Post #21 · Posted at 2012-08-06 01:04:13pm 12.9 years ago
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Quote: silenttype01
Konami's fault for creating sub-par CS games for NA and EU.
I agree with this. [rant] I think Konami wouldn't be in its shit hole if they only did direct ports of the ACs from the get go. Think about it we would have more PS1 titles instead of 3, DDR Extreme would have the AC version theme instead of the shit theme we got now. All PS2 titles from Extreme to X2 wouldn't have the shitty Eye Toy add-on (seriously Konami why the fuck would we have any interest in it?!) and on top of that there would be no seperate mode to unlock songs, just keep clearing songs to unlock everything and keep the ES/EES(OMES) for the pros out there. I'd swear this like the final fantasy series, except for the fact that we all have the final fantasy games here in NA/US. [/rant]
ok back to the topic at hand. It's a good idea, but I honestly can't see this happening.
Post #22 · Posted at 2012-08-06 04:48:15pm 12.9 years ago
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on top of that there would be no seperate mode to unlock songs, just keep clearing songs to unlock everything and keep the ES/EES(OMES) for the pros out there.
Hey, Dance Master and Stellar Master Mode was quite good. If Dance Master Mode let you pick your difficulty that would have been the definitive mode.Post #23 · Posted at 2012-08-06 06:46:13pm 12.9 years ago
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Yeah. I can tell Konami is starting to go downhill for a few reason I know so far. One, I heard was that (okay, children's card games players get this.) on March 2012, they have killed off the Synchro-based decks by banning 1-3 important cards for the formerly Topping deck, Plant/Synchro, and limiting all the other cards just have balance in the game. Not only that, but they also want people to start using another mechanic of special summoning called Xyz and old players have no freakin' idea how the hell they would Xyz Summon monsters. With that, most people I know who play YGO are starting to turn their backs on the game and started playing another card game called Cardfight!! Vanguard. The game became popular as of now while YGO still encourages people to use Xyz. Everyone, including myself, was already fine with Synchros but why should we invest ourselves into something that's near complicated for new and veteran YGO players?(end of YGO part.)
Two (which would talk about Konami's music games), I noticed that Konami isn't releasing new CS games for the PS3 nor would they continue to release CS versions of those games on PS2 (because it's outdated, derr.) As much as we would like to have CS games but still get us updates with AC games, I still think Konami is still continuing to hurt itself by releasing games that most of the players didn't like perhaps because of the crappy song list or the crappy game itself. I started to lose track right after the releases of DDR X, beatmania IIDX SIRIUS, jubeat, REFLEC BEAT and even SOUND VOLTEX and DanceEvolution mainly because things were a bit complicated for me to catch up, just like the case with YGO with Xyz. And also, DDR, my all-time favorite game, is starting to have weird features aside from the Eye-Toy, online mode, crappy songlists (mainly most of the licenses) and some Konami originals that don't interest me as much as they did before.
and Three (i don't really know where else Konami is hurting itself aside from music games and card games, but perhaps on some games I guess. But they look okayish as far as I know. Though MGR is pretty awesome!!) , no three for me to cover.
But overall, what's really going on with Konami and their silly ideas nowadays? (lol rant much)
Two (which would talk about Konami's music games), I noticed that Konami isn't releasing new CS games for the PS3 nor would they continue to release CS versions of those games on PS2 (because it's outdated, derr.) As much as we would like to have CS games but still get us updates with AC games, I still think Konami is still continuing to hurt itself by releasing games that most of the players didn't like perhaps because of the crappy song list or the crappy game itself. I started to lose track right after the releases of DDR X, beatmania IIDX SIRIUS, jubeat, REFLEC BEAT and even SOUND VOLTEX and DanceEvolution mainly because things were a bit complicated for me to catch up, just like the case with YGO with Xyz. And also, DDR, my all-time favorite game, is starting to have weird features aside from the Eye-Toy, online mode, crappy songlists (mainly most of the licenses) and some Konami originals that don't interest me as much as they did before.
and Three (i don't really know where else Konami is hurting itself aside from music games and card games, but perhaps on some games I guess. But they look okayish as far as I know. Though MGR is pretty awesome!!) , no three for me to cover.
