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Make an Extra Stage system for DDR

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Post #21 · Posted at 2012-02-09 05:25:27pm 13.2 years ago

Offline bright_th12
bright_th12 Avatar Member
569 Posts
Indonesia
Reg. 2011-07-02

Quote: bright_th12
Well, i made this ES systemthat was inspired by various IIDX ES system(s) and also DDR X2's RDA. I'm not naming that system yet due to lack of ideas (suggestions are appreciated Happy)

Part 1
Session9 -Chronicles- / PRASTIK DANCEFLOOR | BPM 182-189 | 5/9/12/14/--
reunion / Tatsh | BPM 184 | 5/8/11/14/--
F / D.J. Amuro | BPM 154 | 4/9/11/14/--
EES: Hypnotizer / mash-junky | BPM 110-220 | 6/10/13/15/16

Part 2 (note that song and artist name are hidden during the play)
cyanotre: --/-- | BPM 160-320 | 5/9/13/16/18
magenato: --/-- | BPM 300 | 7/10/14/17/18
xantica: --/-- | BPM 150-450 | 8/12/15/17/18
neirea: --/-- | BPM 100-400 | 7/12/14/17/18
EES: orihalcon / orbilumine | BPM 100-600 | 10/15/17/18/20

*bump* and a next page appears I will talk a bit about my own ES system

The element names in that Part 2 of ES system were updated (or changed). There are cyanotre, magenato, xantica and neirea as mentioned above.
Specially when Part 2 starts, if you had cleared one of ES song, you aren't proceed directly to EES after you skip the result screen, there was an another screen that asked you to decide to wait and proceed to EES or not in 30 seconds. If yes, you will see the animations in few seconds and EES starts. But if not, it will return to total result screen. This intend to avoid over-exhausted in playing.
And, in EES with song 'orihalcon'. There will an another, yellow lifebar which recoils 21% when you hit Good/Miss and needs several times to recover (like Hard+ gauge in IIDX) instead of one life battery in usual EES.

That's enough and i don't have an idea how to unlock those ES songs. Certainly, firstly they will announce the ES system Part 1 and two months later there will be Part 2 that makes Part 1 EES song moved out to ES song.
having one helpful friend is better than having ten useless friends

Post #22 · Posted at 2012-02-09 06:21:46pm 13.2 years ago

Offline TheSirius17
TheSirius17 Avatar Member
1,127 Posts
Indonesia
Reg. 2010-05-23

"Keep the frequency clear."
Quote: Gfourmthreeprzero
tl;dr

Anyway...

PARTICLE TOUCH X-TRA STAGE

LEPTON STAGE:
Electron: HALYCON DRIVE / L.E.D.-G SP: 2/7/10/14/- DP: 2/8/11/14/-
Electron Neutrino: krypton / Mr. T SP: 2/6/9/14/- DP: 3/7/10/14/-

Muon: Session 1 -Genesis- / PRASTIK DANCEFLOOR SP: 2/5/11/15/- DP: 2/7/12/15/-
Muon Neutrino: Light and The Phantom / EURO-TALES SP: 3/6/12/15/- DP:3/9/13/16/-

Tau: neo area / kors k SP: 3/7/13/16/- DP: 4/8/11/15/-
Tau Neutrino: SHOCK LABYRINTH / FIXX SP: 5/10/14/16/- DP: 6/11/15/16/-

ANTI-LEPTON STAGE
Anti-Electron: BLAST FROM THE PAST!!! / DJ YOSHITAKA Vs. DJ Mass MAD Izm* SP: 2/5/10/14/- DP: 2/6/11/15/-
Electron Antineutrino: B4U (Neo-Tek SOTA Mix) / NAOKI SP: 3/6/11/14/- DP: 2/7/11/14/-

Anti-Muon: CLONE / Ryu* SP: 2/5/9/14/- DP: 2/5/9/14/-
Muon Antineutrino: BROKEN GLASS / Bios, Inc. SP: 3/6/10/15/- DP: 3/6/10/15/-

Anti-Tau: quell ~the seventh slave~ / dj TAKA Vs. DJ YOSHITAKA SP:2/5/10/14/18 DP: 2/6/10/15/18
Tau Antineutrino: in control / NAOKI SP: 3/10/11/15/18 DP:4/10/11/16/19

PARTICLE TOUCH ENCORE
Jolt Particle: Tokyo EVOLVED / NAOKI underground SP: 5/10/14/16/- DP: 6/10/15/17/-
Unknown Particle: TWO / CAPACITY GATE Vs. Spriggan SP: 7/11/15/18/19 DP: 8/13/15/18/20

