Post #21 · Posted at 2015-09-12 05:47:02pm 9.9 years ago
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Quote: hamsand210-final
I cheated and skipped time, unlocking everything. LOL
But yeah, I made this stage called the "SPEEDY GHOST HOUSE" using the Mario World Ghost House setting. The stage scrolls so damn fast and there's many P Buttons throughout the stage, to transform the coins/blocks. It's not easy at all. =u=
But yeah, I made this stage called the "SPEEDY GHOST HOUSE" using the Mario World Ghost House setting. The stage scrolls so damn fast and there's many P Buttons throughout the stage, to transform the coins/blocks. It's not easy at all. =u=
There is a lot I need to figure out, and I do not know how to unlock everything already.
I would like to try out your SPEEDY GHOST HOUSE, however until the online play improves I am going to need the course ID to try it out.
Quote: xRGTMx
Courses I made:
Swiggity Swug
8406-0000-001C-AFF2
Gotta "P"
C9F7-0000-001C-BAF6
Swiggity Swug
8406-0000-001C-AFF2
Gotta "P"
C9F7-0000-001C-BAF6
These were a decent challenge. Your Bowser's Invasion Plan are very challenging though.
Quote: gameboy573
Uploaded two courses:
Pipe Climb: 53FA-0000-0021-C84C
Bowser Jr.'s Castle: 97F8-0000-0021-C96F
Pipe Climb: 53FA-0000-0021-C84C
Bowser Jr.'s Castle: 97F8-0000-0021-C96F
Yours have been the most fun of all so far. Pipe Climb was quite a challenge and so thrilling to finally figure it out. Bowser Jr.'s Castle was a lot of fun. I am hoping to find more stages with rhythm like that.
Post #22 · Posted at 2015-09-12 07:36:46pm 9.9 years ago
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"that's crazy" |
There's a stage I'm making, where it's just SO MUCH wall-jumping.
Also, Daniel_BMS, change this thread title to "Mario Maker Thread"
Also, Daniel_BMS, change this thread title to "Mario Maker Thread"
Post #23 · Posted at 2015-09-12 07:50:38pm 9.9 years ago
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"Thank you for releasing me!" |
Quote: Daniel_BMS
Yours have been the most fun of all so far. Pipe Climb was quite a challenge and so thrilling to finally figure it out. Bowser Jr.'s Castle was a lot of fun. I am hoping to find more stages with rhythm like that.
Thanks! With Bowser Jr.'s Castle, I really tried to capture the feeling of the actual castles from Super Mario World. My aim is to make 4 levels for each game style (SMB, SMB3, SMW, and NSMBU) with the feel of the original games in mind.
Post #24 · Posted at 2015-09-12 09:42:57pm 9.9 years ago
I might upload my wall-jump course within....a week? If you ever see "Wall Jump Garden" on the Online Courses, I made it.
Edit: I just did the job. In fact, I did 2 tough ass stages.
Wall Jump Garden 1ED1-0000-0026-032B
Speedy Ghost House EBB8-0000-0026-430F
NOTE: the stages are under my sister's account.
Edit: I just did the job. In fact, I did 2 tough ass stages.
Wall Jump Garden 1ED1-0000-0026-032B
Speedy Ghost House EBB8-0000-0026-430F
NOTE: the stages are under my sister's account.
Post #25 · Posted at 2015-09-12 11:54:58pm 9.9 years ago
For those of you who have Mario Maker, I have finished my first World. I am approaching the game with the mindset to make standard Nintendo esque Mario levels. The more difficult aspect is going to involve the costumes.
My concept is going to be fairly consistent throughout. The premise is that Mario had his friends locked away throughout Mushroom Kingdom, and its your job to find them. Every level has a hidden ? Block with a character hidden inside, and to get what would be 100 Percent completion you must get that character to the flag pole. If that proves too be to challenging, the levels are also made to be able to just run through, though that is usually a bit easier. Anyways, here are the first 4 level codes, please rate my levels so I can get on those leaderboards!
Course 1: Toad is Keeping an Eye on You!
Code: 8CE7-0000-0027-3BEE
Course 2: DK Hit the Jackpot!
Code: 7E8B-0000-0027-5142
Course 3: Finding Fish Finds Luigi!
Code: 2927-0000-0027-5AC5
Course 4: Goomba's Revenge
Code: 3DA4-0000-0027-692F
I hope everybody has fun, I will upload my next set of Levels when they are completed.
