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Misrated Songs on the X scale

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Post #21 · Posted at 2011-06-13 07:17:47pm 14 years ago

Offline CynicalOkie
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Imo, if V Challenge is a 14, so is Uranus Challenge, but I would probably put Uranus in with the my "Unsure of" category from earlier.

Post #22 · Posted at 2011-06-13 08:54:28pm 14 years ago

Offline TaroNuke
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Quote: Cowtao
Roppongi EVLOVED ver: D Heavy 15->16
Agree.

Quote: Cowtao
V ~For Extreme~ Challenge 13->14
Agree.

Quote: Cowtao
Max 300 Heavy 15->16
Disagree, Max 300 pretty much DEFINED the 15 - every 15 is based on this, just like how it defined the 10.

Quote: Cowtao
Fascination MAXX ~Eternal Love Mix~ Heavy 16->17
No, because other 17s are much harder. (Anti matter, NGO, FaxX original)

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Post #23 · Posted at 2011-06-14 02:22:59am 14 years ago

Offline Astroman129
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One of the harder songs I've beaten was Fascination ~eternal love mix~ heavy. I've never beaten it on a harder difficulty. But truthfully, there aren't many songs much harder than it, anyway. The ones I've tried (PSMO, FAXX, etc) are much harder, which simply proves that FELM does not deserve the 17 rating. Oni deserves 18, though.

EDIT: HDV should still be 14. I found it absurdly easy for a 10 in older games. & MAX300 SMMM Heavy should also be a 14 (I found it much easier than the actual MAX300; Challenge should probably be a 17)

Post #24 · Posted at 2011-06-14 02:29:59am 14 years ago

Offline Aegis
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"."
Max 300 SMMM Heavy is quite harder than Max 300 Heavy Confused.

Post #25 · Posted at 2011-06-14 03:34:18am 14 years ago

Offline Cowtao
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"This hat hurts"
Quote
Disagree, Max 300 pretty much DEFINED the 15 - every 15 is based on this, just like how it defined the 10.

Yeah your right. It is notorious for being the first boss song ever to define the 10 if you don't count the Healing Vision ~Angelic Mix~ on the jap home console. Pretty much side bosses are determined through Max300

Quote
No, because other 17s are much harder. (Anti matter, NGO, FaxX original)
True but the jumps on the chart are ridiculous but somehow your right. I think the Oni Chart is a bit miss read and should be a good 17 rather than 18.

More ratings!
Dance Dance Revolution Heavy 12->13
B4U ~Voltage Special~Challenge 13->14 (Just barely makes it)
Super Samurai Heavy 15->16 (C'mon if Mei on Expert is a 16 then why the hell is this not)
NGO Challenge 18->17 (So its saying that this song on oni is harder than Valkrie Dimension and Pluto Relinquished?
Chaos Heavy 14->15 Challenge 16->17 (Ok they got lazy with that rating)
Valkyrie Dimension Beginner 9->7 Light 13->12
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Post #26 · Posted at 2011-06-14 04:02:10am 14 years ago

Offline Aegis
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"."
lol no Chaos Challenge should be a 15 :/

Post #27 · Posted at 2011-06-14 04:03:50am 14 years ago

Offline Cowtao
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"This hat hurts"
@Aegis are you sure? With all the stops at very random times and Constant jumps, streams, and ect. it deserves a 17.
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Post #28 · Posted at 2011-06-14 04:05:16am 14 years ago

Offline Aegis
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"."
Random times?
It makes sense all the time. :/

Maybe if you were sight-reading this as an EES.

Post #29 · Posted at 2011-06-14 04:11:59am 14 years ago

Offline Oni-91
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I reckon Chaos Challenge should stay as is. Same with Pluto Challenge. The stops add a bit to what's already a tough chart. If the stops were gone they'd both be 15s, maybe Pluto being a 14.

Although the stops are easy to read on both, with the exception of Pluto's bastard 200-220 bpm part.
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Post #30 · Posted at 2011-06-14 04:14:25am 14 years ago

Offline Cowtao
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"This hat hurts"
Eh..Yeah I guess I kinda sight readed it. Pluto should probably be a 14 because it seems easy already with the stops. Chaos is a good 15. Thanks for correcting me guys. Green Grin
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Post #31 · Posted at 2011-06-14 05:10:44am 14 years ago

Offline Exor
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Quote: Cowtao
More ratings!
Dance Dance Revolution Heavy 12->13
Super Samurai Heavy 15->16 (C'mon if Mei on Expert is a 16 then why the hell is this not)
Dance Dance Revolution should stay a 12. Some other, similar songs, I believe, are harder. i feel... comes to mind.

