Post #21 · Posted at 2011-06-13 07:17:47pm 14.4 years ago
CynicalOkie | |
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Imo, if V
is a 14, so is Uranus
, but I would probably put Uranus in with the my "Unsure of" category from earlier.
Post #22 · Posted at 2011-06-13 08:54:28pm 14.4 years ago
TaroNuke | |
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Quote: Cowtao
Roppongi EVLOVED ver: D
15->16
Agree.Quote: Cowtao
V ~For Extreme~
13->14
Agree.Quote: Cowtao
Max 300
15->16
Disagree, Max 300 pretty much DEFINED the 15 - every 15 is based on this, just like how it defined the 10.Quote: Cowtao
Fascination MAXX ~Eternal Love Mix~
16->17
No, because other 17s are much harder. (Anti matter, NGO, FaxX original)Post #23 · Posted at 2011-06-14 02:22:59am 14.4 years ago
Astroman129 | |
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One of the harder songs I've beaten was Fascination ~eternal love mix~ heavy. I've never beaten it on a harder difficulty. But truthfully, there aren't many songs much harder than it, anyway. The ones I've tried (PSMO, FAXX, etc) are much harder, which simply proves that FELM does not deserve the 17 rating. Oni deserves 18, though.
EDIT: HDV should still be 14. I found it absurdly easy for a 10 in older games. & MAX300 SMMM
should also be a 14 (I found it much easier than the actual MAX300;
should probably be a 17)
EDIT: HDV should still be 14. I found it absurdly easy for a 10 in older games. & MAX300 SMMM
Post #24 · Posted at 2011-06-14 02:29:59am 14.4 years ago
Aegis | |
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Max 300 SMMM
is quite harder than Max 300
.
Post #25 · Posted at 2011-06-14 03:34:18am 14.4 years ago
Cowtao | |
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Quote
Disagree, Max 300 pretty much DEFINED the 15 - every 15 is based on this, just like how it defined the 10.
Yeah your right. It is notorious for being the first boss song ever to define the 10 if you don't count the Healing Vision ~Angelic Mix~ on the jap home console. Pretty much side bosses are determined through Max300
Quote
No, because other 17s are much harder. (Anti matter, NGO, FaxX original)
True but the jumps on the chart are ridiculous but somehow your right. I think the Oni Chart is a bit miss read and should be a good 17 rather than 18.More ratings!
Dance Dance Revolution
B4U ~Voltage Special~
Super Samurai
NGO
Chaos
Valkyrie Dimension
Post #26 · Posted at 2011-06-14 04:02:10am 14.4 years ago
Aegis | |
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lol no Chaos
should be a 15 :/
Post #27 · Posted at 2011-06-14 04:03:50am 14.4 years ago
Cowtao | |
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@Aegis are you sure? With all the stops at very random times and Constant jumps, streams, and ect. it deserves a 17.
Post #28 · Posted at 2011-06-14 04:05:16am 14.4 years ago
Aegis | |
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Random times?
It makes sense all the time. :/
Maybe if you were sight-reading this as an EES.
It makes sense all the time. :/
Maybe if you were sight-reading this as an EES.
Post #29 · Posted at 2011-06-14 04:11:59am 14.4 years ago
Oni-91 | |
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I reckon Chaos
should stay as is. Same with Pluto
. The stops add a bit to what's already a tough chart. If the stops were gone they'd both be 15s, maybe Pluto being a 14.
Although the stops are easy to read on both, with the exception of Pluto's bastard 200-220 bpm part.
Although the stops are easy to read on both, with the exception of Pluto's bastard 200-220 bpm part.
Post #30 · Posted at 2011-06-14 04:14:25am 14.4 years ago
Cowtao | |
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Eh..Yeah I guess I kinda sight readed it. Pluto should probably be a 14 because it seems easy already with the stops. Chaos is a good 15. Thanks for correcting me guys. 
Post #31 · Posted at 2011-06-14 05:10:44am 14.4 years ago
Exor | |
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Quote: Cowtao
More ratings!
Dance Dance Revolution
12->13
Super Samurai
15->16 (C'mon if Mei on Expert is a 16 then why the hell is this not)
Dance Dance Revolution should stay a 12. Some other, similar songs, I believe, are harder. i feel... comes to mind.Dance Dance Revolution
Super Samurai
Super Samurai was originally a 16 in DDR X, but as of X2 it became a 15. I personally think it should be back to a 16, based on observation. While I can't clear 10's (OLD)/>=15's (NEW) for shit, I asked a friend of mine who's played Super Samurai through Stepmania, and he agrees that it should stay a 16.
