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Post #2261 · Posted at 2009-08-21 01:48:00pm 15.9 years ago

Offline Ashura96
Ashura96 Avatar Member+
2,805 Posts
United States
Reg. 2008-02-13

3DS Friend Code: 5472-8981-1256Game Center Nickname: Ashura_96
"shakeitdon'tbreakit"
Quote: AeronPeryton
Quote: Arctic Wolves
future boss songs

Quote: Arctic Wolves
MAD BLAST

Your logic intrigues me, please tell me more...

Quote: al2k4
We'll see about that, just need to play on an AC SN2 and see what it says in the credits.

IIRC, Unbelievable was licensed directly from EMI.

A long lost 10 footer...originally from Ultramix as DLC (but those were different steps rated 8). When it appeared in Festival it got new 10 foot steps...would probably be a 13 or 14 on the new scale.

Post #2262 · Posted at 2009-08-21 03:45:22pm 15.9 years ago

Offline GoshaDole
GoshaDole Avatar Member
519 Posts
United States
Reg. 2009-02-02
MySpace: goshadole
It looks like there was a trailer for this released at Gamescom, its just the same as the one from E3/Gamestop though...

http://gamevideos.1up.com/video/id/26060

Post #2263 · Posted at 2009-08-21 04:17:54pm 15.9 years ago

Offline Tyma
Tyma Avatar Member
2,309 Posts
Not Set
Reg. 2006-05-31

3DS Friend Code: 2595-1148-0077
Quote: al2k4
Quote: Tyma
Likewise in SuperNOVA 2, they just went straight to SAIFAM to get Me Against The Music, and EMI for Unbelievable. They don't need permission from Toshiba or Dancemania to license any previous or future songs.

We'll see about that, just need to play on an AC SN2 and see what it says in the credits.

They always credit the actual copyright holders of each song, anyway. Dancemania just paid for the licensing on their behalf, in exchange for in-game advertising.

A lot of the background pictures from 7th and 8th Mix AC had 3 or 4 lines of copyright text in order to give credit to the actual rights holders.

Quote
Tyma, please, just stop posting. Do some research first, geez.

Next time I try and recall things that aren't already posted on the internet, I'll try and provide some DNA exidence. (I think I'm wrong, and Simplenick is right about the dates, by the way)

Usually, I don't even bother posting, unless I have something to add to the conversation that hasn't been said before :{

Post #2264 · Posted at 2009-08-21 04:21:05pm 15.9 years ago

Offline stsung
stsung Avatar Member
127 Posts
Czech Republic
Reg. 2008-09-29

If you are speaking about the Stepmania 4 looking DDR game then it was shown at Gamescom too.
We could see edit mode, octomode, changing themes etc. (it looked terrible *sniff*)

Post #2265 · Posted at 2009-08-21 04:23:51pm 15.9 years ago

Offline Pie-kun
Pie-kun Avatar Member+
6,172 Posts
United States
Reg. 2007-03-25

"On ZiV I'm like Princess Diana"
"changing themes"? How did that work?

And you probably shouldn't worry too much...The game isn't coming out until January 2010 at the earliest, so I'm sure that's still a BETA. (Remember that for X2 and HP3, they are basically just updating interfaces that have already been made. They're building a brand-new interface for the PS3/360 versions of that game. I'm just hoping they are going to be using this time wisely. Remember the first playable build of Hottest Party that used Mario mix arrows and fonts and SuperNOVA characters who danced like they had giant stiff wires attached to them? *shutters*)

Post #2266 · Posted at 2009-08-21 05:54:17pm 15.9 years ago

Offline stsung
stsung Avatar Member
127 Posts
Czech Republic
Reg. 2008-09-29

Yep, I remember that.

Well, it worked the same way you would change a theme in stepmania.

Actually the songwheel, mode selection and other non in-game look nice. It could use some changes but that's more likely to happen. In game for the time being is like...plain sm4. so they could have show probably other stuff. Introduction of octomove mode is nice but not really sure where it takes the game. (oh I remember autogenerated technomotion charts....those were times....hehe)
There's also step edit more but it rather seems like step making "editor". We will see what the game will offer and how the songlist will look like.

Just KONAMI needs more time to work on this. Naoki was pretty enthusiastic about the game and hopes we might see the game released in summer next year. I just can't judge anything yet but I HOPE KONAMI will do this right this time.

(there will be downloadable stuff for the game. hopefully we might see some song packs, might send edits over the internet and get new themes and such.)


