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STOP(s)! I. want. yo-ur.o-p-i-n-i-o-ns.

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Post #21 · Posted at 2010-09-30 03:59:32am 14.7 years ago

Offline n00b_saib0t
n00b_saib0t Avatar Member
2,397 Posts
United States
Reg. 2007-02-05

Nintendo Network ID: n00bsaib0tNintendo Switch Friend Code: SW-7875-2425-72033DS Friend Code: 4871-6557-4900
"F***ing exhausted."
I'm surprised so few people "get" ecstacy. I always thought it made sense.
Quote: sharibetsu in The Unwritten Rules of ZIv thread
Any popular thread must have at least one debate between n00b_saib0t and someone else.

Post #22 · Posted at 2010-09-30 04:40:35am 14.7 years ago

Offline Bolt-Edge
Bolt-Edge Avatar Member
2,344 Posts
United States
Reg. 2008-06-03

"No."
the slight slow down makes sense...its just hard to PA

the stop is fun because i get to do random stuff for like 4 measures
A̷̴̷͎̣̪̯̰̺͕͕̦͙̙̥͚̤͔̺̰ͭ̃ͯ͆̋ͨͧͩ̏̓̓ͨͤͨ̈ͫ͗̎͢ͅw̷̳̯̠̥ͦ̇̽̀̀ͩͯ͆̈̎̾͛̏͒͑ͩ̑͑͡ͅa̵̯̤̗͈̞̱͎͔͕͖͈̤͎͓͍̝͈̍͌̆ͨͤ̏͆͛̕͢ͅk̸̢͇̫̳̖̥̣̜̤̟̫͓̝̙̰̮ͪ͗̔ͣͧͩ͊̅̒̏̆͜ͅȩ̵̴̻̻͈͇̣͎͈͈͖̮̪͎̻͉̀ͣͭ̔ͮͭ̈́̎͑̽͌ͯͮ̑̉͑̀͘͞n̙͚̫͈̻̰͓͂͆ͣ̉ͬͯͩ͌ͤ̎͗̂̅͊̎ͥ̒́͢͟͠ͅ ̡̄̇̐̏ͦ͑̋͒̍̀ͯ̍̆͌̄̚҉̵͏̣͕̺͈̤̣̱͉̥̗̲̙̟̩̗̪̳̦̹m̵̵̖̭̺̰̭̣ͧ̑̌̔ͩ͡y͋̇̃̎̚͜҉̠͚̺̣̯̟͖̙͉̘̞̥͙̼̯͉̬ͅ ̶̸̬̝̥̦̫̦͓̗͚̈́̆͊̉ͤͤ̿͡C̷̛̣̳͕͔̳̤̬̻̩͍̝͙̹̏̿̔͊ͪ̓̂̎͝ͅḩ̷̤͈͙̫̾ͤ̌ͩ̽͌͑̾ͩ̓̄͢ȋ̵̧̙̲̪̱͓͉̟̾ͬ̊̅ͧ͆̀͟͜l̢͕͚̺̰̘̠̜̼̪̥͔̪̤̫͇̟̏̇̆͛͌ͥͪ̐͋ͨ̈̾͐̑̏͘͘͟d̢̨̙̩̣̞̫̞̖͕͎̄ͦ͂ͪͭ͛̔̿͋̄̔̐̒ͥ̚̕͟͜ ̶̨͓̯̫̹͉͚̬͕̙̦̰͗͌̽ͪ͡ͅͅAͩͤ̍̔ͦ͋͑ͫ̐̓̿̈́ͬͨͭ͏̸͕͈̥̮͇͖̼̝̺̤̩͙̲̙̭̖͡͠ͅn̢̟͔̰̬̦̹͑͑̌͒͑̉́́ḑ̶̵̨̮̘̩̗̘̪̮̬̤̙͖̺̭̖͖͍͈͓̯͑͒̐̍͛ͧ̊̔ͫ̇͟ ̣̻͉͙̯̺̔͋ͣ̾ͤ̌̿̕̕͜ͅȩ̎ͤ̌́ͣ̇̃͋ͨ̀ͩͦ̔̎̿͟͏̡̯̞͎̳͈̘̺͍̯̳̥̳͡m̵̶̨͎̘̗̩̗̩̠̦̮̼͈͖̹̼͇͆̅ͤ̈́̊̊̏ͪ̾̂ͅb̧̧̨͚̞̯̤̻ͥͩ͐̉̾́r̨͚͎̜͓̲̥̤̜̤͙̫ͨͤ̆͋͒̑ͧͯ̎̚͘͜ͅa̴̋̽ͦͨͤ͑ͮ́̚͜͏̯̪̰̞̩͙̳͈̖͎̘̞͇̥͇̫c̴̢̣̝͖̭̬̫̻̩̆̉͂̓ͯ̔̽͑̌͊̌ͦ́͢ę̦͚̜̟̻͕̻̖̰̱̞̱̹̣̪̭̙ͦ̆ͦ͗̾̂ͪ͑̋̎̎̃̄ͬ͗͗̋̀ ̝̯̹̻̩͚̱͚̽̈́͂ͭͮͤ͘t̥͎̫̘̫̫̰͈͔̔̓̅̇̌̑̈́̒ͯ͌͐̎̀̅͑̆́ͅh̡̆̍ͬ̿̈́͊̄̌̃́̄͑̅̏ͤ͏̬̙̦͉̭͈̝͎̩̦͎̮̬̀ę̸̞̼̲̫̯̪͈̉͑͒̏ͭ͊̀̿̚ ̶̨̨̛̣͓̻̰̭̰̮͎̲̦̲͐̑̒ͥͯ̈͌̌̆͛g̛͉̫̼̙̩̤̦̣̖̙̹̮̳̾̿͌̐ͥ̈ͩͫ̚̕͜͡͠lͫ͆̄͋ͥ̂͛̀̚͏̸͕̦̥̗̦̻͇̜͎̹͎̺ͅơ̸̶̢͍͔͖̞͙͚̺̹̩͙̹͉͔ͣ̔ͤ̐ͧ̈̇̂̍ͯ̚ͅr̸̸̛̰̺̩͍̼̪͚̟̱͔̯̈͒̊̀ͭͦ͘y̧ͯ͛͋ͣ̐͆̉̅ͤ͐̂̓͊̕͏̵̪̪̦̩̼̣͔̦̪͎̗͔̮̻̞͖̕ ̡͉̺̲̘̖̲͚̭̲̜̦̞̪̗̤̹̱̲͚̇̽ͯͤ͜ṯ̹̲̖̦̝̮̲͓̲͉̘͛̓̆̽̇̓̈́̄ͧͨ̋͗͘͞͞ḩ̛̜̺̞̼͙̫͍̭̟̯̳̱̻͖͚͊͋̉ͥ̉ͤ̇ͨ̄̉ͨ̏̃̂ͅͅa̢̞̞̗͔̥̟͉̝̺̼̺̮̓̈ͥͪ͗ͧͭ̓́̀͘ͅt̛̥͉̘̣̳́̔͗͛ͦ̆̾͆͂̋ͧ̈ͥ̋̉͝ ̻̲͔͍̪͚̠̠̣̳̟̱̲̤̥͎͓̲̐̑̾͗̄̉̆̊ͤ̇͌̒ͦͥ̚̚͡͠i̴̛̩͓͖̹̥̹̣̥̼̼̮̠͋̅̆̐̎ͫ̒͊ͦ̏̐͌̈͂̐͌̿̚͞ş̜̗̩͖̻̺͉̜̝̯̟̺̰̭̥̟͖̳̈́̆̋̂ͣ̚͟ͅ ̥͔͔͖̰̙̰̬͕̲̞͓̤̎ͭ̌̎ͩͧͤ͗ͮͯ̾̔̑̈̂͘y͑͒̌ͬ̽̌ͧ͗̄̎͟͏͕̰̫̫͈͚̤̫̙o͆͗̓͐͒̏̀̿ͫ̾̑̈́̓ͧ̚̚҉̷̟̼̮̺̠͕͈͔̣̮̬̥̣͙͙̲̖̹͕͢͡͠u̠̳̱̩͚̩̮̖̩̝̗̫͖̞̲͕̞ͥ̎͑͗ͥ̍ͩͫͤ͑̔̎͑̒ͦ̒́͜͡r̢͈̝͔͎̤̝̻̝͉̻̻͉̰ͬ̍́ͤ͆͑ͩͦ̋ͮ̋̓̅ͬͫ̃̕ ̸̵̶̶̣͍̭̞̪̫͕̞̬̞̙̭̦͚̗͚̏͛̑̎̐͊͛̒̃ͭ̄̄ͬͩ͡b̶̴͎̳̰̫̞͔̰̰̺͉̻̮̲̪̜̏̽͋̓̐͌̋ͬ̊̽͋͋̈̀̓̀̆͜͢͞ͅi̛ͦ̒ͥ̕͜͞҉͓͖̲r̟̺̗̤̘̟̋ͦͪ̾̿͒̇̒̋ͩ̅͒ͮͫ̑͘͠ť̷̴̉̽ͫͩ̏͊ͬ͂͑̅ͥ͐́̅͗҉͏̣͉̦̜͢ͅh̵͎͙̲̰̳̯͖̄̿̉͑̎̾̎͑͗̍͑̾̐͊́ ̫̻͕̳̤͓͔̞̯̈́͌̇̅ͮ̒͛ͣ̀͝r̴̸͈͔͉̤̻̘̱̹̹̺̻͚̙͖͆̐͐ͯͩ͊ͭ̾̌̃̑ͯ̇͠i͎͔̥̬̜̝̝͚̤̪̖͈̙̞ͭͪ̿ͧ͗̀ġ̞̲̮̣̼͍̹̞͔͇̘ͬ̏͛̆ͪ̒̆́̕h̾ͣͤ̃̔ͬ͊̐ͬ̃̋̓ͦ̓͋͌͗̿͏̢̦͔̰̤͍̻̭̬̺̬̥̹͔͍͎ͅṯ̶̢̛̭̻̹͎̝̘̳̞̫̣̝̑̌̊̊͆̒͆̀͘͞