In order to trigger the PARTCLE TOUCH, player must be able to get AAA on all stages, and the minimum sum of the difficulty is 27 (e.g.; playing an 8, a 9, and a 10, thus 8+9+10=27). The stages are divided by two: Lepton Stage adn Anti-Lepton Stage. Getting an AAA on usual lepton on Heavy will give you access to the Neutrino one. The criteria to unlock Jolt particle is to get at least AA on each leptons. If you cannot unlock the Neutrino ones but you have met the criteria for Jolt Particle, after the Jolt Particle, if you get an AA on Heavy, you will unlock usual leptons, but not the Neutrino and the Jolt Particle. Unless you can get access the Neutrino ones, you can't get access to Anti-Lepton Stage. If you AAA all leptons and neutrinos on Heavy, you can enter the Anti-Lepton Stage. Wait, where's the Jolt Particle then? I'll show it later.
On Anti-Lepton Stage, clearing the anti-leptons with at least an AA on Heavy will give you access to all antineutrinos. Only by at least AA'ing all anti-leptons and anti-neutrinos on Heavy, you can get access to the Unknown Particle. This is where the Jolt Particle will be placed: between the normal anti(s) and the Unknown Particle. Getting at least an A on Heavy on Jolt will proceed you to Unknown Particle. Clearing the Unknown Particle on Heavy with at least an A, will end it all and unlock the whole songs.
I'm a DDR player, but never make a AAA.
No, I'm not a IIDX player, but I'm a BMS player.
No, I'm not pnm player, and I haven't play pnm simulator yet.

Post #23 · Posted at 2012-02-10 07:17:38am 13.2 years ago

Offline G4m3pr0
G4m3pr0 Avatar Member
305 Posts
United States
Reg. 2012-01-27


Last updated: 2012-06-27 01:36pm
Quote: Arrows&Beats
1. This is so stupidly complicated I think you're joking.
Duh. This is purely fictional.
Quote: Arrows&Beats
2. Your aliases sound and look dumb. (Except Ξ, that's actually kind of neat.) Leetspeak and lolspeak is so 2005 ago. Get with the times.
70 34(|-| |-|15 0\/\/|\| To each his own.
Quote: Arrows&Beats
3. Do you even make music anyway? That's so vain of you to think that KONAMI would actually get you to make almost all the new boss songs. Think of other BEMANI artists that would fit, like maybe L.E.D., kors k, GUHROOVY...
No I do not. Again, this is just fictional.
Quote: Arrows&Beats
4. You're not getting the concept of boss songs. In every DDR game so far, there are about 3-6 boss songs (except Replicant D Action), and the rest of the songs are a regular difficulty to even out the game. You want a game with over 60 boss songs. You could even it out with a ton of regular songs, but how many is enough, and can there be too many songs in a console release, especially with data limits?
Because this would be a Wii U release, the disc would have Blu-ray capacity. It would come with over 350 songs, and support DLC. This Extra Stage system has exactly 107 songs. I counted.
Quote: Arrows&Beats
5... This is directed to a bunch of people here. Do you know that there are players who can't even pass MAX 300? IT'S TRUE! There is even a term for these players: "beginners". (Translation for G4m3rpro: n00bs) Even some moderately skilled players like myself have trouble.

When you put up fictional 20s, 21s, 22s, et cetera, you are basically saying "DDR IS JUST NOT HARD ENOUGH FOR ME, AND THEY SHOULD CHANGE THAT". That's selfish. If DDR just gets harder, harder, and harder, these "beginners" will never catch up. Started passing 13s? Now there's 20s. Finally passed a 14? Up yours, 22s are where it's at.
Like I said, this would be a fictional release with over 350 built-in songs and many more through DLC. I do agree that the chances of a release like this are effectively 0, but this is just my imagination. I've passed two 16s (I'm so Happy Challenge and MEI Heavy ), but nothing rated higher than that.
Quote: Arrows&Beats
6. Max, I like yours. :3
Same story as point 2.

Post #24 · Posted at 2012-02-10 11:41:42am 13.2 years ago

Offline Braeden47
Braeden47 Avatar Member
569 Posts
United States
Reg. 2008-01-02

"X scale 20"
DDR XZ Mix


Rules:
AA a song from a home version originally - play Home Version
AA a Bemani crossover - play crossover
AA an ITG song(included in this mix) - play ITG
AA a normal song - play KO's

Once you pass an Extra Stage song, you advance to the next tier. Once you advance to the 4th tier in each category, the TRUE FINAL STAGE appears.

Extra Stage System

Home Versions:
1: Super Hero/DJ YOSHITAKA 3/6/9/12
2: G2 2/9/12/14
3: Insaner(LED's punishment Mix) 2/7/9/16
4: Max. (period) 5/11/14/17/16

ITG:
1: Disconnected 2/7/10/12/15
2: Vertex 5/9/11/14/17
3: Delirium 1/4/9/12/18
4: Pandemonium 2/8/13/17/19

Crossovers
1: Mosaic/Auridy 3/5/8/13
2: Exusia/LED-G 4/6/10/15
3: Mendes/Humanoid 3/10/12/17/19
4: Quasar 1/5/8/18/18


KO's *These are fictional songs.
1: Time to Dance/ Naoki/BPM 145 4/7/10/13
2: Stream/ Y&Co/BPM 182 6/8/12/15/19
3: Millisecond/ DJ Technorch/BPM 110-440 7/11/13/17/20
4: Possession(possessed remix)/TAG/BPM 30-480 8/12/14/18/18

