Post #3921 · Posted at 2011-10-24 10:26:04pm 13.8 years ago
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I just looked at the sales for the first week.
http://gamrreview.vgchartz.com/sales-data/64670/dancedancerevolution-ii/
Week 1: 764.
ARE YOU FREAKING KIDDING ME.
http://gamrreview.vgchartz.com/sales-data/64670/dancedancerevolution-ii/
Week 1: 764.
ARE YOU FREAKING KIDDING ME.
Post #3922 · Posted at 2011-10-24 10:32:42pm 13.8 years ago
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That's in millions...
Post #3923 · Posted at 2011-10-24 11:05:56pm 13.8 years ago
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But it surely that must mean it sold 700-odd copies, yes?
Post #3924 · Posted at 2011-10-24 11:48:41pm 13.8 years ago
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Not surprised, especially when you consider the multiplatform release of Just Dance 3 right about at the same time. Most people who want that kind of fix would've already gotten that game once DDRII got released, especially since it has way more licensed tracks and is actually representative of dancing.
We'll have to wait and see how well it does in the long run, especially when you consider who this game was primarily made for.
We'll have to wait and see how well it does in the long run, especially when you consider who this game was primarily made for.
Post #3925 · Posted at 2011-10-25 12:02:43am 13.8 years ago
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DDR is more like dancing than Just Dance. You can play Just Dance simply by moving ONE ARM.
Post #3926 · Posted at 2011-10-25 12:06:18am 13.8 years ago
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Wow, I suddenly want to give my copy a big ol' hug.
Post #3927 · Posted at 2011-10-25 12:14:59am 13.8 years ago
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Quote: darknight06
Not surprised, especially when you consider the multiplatform release of Just Dance 3 right about at the same time. Most people who want that kind of fix would've already gotten that game once DDRII got released, especially since it has way more licensed tracks and is actually representative of dancing.
We'll have to wait and see how well it does in the long run, especially when you consider who this game was primarily made for.
We'll have to wait and see how well it does in the long run, especially when you consider who this game was primarily made for.
I picked up both (by both I mean rented JD3 and bought DDRII), and I must say JD does have more appeal.
"But DDR has Justin Bieber!"

And the problem with this is that the naysayers aren't buying this game, because it's not "too hardcore enough"

I'm also having a little less faith in higher sales numbers because of the revised Wii coming out this soon. No more compatibility with dance pads = no purchases from new Wii owners.
Post #3928 · Posted at 2011-10-25 12:18:14am 13.8 years ago
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Quote: Burtzman
DDR is more like dancing than Just Dance. You can play Just Dance simply by moving ONE ARM.
I don't want to say to go learn how to dance or play a real guitar instead of guitar hero, but...
Post #3929 · Posted at 2011-10-25 12:47:00am 13.8 years ago
Quote: Burtzman
DDR is more like dancing than Just Dance. You can play Just Dance simply by moving ONE ARM.
You can, just like you can play DDR on Beginner just moving one leg every now and then, but it won't give you high scores. I've found that Just Dance scores you the more you get into the song and actually reflect the full-body movements. One movement in Firework that I could previously never Perfect I could when I moved my hips as well like what the character does even though there isn't a sensor there.
Whichever way you spin it Just Dance is way more like real dancing. DDR is more about timing and rhythm.
Quote: katamaris4ever
And the problem with this is that the naysayers aren't buying this game, because it's not "too hardcore enough"
*sigh*