Post #23 · Posted at 2010-09-30 04:48:09am 14.7 years ago

Offline silenttype01
silenttype01 Avatar Member+
8,018 Posts
United States
Reg. 2007-01-19

"DINGDONG♥HEARTS"
I agree with alan, n00b and bolt. The stops make perfect sense. And I was always under the impression that the stops are what made Ecstasy popular. Confused

Post #24 · Posted at 2010-09-30 04:53:19am 14.7 years ago

Offline Lirodon
Lirodon Avatar Member
814 Posts
Canada
Reg. 2009-01-14

Nintendo Network ID: liroxiiv3DS Friend Code: 3196-5274-6831
"canadian red-haired ninja"
Believe in meat.

That breakdown in the middle kinda gives the song a little bit of mysteriousnes

Post #25 · Posted at 2010-09-30 05:16:45am 14.7 years ago

Offline Oni-91
Oni-91 Avatar Moderator+
13,518 Posts
United Kingdom
Reg. 2006-10-20

Nintendo Switch Friend Code: SW-3445-5569-17913DS Friend Code: 008736577880
"Popular bisexual disaster"
Not just the slowdown, the end also has a mild speed up.

Though that's just down to the song being that way, not a charting FU.
ZIv Mod Squad: "I'm a trash panda now, don't worry about it"
Can you make music? ZENIUS -I- MANIA 2023 NEEDS YOU
https://pbs.twimg.com/media/FvT2ARPaQAAxRVX.jpg:large

Post #26 · Posted at 2010-09-30 05:50:50am 14.7 years ago

Offline AeronPeryton
AeronPeryton Avatar Member+
4,338 Posts
Japan
Reg. 2007-03-03

"Give me a steady beat."
SO FABULOUS, SO FIERCE (FREAK OUT) is something you'd be hard pressed to sight read on your first try but it's a lot of fun when you get it. Gimmicks are good when they are tied to something in the music and make sense once you see where they are. If they're just all over the place without rest and arbitrary it's not adding to the enjoyability of the song.

Post #27 · Posted at 2010-09-30 06:01:03am 14.7 years ago

Offline hellrazor
hellrazor Avatar Member+
586 Posts
United States
Reg. 2006-10-27

Not one person has said they like negative BPM songs yet, but almost everyone admits they like gimmicks to some extent. Seems like everyone is in agreement that some extent of gimmicks that go with the music are good if used tastefully.

Post #28 · Posted at 2010-09-30 06:11:41am 14.7 years ago

Offline Bolt-Edge
Bolt-Edge Avatar Member
2,344 Posts
United States
Reg. 2008-06-03