True Final Stage:
1: FINALITY/ 2MB/ BPM 40-800 10/13/16/19/20

Post #25 · Posted at 2012-02-10 12:41:59pm 13.2 years ago

Offline Silver Spirit
Silver Spirit Avatar Member
6,731 Posts
United States
Reg. 2008-09-14

Nintendo Switch Friend Code: SW-2249-7707-55923DS Friend Code: 2578-3309-2697
"i was born at a very young age"

Last updated: 2012-02-10 12:45pm
Oh hey, I still never finished this. :V

[FI] Freedom / Fracus and Darwin feat. Kyla / 180 BPM / 3/6/9/13
[EX] Session 3 -Leviticus- / PRASTIK DANCEFLOOR / 185-230 BPM / 5/7/10/14/15
[EN] PARADISE LOST / Ryu* vs. LED-G / 100-400 BPM / 6/9/12/15/(17)

-Paradise Lost Challenge is unlocked by getting a AAA on Session 3 Challenge

ZODIAC CONQUEST

Travel through the constellations of the zodiac, clearing a certain amount of missions in each one. When all the missions in a constellation are cleared, you play a bonus song under Extra Stage rules. Clear the song and it is yours to keep. The signs can be done in any order. Once the 12 signs are completed, you go to Ophiuchus, which has no missions and consists solely of playing a song under EES rules.

Aries: Overdriven / RAM / 188 BPM / 2/7/9/14
Taurus: Infernal Tempest / teranoid and MC Natsack / 165 BPM / 3/6/8/15
Gemini: Twin Stars / Mystic Moon with SySF /
Cancer:
Leo: The Zoo Zone / Mystic Moon
Virgo: Purity / Capacity Gate
Libra: Balancing Act /
Scorpio: Almace (Hommarju Remix) / Qrispy Joybox
Sagittarius: The Hunt / 96
Capricorn:
Aquarius: Torrential Downpour / TAG
Pisces: DUPLEX /

Ophiuchus: Spiral Out / OUROBOROS

Post #26 · Posted at 2012-02-10 04:48:32pm 13.2 years ago

Offline typeCHAOS
typeCHAOS Avatar Member
169 Posts
Canada
Reg. 2009-02-05


Last updated: 2012-02-11 08:28pm
--EDIT--
I would have two EX stage systems that you could pick from freely when getting extra stage.

Similar to X3, it would be a star grade system but instead it would be a star a song.
the stars would be FC, AA, FC AAA, PFC AAA, MFC AAA, complete 17 footer, 18 footer, 19 footer and so long and you could not do the same star twice in a game.

the first would be "SINGULAR ex GATE"
it would be a song by song format up to 3 songs consisting of 3 tiers. You would only be able to play 1 song a game and the ratings would be 11-13-15 for tier 1, 12-14-16 for tier 2 and finaly 13-15-17 for tier 3.

the second would be "PARADOXIAL ex GATE"
it would consist of either older songs with a challenge chart (or revised challenge chart) or a remix of an older song equaling 9 songs. you would only be able to play 1 song a game. Ratings would vary between 12 -16.

after completing each gate, a clear symbol (check maybe) would appear across the banner. After clearing both gates, a message that says that a new song has appeared in each gate would come up. When checking which ever gate, a song that should belong to the other gate would appear as an encore ex stage (ex: a new song in paradoxial ex gate or an older song with revised chart in singular ex gate) The final songs would be 18 footers and after completing both would entitle you to a special end credits video with a final grade of each gate followed by unlocking "THE FINALE GATE."

"THE FINAL GATE" would contain the last boss song.

the system would only have 9 true boss songs.
any comments on my system pos or neg welcome

Post #27 · Posted at 2012-05-12 12:44:13am 13 years ago

Offline -Viper-
-Viper- Avatar Member+
2,416 Posts
United States
Reg. 2007-10-26

3DS Friend Code: 1091-8797-8693
Crown -I- Standard Extra Stage

Standard Extra Stage 1: AFRONOVA -Noctune- Expert: 15
Standard Extra Stage 2: Healing-D-Vision ~Seraphic Mix~ Expert: 16 Challenge: 18
Standard Extra Stage 3: Fascination MAXX (Orb Mix) Expert: 17 Challenge: 18

Standard One More Extra Stage: TRIP MACHINE EmpyreaN Expert: 15 Challenge: 16



Crown -I- Silver Extra Stage

Silver Extra Stage 1: Session 1 -Genesis- Expert: 14
Silver Extra Stage 2: Diavolo Expert: 16
Silver Extra Stage 3: 灼熱Beach Side Bunny Expert: 17 Challenge: 18

Silver One More Extra Stage: Almagest Expert: 17 Challenge: 19



Crown -I- Gold Extra Stage

Gold Extra Stage 1: Heretic -Black- Expert: 15
Gold Extra Stage 2: XENOBREAK Expert: 16 Challenge: 18
Gold Extra Stage 3: Celestial Millenium Expert: 18 Challenge: 19

