Logo

Official Simfile Error Thread

Register Log In Back To Forums

Post #421 · Posted at 2026-01-30 10:27:36pm 2.1 hours ago

Offline n00b_saib0t
n00b_saib0t Avatar Member
2,447 Posts
United States
Reg. 2007-02-05

Nintendo Network ID: n00bsaib0tNintendo Switch Friend Code: SW-7875-2425-72033DS Friend Code: 4871-6557-4900
"F***ing exhausted."
Quote: Saotome2U
Just noticed something updating simfiles. This is about Here It Goes Again from DDR X:
https://zenius-i-vanisher.com/v5.2/viewsimfile.php?simfileid=5098

I saw in the log that obviously this is official data, but I just noticed during test that the .ogg file itself doesn't start until a full 10 secs in, which to sync up causes the simfile to not start until beat 28 which is waaaaaaay later than most other songs, including those with bgvids. It seemed the standard was for most .ogg to start 1 or 2 secs in, with the simfile starting around beat 4 so the question I have is should this simfile and its .ogg be edited to match up? It's a song that has multiple bpm changes so it may be difficult to do.
I do still have the older simfile and .ogg from when I updated in 2021 which starts on beat 4 and seems to sync up perfectly from then if that can be used a reference.
I just checked a video I have for it on X2 AC and it’s indeed a full 10 seconds from fade in until the music starts. I checked the official video and it’s 7 seconds from the start of the video until the music starts. So that 3 seconds DDR adds is probably the 4 beats you’re talking about. It’s because the song features the official video with a long amount of dead air at the beginning that this happens. The song and video both would have to be trimmed to eliminate this, or you would de-sync the video.
Quote: sharibetsu in The Unwritten Rules of ZIv thread
Any popular thread must have at least one debate between n00b_saib0t and someone else.

Post #422 · Posted at 2026-01-31 12:11:09am 22.8 minutes ago

Offline Saotome2U
Saotome2U Avatar Member
209 Posts
United States
Reg. 2007-01-19

"Makin' my rounds. Happy"

Last updated: 2026-01-31 12:12am
Quote: n00b_saib0t
Quote: Saotome2U
Just noticed something updating simfiles. This is about Here It Goes Again from DDR X:
https://zenius-i-vanisher.com/v5.2/viewsimfile.php?simfileid=5098

I saw in the log that obviously this is official data, but I just noticed during test that the .ogg file itself doesn't start until a full 10 secs in, which to sync up causes the simfile to not start until beat 28 which is waaaaaaay later than most other songs, including those with bgvids. It seemed the standard was for most .ogg to start 1 or 2 secs in, with the simfile starting around beat 4 so the question I have is should this simfile and its .ogg be edited to match up? It's a song that has multiple bpm changes so it may be difficult to do.
I do still have the older simfile and .ogg from when I updated in 2021 which starts on beat 4 and seems to sync up perfectly from then if that can be used a reference.
I just checked a video I have for it on X2 AC and it’s indeed a full 10 seconds from fade in until the music starts. I checked the official video and it’s 7 seconds from the start of the video until the music starts. So that 3 seconds DDR adds is probably the 4 beats you’re talking about. It’s because the song features the official video with a long amount of dead air at the beginning that this happens. The song and video both would have to be trimmed to eliminate this, or you would de-sync the video.

Ugh, and d'oh! This is on me folks, sorry. Just figured out what happened -- I should have thought to do what you did @noob and looked up song in-game on YT or something.

What happened is that when DDRX and others around that time came out and ripping for the simfiles from PS2 discs, that may have been the start of standardizing all the simfiles/music to start on beat 4 or so. The vid from the rip at that time must have been edited to line up with the new simfile standard. The simfile I've had since 2008, and then when I updated in 2021 it still started on beat 4 and the vid still lined up. When I started updating files a couple weeks ago, I didn't bother updating the vid as I didn't think those would have changed. So when I was testing, I didn't put 2+2 together that everything got updated -- the .ogg, steps/bpms, AND the bgvid. In game, the full vid does take longer to start, hence the file and .ogg starting so late.

Odd that this is like the only simfile out of all of DDR that I recall that has such a huge delay like this, but oh well. My bad, this file is accurate.
Register Log In Back To Forums

1 User(s) Viewing This Thread (Past 15 Minutes)

©2006-2026 Zenius -I- vanisher.com -5th style- IIPrivacy Policy
Web Server: 5% · Database: 36% · Server Time: 2026-01-31 00:34:02
This page took 0.012 seconds to execute.
Theme: starlight · Language: englishuk
Reset Theme & Language