My concept is going to be fairly consistent throughout. The premise is that Mario had his friends locked away throughout Mushroom Kingdom, and its your job to find them. Every level has a hidden ? Block with a character hidden inside, and to get what would be 100 Percent completion you must get that character to the flag pole. If that proves too be to challenging, the levels are also made to be able to just run through, though that is usually a bit easier. Anyways, here are the first 4 level codes, please rate my levels so I can get on those leaderboards!
Course 1: Toad is Keeping an Eye on You!
Code: 8CE7-0000-0027-3BEE
Course 2: DK Hit the Jackpot!
Code: 7E8B-0000-0027-5142
Course 3: Finding Fish Finds Luigi!
Code: 2927-0000-0027-5AC5
Course 4: Goomba's Revenge
Code: 3DA4-0000-0027-692F
I hope everybody has fun, I will upload my next set of Levels when they are completed.
Post #26 · Posted at 2015-09-13 01:13:26am 9.9 years ago
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"lordtoon.com" |
Try these Hard Levels:
ID: 03A7-0000-0011-7948
ID: 394D-0000-0012-3F04
ID: 03A7-0000-0011-7948
ID: 394D-0000-0012-3F04
Post #27 · Posted at 2015-09-13 07:09:38pm 9.9 years ago
Quote: hamsand210-final
Wall Jump Garden 1ED1-0000-0026-032B
Speedy Ghost House EBB8-0000-0026-430F
Wall jumping in general is very awkward. I didn't complete Wall Jump Garden. Speedy Ghost House was too easy, but I did manage to complete the challenging Bowser's Factory.
Quote: cali_surfer_788
Course 1: Toad is Keeping an Eye on You!
Code: 8CE7-0000-0027-3BEE
Course 2: DK Hit the Jackpot!
Code: 7E8B-0000-0027-5142
Course 3: Finding Fish Finds Luigi!
Code: 2927-0000-0027-5AC5
Course 4: Goomba's Revenge
Code: 3DA4-0000-0027-692F
I started to have fun once I started to figure out the secrets. However I wasn't able to complete 3 especially.
Post #28 · Posted at 2015-09-13 08:25:11pm 9.9 years ago
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not mine, but I'd figured I share this.
Code ID in the description box.
Code ID in the description box.
Post #29 · Posted at 2015-09-13 08:36:37pm 9.9 years ago
Made it as far as 0:13 and 1:35. Now I get to be the one to play those impossibly hard YouTube courses.
Quote: bmhedgehog
not mine, but I'd figured I share this.
Code ID in the description box.
Code ID in the description box.
That Maker has other cool courses including the course you suggested.
Post #30 · Posted at 2015-09-13 09:12:29pm 9.9 years ago
Quote: Daniel_BMS
Quote: hamsand210-final
Wall Jump Garden 1ED1-0000-0026-032B
Speedy Ghost House EBB8-0000-0026-430F
Wall jumping in general is very awkward. I didn't complete Wall Jump Garden. Speedy Ghost House was too easy, but I did manage to complete the challenging Bowser's Factory.
LOL my sister made Bowser's Factory. I couldn't beat that shit Dx how did you do it?!
EDIT: WOW I fucked up on this post. I fixed it, though.
Post #31 · Posted at 2015-09-13 09:35:40pm 9.9 years ago
Quote: hamsand210-final
LOL my sister made Bowser's Factory. I couldn't beat that shit Dx how did you do it?!
Took shortcuts on the skull ride, make sure you have a fire flower against the Hammer Brother, don't fight Bowser, don't give up on the treadmill, keep trying you'll make it!
Post #32 · Posted at 2015-09-14 01:27:36am 9.9 years ago
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SMB 2-4 in NSMB style with a twist.
Just like the one I shared eariler, but now in NSMB style
Just like the one I shared eariler, but now in NSMB style
Post #33 · Posted at 2015-09-14 10:13:48pm 9.9 years ago
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"Thank you for releasing me!" |
Last updated: 2015-09-15 06:40pm
I'm planning on making a complete 8-world Mario game encompassing all 4 game styles. I'm posting all of them on reddit.com/r/mariomaker, so I'll link to those posts here, along with the course IDs if you don't really care that much:
1-1: Mushroom Kingdom Origins - FA5E-0000-0039-43EA
1-2: Buzzy Beetle Mine Shaft - 8602-0000-003D-E5AD
1-1: Mushroom Kingdom Origins - FA5E-0000-0039-43EA
1-2: Buzzy Beetle Mine Shaft - 8602-0000-003D-E5AD
Post #34 · Posted at 2015-09-15 01:46:01am 9.9 years ago
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Quote: bmhedgehog
SMB 2-4 in NSMB style with a twist.