Gold One More Extra Stage: ZX Nova Omega Expert: 18 Challenge: 20


-There are three folders called Crown Standard, Silver, and Gold
-The standard folder has remixes of past DDR boss songs, silver folder has IIDX boss song crossovers, and gold folder has all brand new boss songs
-To unlock the Standard folder, the difficulties must add up to 35 once Extra Stage is reached
-To unlock the Silver folder, the difficulties must add up to 40 once Extra Stage is reached
-To unlock the Gold folder, the difficulties must add up to 45 once Extra Stage is reached

Post #28 · Posted at 2012-05-12 09:13:56pm 13 years ago

Offline TheSirius17
TheSirius17 Avatar Member
1,127 Posts
Indonesia
Reg. 2010-05-23

"Keep the frequency clear."
TRIBE CLASH
Unlock EES to open TRIBE CLASH folder.
Your aim is to gain 4 Keys of the Isolated Tribes; Sem, Mjul, Rond and Esina. Each Tribes has their own leaders, and defeating the leaders in a Tribe gives you 1 Key. To gain a key, the songs must be finished with an A or more (Sem and Mjul) or an AA (Rond and Esina). Failing to get a Key resulting in a Game Over and the status are resetted, however once you gain the keys but you couldn't make it through the Seance World, it is resulting in a Game Over but the status is kept the same.

SEM TRIBE
Gather 3 Full Combo to unlock the three Ministers.
Sem Tribe Ministers Songs:
DRUNK MONKY / DJ ODDBALL
Outbreak / 猫叉Master
APOLLO / DREAM VESSEL

MJUL TRIBE
Gather 3 A marks or 2 A marks and a FC to unlock the three Monasterials.
Mjul Tribe Monasterial Songs:
CHAIN REACTION feat.NO+CHIN / Katana Sounds Vs. L.E.D.-G
IZANAGI / Solid State Squad (DJ TECHNORCH, GUHROOVY, kors k)
赤門 / 劇団レコード+D.E.G.

ROND TRIBE
Gather 3 AA marks or 2 A marks and a PFC or 2 AA marks and a FC to unlock the three Fuhrers.
Rond Tribe Fuhrer Songs:
MVA / L.E.D.-G
Chaos::HEAD / ot-RO
Ermordung -the last aim- / Dp.Honda

ESINA TRIBE
Gather 3 AAA marks or 2 AA marks and a PFC or 2 A marks and a MFC to unlock the three Pillars.
Esina Tribe Pillar Songs:
EVANS / DJ YOSHITAKA
FROZEN TIME / NISH going underground
In the land of mists. / Bulluvegola

SEANCER WORLD
Gather all 4 Keys from the 4 Isolation Tribes to unlock Seancer Dio.
Seancer World Dio Songs:
linset / ERASMUS
Glasses of Babel Tower / ISOLDE
CRYPTIC GATE / OZIO

Finished the 3 songs with an AA mark to unlock Grandes Dies.
Tribe Clash Grandes Dies:
The Records of Ragnarok Wars and Imagination Clash. / ASE

AA'ing Grandes Dies or finishing with an A and an FC will unlock the TRIBE CLASH songs permanently.
I'm a DDR player, but never make a AAA.
No, I'm not a IIDX player, but I'm a BMS player.
No, I'm not pnm player, and I haven't play pnm simulator yet.

Post #29 · Posted at 2012-06-03 08:00:25pm 12.9 years ago

Offline typeCHAOS
typeCHAOS Avatar Member
169 Posts
Canada
Reg. 2009-02-05


Last updated: 2012-06-03 08:27pm
THE HARMONY AND DISCORD SYSTEM

First off
In order to enter HARMONY and DISCORD, you must earn SYNCRO POINTS.

in order to gain SYNCRO POINTS you must do a multiples of each condition (ex: multiple A's or FC's in a row)
Once you stop the multiples, then you get a count of how many in a row. (ex: 4 A's in a row with 3 FC's in a row)

The different types of SYNCRO POINTS are as follows:
-GRADES (D,C,B, A,AA,PFC AAA, MFC AAA)
-FC's
-DIFFICULTY RATINGS (10's,11's,12's,etc)
-ABC's (HERO, HEALING VISION, HAPPY ANGEL,)
-SERIES (DDR X songs, DDR X2 songs, DDR X3 songs)

HARMONY and DISCORD will have an equal amount of songs. (8 songs each)
Both must be in balance (or in sync) with each other. (meaning HARMONY will have a song that coexists within DISCORD)

You can switch between the HARMONY group and the DISCORD group

Also, the HARMONY song and the DISCORD song that balance each other must have the same grade (if EARTH had a AA, then MOON would need a AA too so that it would be balanced)

If you unbalance HARMONY or DISCORD, CHAOS will begin to flow between the two and you would have to re-attempt EARTH and MOON to re-balance each.

If you continue to unbalance HARMONY and DISCORD, CHAOS will flow between more songs and more songs would need to be re-attempted.

You will only get 3 tries to balance HARMONY AND DISCORD, any more then CHAOS would overflow and you would need to re-access HARMONY AND DISCORD and START IT ALL OVER

-NOW-
After syncing HARMONY and DISCORD, you will need to seal the CHAOS by clearing 3 HARD songs in a row (3 18's) without a break. each song would sound and feel more erratic then the last to show the CHAOS fighting back.