But overall, what's really going on with Konami and their silly ideas nowadays? (lol rant much)
Post #24 · Posted at 2012-08-06 06:50:10pm 12.9 years ago
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Quote: denjinenmac
PS2 (because it's outdated, derr.)
The thing is, I've just looked, and at the end of this year Konami are going to release Pro Evo 2013 ON THE FREAKIN' PS2.I know PES sells and that, but it's stil a sorry state of affairs when instead of releasing new and interesting stuff they maintain to come out with a generic football game that's been FIFA's whipping boy since 200X.
Post #25 · Posted at 2012-08-06 06:57:41pm 12.9 years ago
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Quote: denjinenmac
PS2 (because it's outdated, derr.)
The thing is, I've just looked, and at the end of this year Konami are going to release Pro Evo 2013 ON THE FREAKIN' PS2.I know PES sells and that, but it's stil a sorry state of affairs when instead of releasing new and interesting stuff they maintain to come out with a generic football game that's been FIFA's whipping boy since 200X.
Perhaps there's still hope for Konami aside from PES, MGR seems to catch everyone's eye.
Post #26 · Posted at 2012-08-06 09:03:59pm 12.9 years ago
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Quote: Oni-91
Quote: bmhedgehog
on top of that there would be no seperate mode to unlock songs, just keep clearing songs to unlock everything and keep the ES/EES(OMES) for the pros out there.
Hey, Dance Master and Stellar Master Mode was quite good. If Dance Master Mode let you pick your difficulty that would have been the definitive mode.Don't get me wrong here. I liked the club mode in 2010 on 360, but I admit that I'm old fashoned and feel more comfortable to unlocking songs the old fashoned way. No shame in that.

Post #27 · Posted at 2012-08-06 09:44:04pm 12.9 years ago
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Quote: bmhedgehog
Quote: silenttype01
Konami's fault for creating sub-par CS games for NA and EU.
I agree with this. [rant] I think Konami wouldn't be in its shit hole if they only did direct ports of the ACs from the get go. Think about it we would have more PS1 titles instead of 3, DDR Extreme would have the AC version theme instead of the shit theme we got now. All PS2 titles from Extreme to X2 wouldn't have the shitty Eye Toy add-on (seriously Konami why the fuck would we have any interest in it?!) and on top of that there would be no seperate mode to unlock songs, just keep clearing songs to unlock everything and keep the ES/EES(OMES) for the pros out there. I'd swear this like the final fantasy series, except for the fact that we all have the final fantasy games here in NA/US. [/rant]
ok back to the topic at hand. It's a good idea, but I honestly can't see this happening.
Spoken EXACTLY like someone that never took the time to mod their PS2 and import the Japanese versions. Holy crap are you wrong.
1- (from the person you quoted) the NA CS games aren't sub-par, they just aren't arcade quotes. I can see how you might get confused with this weird notion floating around that if it isn't the Japanese version it sucks, but its not true. Trust me, I sank entirely too much money in my early 20s into owning everything (hardly bragging, I wish I had done wiser things before getting married and having a kid).
2- if they only did ports of the arcade from the get go, we would be missing out on tons of fantastic licenses.
3- Extreme US is actually our version of Festival. Sorry to inform you we never actually got Extreme, we got the superior version out of Extreme US, Festival and DS Fusion.
4- The eye toy features are in the Japanese games.
5- The Japanese versions all used mission modes, dance master mode, stellar master mode, weapon master mode... wait, that last one is Soulcalibur... either way, the Japanese equivalents all unlock the same as the US versions.
6- ES/OMES was never just kept for the pros, those ALWAYS unlocked after X-amount of songs plus AAing your last song on Heavy on 6th mix - SN1 was a hell of a lot easier than what mixes are doing now for ES. Hell, shows how much you know, 1st mix has Extra Stage, and the songs weren't even locked songs, you just got an extra stage by finishing with a full life bar. The Extra Stage conditions were final stage songs on the next difficulty up, unless you were on Maniac in which case you played on Maniac again. How did the exactly did the US versions start the trend of ES that everyone can play, exactly when 1st mix started it and in every mix the songs have eventually unlocked plus AAing wasn't that hard anyway? You have no idea how many sets I sat through waiting for my turn where some kid AAed Butterfly Heavy then flailed around on ES because Extreme let you pick any song you want. What was Extreme? A Japanese only release. Get that crap about the US versions making ES/OMES for everyone out of here.