Just like the one I shared eariler, but now in NSMB style
Just like the one I shared eariler, but now in NSMB style
Great way to get into the New Super Mario Brothers style.
Quote: gameboy573
I'm planning on making a complete 8-world Mario game encompassing all 4 game styles. I'm posting all of them on reddit.com/r/mariomaker, so I'll link to those posts here, along with the course IDs if you don't really care that much:
1-1: Mushroom Kingdom Origins - FA5E-0000-0039-43EA
1-1: Mushroom Kingdom Origins - FA5E-0000-0039-43EA
I liked your first course so far. Keep going I am following you on the network.
Post #35 · Posted at 2015-09-15 02:12:19am 9.9 years ago
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Quote: Daniel_BMS
Quote: cali_surfer_788
Course 1: Toad is Keeping an Eye on You!
Code: 8CE7-0000-0027-3BEE
Course 2: DK Hit the Jackpot!
Code: 7E8B-0000-0027-5142
Course 3: Finding Fish Finds Luigi!
Code: 2927-0000-0027-5AC5
Course 4: Goomba's Revenge
Code: 3DA4-0000-0027-692F
I started to have fun once I started to figure out the secrets. However I wasn't able to complete 3 especially.
The third one requires the most setup. You have to get below the main landing, then release the fish so that he goes to the right (Hit the right side of the block). Then, follow the fish to the ledge that you see with coins but cant jump to. Use the fish to jump to that level, find the luigi suit and make it through the spike jumps. Or..........find the star and get lots of 1 Ups!
That one is by far the most complicated, I really liked the idea of using somthing that seemed like it was just a trap as a mechanic to find the secret. It however seems to have been the most ill recieved.

Anyways, thanks for playing!
Post #36 · Posted at 2015-09-15 07:43:55am 9.9 years ago
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I actually figured out the secret, but I spent so much time on the set up and failing the jump each time I gave up.
Post #37 · Posted at 2015-09-15 11:11:43am 9.9 years ago
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"Gimme a mothaf----n' break!" |
Last updated: 2015-09-15 11:13am
I can't properly link the video here, since I'm on my phone, but on September 30th a Super Mario Maker stage will become available via paid DLC for Super Smash Bros. for Nintendo 3DS & Wii U. Basically, the stage is different every time you play on it, as well as changing during a match, and all 4 graphical styles are utilized. I'm already in love with the stage.
Post #38 · Posted at 2015-09-15 06:40:49pm 9.9 years ago
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"Thank you for releasing me!" |
Next level in my series is out: Buzzy Beetle Mine Shaft - 8602-0000-003D-E5AD
Post #39 · Posted at 2015-09-16 01:33:40am 9.9 years ago
My next set of levels are up!
I tried to take smaller steps this time since the Luigi level was a bit to complicated, It will probably end up removed and revamped, but not until I am finished with the rest of my levels.
Swim Swiftly for Inkling Girl!
B1E0-0000-003F-83B7
Rosalina's Garden Grief!
A3D0-0000-003F-9302
Luigi's Haunted Mansion!
7B59-0000-0042-FD5A
Your Princess is in This Castle!
92BC-0000-003F-98CA
EDIT: I edited the Luigi's Mansion course to make it less .......slow at the beginning. I also tweaked a part of the level where you could get to the costume an untended way. New course number is up.
I tried to take smaller steps this time since the Luigi level was a bit to complicated, It will probably end up removed and revamped, but not until I am finished with the rest of my levels.
Swim Swiftly for Inkling Girl!
B1E0-0000-003F-83B7
Rosalina's Garden Grief!
A3D0-0000-003F-9302
Luigi's Haunted Mansion!
7B59-0000-0042-FD5A
Your Princess is in This Castle!
92BC-0000-003F-98CA
EDIT: I edited the Luigi's Mansion course to make it less .......slow at the beginning. I also tweaked a part of the level where you could get to the costume an untended way. New course number is up.
Post #40 · Posted at 2015-09-16 03:47:57am 9.9 years ago
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I have commented on all online. I actually was able to pass Swim Swiftly for Inkling Girl! on my first try. Luigi's Haunted Mansion! had too much setup at the beginning. I gave up on that one. Your Princess is in This Castle! was very 8-4. That one came out good.