You can clear the CHAOS round but the tricky part is to seal the CHAOS and not to DESTROY the CHAOS as destroying CHAOS will break the balance between HARMONY and DISCORD and you will NEED OT START ALL OVER AGAIN

The way you seal CHAOS is to obtain the same grade between each CHAOS song.
YOU WILL ONLY GET THREE CHANCES TO DO IT TOO.

-FINALLY-
After sealing CHAOS, credits will roll and you win Smile

Post #30 · Posted at 2012-06-03 09:23:16pm 12.9 years ago

Offline TheSirius17
TheSirius17 Avatar Member
1,127 Posts
Indonesia
Reg. 2010-05-23

"Keep the frequency clear."

Last updated: 2012-06-03 09:33pm
Quote: typeCHAOS
THE HARMONY AND DISCORD SYSTEM

First off
In order to enter HARMONY and DISCORD, you must earn SYNCRO POINTS.

in order to gain SYNCRO POINTS you must do a multiples of each condition (ex: multiple A's or FC's in a row)
Once you stop the multiples, then you get a count of how many in a row. (ex: 4 A's in a row with 3 FC's in a row)

The different types of SYNCRO POINTS are as follows:
-GRADES (D,C,B, A,AA,PFC AAA, MFC AAA)
-FC's
-DIFFICULTY RATINGS (10's,11's,12's,etc)
-ABC's (HERO, HEALING VISION, HAPPY ANGEL,)
-SERIES (DDR X songs, DDR X2 songs, DDR X3 songs)

HARMONY and DISCORD will have an equal amount of songs. (8 songs each)
Both must be in balance (or in sync) with each other. (meaning HARMONY will have a song that coexists within DISCORD)

You can switch between the HARMONY group and the DISCORD group

Also, the HARMONY song and the DISCORD song that balance each other must have the same grade (if EARTH had a AA, then MOON would need a AA too so that it would be balanced)

If you unbalance HARMONY or DISCORD, CHAOS will begin to flow between the two and you would have to re-attempt EARTH and MOON to re-balance each.

If you continue to unbalance HARMONY and DISCORD, CHAOS will flow between more songs and more songs would need to be re-attempted.

You will only get 3 tries to balance HARMONY AND DISCORD, any more then CHAOS would overflow and you would need to re-access HARMONY AND DISCORD and START IT ALL OVER

-NOW-
After syncing HARMONY and DISCORD, you will need to seal the CHAOS by clearing 3 HARD songs in a row (3 18's) without a break. each song would sound and feel more erratic then the last to show the CHAOS fighting back.

You can clear the CHAOS round but the tricky part is to seal the CHAOS and not to DESTROY the CHAOS as destroying CHAOS will break the balance between HARMONY and DISCORD and you will NEED OT START ALL OVER AGAIN

The way you seal CHAOS is to obtain the same grade between each CHAOS song.
YOU WILL ONLY GET THREE CHANCES TO DO IT TOO.

-FINALLY-
After sealing CHAOS, credits will roll and you win Smile

That...is...awesome...

Oh, I want to ask something. If the way you seal CHAOS is to obtain the same grade between each CHAOS song, then destroying CHAOS is to obtain a different grade on each CHAOS song that will disturb the "balance" right?

DIMENSION BREAK

In order to open Dimension Break, you will have to pass 3 Replicant-D-Action songs with VD as the Final Stage song. Each song should be cleared on :dif: or above on the same grade for the first two stages and a grade that is higher than the grade achived in the two stages (e.g. Playing Sakura Sunrise, Possession, and VD, SS and Posession got an A, VD must get an AA or AAA).

Instructions:
For the first time, you will see 5 Dimensions to be chosen, but you cannot go inside the Dimensions. To open the Dimension Gate, you will have to select a Dimension and the Gate will ask you a question. You will have to choose A, B, C, or D using (in order) Up, Left, Down, Right. After that, you can go in and face 3 songs (Reality Generators). Pass them on the highest difficulty available and getting an A or above to face boss song (Imagination Pillars). Beat that song with AA or above to distort a Dimension.

Distorting all five dimensions will open the sixth dimension. Open and you will have to face the final boss song. The chart itself will include confusing features such as slowdowns, speed-ups, stops and unusual patterns that will make your body flow for a direction for a while and forcing your body to turn to a completely different directions and moves. (LOL) You will have to pass in the difficulty available on A or above to finish it.

Restrictions:
You cannot choose CUT, JUMP OFF, FREEZE OFF, NOTE and RAINBOW.

Dimensions:
1. Dimension of Light
2. Dimension of Sounds
3. Dimension of Texture
4. Dimension of Feeling
5. Dimension of Dream
6. Distorted Dimension
I'm a DDR player, but never make a AAA.
No, I'm not a IIDX player, but I'm a BMS player.
No, I'm not pnm player, and I haven't play pnm simulator yet.