I hope that clears up any confusion on the Japanese titles being superior and the US mixes making things too easy and screwing up the unlock systems.
Post #28 · Posted at 2012-08-07 04:36:35am 12.9 years ago
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Quote: n00b_saib0t
1- (from the person you quoted) the NA CS games aren't sub-par, they just aren't arcade quotes. I can see how you might get confused with this weird notion floating around that if it isn't the Japanese version it sucks, but its not true. Trust me, I sank entirely too much money in my early 20s into owning everything (hardly bragging, I wish I had done wiser things before getting married and having a kid).
Hey man! Fuck you!! >:U You are to correct to say the CS games are not sub-par. I can never say that the Ultramixes were crap. They were the best out of the bunch ;_; My hate was towards the disappointing X2 CS license list and the abomination that's DDR2010.
Post #29 · Posted at 2012-08-07 10:45:28am 12.9 years ago
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well I didn't know about that our Extreme was their Festival, just didn't like the song wheel. The Ultramixes weren't bad either I didn't like the song wheels that were in UM 3&4 in Ultramix 3 they had a "bubbly" theme which I didn't like cause all those bubbles on the loading screen just totally bog down the loading time. who knew the japanese likes that eye toy add on the only reason I got the eye toy was for Sega Superstars (which started the Sega Superstar series [ Superstar Tennis, Sonic & Sega All-Star Racing and Sonic & All-Star Racing Transformed]).
@n00b well the reason I didn't mod and import PS2 titles was the fact that I have no money to do it. The only DDR import that I'm proud of (and what I currently own) is 2nd mix for the dreamcast. Now if I ever get the money I'm going for Club Version to go with 2nd mix.
I just think that the Eye Toy Add-on was just a waste of disc space and we could have more songs from either JP AC or CS and I say the same thing about having a seperate mode for unlocking songs just a waste of disc space. The reason I'd say the ES/EES is for pros is because of my "lack" of experince on
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charts I'm very uncomfortable on these charts if I were to play on said charts I'd have to have Cut/Little turned on which in most versions, though I could be totally wrong, would cancells the activation of said ES/EES. Also to point out for the umpteenth time I play on controller and not on pad.
ok stopping the rant fest.
@n00b well the reason I didn't mod and import PS2 titles was the fact that I have no money to do it. The only DDR import that I'm proud of (and what I currently own) is 2nd mix for the dreamcast. Now if I ever get the money I'm going for Club Version to go with 2nd mix.
I just think that the Eye Toy Add-on was just a waste of disc space and we could have more songs from either JP AC or CS and I say the same thing about having a seperate mode for unlocking songs just a waste of disc space. The reason I'd say the ES/EES is for pros is because of my "lack" of experince on


ok stopping the rant fest.

Post #30 · Posted at 2012-08-07 11:20:15am 12.9 years ago
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well I didn't know about that our Extreme was their Festival, just didn't like the song wheel.
The interface, the mission mode, the oni courses, all of it was the same. Well, the courses had different songs, but the banners like The Way of Legend and Onido are the same in both versions. They had a tendency to develop 3 titles at once back then, the US, JP and EU versions. IE DDRMax2, 7th Mix CS and DS Megamix were developed at the same time using the arcade 7th mix interface. Same applies to Extreme US, Festival, and DS Fusion, but it was all new and not based on an arcade mix. Same applied to Extreme 2, Str!ke and DS Max. Yes, DS Max has the Extreme 2 interface. If you can manage to argue that DS Max is a bastardized localization of DDRMax or 6th Mix, I'll chance my mind about Extreme US being a localization of Festival instead of Extreme.
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who knew the japanese likes that eye toy add on the only reason I got the eye toy was for Sega Superstars
Who said they liked it? I don't know if the mode was popular, I just know its there.
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I just think that the Eye Toy Add-on was just a waste of disc space and we could have more songs from either JP AC or CS and I say the same thing about having a seperate mode for unlocking songs just a waste of disc space.
