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[StepMania 5 Theme] [WiP] DanceDanceRevolution STARLIGHT

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Post #281 · Posted at 2011-11-25 10:43:21am 13.7 years ago

Offline silverdragon754
silverdragon754 Avatar Member+
1,497 Posts
United States
Reg. 2006-09-26

Nintendo Network ID: silverdragon754Game Center Nickname: silverdragon754
"Gods Must Be Strong"

Last updated: 2011-11-25 10:43am
The theme WILL have a songpack made for it I already mentioned that before.

As for the banners, this is what I'm talking about. This is what will happen when you use a classic banner. It will be superimposed over a fallback album I made. The album banners for this theme will be in HD so it's higher than 256x256.
http://dl.dropbox.com/u/8671807/STARLIGHTfallbackbanner.png


http://i.imgur.com/G2Kwxml.png

Post #282 · Posted at 2011-11-25 12:32:02pm 13.7 years ago

Offline NXCProduction
NXCProduction Avatar Member
1,770 Posts
Indonesia
Reg. 2011-03-01

"Annoyed"
bigger than 256x256?

er... 512x512? Confused
Simfile on progress! 2nd Generation: beat#0 | beat#1 | beat#2 | beat#3 |
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/NXCProduction.png
thanks a lot Lord Toon! Very Happy

Post #283 · Posted at 2011-11-25 01:39:46pm 13.7 years ago

Offline silverdragon754
silverdragon754 Avatar Member+
1,497 Posts
United States
Reg. 2006-09-26

Nintendo Network ID: silverdragon754Game Center Nickname: silverdragon754
"Gods Must Be Strong"
Yes. 512x512. At least that way none of the albums will pixelate with those dimensions.

http://i.imgur.com/G2Kwxml.png

Post #284 · Posted at 2011-11-25 04:20:26pm 13.7 years ago

Offline AeronPeryton
AeronPeryton Avatar Member+
4,338 Posts
Japan
Reg. 2007-03-03

"Give me a steady beat."
@ 720p, displayed at pixel resolution, those banners are going to be smaaaaall. Surprised

Post #285 · Posted at 2011-11-25 08:11:17pm 13.7 years ago

Offline NXCProduction
NXCProduction Avatar Member
1,770 Posts
Indonesia
Reg. 2011-03-01

"Annoyed"
oh no, I must rework all of my 256x256 square banner... Sad
Simfile on progress! 2nd Generation: beat#0 | beat#1 | beat#2 | beat#3 |
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/NXCProduction.png
thanks a lot Lord Toon! Very Happy

Post #286 · Posted at 2011-11-25 09:37:16pm 13.7 years ago

Offline DDR Addict
DDR Addict Avatar Member
1,469 Posts
United States
Reg. 2009-09-23

Nintendo Network ID: RimeTM3DS Friend Code: 3454-0657-8756
"Let's Do the Rain Dance"
Will 256x256/8 CD Covers be shown as the whole banner, or will they also be placed in proportion with the fallback?

Post #287 · Posted at 2011-11-26 11:17:59pm 13.7 years ago

Offline NXCProduction
NXCProduction Avatar Member
1,770 Posts
Indonesia
Reg. 2011-03-01

"Annoyed"
another question, is it possible to play the preview of the highlighted music as soon as the music is highlighted? It will be nice if that will be implemented. (I mean, in DDR pre-X and in StepMania, we must wait 1 second to play the preview)
Simfile on progress! 2nd Generation: beat#0 | beat#1 | beat#2 | beat#3 |
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/NXCProduction.png
thanks a lot Lord Toon! Very Happy

Post #288 · Posted at 2011-11-26 11:41:43pm 13.7 years ago

Offline DDR Addict
DDR Addict Avatar Member
1,469 Posts
United States
Reg. 2009-09-23

Nintendo Network ID: RimeTM3DS Friend Code: 3454-0657-8756
"Let's Do the Rain Dance"
Quote: NXCProduction
another question, is it possible to play the preview of the highlighted music as soon as the music is highlighted? It will be nice if that will be implemented. (I mean, in DDR pre-X and in StepMania, we must wait 1 second to play the preview)

Actually, it depends on the computer for StepMania. Certain computers seem to run the preview almost instantly, which is weird since they're slow in everything else.

Post #289 · Posted at 2011-11-27 12:01:07am 13.7 years ago

Offline KKiONI
KKiONI Avatar Member
2,466 Posts
Canada
Reg. 2007-12-06

"BEEJAY REVEL A"
Well actually the theme metrics allow you to set a delay for the music preview to play, but no computer I have seen so far can run the preview instantly when the delay is set to zero. It makes sense since it has to load the song then skip to the preset start position then calculate when it needs to fade out. That's a fair bit of processing to do.
From what I know though, SN2 stored its music previews as a separate file with its fade out already added in. I'm pretty sure the rest of the games do the same.