Post #31 · Posted at 2012-06-03 09:28:34pm 12.9 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
@TheSirius17

So... we can either use RAINBOW or FLAT (though no one really wants to use FLAT anyway)? Why did you restrict VIVID? It's the default, y'know.
my homepage → silverhawke.xyz

Post #32 · Posted at 2012-06-03 09:32:36pm 12.9 years ago

Offline TheSirius17
TheSirius17 Avatar Member
1,127 Posts
Indonesia
Reg. 2010-05-23

"Keep the frequency clear."
@Silverhawke: Oh yeah, I got them jumbled up a bit. So, RAINBOW is restricted. LOL.
I'm a DDR player, but never make a AAA.
No, I'm not a IIDX player, but I'm a BMS player.
No, I'm not pnm player, and I haven't play pnm simulator yet.

Post #33 · Posted at 2012-06-04 06:57:30am 12.9 years ago

Offline typeCHAOS
typeCHAOS Avatar Member
169 Posts
Canada
Reg. 2009-02-05

@TheSirius17

That would be correct!

Also, I kind of thought about making the CHAOS round harder by making the same grade and combo go together (ex: AA + FC) but felt that it would be unfair to the players.

BUT!!!
I also thought that you could do a second run through as it would save your score for the HARMONY AND DISCORD system so that you could re-attempt the entire system to achieve a better score/earn something along the lines of profile stats/medals/accessories for your characters.

ALSO TO NOTE
I think for the most part (excluding a few things) this could be implemented into a stepmania 5 theme which would be cool.

Post #34 · Posted at 2012-09-08 10:14:08am 12.7 years ago

Offline -Viper-
-Viper- Avatar Member+
2,416 Posts
United States
Reg. 2007-10-26

3DS Friend Code: 1091-8797-8693

Last updated: 2012-09-08 10:14am
Some new ideas


New ES Relevant Lifebar Options:

HARD - Lifebar is red colored and is more difficult for the player. Goods will cause the lifebar to drop while Almosts and below will almost always fail the player. Greats do not move the lifebar at all, while Perfect and above will cause the lifebar to raise slightly. Is a useful option if the player is trying to Full Combo a song and wants the song to end quickly if they do not do so.

EX-HARD - Lifebar is golden colored is extremely difficult for the player. Greats will cause the lifebar to drop while Goods and below will almost always fail the player. Perfects do not move the lifebar at all, while Marvelous will cause the lifebar to raise slightly. Is a useful option if the player is trying to Perfect Full Combo a song and wants the song to end quickly if they do not do so.





Extra Stages:

Extra Stage: Can be accessed if two of the players three songs were AA'ed (or A'd if the song was rated 15 or above). In order for red songs to appear, the difficulties of the songs played up to ES must add up to at least 40. Certain red songs require even higher. The challenge charts for red songs are locked during ES. The player is forced to play with either a HARD lifebar or an EX-HARD lifebar. Some songs are available for Extra Stage only, but are not red in color nor very difficult. However, these stages cannot unlock OMES for the player since they are below 15 in difficulty. Once a certain e-amuse level is reached, the special ES folder may be played during Extra Stage.


One More Extra Stage: No longer called Encore Extra Stage. Is accessed if the player AA'ed a song rated 15 or higher for their Extra Stage, which for the first time does not have to be a red song. The player may freely choose a song for OMES, but all charts rated below 15 are removed and the OMES must be played with an EX-HARD lifebar. To get the red songs to appear for OMES, the player may have either AA'ed a red song for their Extra Stage, or the difficulties played thus far must add up to 55 or higher. Challenge charts are freely available to play for all red songs on OMES, but the fact that they are typically in the 18+ range combined with the forced EX-HARD lifebar make it extremely likely that the player will fail them very quickly if they are played. If all of the songs in the special ES folder have been AA'ed, the special OMES song for the folder may be played during One More Extra Stage.





Edit:

And in addition to that...


Celeste Sapphire Final Stage

XXXXXX/ XXXX 2/4/7/13
XXXXXX/ XXXX 4/6/9/14
XXXXXX/ XXXX 3/5/7/13

Celeste Sapphire Extra Stage

XXXXXX/ XXXX 4/7/10/17/18


Celeste Ruby Final Stage

XXXXXX/ XXXX 2/4/7/13
XXXXXX/ XXXX 4/6/9/14
XXXXXX/ XXXX 3/5/7/13

Celeste Ruby Extra Stage

XXXXXX/ XXXX 4/7/10/17/18


Celeste Emerald Final Stage

XXXXXX/ XXXX 2/4/7/13
XXXXXX/ XXXX 4/6/9/14
XXXXXX/ XXXX 3/5/7/13

Celeste Emerald Extra Stage

XXXXXX/ XXXX 4/7/10/17/18


Celeste Diamond One More Extra Stage

XXXXXX/ XXXX 5/10/15/18/20



The "Celeste" folders, split into Ruby, Sapphire, and Emerald, are accessible during Final/Extra Stage after completing certian requirements and initially contain 3 songs each. Once all three songs in a folder have been AAd, a forth "red" song is available in that folder for the Extra Stage. Once each of the 3 red songs have been AAd, the player will go to another folder called "Celeste Diamond" during the OMES, which contains only the final song.