Yeah, no. A DVD holds 4.7gb of data, the average DDR title takes a little less than two. Even Extreme JP didn't break the 2gb mark with all of those songs and all that low res art. Hell, theres a mod out there for Extreme JP that takes out the BG videos and the whole thing fits on a CD-R, IIRC thats 780mb, not even 1gb. It has nothing to do with disc space, we're never going to get more than 70ish songs.
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The reason I'd say the ES/EES is for pros is because of my "lack" of experince on
or
charts I'm very uncomfortable on these charts if I were to play on said charts I'd have to have Cut/Little turned on which in most versions, though I could be totally wrong, would cancells the activation of said ES/EES. Also to point out for the umpteenth time I play on controller and not on pad.


First of all, I don't care what controller you use or how. Enjoy the game, its a freaking game. Just don't post controller scores as pad scores, thats just not cool.
Anyway, ES/EES could be accessed with a really easy song back then, it just had to be on Heavy (or Oni if its Extreme or SN1). Playing ES/EES itself was for the pros on 6th and 7th mix because you HAD to play Max300 or Maxx Unlimited. In Extreme you could use Butterfly, LTBHE, e-motion, etc to activate ES and play any song you wanted. In SN, you not only got to pick your ES but you simply had to PASS ES to get EES. IIRC, this was patched out via e-amuse in the JP version of SN, but remained in the US version. If you don't believe me, I would be glad to upload a vid of me getting a B on HDV Heavy and proceeding to fail Chaos from back in the day. It wasn't until SN2 when it switched to oni mode life bar and rewarded you for your score by having a skin-of-your-pants AA give you 1 life and a AAA giving you all 4. In X, it finally went pros only by requiring not only scores, but song ranking totals to unlock ES/EES.
Yes, cut/little prevents ES, but only because the steps are still counted for score. If you cut a 500 step song down to 100, even if you AAA it, you can only get a D because the other 400 steps are counted for score but not life bar.
Post #31 · Posted at 2012-08-07 01:53:04pm 12.9 years ago
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well I didn't know about that our Extreme was their Festival, just didn't like the song wheel.
The interface, the mission mode, the oni courses, all of it was the same. Well, the courses had different songs, but the banners like The Way of Legend and Onido are the same in both versions. They had a tendency to develop 3 titles at once back then, the US, JP and EU versions. IE DDRMax2, 7th Mix CS and DS Megamix were developed at the same time using the arcade 7th mix interface. Same applies to Extreme US, Festival, and DS Fusion, but it was all new and not based on an arcade mix. Same applied to Extreme 2, Str!ke and DS Max. Yes, DS Max has the Extreme 2 interface. If you can manage to argue that DS Max is a bastardized localization of DDRMax or 6th Mix, I'll chance my mind about Extreme US being a localization of Festival instead of Extreme.
Quote: n00b_saib0t
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I just think that the Eye Toy Add-on was just a waste of disc space and we could have more songs from either JP AC or CS and I say the same thing about having a seperate mode for unlocking songs just a waste of disc space.
Yeah, no. A DVD holds 4.7gb of data, the average DDR title takes a little less than two. Even Extreme JP didn't break the 2gb mark with all of those songs and all that low res art. Hell, theres a mod out there for Extreme JP that takes out the BG videos and the whole thing fits on a CD-R, IIRC thats 780mb, not even 1gb. It has nothing to do with disc space, we're never going to get more than 70ish songs.
Post #32 · Posted at 2012-08-08 12:28:49am 12.9 years ago
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Wasn't MAX2 US developed at the same time as Party Collection, despite using different interfaces?
Yes and no. Max2 US, 7th Mix CS, Extreme CS and Party Collection all came out in 2003.
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I remember Extreme JP CS coming in at about 1.7GB for 111 songs. Hell, I remember MAX JP CS, with 44 songs, being on a CD instead of DVD. Out of curiosity, were either DS MegaMix or DS Fever (PS2 versions only) on CD? I needed to ask since they have 57 songs combined (28 and 29 songs, respectively).
1.7gb not for just 111 songs, but the dancers, bg videos, art, etc. Like I said, there was a version floating around that was stripped down to fit on a CD-R (illegally, mind you) because everyone didn't have DVD burners back then. I have no idea what the deal was with the EU releases. I've always just assumed Konami hated them.