Post #2267 · Posted at 2009-08-21 07:01:09pm 15.9 years ago

Offline AeronPeryton
AeronPeryton Avatar Member+
4,338 Posts
Japan
Reg. 2007-03-03

"Give me a steady beat."
Quote: Ashura96
A long lost 10 footer...originally from Ultramix as DLC (but those were different steps rated 8). When it appeared in Festival it got new 10 foot steps...would probably be a 13 or 14 on the new scale.

Ah, I had forgotten it reappeared on the PS2. After seeing the negative changes to NEMESIS and SOMETHING WONDERFUL I didn't care for the re-written steps for the ULTRAMIX songs and probably never even played the new MAD BLAST.

Post #2268 · Posted at 2009-08-21 07:45:57pm 15.9 years ago

Offline Nightime
Nightime Avatar Member
1,117 Posts
United States
Reg. 2008-10-18
MySpace: d34dm34t
"ARR JOO LEADY??"
What are you talking about? NEMESIS had MUCH better steps! SOMETHING WONDERFUL was more apples-and-oranges, wouldn't hurt to have both. But UM's NEMESIS chart was mostly like an overzealous 6-footer. The skips in the intro and the streaming at the end of FESTIVAL's really added some depth and character to the chart.

MAD BLAST has an AWESOME FESTIVAL chart. It would be a 14 minimum for sure, a lot like On The Break, but faster and with a pretty outrageous ending that *can* be spun, but can be done easily without doing so, too.
https://i.imgur.com/C2il3tl.png

Post #2269 · Posted at 2009-08-21 07:58:04pm 15.9 years ago

Offline al2k4
al2k4 Avatar Admin
9,402 Posts
United Kingdom
Reg. 2006-05-01

Nintendo Switch Friend Code: SW-6451-2397-9509
"BEMANI Sound Team"

Post #2270 · Posted at 2009-08-21 08:36:05pm 15.9 years ago

Offline e-s-g
e-s-g Avatar Member
2,207 Posts
United Kingdom
Reg. 2007-11-16

Oh my god it's like i'm looking at Stepmania.
http://zenius-i-vanisher.com/iidxsig/2004.png?t=12561638100
gay for kors k

Post #2271 · Posted at 2009-08-21 09:11:10pm 15.9 years ago

Offline Kyzentun
Kyzentun Avatar Member
3,205 Posts
United States
Reg. 2008-02-20

"I'm honestly pissed off."
Quote: e-s-g
Oh my god it's like i'm looking at Stepmania.
All they need to do now is add the little dots that blink in time with the beat.
silenttype01: Kyzentun is never harsh. He says it how it is.

GENERATION 24: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Post #2272 · Posted at 2009-08-21 09:14:57pm 15.9 years ago

Offline Arctic Wolves
Arctic Wolves Avatar Member
2,586 Posts
Canada
Reg. 2008-02-18

Those games still have a looooooong way to go. The Marvelous is virtually unreadable for some reason, the arrows are still incredibly ugly, and the screens just feel really... pre-alpha.

The interface kind of worries me that the XBox360 team is behind these ones. The last thing this new DDR needs is frame rate issues. At least with the dancing stages there hopefully won't be the usual assortment of seizure-tastic backgrounds.
http://i.imgur.com/ros63.gif

Post #2273 · Posted at 2009-08-21 10:18:22pm 15.9 years ago

Offline AeronPeryton
AeronPeryton Avatar Member+
4,338 Posts
Japan
Reg. 2007-03-03

"Give me a steady beat."
There's still a box around the diagonal arrows... I thought those were removed already. I actually am starting to like the new arrows now that they're more polished and clearly being drawn for an HD display to appreciate the... sparkle? The Freeze Arrows just look silly however. But they could use less bubble softness and more clear edges. If Konami is willing to take the StepMania 4 arrows why can't they use the ITG arrows?... that they own now...

I really like the realistic stages that the dancers are on this time. More like HOTTEST PARTY 2 and less "Hack the Gibson". I like the 'tournament' stage that makes it look like you're at a real dance off. I wonder what the theme of the Master Mode will be this time.

Quote: Nightime
What are you talking about? NEMESIS had MUCH better steps! SOMETHING WONDERFUL was more apples-and-oranges, wouldn't hurt to have both. But UM's NEMESIS chart was mostly like an overzealous 6-footer. The skips in the intro and the streaming at the end of FESTIVAL's really added some depth and character to the chart.

MAD BLAST has an AWESOME FESTIVAL chart. It would be a 14 minimum for sure, a lot like On The Break, but faster and with a pretty outrageous ending that *can* be spun, but can be done easily without doing so, too.