Post #35 · Posted at 2012-09-21 03:56:44am 12.6 years ago

Offline Silver Spirit
Silver Spirit Avatar Member
6,731 Posts
United States
Reg. 2008-09-14

Nintendo Switch Friend Code: SW-2249-7707-55923DS Friend Code: 2578-3309-2697
"i was born at a very young age"

Last updated: 2012-11-08 09:00am
So this is something I've been thinking of. It incorporates the final-extra-encore system in addition to an extra folder.
[L] = Licenses, [KO] = Konami Original, [C] = Crossover, [R] = Revival/Console crossovers. Which set you get depends on the song you played prior to your final stage.
All Challenge charts of the regular extra stages are unlocked with e-Amuse or at MAX unlock level.

Final Stage:
[L] Propane Nightmares (Celldweller Remix) / Pendulum / 87-174 / 3/7/9/13/(15)
[KO] You And Me / jun feat. Scott Dolph / 175 / 2/6/9/13
[C] WONDER WALKER / L.E.D. / 165 / 2/6/9/14
[R] Tesla Coil / Rephaim / 145-180 / 3/5/8/13


Extra Stage:
[L] Alpha Centauri (Excision & Downlink Remix) / Noisia / 70-280 / 5/7/11/15/(17)
[KO] VIRTUE / L.E.D.-G / 200 / 4/8/12/15
[C] Illegal Function Call / U1-ASAMi / 260 / 5/8/12/15/(16)
[R] 250bpm (Jondi & Spesh Mix) / Akira Yamaoka / 125-250 / 4/7/9/15


Encore Extra Stage:
[L] Your Own Destiny / Darwin / 175 / 3/7/10/16
[KO] Elements of Life / Tatsh / 270 / 6/9/13/16/(18)
[C] DEADLOCK / MAX MAXIMIZER / 94-374 / 6/10/12/16/(18)
[R] Insaner (L.E.D.'s Punishment Mix) / Jondi & Spesh / 73-350 / 5/8/11/16/(17)


And the extra system proper:

ELEMENTAL GALAXY
Unlocked by getting AAs on each of the Final and Extra Stages, this system consists of 7 sets of 2 songs, each based off some kind of element and also the Attributes of Yu-Gi-Oh. The songs are mostly Konami Originals with the odd crossover. Both songs of an element are played back-to-back. The first four sets can be played in any order. Upon clearing those and getting at least 850K on each song, Light and Dark are unlocked. After those two are cleared with AAs, the seventh and final set, Heaven, opens up.

FIRE:
Fire Strike / Junk / 158 / 3/7/9/13/15
全世界の火傷 / あさき / 215 / 5/7/10/16/17


WATER:
VaporCube Db.(RX-Ver.S.P.L) / 高田雅史 / 174-180 / 2/6/8/14/15
Tidal Fury / Sota F. / 150-300 / 4/8/11/15/17


EARTH:
Earth Beat / CAPACITY GATE / 190 / 3/7/10/13/15
Groundsmash / DJ TECHNORCH / 340 / 5/9/12/16/17


WIND:
Force of Wind / Ryu☆ / 177 / 3/7/9/14/16
TORNADO / TAG / 40-320 / 4/7/11/15/17


LIGHT:
Spectrum / kors k / 130 / 2/6/11/15/17
World of Light / DM Ashura / 177-354 / 6/11/13/16/18


DARK:
Blackout / Orbit1 / 180 / 4/8/12/15/17
Schwarzwelt / Zektbach / 120-360 / 5/10/13/16/18


HEAVEN:
The Gates / cranky x Tatsh / 140-330 / 4/9/14/16/19
Last Ascension / Iconoclasm vs. Another Infinity / 150-400 / 9/13/16/18/20

Post #36 · Posted at 2012-09-21 04:59:14am 12.6 years ago

Offline TensaiKashou
TensaiKashou Avatar Member
1,338 Posts
United States
Reg. 2009-05-31

Game Center Nickname: TensaiKashou
"◎"

Last updated: 2012-09-21 05:00am
Quote: Silver Spirit
WIND:
Force of Wind / The 4th / 177 / 3/7/9/14/16
Wasn't that just Ryu☆?
nice.

Post #37 · Posted at 2012-09-22 09:57:41am 12.6 years ago

Offline Silver Spirit
Silver Spirit Avatar Member
6,731 Posts
United States
Reg. 2008-09-14

Nintendo Switch Friend Code: SW-2249-7707-55923DS Friend Code: 2578-3309-2697
"i was born at a very young age"

Last updated: 2012-09-22 09:57am
D'oh why did I think it was The 4th. Fixing it...

EDIT: DDR SPECTRAL and its extra system ELEMENTAL GALAXY now has a home. There's been a few changes to it.