Post #32 · Posted at 2011-06-15 03:37:54am 14.4 years ago
Cowtao | |
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Quote
Dance Dance Revolution should stay a 12. Some other, similar songs, I believe, are harder. i feel... comes to mind.
True but I feel.. doesn't have jacks like dance dance revolution does. I find it harder than the other songs too but you are right there are harder songs than DDR like Uranus. Speaking of that...
MOAR RANT!
Uranus
Dam Dariram
CG Project
☆shining☆ 11->12
Post #33 · Posted at 2011-06-15 04:24:45am 14.4 years ago
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going up D-
14→13
Captain Jack D-
14→13
ΔMAX D-
17→18
POSSESSION D-
18→19
La libertad D-
13→14
Anti-Matter D-
15→14
Valkyrie dimension S/D-
15→14
Shine D-
11→12
only my railgun D-
13→12
DROP D-
13→12
冥 S-
16→15
I'm so Happy S-
16→15
MAKE IT BETTER S-
12→11
Xepher D-
13→12
FIRE D-
12→13
PARANOiA ~HADES~ D-
17→16
Pluto Relinquish D-
15→14
Shades of Grey S-
11→10
on the bounce S-
16→15
PARANOIA EVOLUTION(X-Special) D-
14→15
Xmix5(Overcrush) D-
15→14, D-
18→17
Captain Jack D-
ΔMAX D-
POSSESSION D-
La libertad D-
Anti-Matter D-
Valkyrie dimension S/D-
Shine D-
only my railgun D-
DROP D-
冥 S-
I'm so Happy S-
MAKE IT BETTER S-
Xepher D-
FIRE D-
PARANOiA ~HADES~ D-
Pluto Relinquish D-
Shades of Grey S-
on the bounce S-
PARANOIA EVOLUTION(X-Special) D-
Xmix5(Overcrush) D-
Post #34 · Posted at 2011-06-15 06:13:48pm 14.4 years ago
Aegis | |
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rofl capn' jack should be a 12 
Post #35 · Posted at 2011-06-15 10:15:17pm 14.4 years ago
TheSirius17 | |
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Pluto the First
is more like a 19 to me.
Post #36 · Posted at 2011-06-16 01:31:30am 14.4 years ago
CynicalOkie | |
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Pluto the First
and
both feel like 18s if you ask me. Challenge just doesn't have that intensity that VD has.
.59
11 -> 10
Drop out
13 -> 14 (Not 100% sure on this one.)
era (nostalmix)
11 -> 12 (Streams are a bit draining)
Mars War 3
11 -> 12 (Ditto.)
.59
Drop out
era (nostalmix)
Mars War 3
Post #37 · Posted at 2011-06-16 04:43:55am 14.4 years ago
Exor | |
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Agree on .59. It's difficult only because the steps follow the piano. Not too sure about DROP OUT. The other two should stay 11s. era and MARS WAR 3's streams are not as draining as, say, SUNKISS DROP. Also, MARS WAR 3 tends to be repetitive with the same patterns.
Post #38 · Posted at 2011-06-16 05:16:25am 14.4 years ago
Cowtao | |
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Quote
.59
11 -> 10
Agreed
Quote
Drop out
13 -> 14
Agreed. The jumps in 260 BPM are retarded.
Quote
Mars War 3
11 -> 12
No. Its a little repetitive on the rhythm but other than that its really not that hard. I think of it as a hard 10
Post #39 · Posted at 2011-06-16 05:53:37am 14.4 years ago
KcLKcL | |
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I don't agree about Drop Out
as 14.
These jumps aren't so complicated IMO, it's just like AFRONOVA in 260 BPM. As a comparison, PARANOiA Survivor
is still harder, eh? 
These jumps aren't so complicated IMO, it's just like AFRONOVA in 260 BPM. As a comparison, PARANOiA Survivor
Post #40 · Posted at 2011-06-16 06:40:53am 14.4 years ago
Meseki | |
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Quote: KcLKcL
As a comparison, PARANOiA Survivor
is still harder, eh? 
PARANOiA Survivor is harder than just about every other 14 and some 15's. Not that I'm agreeing with DROP OUT being a 14 (I haven't even played the 