"No."
the only time i ever really saw negative bpm songs were joke simfiles, in which case i laughed to myself a bit.
A̷̴̷͎̣̪̯̰̺͕͕̦͙̙̥͚̤͔̺̰ͭ̃ͯ͆̋ͨͧͩ̏̓̓ͨͤͨ̈ͫ͗̎͢ͅw̷̳̯̠̥ͦ̇̽̀̀ͩͯ͆̈̎̾͛̏͒͑ͩ̑͑͡ͅa̵̯̤̗͈̞̱͎͔͕͖͈̤͎͓͍̝͈̍͌̆ͨͤ̏͆͛̕͢ͅk̸̢͇̫̳̖̥̣̜̤̟̫͓̝̙̰̮ͪ͗̔ͣͧͩ͊̅̒̏̆͜ͅȩ̵̴̻̻͈͇̣͎͈͈͖̮̪͎̻͉̀ͣͭ̔ͮͭ̈́̎͑̽͌ͯͮ̑̉͑̀͘͞n̙͚̫͈̻̰͓͂͆ͣ̉ͬͯͩ͌ͤ̎͗̂̅͊̎ͥ̒́͢͟͠ͅ ̡̄̇̐̏ͦ͑̋͒̍̀ͯ̍̆͌̄̚҉̵͏̣͕̺͈̤̣̱͉̥̗̲̙̟̩̗̪̳̦̹m̵̵̖̭̺̰̭̣ͧ̑̌̔ͩ͡y͋̇̃̎̚͜҉̠͚̺̣̯̟͖̙͉̘̞̥͙̼̯͉̬ͅ ̶̸̬̝̥̦̫̦͓̗͚̈́̆͊̉ͤͤ̿͡C̷̛̣̳͕͔̳̤̬̻̩͍̝͙̹̏̿̔͊ͪ̓̂̎͝ͅḩ̷̤͈͙̫̾ͤ̌ͩ̽͌͑̾ͩ̓̄͢ȋ̵̧̙̲̪̱͓͉̟̾ͬ̊̅ͧ͆̀͟͜l̢͕͚̺̰̘̠̜̼̪̥͔̪̤̫͇̟̏̇̆͛͌ͥͪ̐͋ͨ̈̾͐̑̏͘͘͟d̢̨̙̩̣̞̫̞̖͕͎̄ͦ͂ͪͭ͛̔̿͋̄̔̐̒ͥ̚̕͟͜ ̶̨͓̯̫̹͉͚̬͕̙̦̰͗͌̽ͪ͡ͅͅAͩͤ̍̔ͦ͋͑ͫ̐̓̿̈́ͬͨͭ͏̸͕͈̥̮͇͖̼̝̺̤̩͙̲̙̭̖͡͠ͅn̢̟͔̰̬̦̹͑͑̌͒͑̉́́ḑ̶̵̨̮̘̩̗̘̪̮̬̤̙͖̺̭̖͖͍͈͓̯͑͒̐̍͛ͧ̊̔ͫ̇͟ ̣̻͉͙̯̺̔͋ͣ̾ͤ̌̿̕̕͜ͅȩ̎ͤ̌́ͣ̇̃͋ͨ̀ͩͦ̔̎̿͟͏̡̯̞͎̳͈̘̺͍̯̳̥̳͡m̵̶̨͎̘̗̩̗̩̠̦̮̼͈͖̹̼͇͆̅ͤ̈́̊̊̏ͪ̾̂ͅb̧̧̨͚̞̯̤̻ͥͩ͐̉̾́r̨͚͎̜͓̲̥̤̜̤͙̫ͨͤ̆͋͒̑ͧͯ̎̚͘͜ͅa̴̋̽ͦͨͤ͑ͮ́̚͜͏̯̪̰̞̩͙̳͈̖͎̘̞͇̥͇̫c̴̢̣̝͖̭̬̫̻̩̆̉͂̓ͯ̔̽͑̌͊̌ͦ́͢ę̦͚̜̟̻͕̻̖̰̱̞̱̹̣̪̭̙ͦ̆ͦ͗̾̂ͪ͑̋̎̎̃̄ͬ͗͗̋̀ ̝̯̹̻̩͚̱͚̽̈́͂ͭͮͤ͘t̥͎̫̘̫̫̰͈͔̔̓̅̇̌̑̈́̒ͯ͌͐̎̀̅͑̆́ͅh̡̆̍ͬ̿̈́͊̄̌̃́̄͑̅̏ͤ͏̬̙̦͉̭͈̝͎̩̦͎̮̬̀ę̸̞̼̲̫̯̪͈̉͑͒̏ͭ͊̀̿̚ ̶̨̨̛̣͓̻̰̭̰̮͎̲̦̲͐̑̒ͥͯ̈͌̌̆͛g̛͉̫̼̙̩̤̦̣̖̙̹̮̳̾̿͌̐ͥ̈ͩͫ̚̕͜͡͠lͫ͆̄͋ͥ̂͛̀̚͏̸͕̦̥̗̦̻͇̜͎̹͎̺ͅơ̸̶̢͍͔͖̞͙͚̺̹̩͙̹͉͔ͣ̔ͤ̐ͧ̈̇̂̍ͯ̚ͅr̸̸̛̰̺̩͍̼̪͚̟̱͔̯̈͒̊̀ͭͦ͘y̧ͯ͛͋ͣ̐͆̉̅ͤ͐̂̓͊̕͏̵̪̪̦̩̼̣͔̦̪͎̗͔̮̻̞͖̕ ̡͉̺̲̘̖̲͚̭̲̜̦̞̪̗̤̹̱̲͚̇̽ͯͤ͜ṯ̹̲̖̦̝̮̲͓̲͉̘͛̓̆̽̇̓̈́̄ͧͨ̋͗͘͞͞ḩ̛̜̺̞̼͙̫͍̭̟̯̳̱̻͖͚͊͋̉ͥ̉ͤ̇ͨ̄̉ͨ̏̃̂ͅͅa̢̞̞̗͔̥̟͉̝̺̼̺̮̓̈ͥͪ͗ͧͭ̓́̀͘ͅt̛̥͉̘̣̳́̔͗͛ͦ̆̾͆͂̋ͧ̈ͥ̋̉͝ ̻̲͔͍̪͚̠̠̣̳̟̱̲̤̥͎͓̲̐̑̾͗̄̉̆̊ͤ̇͌̒ͦͥ̚̚͡͠i̴̛̩͓͖̹̥̹̣̥̼̼̮̠͋̅̆̐̎ͫ̒͊ͦ̏̐͌̈͂̐͌̿̚͞ş̜̗̩͖̻̺͉̜̝̯̟̺̰̭̥̟͖̳̈́̆̋̂ͣ̚͟ͅ ̥͔͔͖̰̙̰̬͕̲̞͓̤̎ͭ̌̎ͩͧͤ͗ͮͯ̾̔̑̈̂͘y͑͒̌ͬ̽̌ͧ͗̄̎͟͏͕̰̫̫͈͚̤̫̙o͆͗̓͐͒̏̀̿ͫ̾̑̈́̓ͧ̚̚҉̷̟̼̮̺̠͕͈͔̣̮̬̥̣͙͙̲̖̹͕͢͡͠u̠̳̱̩͚̩̮̖̩̝̗̫͖̞̲͕̞ͥ̎͑͗ͥ̍ͩͫͤ͑̔̎͑̒ͦ̒́͜͡r̢͈̝͔͎̤̝̻̝͉̻̻͉̰ͬ̍́ͤ͆͑ͩͦ̋ͮ̋̓̅ͬͫ̃̕ ̸̵̶̶̣͍̭̞̪̫͕̞̬̞̙̭̦͚̗͚̏͛̑̎̐͊͛̒̃ͭ̄̄ͬͩ͡b̶̴͎̳̰̫̞͔̰̰̺͉̻̮̲̪̜̏̽͋̓̐͌̋ͬ̊̽͋͋̈̀̓̀̆͜͢͞ͅi̛ͦ̒ͥ̕͜͞҉͓͖̲r̟̺̗̤̘̟̋ͦͪ̾̿͒̇̒̋ͩ̅͒ͮͫ̑͘͠ť̷̴̉̽ͫͩ̏͊ͬ͂͑̅ͥ͐́̅͗҉͏̣͉̦̜͢ͅh̵͎͙̲̰̳̯͖̄̿̉͑̎̾̎͑͗̍͑̾̐͊́ ̫̻͕̳̤͓͔̞̯̈́͌̇̅ͮ̒͛ͣ̀͝r̴̸͈͔͉̤̻̘̱̹̹̺̻͚̙͖͆̐͐ͯͩ͊ͭ̾̌̃̑ͯ̇͠i͎͔̥̬̜̝̝͚̤̪̖͈̙̞ͭͪ̿ͧ͗̀ġ̞̲̮̣̼͍̹̞͔͇̘ͬ̏͛̆ͪ̒̆́̕h̾ͣͤ̃̔ͬ͊̐ͬ̃̋̓ͦ̓͋͌͗̿͏̢̦͔̰̤͍̻̭̬̺̬̥̹͔͍͎ͅṯ̶̢̛̭̻̹͎̝̘̳̞̫̣̝̑̌̊̊͆̒͆̀͘͞

