ポスト #3881 · 2010-11-14 09:43:39amにポスト 14.9年前
Astroman129 | |
|---|---|
| Member | |
| 1,958 ポスト | |
| |
| Reg. 2010-02-25 | |
![]() ![]() | |
| " ♫~~ I'm wired to the world ~~♫" | |
Wait, the original DDR had courses, right? Granted, they were nonstop courses...
But no edit mode.
Maybe we'll have couples back :O
But no edit mode.
Maybe we'll have couples back :O
ポスト #3882 · 2010-11-14 09:44:57amにポスト 14.9年前
al2k4 | |
|---|---|
| Admin | |
| 9,405 ポスト | |
| |
| Reg. 2006-05-01 | |
![]() | |
| "BEMANI Sound Team" | |
I think they introduced NONSTOP courses at 3rdMIX.
ポスト #3883 · 2010-11-14 09:46:10amにポスト 14.9年前
Astroman129 | |
|---|---|
| Member | |
| 1,958 ポスト | |
| |
| Reg. 2010-02-25 | |
![]() ![]() | |
| " ♫~~ I'm wired to the world ~~♫" | |
Quote: al2k4
I think they introduced NONSTOP courses at 3rdMIX.
Well, I'm not sure. I have DDR for PS1 (the US version, I know it came after 3rd mix, maybe even after 4th mix, but still) and it has courses. Not sure if it's what you mean, though, considering how it kinda steals the theme from 2nd.
ポスト #3884 · 2010-11-14 09:54:33amにポスト 14.9年前
Tyma | |
|---|---|
| Member | |
| 2,309 ポスト | |
| Not Set | |
| Reg. 2006-05-31 | |
![]() | |
Quote: al2k4
I think they introduced NONSTOP courses at 3rdMIX.
The first DDR with Nonstop mode was Solo Bass Mix, then 3rd Mix.
The first that had Edit Mode was DDR 2nd ReMix, which could only create edit data for DDR 2nd Mix Link Version.
ポスト #3885 · 2010-11-14 10:38:42amにポスト 14.9年前
Chrisketchum1 | |
|---|---|
| Member | |
| 60 ポスト | |
| |
| Reg. 2009-01-30 | |
Quote: Queen-Zukin
With that being said, I'm hoping that USB is the main use for the controller. Reason being is I'd be estatic to use my colbalt fluxes for this game.
If not, for gods sake PLEASE use bluetooth. I don't want any of these lagtastic USB dongles for every plastic controller.
ポスト #3886 · 2010-11-15 01:11:02amにポスト 14.9年前
al2k4 | |
|---|---|
| Admin | |
| 9,405 ポスト | |
| |
| Reg. 2006-05-01 | |
![]() | |
| "BEMANI Sound Team" | |
Found some images of CLUB MODE in the Flash file:



Also I just realised that the O and X buttons are flipped on the pad compared to legacy pads:




Also I just realised that the O and X buttons are flipped on the pad compared to legacy pads:

ポスト #3887 · 2010-11-15 01:28:44amにポスト 14.9年前
Astroman129 | |
|---|---|
| Member | |
| 1,958 ポスト | |
| |
| Reg. 2010-02-25 | |
![]() ![]() | |
| " ♫~~ I'm wired to the world ~~♫" | |
Wow. Why did they have to swap X and O? That'll just confuse a million people.
Now, those who play the japanese versions of DDR games will keep pressing X instead of O.
Now, those who play the japanese versions of DDR games will keep pressing X instead of O.
ポスト #3888 · 2010-11-15 01:44:00amにポスト 14.9年前
CoreyBlaze | |
|---|---|
| Member | |
| 452 ポスト | |
| |
| Reg. 2006-10-23 | |
Quote: Astroman129
Wow. Why did they have to swap X and O? That'll just confuse a million people.
Now, those who play the japanese versions of DDR games will keep pressing X instead of O.
Now, those who play the japanese versions of DDR games will keep pressing X instead of O.
I think this won't be released in Japan. Gee, whatever happened to the plan to "truly-globalize" DDR when SN1 was released??? To be perfectly honest, I don't even know why do I still keep track of these games...
ポスト #3889 · 2010-11-15 02:36:02amにポスト 14.9年前
n00b_saib0t | |
|---|---|
| Member | |
| 2,427 ポスト | |
| |
| Reg. 2007-02-05 | |
![]() ![]() ![]() | |
| "F***ing exhausted." | |
Quote: Astroman129
Wow. Why did they have to swap X and O? That'll just confuse a million people.
Now, those who play the japanese versions of DDR games will keep pressing X instead of O.
Now, those who play the japanese versions of DDR games will keep pressing X instead of O.
not really. i mean, its 100% unnecessary but in US PS2 games both X and O select. if this is the same, then it still wont matter which one you hit.
ポスト #3890 · 2010-11-15 02:48:40amにポスト 14.9年前
Tyma | |
|---|---|
| Member | |
| 2,309 ポスト | |
| Not Set | |
| Reg. 2006-05-31 | |
![]() | |
Quote: Astroman129
Wow. Why did they have to swap X and O? That'll just confuse a million people.
Now, those who play the japanese versions of DDR games will keep pressing X instead of O.
Now, those who play the japanese versions of DDR games will keep pressing X instead of O.
In Japan, O means accept, and X means reject, so if they import it, they'll still be using their right foot to go through menus, because both the in-game buttons and the pad buttons are reversed.
ポスト #3891 · 2010-11-15 03:23:45amにポスト 14.9年前
SpyHunter29 | |
|---|---|
| Member | |
| 357 ポスト | |
| |
| Reg. 2008-06-09 | |
Quote: Tyma
I can understand why Japan would refuse the use of DDR X2 materials in an american game.
Excuse me, why is this a good thing?ポスト #3892 · 2010-11-15 03:26:54amにポスト 14.9年前
al2k4 | |
|---|---|
| Admin | |
| 9,405 ポスト | |
| |
| Reg. 2006-05-01 | |
![]() | |
| "BEMANI Sound Team" | |