Post #38 · Posted at 2012-09-25 12:35:48am 12.6 years ago

Offline Nightime
Nightime Avatar Member
1,116 Posts
United States
Reg. 2008-10-18
MySpace: d34dm34t
"ARR JOO LEADY??"
I LIKE that ELEMENTAL GALAXY approach. Smile
https://i.imgur.com/C2il3tl.png

Post #39 · Posted at 2012-11-09 06:14:35pm 12.5 years ago

Offline typeCHAOS
typeCHAOS Avatar Member
169 Posts
Canada
Reg. 2009-02-05

the "ROAD TO CHAMPIONS" extra stage system

THE SYSTEM WILL BE e-amuse/local synchronized PLAY (you don't need e-amuse but having it makes it easier)

In order to start the ROAD OF CHAMPIONS, you need to earn MEDALS by collecting RIBBONS

based on 3 - 5 stage sets, RIBBON REQUIREMENTS are simply as follows:
earn 1 FC, earn 3 FC's, earn 1 AA, earn 3 AA's, earn 1 AAA, earn 3 AAA's (each can only be earned once a round)
you can also earn RIBBONS by accepting challenges by RANDOM, RIVALS or LOCAL (the player before you)
(23 different ribbon's)

earn 1 PFC, earn 3 PFC's, clear 1 lvl 15, clear 3 lvl 15's - clear 1 lvl 20, clear 3 lvl 20's,

*the only way to enter the EXTRA STAGES is to earn 3 RIBBON'S a game.

MEDALS are harder to earn as you need to accumulate a number of specific RIBBON'S:
have "5" 1-FC RIBBON'S = SINGLE FC MEDAL
have "5" 3-FC RIBBON'S = MULTI FC MEDAL
have "5" 1-AA RIBBON'S = SINGLE AA MEDAL
have "5" 3-AA RIBBON's = MULTI AA MEDAL

SINGLE AAA MEDAL, MULTI AAA MEDAL, SINGLE PFC MEDAL, MULTI PFC MEDAL, SINGLE lvl 15 MEDAL, MULTI lvl 15 MEDAL - SINGLE lvl 20 MEDAL, MULTI lvl 20 MEDAL, LOCAL CHALLENGE MEDAL, RANDOM CHALLENGE MEDAL, RIVAL CHALLENGE MEDAL

*another way of earning MEDALS is to get through the normal EXTRA STAGE songs by AAA PFC each song.
this is the "EXTRA SONG MEDAL" and "ENCORE SONG MEDAL"
(25 different medals)

the system will consist of 6 categories with 3 songs each (except DIAMOND which will have 3+1 secret song)

EMERALD lvl 16's
BRONZE lvl 16's
SILVER lvl 17's
GOLD lvl 17's
PLATINUM lvl 18's
DIAMOND lvl 18's + lvl 19

getting into EMERALD - SILVER is simple as you only need a specified amount of MEDALS
EMERALD = 4 medals
BRONZE = 8 medals
SILVER = 15 medals

when completing EMERALD - SILVER, you gain the EMERALD - SILVER MEDAL signifying that you passed the area.
*IF YOU AAA PFC EACH SONG IN THE SET, YOU GET A +MEDAL which you need for the secret song in DIAMOND.

-NOW-
to enter GOLD you need to have a specific set of MEDALS
GOLD
have "EMERALD, BRONZE and SILVER" MEDALS, 3 SINGLE PFC MEDALS, 1 MULTI PFC MEDAL, 3 SINGLE AAA MEDALS, 1 MULTI AAA MEDALS
PLATINUM
have "EMERALD, BRONZE, SILVER and GOLD" MEDALS, all SINGLE MEDALS (single lvl 20 and single mfc medal excluded)
DIAMOND
have "ALL SPECIAL MEDALS," all SINGLE MEDALS,(exclude lvl 20 and mfc) all MULTI MEDALS (exclude lvl 20 and mfc multi) LOCAL CHALLENGE MEDAL, RANDOM CHALLENGE MEDAL and RIVAL CHALLENGE MEDAL (if e-amuse is available)
-If you obtained "EMERALD+, BRONZE+, SILVER+, GOLD+ and PLATINUM+" you can access the secret boss song.

If for "ANY REASON" you fail at any point in the sets, your score is recorded on the machine/e-amuse and you will need to start over from scratch (you still keep all RIBBON'S and MEDALS for scoring/place purposes.

*If you have obtained the EMERALD+ through SILVER+ and you lose on gold you can lose the + medals and continue on BUT when you reach DIAMOND you won't access the secret boss song

after completing the RTC, you get the RTC MEDAL and UNLOCK each boss song with whatever hidden challenge charts they have.

FINALLY
adding the groove radar into the mix, maxing out each side awards you a MEDAL (STREAM MEDAL, VOLTAGE MEDAL, CHAOS MEDAL, FREEZE MEDAL, AIR MEDAL) not needed for RTC but looks good to have.

Post #40 · Posted at 2012-12-19 09:39:17am 12.4 years ago

Offline Silver Spirit
Silver Spirit Avatar Member
6,731 Posts
United States
Reg. 2008-09-14

Nintendo Switch Friend Code: SW-2249-7707-55923DS Friend Code: 2578-3309-2697
"i was born at a very young age"
Made this for a DDR game idea. It's similar to Limit Burst but with two tiers of sorts.
The OMES will be added later.
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