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What do you want to see in the next DDR?

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Post #21 · Posted at 2012-08-20 11:14:09pm 12.8 years ago

Offline XeneSyS 87
XeneSyS 87 Avatar Member
711 Posts
United States
Reg. 2012-04-17


Last updated: 2012-08-20 11:15pm
For Home Version (Wii):

A new and improved Edit Mode with support for 24ths, 32nds, 48ths, and 64th notes; as well as a feature to add shock arrows and freezes within 12ths, 24ths, etc. (Basically SM's editor in CS, minus the syncing as all the songs would be already properly synced.).

Option to adjust the timing scale, ala SM (Judge 1-8 + Justice; 4 being the default).

Post #22 · Posted at 2012-08-20 11:16:31pm 12.8 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
Quote: XeneSyS 87
A new and improved Edit Mode with support for 24ths, 32nds, 48ths, and 64th notes; as well as a feature to add shock arrows and freezes within 12ths, 24ths, etc. (Basically SM's editor in CS, minus the syncing as all the songs would be already properly synced.).

Then everyone shat arrows everywhere.

btw this would require the edit data format to be completely reworked. (or whatever the word is, I don't think that's the best word)
my homepage → silverhawke.xyz

Post #23 · Posted at 2012-08-20 11:31:27pm 12.8 years ago

Offline Tash
Tash Avatar Member
38 Posts
Not Set
Reg. 2012-03-25

Quote: LivingInCuriosity
Arcade
More SUPER EUROBEAT licenses.
Revival of 3rd-4th mix Dancemania SPEED songs. (ex: SAINT GOES MARCHING (REMIX))
More J-Pop licenses.
More challenging but not horrible boss songs. (Tohoku EVOLVED is one GOOD example.)
More crossovers from Reflec Beat and jubeat.
Put DIVE back in.
Put back LUV TO ME (AMD MIX) and THE CUBE.

Better yet, let's see HD 4th mix Plus in the next game. Except with an option to play them with modern settings.

Post #24 · Posted at 2012-08-20 11:31:32pm 12.8 years ago

Offline XeneSyS 87
XeneSyS 87 Avatar Member
711 Posts
United States
Reg. 2012-04-17


Last updated: 2012-08-20 11:42pm
@Silverhawke: Since the Wii has never had an edit mode, why not remake a new editor from scratch? It's not like the Wii's edits can be outputted to PS2 anyway, so there's no point in supporting backwards compatibility.

I was highly disappointed that the PS2 versions didn't drastically improve the editor over the years. It was the exact same editor since DDRMAX CS (or was it Konamix); but with a few minor tweaks added and a new interface with each passing year. It's about time the CS editor gets a facelift.

That, and a feature to share edits over the internet wirelessly with other (new) DDR Wii CS owners, as well as challenging others over the internet to play your edits.

For AC:

Add more songs that are between 201-250bpm, regardless if they are KOs, Crossovers, or Licenses. There are far too many songs that are 200BPM and below, and even PARANOiA Survivor (270bpm) is a HUGE jump from 200BPM. There needs to be that speed bridge between songs like Afronova Primeval, PARANOiA Eternal and other 200BPM songs and stuff like PARANOiA Survivor (MAX), MAX 300, Across the Nightmare, etc. in the 270+BPM range.

Post #25 · Posted at 2012-08-21 02:54:14am 12.8 years ago

Offline Fruitegable
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226 Posts
United States
Reg. 2010-11-20

"girl is very beautifu"
Hey, remember that ad from way-back-when advertising the coolest reboot of DDR evar with customizable menu themes and 100s of downloadable songs and availiabilty on all consoles?

That would be nice.

We need another Extreme/Supernova. In the sense that it's widespread and at every other arcade you visit. Of course arcades are on life support here in the US, but we need something I don't have to travel 3 hours to play. Seriously. The only time I've ever seen an X2 is at DisneyQuest and the nearest post-Supernova AC is a full two hours away.
This is why I play pump more than I do ddr.

