Post #2961 · Posted at 2010-07-18 11:59:46am 14.9 years ago
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Well, once you get the hang of it, there isn't too much, the beginning and ending part only, there are a few B2U(Orchestra Groove)-like turns, but that's manageable even at this BPM
Post #2962 · Posted at 2010-07-18 12:19:59pm 14.9 years ago
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"Gods Must Be Strong" |
Here are several banners I made earlier. I'll finish the rest of em later since its getting late and I'm a bit tired. Hope they look ok cause of them were annoying me lol 
DDR X2 AC banners

DDR X2 AC banners
Post #2963 · Posted at 2010-07-18 12:22:52pm 14.9 years ago
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"O_o?" |
Theres a Decade simfile out? O_o?
Post #2964 · Posted at 2010-07-18 12:38:10pm 14.9 years ago
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I posted it a few pages back.
Starting on Hide Away now. Hopefuly DMAxel magically wakes up and syncs it.
Starting on Hide Away now. Hopefuly DMAxel magically wakes up and syncs it.
Post #2965 · Posted at 2010-07-18 12:41:34pm 14.9 years ago
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"shakeitdon'tbreakit" |
Nice banners, but...Sakura Sunrise uses the same font for the artist name 
Oh well.

Oh well.
Post #2966 · Posted at 2010-07-18 12:44:26pm 14.9 years ago
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"Gods Must Be Strong" |
Quote: Ashura96
Nice banners, but...Sakura Sunrise uses the same font for the artist name 
Oh well.

Oh well.
Yea I know but from a design point of view, having the same typeface used for both artist AND song name isnt very good cause it makes it seem like its all the same thing.