Post #29 · Posted at 2010-09-30 06:15:50am 14.7 years ago

Offline Meseki
Meseki Avatar Member
682 Posts
United States
Reg. 2008-07-08

Quote: hellrazor
Not one person has said they like negative BPM songs yet, but almost everyone admits they like gimmicks to some extent. Seems like everyone is in agreement that some extent of gimmicks that go with the music are good if used tastefully.
I don't hate negative BPM as long as it's used reasonably, like GABBER-D Challenge version in D3MIX COMPLETE, Famicom sweet memories in popcandy 2, or DMAxel's Muscination KaXX. When it's used like it is in some Hopscotch Mix boss songs, it's dumb. Stuff like that is probably what made Stepmania developers so against it (aside from the fact that it pervented 100% scores).
IIDX Rank: SP 九段 (7/8)/ DP 七段 (5/8); 1P Side player
SP 11* Clears: 132/150 (88.00%); 12* Clears: 23/96 (23.96%)
Has access to CS 9th-EMP+PB+US, uses extended KOCs.

Post #30 · Posted at 2010-09-30 06:58:23am 14.7 years ago

Offline hellrazor
hellrazor Avatar Member+
586 Posts
United States
Reg. 2006-10-27

Quote: Bolt-Edge
the only time i ever really saw negative bpm songs were joke simfiles, in which case i laughed to myself a bit.
It's used rather well in Chmurek's Artillery file available here:
http://www.megaupload.com/?d=MME0Q8GN

But even when used well I still dislike it, plus I use SM4.0 which doesn't support the negative BPM glitch.

Post #31 · Posted at 2010-09-30 07:27:01am 14.7 years ago

Offline AeronPeryton
AeronPeryton Avatar Member+
4,338 Posts
Japan
Reg. 2007-03-03

"Give me a steady beat."
Quote: Bolt-Edge
the only time i ever really saw negative bpm songs were joke simfiles, in which case i laughed to myself a bit.

GRIP by jammitch!, DDR OSC 4.

Post #32 · Posted at 2010-09-30 09:24:57am 14.7 years ago

Offline Telperion
Telperion Avatar Member+
2,004 Posts
United States
Reg. 2009-04-25

3DS Friend Code: 2019-9683-3181
"btor2osly"
I personally subscribe to the Synod of Tek -Club Copenhagen-

0:58-1:20


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+9ms or Null? a simfile unbiasing utilitySimfile Creation Resources
20:20:51 · Blinded_No_More: LOL, I can sum it up like this:     20:20:55 · Blinded_No_More: Eurobeat = Steppable power metal

Post #33 · Posted at 2010-09-30 09:36:15am 14.7 years ago

Offline Kiri_No_Haku
Kiri_No_Haku Avatar Member
378 Posts
United States
Reg. 2010-07-20

Okay, you win. We get it!

Post #34 · Posted at 2010-09-30 07:05:23pm 14.7 years ago

Offline Aegis
Aegis Avatar Member
9,369 Posts
United States
Reg. 2009-04-16

"."
But you get NOTHING.
YOU LOSE.

Post #35 · Posted at 2010-10-01 12:05:19am 14.7 years ago

Offline n00b_saib0t
n00b_saib0t Avatar Member
2,397 Posts
United States
Reg. 2007-02-05

Nintendo Network ID: n00bsaib0tNintendo Switch Friend Code: SW-7875-2425-72033DS Friend Code: 4871-6557-4900
"F***ing exhausted."
Good day, sir!
Quote: sharibetsu in The Unwritten Rules of ZIv thread
Any popular thread must have at least one debate between n00b_saib0t and someone else.

Post #36 · Posted at 2010-10-02 12:18:33am 14.7 years ago

Offline Dark Mage
Dark Mage Avatar Member
56 Posts
United States
Reg. 2010-05-18

I like Pluto's stops, because the music does break there at parts. Chaos? Well, that one's a little excessive, but what drives me nuts about that chart more than the stops themselves is that they plunge the song into all kinds of strange timing units for the arrows, making even on-beat steps "chaos" as the game defines it, artificially driving up the spike and rendering accurate edit steps (at least with the narrow options they give us) impossible to create. Pluto has a very slight case of that (16ths are on the beat for a while) but it corrects itself over the course of the song, whereas Chaos stays in 32nd/64th note land for more than half the song.

Pluto The First's stops would have been acceptable if they timed them out better and if the very last one didn't exist.

Generally, I find stops okay as long as they're musically sound.

As for tempo changes, I like them when the actual feel of the song changes. My simfile on Cave In is an example of where I think they're called for. Pluto Relinquish is all right in my book, but I think the 800 sections would have been more fun as mine walls than freeze arrows. A good jump could allow complete escape from them and start the next set of steps on a bang just like the music.

Of course, DDR doesn't do mines, so maybe that last point was moot.

Post #37 · Posted at 2010-10-02 12:20:15am 14.7 years ago

Offline Aegis
Aegis Avatar Member
9,369 Posts
United States
Reg. 2009-04-16

"."
Quote: Dark Mage
Of course, DDR doesn't do mines, so maybe that last point was moot.
I don't think Shock Arrows would have been any better in this moot point.
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