As for Song Selection, give us about a dozen(or more) pop songs from the last decade that everyone recognizes, and a few well-known songs from each genre. If they want people to play the game they need songs the general population likes. Believe it or not, happy hardcore songs with japanese vocals no one understands will grab the attention of people, but they will probably be confused/reluctant to play. X2 actually handled this pretty well. I do like them happy hardcore songs with japanese vocals though, so go ahead and throw in some Ryu and Kors K etc, etc. Also J-Mi and Midi-D needs to be a thing

The charts? A mix of the new X2 and X3 type charts would be nice. Shock Arrows can be individuals arrows Konami, it's okay. We don't care. Everyone's saying more 14s / 15, and I agree to an extent. Keep them Challengefor the most part. They can be fun, but not everyone can pull them off. On that note, can we just make Challenge a full time thing? Or a 3/4ths time thing. That'd be nice, too. Put in a 20 for uh, whats the word? I don't know. But it'll probably end up like Chimera or something and be near unpassable.

If an American version of X3 AC is released, I imagine it would be after the elusive DDR III is released. If this actually ends up existing, I would really like to see three things. One - an edit mode. That would just rock my socks at this point because I suck a fat one at making simfiles. Two - the wiimote mode DDR 2010 had. That was undeniably the best thing that came out of the CS versions that year. Three, and this one's important - bring it back to the PS3! Maybe this is just wishful thinking, but it'd be really nice to be able to play multiplayer with friends and share edits, vying for best ratings and trying to get the highest scores.

And would it kill the marketing team to try just a little bit harder?

Post #26 · Posted at 2012-08-21 03:34:04am 12.8 years ago

Offline Oni-91
Oni-91 Avatar Moderator+
13,518 Posts
United Kingdom
Reg. 2006-10-20

Nintendo Switch Friend Code: SW-3445-5569-17913DS Friend Code: 008736577880
"Popular bisexual disaster"
- Bring back the good-cool songs for crying out loud. There was NO REASON for them to go away.
- Put a decent unlock system in, possibly even the master modes. Extreme 2 shows that you know how to do this without being stupid. Just do that, but with the SN way of letting you pick any difficulty. Of course, throw in a classic "clear X songs to unlock song Y" so you don't piss the regs off.
- Don't fuck Europe over again.
- If you're going to have DLC I'd much rather you'd make it new content. There's not really much of a draw to buying new content I already own on another game.
- Please choose a font other than Cooper Black please. One I can actually tell the difference between the numbers 1 and 2 with.
- Don't fuck Europe over again.
- If the CS version has courses please go back to the normal arcade style of courses instead of filling them full of licences on Basic.
- Speaking of which, more licences people would actually want to dance to. DS Max is how to do a licence list that appeals to everyone with a fair balance of modern and retro. It's been so long since you suggested Better Off Alone, now's the time you have to do it, surely? You're allowed to do modern pop, yes, but don't stuff it full of stuff that's in there just because it's popular.
- Get rid of the Long Songs. As much as they're a nice idea, unless you can make consistently good charts for that whole length of time, don't bother.
- Don't fuck Europe over again.
- More charts as good as X2, thank you very much.
- New AC announcer please. Ozomatli guy makes me want to punch an exposed electrical cable.
- Don't fuck Europe over again. Seriously, don't make a substandard cab with ridiculously off sync, and then charge over TEN GRAND for it when the AC staff will 99% of the time buy an EM instead of that for a quarter of the price.
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Post #27 · Posted at 2012-08-21 03:44:40am 12.8 years ago

Offline Scarz
Scarz Avatar Member
535 Posts
United States
Reg. 2011-12-02

More Fracus & Darwin, and this time do their songs some justice and actually give them good charts.