Another thing, Hold SELECT to exit stage; hasn't it always been hold START?
ポスト #3893 · 2010-11-15 03:32:06amにポスト 14.9年前
Tyma | |
|---|---|
| Member | |
| 2,309 ポスト | |
| Not Set | |
| Reg. 2006-05-31 | |
![]() | |
Quote: SpyHunter29
Quote: Tyma
I can understand why Japan would refuse the use of DDR X2 materials in an american game.
Excuse me, why is this a good thing?Because it probably means a region-free DDR X2 cs in January or March?
ポスト #3894 · 2010-11-15 04:39:52amにポスト 14.9年前
Kiri_No_Haku | |
|---|---|
| Member | |
| 378 ポスト | |
| |
| Reg. 2010-07-20 | |
Quote: Tyma
Quote: SpyHunter29
Quote: Tyma
I can understand why Japan would refuse the use of DDR X2 materials in an american game.
Excuse me, why is this a good thing?Because it probably means a region-free DDR X2 cs in January or March?
Seriously. Adding to this, there are already some DDR X2 songs like CG Project on DDR S. I saw my friend playing it and went "WTF how is this out already?"
ポスト #3895 · 2010-11-15 05:20:43amにポスト 14.9年前
finalfan2cwiz | |
|---|---|
| Member+ | |
| 968 ポスト | |
| |
| Reg. 2007-12-29 | |
![]() ![]() | |
Quote: al2k4
Found some images of CLUB MODE in the Flash file:






Those screenshots don't look to bad.... lol i kinda like the silouhettes....
I just can't believe how much they steered away from the traditional DDR with this. I've always though why change a formula that works well?
ポスト #3896 · 2010-11-15 06:46:12amにポスト 14.9年前
Silver Spirit | |
|---|---|
| Member | |
| 6,774 ポスト | |
| |
| Reg. 2008-09-14 | |
![]() | |
| "i was born at a very young age" | |
I kinda like the noteskin, though.
ポスト #3897 · 2010-11-15 07:02:18amにポスト 14.9年前
jbean3535 | |
|---|---|
| Member | |
| 556 ポスト | |
| |
| Reg. 2008-02-21 | |
I still think its funny that you can't read your judgments due to the fact that they are covered up by the arrow explosions
ポスト #3898 · 2010-11-15 10:15:25amにポスト 14.9年前
Astroman129 | |
|---|---|
| Member | |
| 1,958 ポスト | |
| |
| Reg. 2010-02-25 | |
![]() ![]() | |
| " ♫~~ I'm wired to the world ~~♫" | |
When the game comes out someone needs to upload a full list of all songs, including prices and foot ratings.
I hope there are some dancemania licenses that we haven't seen in a while. Young Forever, Never Gonna Make, and Pink Dinosaur from 4th mix all sound appealing.
I hope there are some dancemania licenses that we haven't seen in a while. Young Forever, Never Gonna Make, and Pink Dinosaur from 4th mix all sound appealing.
ポスト #3899 · 2010-11-15 10:19:48amにポスト 14.9年前
finalfan2cwiz | |
|---|---|
| Member+ | |
| 968 ポスト | |
| |
| Reg. 2007-12-29 | |
![]() ![]() | |
I wouldn't count on anything dancemania making a comeback. I've been hoping for a few to be revived myself, it's possible that well see it as dlc though
ポスト #3900 · 2010-11-15 10:27:37amにポスト 14.9年前
NEMESetup | |
|---|---|
| Member | |
| 2,026 ポスト | |
| |
| Reg. 2006-12-30 | |
| "Gimme a mothaf----n' break!" | |
I'm not sure if I wanna get this anymore. Since there seems to be a lack of CHALLENGE difficulty, Edit Mode, and Doubles Play, that upsets me.