Super Samurai was originally a 16 in DDR X, but as of X2 it became a 15. I personally think it should be back to a 16, based on observation. While I can't clear 10's (OLD)/>=15's (NEW) for shit, I asked a friend of mine who's played Super Samurai through Stepmania, and he agrees that it should stay a 16.

Post #32 · Posted at 2011-06-15 03:37:54am 14 years ago

Offline Cowtao
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"This hat hurts"
Quote
Dance Dance Revolution should stay a 12. Some other, similar songs, I believe, are harder. i feel... comes to mind.

True but I feel.. doesn't have jacks like dance dance revolution does. I find it harder than the other songs too but you are right there are harder songs than DDR like Uranus. Speaking of that...


MOAR RANT!
Uranus Challenge 13->14 (Thanks for the suggestion CynicalOkie)
Dam Dariram Heavy 11->12
CG Project Heavy 12->13(It is pretty draining plus it also has some jacks to ruin your life)
☆shining☆ 11->12

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Post #33 · Posted at 2011-06-15 04:24:45am 14 years ago

Offline ddr_ray
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going up D-Heavy 14→13
Captain Jack D-Heavy 14→13
ΔMAX D-Challenge 17→18
POSSESSION D-Challenge 18→19
La libertad D-Challenge 13→14
Anti-Matter D-Standard 15→14
Valkyrie dimension S/D-Standard 15→14
Shine D-Challenge 11→12
only my railgun D-Heavy 13→12
DROP D-Heavy 13→12
冥 S-Heavy 16→15
I'm so Happy S-Challenge 16→15
MAKE IT BETTER S-Heavy 12→11
Xepher D-Heavy 13→12
FIRE D-Heavy 12→13
PARANOiA ~HADES~ D-Heavy 17→16
Pluto Relinquish D-Standard 15→14
Shades of Grey S-Heavy 11→10
on the bounce S-Challenge 16→15
PARANOIA EVOLUTION(X-Special) D-Challenge 14→15
Xmix5(Overcrush) D-Standard 15→14, D-Heavy 18→17
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Post #34 · Posted at 2011-06-15 06:13:48pm 14 years ago

Offline Aegis
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"."
rofl capn' jack should be a 12 Heavy

Post #35 · Posted at 2011-06-15 10:15:17pm 14 years ago

Offline TheSirius17
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Pluto the First Challenge is more like a 19 to me.
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Post #36 · Posted at 2011-06-16 01:31:30am 14 years ago

Offline CynicalOkie
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Pluto the First Heavy and Challenge both feel like 18s if you ask me. Challenge just doesn't have that intensity that VD has.

.59 Heavy 11 -> 10
Drop out Heavy 13 -> 14 (Not 100% sure on this one.)
era (nostalmix) Heavy 11 -> 12 (Streams are a bit draining)
Mars War 3 Heavy 11 -> 12 (Ditto.)

Post #37 · Posted at 2011-06-16 04:43:55am 14 years ago

Offline Exor
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Agree on .59. It's difficult only because the steps follow the piano. Not too sure about DROP OUT. The other two should stay 11s. era and MARS WAR 3's streams are not as draining as, say, SUNKISS DROP. Also, MARS WAR 3 tends to be repetitive with the same patterns.

Post #38 · Posted at 2011-06-16 05:16:25am 14 years ago

Offline Cowtao
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"This hat hurts"
Quote
.59 Heavy 11 -> 10

Agreed

Quote
Drop out Heavy 13 -> 14

Agreed. The jumps in 260 BPM are retarded.

Quote
Mars War 3 Heavy 11 -> 12

No. Its a little repetitive on the rhythm but other than that its really not that hard. I think of it as a hard 10
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Post #39 · Posted at 2011-06-16 05:53:37am 14 years ago

Offline KcLKcL
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I don't agree about Drop Out Heavy as 14.

These jumps aren't so complicated IMO, it's just like AFRONOVA in 260 BPM. As a comparison, PARANOiA Survivor Heavy is still harder, eh? Big Grin
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Post #40 · Posted at 2011-06-16 06:40:53am 14 years ago

Offline Meseki
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Quote: KcLKcL
As a comparison, PARANOiA Survivor Heavy is still harder, eh? Big Grin
PARANOiA Survivor is harder than just about every other 14 and some 15's. Not that I'm agreeing with DROP OUT being a 14 (I haven't even played the Heavy enough, since Extreme US was my first time playing DDR).
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