Quote: Oni-91
- Speaking of which, more licences people would actually want to dance to. DS Max is how to do a licence list that appeals to everyone with a fair balance of modern and retro. It's been so long since you suggested Better Off Alone, now's the time you have to do it, surely? You're allowed to do modern pop, yes, but don't stuff it full of stuff that's in there just because it's popular.
oh and this, most post-extreme licenses have been a piece of shit

Post #28 · Posted at 2012-08-21 03:54:06am 12.8 years ago

Offline Phil ver0
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22 Posts
United States
Reg. 2008-07-18

Let's see some Oni courses we haven't seen in a while.....Demon Road 1.

Post #29 · Posted at 2012-08-21 04:28:47am 12.8 years ago

Offline Paradox0
Paradox0 Avatar Member
344 Posts
Not Set
Reg. 2006-10-08


Last updated: 2012-08-21 04:29am
Next AC release:

Forget Wii and PS3 DDR existed and don't crossover charts from those mixes again. I know its cheap and Wii and PS3 are popular in Japan because they were made in Japan, but think about that whole slew of mixes you spent money for the XBOX/360. I think it was named DDR galaxy or something. You were doing such a great job crossing them over, and back in the day you even rewrote those early XBOX charts because they sucked, not because they were by Americans but because they just sucked. Why can't you do this with the newer crossovers, heck I'd send you a cookie through your email for it. Seriously theres like...cool remixes and exclusive Bemani crossovers which i think you still have the rights too dudes.

Translation for those who don't want to read my wall of text:
GIVE US MORE XBOX CROSSOVERS AND STOP DICKING AROUND WITH DDR/DDRII CROSSOVERS FOR THE ARCADE MIXES. THEY SUCK!


An upcoming mix which would be released in the US/EU with a good unlock system would be pretty cool too...

Post #30 · Posted at 2012-08-21 04:32:30am 12.8 years ago

Offline donosean
donosean Avatar Member
210 Posts
Ireland
Reg. 2011-12-13

Quote: Oni-91
- Don't fuck Europe over again.
Quote: Oni-91
- Don't fuck Europe over again.
Quote: Oni-91
- Don't fuck Europe over again.

This. Just.. this.

Post #31 · Posted at 2012-08-21 04:46:21am 12.8 years ago

Offline CynicalOkie
CynicalOkie Avatar Member
541 Posts
United States
Reg. 2011-02-27

3DS Friend Code: 5370-1122-8774
"Care cup is empty! c[_]"
Here's what they really need to do:

DDR2 (PC)

-Around 100 songs as the base
-All Konami Originals from X3, plus ones from previous mixes we never got in CS games to start with.
-Bring in artists like JAKAZiD, DM Ashura, etc. if they must boost song lists!
-Release it via Steam or such
-Dish out song packs a la jukebeat, but only do so many license packs every so often. (Once every three or four.)
-And for heaven's sake, DO NOT use an engine based off of a DDR game released many years ago!
-With that being said, bundle it with USB-based pads.

Post #32 · Posted at 2012-08-21 05:55:35am 12.8 years ago

Offline Nightime
Nightime Avatar Member
1,117 Posts
United States
Reg. 2008-10-18
MySpace: d34dm34t
"ARR JOO LEADY??"

Last updated: 2012-08-21 06:00am
-7 song courses as the main attractions, maybe a 10-song endurance course or two. If you wanna make Light courses, at least make it open-difficulty select. I'd suggest early songs as Light/Standard/Heavy, then later (appropriate) stages as Standard/Heavy/Challenge. Regular lifebar for Easy courses, 8-battery for Normal, 4-battery for Hard ones.

-This also means 7 shock Challenge charts too, and a course that ties THOSE together. Maybe 7 easy ones + 7 harder ones.

-Make song/genre selections around these courses, not the other way around. 7 pop licenses, 7 techno/rave licenses, 7 "weeaboo" licenses would make a good balance. 7 IIDX + General BEMANI crossovers and 7 "fun Konami Originals" + "challenging Konami Originals" + "boss songs" sounds about right, too. Even 7 low-level/beginner player songs should be adequate, but that mostly pertains to Light (maybe Standard ) charts - don't be afraid to give them serious Heavy charts too. On that note...