Post #2967 · Posted at 2010-07-18 12:54:23pm 14.9 years ago
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I wonder if there will be a new Max? maybe the Fascination MaxX remix will be in the game xD
Post #2968 · Posted at 2010-07-18 01:09:45pm 14.9 years ago
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Hide-away Simfile (Unsynced)
If anyone can tell me the correct offset, I can quickly update and re-upload the file.
If anyone can tell me the correct offset, I can quickly update and re-upload the file.
Post #2969 · Posted at 2010-07-18 01:16:35pm 14.9 years ago
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Quote: PikaTheXIII
I wonder if there will be a new Max? maybe the Fascination MaxX remix will be in the game xD
If it is in the game, we have to AAA FAXX to unlock it! Which won't be easy! Also, did anyone try AAA Pluto to get Pluto the First?
Post #2970 · Posted at 2010-07-18 01:26:13pm 14.9 years ago
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"F***ing exhausted." |
Quote: zodiak_911
Also lower BPM boss songs are interesting, look at Roppongi Evolved, or Silver Dream, Kimono Princess and Super Samurai, theyre all good!
kimono princess is 190 BPM isnt it? thats actually one of the fastest boss songs ever when you look at the actual speed you step at rather than the speed of the notes.
pluto relinquish is (amazingly) 100 BPM
bag is 130
paranoia survivor is 135
PSM is 145
max300 is 150
MU and sakura are 150-160 (300-320)
LOM is 165
max.(period) is 150 (150 x 4 = 600)
super samurai is 170
roppongi evolved is 170
HDV is 180
kimono princess is 190
silver dream is 192
FAXX and FELM are 200
seriously, scrolling BPM isnt everything. no wonder konami thinks doubling BPM is a good idea, people ACTUALLY think it makes the song faster and that our 170 BPM 16th runs are slower than the 150 BPM 16th note (300 BPM 8th note) runs in max300.
Post #2971 · Posted at 2010-07-18 01:36:59pm 14.9 years ago
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But Kimono Princess doesn't have too much 16th runs, 8th notes on 400BPM is like 16th notes on 200 BPM, which is faster, same goes for Silver Dream, not too many 16th. I agree to compare Super Samurai and Roppongi Evolved with Trim for some parts though.
Post #2972 · Posted at 2010-07-18 01:39:23pm 14.9 years ago
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Well, when you look at Pluto Relinquish versus MAX 300, in a boss song setting, difficulty by BPM is curved. It raises and lowers. There's only so far that a song can logically go as speed changes. at 100BPM, 32nd notes are pretty much the last logical difficulty for long streams from what I've seen. That's 13.33 notes per second. At 150BPM, even "24th" notes would be pushing it at 15NPS (and most songs are not in triples rhythm when it comes to bosses), so I think the logical speed there is 16th notes, a mere 10 NPS. But when you move forward towards 200, the boundaries remain generally the same while the speed rises. At 200, 16th notes are obviously the same as 100BPM 32nd notes, so we're back at 13.33.
I don't want songs that scroll slower, I want songs that are slower. Paranoia SURVIVOR is my favorite boss chart of all time, and it's still very challenging if you ask me. That's something I applaud the mix for doing now. They split the Replicant songs in half between MAX high difficulty and SuperNOVA high difficulty. But I think the lower difficulty and truly lower speed boss songs will continue to be the more interesting and varied ones.
I don't want songs that scroll slower, I want songs that are slower. Paranoia SURVIVOR is my favorite boss chart of all time, and it's still very challenging if you ask me. That's something I applaud the mix for doing now. They split the Replicant songs in half between MAX high difficulty and SuperNOVA high difficulty. But I think the lower difficulty and truly lower speed boss songs will continue to be the more interesting and varied ones.
Post #2973 · Posted at 2010-07-18 01:49:46pm 14.9 years ago
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I've obviously only played 2 of the Replicant songs, but the one thing that stood out for me is that they have the old "IIDX Ending", where the last 20 seconds is significantly harder than the rest of the song.
That's what I want in a boss song - something that tires me out, gets my blood pumping, and then really challenges me, at the very end. Neither of them are "stupid-hard", but they both turn it up a notch, and really push for that last 100-yard dash.
Oh, also, Tenshi
It's a line-out of the Japanese MTV video. The weird noises are part of the song, and it's likely not synced, until somebody posts the correct offset in this thread ^^;
That's what I want in a boss song - something that tires me out, gets my blood pumping, and then really challenges me, at the very end. Neither of them are "stupid-hard", but they both turn it up a notch, and really push for that last 100-yard dash.
Oh, also, Tenshi
It's a line-out of the Japanese MTV video. The weird noises are part of the song, and it's likely not synced, until somebody posts the correct offset in this thread ^^;
Post #2974 · Posted at 2010-07-18 01:51:18pm 14.9 years ago
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zzzzzzzzzzz nvm
Post #2975 · Posted at 2010-07-18 01:55:15pm 14.9 years ago
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It's okay. Everyone has brain farts! =)
Post #2976 · Posted at 2010-07-18 02:15:00pm 14.9 years ago
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"キナヨ" |
Quote: MarsPhoenix
At 200, 16th notes are obviously the same as 100BPM 32nd notes, so we're back at 13.33.
Until you hit 32nds at 111 BPM / 16ths at 222 BPM for 888. Then it's... How did you calculate that?Post #2977 · Posted at 2010-07-18 02:37:12pm 14.9 years ago
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gah! i want a Posession simfile! T___T
Post #2978 · Posted at 2010-07-18 04:04:48pm 14.9 years ago
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"Popular bisexual disaster" |
Quote: Kynayo
Quote: MarsPhoenix
At 200, 16th notes are obviously the same as 100BPM 32nd notes, so we're back at 13.33.
Until you hit 32nds at 111 BPM / 16ths at 222 BPM for 888. Then it's... How did you calculate that?Post #2979 · Posted at 2010-07-18 04:54:18pm 14.9 years ago
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Why no Possesion simfile if the lineout for it is available? O__O?
Someone want me to send it to them? ^^
Someone want me to send it to them? ^^
Post #2980 · Posted at 2010-07-18 05:31:05pm 14.9 years ago
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"Give me a steady beat." |
Quote: PikaTheXIII
I wonder if there will be a new Max? maybe the Fascination MaxX remix will be in the game xD
Funny thing is the Fascination series isn't a series. They made two versions for SuperNOVA, that's it. As for MAX, DeltaMAX is already in X2.

I'd prefer another PARANOiA / TRIP MACHINE combo.