Well even with the licences, it kinda is...
Quote
I'm also having a little less faith in higher sales numbers because of the revised Wii coming out this soon. No more compatibility with dance pads = no purchases from new Wii owners.
But that version isn't even out yet and you're not taking into account the millions of Wii owners who have the same version from the past five years.
Quote: Aegis
I don't want to say to go learn how to dance or play a real guitar instead of guitar hero, but...
DDR and Guitar Hero are surprisingly similar in that regard. Neither perfectly imitate the areas they simulate, but imitate the concepts behind them. That's part of what makes them so fun. I think that dancing is a little easier to pick up then playing an instrument though, hence why Just Dance does so good while many "real" instrument games suffer a bit.
Post #3930 · Posted at 2011-10-25 12:48:06am 13.8 years ago
Man, even Go Vacation got more sales...
http://gamrreview.vgchartz.com/sales-data/51845/go-vacation/
http://gamrreview.vgchartz.com/sales-data/51845/go-vacation/
Post #3931 · Posted at 2011-10-25 12:53:50am 13.8 years ago
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Quote: Xavious
DDR and Guitar Hero are surprisingly similar in that regard. Neither perfectly imitate the areas they simulate, but imitate the concepts behind them. That's part of what makes them so fun. I think that dancing is a little easier to pick up then playing an instrument though, hence why Just Dance does so good while many "real" instrument games suffer a bit.
I wanted to say that a game is a game.
Post #3932 · Posted at 2011-10-25 01:07:24am 13.8 years ago
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Quote: Aegis
I wanted to say that a game is a game.
Some people don't see it that way unfortunately. Technology has improved and people's expectations are higher. A lot of games are now judged on whether they man-up and embrace the new and innovative, even if at their core they remain the fun games they ought to be.
Post #3933 · Posted at 2011-10-25 01:58:12am 13.8 years ago
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Quote: iNEXSERTiON
I have an iON Metal Pad with a universal control box that has cords for Gamecube, PS2, Original Xbox, and USB.
Would this work with the Wii? I don't know exactly how Wii pads work (do they use Gamecube ports or USB ports, or are they completely wireless)
Would this work with the Wii? I don't know exactly how Wii pads work (do they use Gamecube ports or USB ports, or are they completely wireless)
Post #3934 · Posted at 2011-10-25 02:37:16am 13.8 years ago
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Quote: iNEXSERTiON
Quote: iNEXSERTiON
I have an iON Metal Pad with a universal control box that has cords for Gamecube, PS2, Original Xbox, and USB.
Would this work with the Wii? I don't know exactly how Wii pads work (do they use Gamecube ports or USB ports, or are they completely wireless)
Would this work with the Wii? I don't know exactly how Wii pads work (do they use Gamecube ports or USB ports, or are they completely wireless)
Post #3935 · Posted at 2011-10-25 02:40:10am 13.8 years ago
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Alright, thanks.
Post #3936 · Posted at 2011-10-25 02:43:33am 13.8 years ago
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Any time. 
So, how are the sales of this game in comparison to last years titles overall? Shouldnt all the systems numbers be totaled up as well, or would that skew the outcome to much?

So, how are the sales of this game in comparison to last years titles overall? Shouldnt all the systems numbers be totaled up as well, or would that skew the outcome to much?
Post #3937 · Posted at 2011-10-25 04:48:06am 13.8 years ago
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764 ... in a country where the population is over 300 million? ... I somehow doubt that's accounting for all sales.
Post #3938 · Posted at 2011-10-25 04:59:16am 13.8 years ago
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Quote: al2k4
764 ... in a country where the population is over 300 million? ... I somehow doubt that's accounting for all sales.
Sadly though, it makes sense when you try to break it down. If you think that around 200 people (at most) purchased the game from this site or another BEMANI site (which, let's face it, there's not many of left), there's not much of an anticipating audience outside of that.Most GameStops carried around 2 copies of the bundles and game-only versions from what I've heard, and their online system even marked my order as "backordered" until the night before launch, despite evidence of very few people pre-ordering it from them online.
While I don't think that that's the final number of sales in that period (surely some distributors haven't coughed up their sales figures yet), you can't really say you would have expected much of a different outcome. DDR just isn't what it used to be, especially now that people are reluctant to buy Gamecube-interface hardware which will be officially obsolete in a matter of months.
Post #3939 · Posted at 2011-10-25 05:15:47am 13.8 years ago
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I still think DDR games would be suited better as download titles for XBLA/PSN or whatever. I think third party titles in general on the Wii have been on a huge decline in the last year.
Post #3940 · Posted at 2011-10-25 05:20:21am 13.8 years ago
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That was how I felt about the IIDX titles after they stopped producing them for PS2. Have a generic framework, and downloadable themes/song packs based on the AC releases.
Example would be "beatmaniaIIDX: Resort Anthem Theme Pack", which would cost like $30 or so. I'd be EXTREMELY willing to buy those if they took that route.
Example would be "beatmaniaIIDX: Resort Anthem Theme Pack", which would cost like $30 or so. I'd be EXTREMELY willing to buy those if they took that route.