-Make Heavy charts serious, FFS. No chart on Heavy should be EASIER than a boss song on Light.

-At least one boss song that's 350-400 bpm - and does NOT change BPMs or stop. Devil No retarded sequencing, either; just fun, standard patternwork and raw stamina, and a kickass sounding song to crank it out on. Anti-Matter is very close to this. Do NOT make a Shock Arrow Challenge on this, for caution of timing windows involved.

-At least one boss song that's 200-250 bpm, because I agree that there's so much of a gap there. Maybe 2-3 more non-boss songs of that speed too, so players can learn to speedread. 7-song Speed Course like this, yes please. Perhaps even one boss song that goes 125/250/500 bpm? (But with reasonable stepping patterns... leave "batshit-crazy-hard for the Challenge chart...) Maybe 120/240/480 bpm instead...

-Personally, I'd like to see a few DDR Universe features picked up across the board, like Attack Mode, V-Edit mode, the nifty dancer/background contrasting effects... maybe even the "Interval off" Nonstop Mode, but only if fade-ins can be handled more mathmatically, and stepchart endings aren't truncated more than necessary. (IE: Most songs finish during the next stage's fade-in, play rate adjusts to a mean of the two... *maybe* truncate accelerado/decelerado openings/endings.)

-I actually LIKED the Long Version songs in DDR II, and thought enough of them were handled really decently. I do understand how mixing those together with other modes like Course Mode could have wonky results, but at least a fair selection of songs could include those. Heck, I would like to play REVIVALS with extended charts like that!

-Arcades: At least LOOK at the potential between Ultramix 2 and Universe 2, there's a lot of good tracks in there, and more often than not, really decent chartwork, especially where Konami Originals are concerned. ESPECIALLY THE GF/DM CROSSOVERS.

-Netplay: Okay... we're probably gonna have to discuss this at some point - I'll splinter a thread to not detract from this one's... but we're gonna have to arrange some schemas of network play to suggest to Konami, here. X-Box versions usually did this ONE SONG AT A TIME. A player would pick a play mode and a song/difficulty (which makes a ONE SONG/DIFFICULTY SESSION LOBBY), where offline players could join in. Universe 3 also has a weekly, procedurally-generated 3-song ranking course. It seems terribly inefficient. We all want netplay now that it's doable, but how to make netplay fun?

-Finally, I don't know about replicating every DDR ever - sure it would be cool - but on a more realistic level, at least the option to toggle between vertical-scrolling tracklists and horizontal-flowing cover arts would be kickass, and endearing to whatever players prefer.
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Post #33 · Posted at 2012-08-21 06:16:01am 12.8 years ago

Offline Freezepond
Freezepond Avatar Member
437 Posts
United States
Reg. 2012-07-10

"hey knucklehead"
What I want to see is the original scale back. The song "Puzzle", Light said it was a 5 and I thought that could be a somewhat medium song, but it was far too easy. Mad

I also hope there will be more to the Max, Trip Machine, and Paranoia song series. I havent seen too many of those recently.

Quote: Nightime
-At least one boss song that's 200-250 bpm, because I agree that there's so much of a gap there.

I am not quite sure if it is a "Boss Song" or not, but there is Drop Out and The Least 100 Seconds which are around 250 Beats Per Minute.
hey knucklehead

Post #34 · Posted at 2012-08-21 06:18:41am 12.8 years ago

Offline Ben Speirs
Ben Speirs Avatar Member+
606 Posts
United Kingdom
Reg. 2011-03-09

3DS Friend Code: 3368-1299-8020
"era {nostril mix}"
There was a new Trip Machine AND PARANOiA in the latest game!

I only really want a solid release in Europe and the UK. DDR X/X2 was handled so badly.. we NEED something decent that includes all of X/X2/X3's tracklist since it's more-or-less impossible to play any of the songs from there mixes either due to off-sync machines and obviously because X3 was JP only.