Post #290 · Posted at 2011-11-27 12:14:34am 13.7 years ago

Offline e-s-g
e-s-g Avatar Member
2,207 Posts
United Kingdom
Reg. 2007-11-16

Quote: AeronPeryton
@ 720p, displayed at pixel resolution, those banners are going to be smaaaaall. Surprised
they'll be even smaller if you have a small screen
http://zenius-i-vanisher.com/iidxsig/2004.png?t=12561638100
gay for kors k

Post #291 · Posted at 2011-11-27 01:44:15am 13.7 years ago

Offline NXCProduction
NXCProduction Avatar Member
1,770 Posts
Indonesia
Reg. 2011-03-01

"Annoyed"
@DDR Addict: I don't think so, because the music select in SMOL works that way. (instantly play the preview when we highlight it)
Simfile on progress! 2nd Generation: beat#0 | beat#1 | beat#2 | beat#3 |
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/NXCProduction.png
thanks a lot Lord Toon! Very Happy

Post #292 · Posted at 2011-11-27 02:19:59am 13.7 years ago

Offline AeronPeryton
AeronPeryton Avatar Member+
4,338 Posts
Japan
Reg. 2007-03-03

"Give me a steady beat."
Quote: KKiONI
Well actually the theme metrics allow you to set a delay for the music preview to play, but no computer I have seen so far can run the preview instantly when the delay is set to zero. It makes sense since it has to load the song then skip to the preset start position then calculate when it needs to fade out. That's a fair bit of processing to do.
From what I know though, SN2 stored its music previews as a separate file with its fade out already added in. I'm pretty sure the rest of the games do the same.

All DDR games have a small audio file for each song's preview. I think at one point someone noticed that a few previews actually sounded slightly different from the actual songs

Post #293 · Posted at 2011-11-27 08:25:08am 13.7 years ago

Offline silverdragon754
silverdragon754 Avatar Member+
1,497 Posts
United States
Reg. 2006-09-26

Nintendo Network ID: silverdragon754Game Center Nickname: silverdragon754
"Gods Must Be Strong"
Quote: DDR Addict
Will 256x256/8 CD Covers be shown as the whole banner, or will they also be placed in proportion with the fallback?

I don't think 256x256 banners would be centered on the fallback banner but we went with 512x512 as the default size so that way the covers won't pixelate or look jagged on the song select screen and this theme is HD so 512x512 would fit that better.
http://i.imgur.com/G2Kwxml.png

Post #294 · Posted at 2011-12-01 05:23:57am 13.7 years ago

Offline NXCProduction
NXCProduction Avatar Member
1,770 Posts
Indonesia
Reg. 2011-03-01

"Annoyed"
another question.
Is the DDR X2 standard ES/OMES system also implemented here?
Simfile on progress! 2nd Generation: beat#0 | beat#1 | beat#2 | beat#3 |
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/NXCProduction.png
thanks a lot Lord Toon! Very Happy

Post #295 · Posted at 2011-12-01 12:30:12pm 13.7 years ago

Offline silverdragon754
silverdragon754 Avatar Member+
1,497 Posts
United States
Reg. 2006-09-26

Nintendo Network ID: silverdragon754Game Center Nickname: silverdragon754
"Gods Must Be Strong"
Yes, it will. If you qualify for an Extra Stage, you'll be given a choice: STARLIGHT DRIVE or just choose a normal song for a normal extra stage.

New Screens:

*Click for full size*
http://dl.dropbox.com/u/8671807/DDR%20Interface-SelectModehalf.png

http://dl.dropbox.com/u/8671807/DDR%20Interface-CourseSelectScreenhalf.png
http://i.imgur.com/G2Kwxml.png

Post #296 · Posted at 2011-12-01 06:40:36pm 13.7 years ago

Offline NXCProduction
NXCProduction Avatar Member
1,770 Posts
Indonesia
Reg. 2011-03-01

"Annoyed"
ah, I forgot to mention "standard ES/OMES system with lives". I mean like, if you get 980.000++, you'll get 4 lives, etc.
Simfile on progress! 2nd Generation: beat#0 | beat#1 | beat#2 | beat#3 |
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/NXCProduction.png
thanks a lot Lord Toon! Very Happy

Post #297 · Posted at 2011-12-01 08:02:46pm 13.7 years ago

Offline Aegis
Aegis Avatar Member
9,369 Posts
United States
Reg. 2009-04-16

"."
Quote: silverdragon754

http://dl.dropbox.com/u/8671807/DDR%20Interface-CourseSelectScreenhalf.png

This, I like.

Post #298 · Posted at 2011-12-01 08:05:44pm 13.7 years ago

Offline bright_th12
bright_th12 Avatar Member
569 Posts
Indonesia
Reg. 2011-07-02

How about Select Option menu? I mean an Option menu to set speed/arrow colors/etc, not an option to setup Stepmania itself
having one helpful friend is better than having ten useless friends

Post #299 · Posted at 2011-12-01 08:42:35pm 13.7 years ago

Offline PanStyle
PanStyle Avatar Member
1,056 Posts
France
Reg. 2007-07-05

Everytime i come to this thread, my eyes have an orgasm.

So it's time to say something. Your work looks so pro guys. It's so clean and beautifull, i could watch the background all day (and the other stuff fits so well).
I'll get SM5 just to play with this theme.
http://zenius-i-vanisher.com/ddrsig/1336.png?t=1284597568

Post #300 · Posted at 2011-12-01 08:51:17pm 13.7 years ago

Offline mageman17
mageman17 Avatar Member
2,101 Posts
Philippines
Reg. 2008-06-15

"MAGGLE"
Quote: NXCProduction
ah, I forgot to mention "standard ES/OMES system with lives". I mean like, if you get 980.000++, you'll get 4 lives, etc.

On X2 AC, you are given 4 lives on Extra Stage, no questions asked. Get 951,000 score, you still get 4 lives.
http://i.imgur.com/wX5XjLU.png

Thank you so much, Lord Toon!
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