Post #35 · Posted at 2012-08-21 06:22:56am 12.8 years ago

Offline NEMESetup
NEMESetup Avatar Member
2,026 Posts
United States
Reg. 2006-12-30

"Gimme a mothaf----n' break!"
When it comes to the licenses, what I would like to see is Konami getting more diverse with the songs that they choose. While I understand that they mainly pick songs that are popular mainstream singles, they should really think about looking elsewhere. Just because a song is mainstream and a popular single does not mean it's a good song (and seriously, in my opinion at least, mainstream music nowadays is mostly terrible). Konami should seriously consider expanding their search on licenses and seeking out artists that may be more underground and slightly unknown. You'd be surprised at the talent you can discover when looking in areas like that.

Post #36 · Posted at 2012-08-21 06:24:05am 12.8 years ago

Offline donosean
donosean Avatar Member
210 Posts
Ireland
Reg. 2011-12-13

Quote: Freezepond
What I want to see is the original scale back. The song "Puzzle", Light said it was a 5 and I thought that could be a somewhat medium song, but it was far too easy. Mad

I also hope there will be more to the Max, Trip Machine, and Paranoia song series. I havent seen too many of those recently.

Quote: Nightime
-At least one boss song that's 200-250 bpm, because I agree that there's so much of a gap there.

I am not quite sure if it is a "Boss Song" or not, but there is Drop Out and The Least 100 Seconds which are around 250 Beats Per Minute.

A Light 5 on the new scale would be an easy song. A 'somewhat medium' song would be around 9 or 10 on the new scale IMO. I don't see any reason in reverting to the old scale, it'd just make it way too confusing to tell the 10-footers apart in terms of which are harder.

As for Drop Out and The least 100 seconds.. They both have higher BPMs than songs like Afronova, but they're both a lot easier than songs like PARANOiA survivor Heavy The least 100 seconds doesn't have any complex patterns, and Drop Out only has that long stream at the end, which (again) isn't that hard. Charts with the complexity of PS Heavy between 240-260 BPM would be desirable.

Post #37 · Posted at 2012-08-21 06:30:03am 12.8 years ago

Offline Ben Speirs
Ben Speirs Avatar Member+
606 Posts
United Kingdom
Reg. 2011-03-09

3DS Friend Code: 3368-1299-8020
"era {nostril mix}"
Actually thinking about it, I would LOVE to see some new truly hard boss songs that aren't 400+bpm. It's a personal thing, I haven't developed my foot speed high enough to score well on songs that use 8th notes frequently at 400+bpm, but would love to see some really well written hard charts for songs back in the 300-360bpm range! Actually, there doesn't seem to be many, if any, songs that can help improve a person's foot speed up to 400bpm.

Post #38 · Posted at 2012-08-21 06:38:19am 12.8 years ago

Offline donosean
donosean Avatar Member
210 Posts
Ireland
Reg. 2011-12-13

Quote: Ben Speirs
Actually thinking about it, I would LOVE to see some new truly hard boss songs that aren't 400+bpm. It's a personal thing, I haven't developed my foot speed high enough to score well on songs that use 8th notes frequently at 400+bpm, but would love to see some really well written hard charts for songs back in the 300-360bpm range! Actually, there doesn't seem to be many, if any, songs that can help improve a person's foot speed up to 400bpm.

I've got the same problem with getting to 300 Tongue I'd like to see more 10-footers (or 14/15 X-scale) that are just below 300bpm without going crazy on crossovers, jumps in streams, 16ths etc.
It'd help for me considering the hardest song I've ever passed was a fluke on Maxx Unlimited Heavy and I was exhausted afterwards. I'm pretty sure there're a load of people stuck like me.

Post #39 · Posted at 2012-08-21 06:53:30am 12.8 years ago

Offline Aegis
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United States
Reg. 2009-04-16

"."
I'm stuck like you, but because I blame it on the pads.
Never a good machine around here.

Post #40 · Posted at 2012-08-21 06:57:48am 12.8 years ago

Offline chewi
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"icon by hypnosispkmn@tumblr"
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