Okay, I'll play them all again and see how I like them now. It's been a while actually. The thing I don't like about NEMESIS's changes is they took out the blank space in the song, which I loved for the fake out it created and replaced it with a stop that shows more arrows waiting ruining the cute surprise. I was one of the only people that likes the original SOMETHING WONDERFUL because it's flowing rather than quantified.

And the big thing with me which is a song doesn't have to be a 10, or even a 7 (on the old scale) to be fun to play. But I certainly wouldn't think MAD BLAST and Boss Song in the same train of thought. But as I said I'll play it again.

Post #2274 · Posted at 2009-08-21 10:32:46pm 15.9 years ago

Offline Arctic Wolves
Arctic Wolves Avatar Member
2,586 Posts
Canada
Reg. 2008-02-18

MAD BLAST's Festival chart isn't the greatest, but it's better than the Ultramix one. It's kind of awkward and I don't find it terribly entertaining but for the sake of completion I'd still like to have it. I'd say it would be a 13 or 14; good for a FINAL STAGE. It wasn't ever a boss song, actually; it was just a regular entry on Festival, but it was a 10 so I consider it noteworthy.
http://i.imgur.com/ros63.gif

Post #2275 · Posted at 2009-08-21 11:26:48pm 15.9 years ago

Offline TimeSpaceMage
TimeSpaceMage Avatar Member
976 Posts
United States
Reg. 2006-06-28

"Sarah/Autumn"
Quote: Arctic Wolves
Pluto The First is absolute trash. The steps, the sync, the whole thing is just sour, I hope we never see it in any game, ever again.
THANK YOU.

Oh and for those asking about Mad Blast (well, hope you can read 1x):



As far as HP3 goes, am I the only one who noticed that they finally fixed the arrow skin for freeze arrows in Reverse so the heads point down? That's one of the issues I mentioned on DDROC Happy

http://zenius-i-vanisher.com/pictures/919-1250748374%5B3%5D.jpg
Play my game Arcana Seal of Rimsala (SNES)!

Post #2276 · Posted at 2009-08-22 01:16:59am 15.9 years ago

Offline tofu
tofu Avatar Member
223 Posts
United States
Reg. 2008-06-26

Okay, it's official. I'm canceling my preorder of the PS3 DDR and switching to the PS2 one.
The interface for the PS3 is soooooooooooooooooooooooo incredibly ugly.
The arrows look like stepmania, the font/life bar are strange, the dancers are.... yeah.
I don't care if there's a crapload of DLC (that's probably already on the JP games).
I don't care if there's a new mode (that seems more gimmicky than anything).
I don't care if it has online play (so other people can see when I have bad days).
I'm too used to the older-style interface, which the PS2 version will have.
I'm getting the PS2 version. I might get the PS3 one later, but not right when it comes out. Not for 60$. Used plz.

End rant. :V

Post #2277 · Posted at 2009-08-22 01:21:17am 15.9 years ago

Offline Arctic Wolves
Arctic Wolves Avatar Member
2,586 Posts
Canada
Reg. 2008-02-18

Whoa, slow down buddy, the game is still a little under a year away. They've clearly got a lot of work left do, but also a decent amount of time in which to do it. It's too early to condemn it, though it is troublesome how they keep promoting it using rather unflattering screenshots.

Quote: TimeSpaceMage
As far as HP3 goes, am I the only one who noticed that they finally fixed the arrow skin for freeze arrows in Reverse so the heads point down? That's one of the issues I mentioned on DDROC Happy

After so many years of it the other way, it looks kind of weird. Tongue
http://i.imgur.com/ros63.gif

Post #2278 · Posted at 2009-08-22 01:29:04am 15.9 years ago

Offline Max
Max Avatar Member+
8,061 Posts
United States
Reg. 2008-02-05

Nintendo Network ID: maxninja1143DS Friend Code: 392661848995Game Center Nickname: maxninja114
"Charlie isn't real"
...still, now that it's for January 2010, i can get the PS2 version first and worry about the PS3 version later =P.

Post #2279 · Posted at 2009-08-22 01:31:13am 15.9 years ago

Offline Nightime
Nightime Avatar Member
1,117 Posts
United States
Reg. 2008-10-18
MySpace: d34dm34t
"ARR JOO LEADY??"
MAD BLAST (FESTIVAL) Heavy is the kind of 10-footer that Xepher Challenge is. I think the Ultramix version of NEMESIS had a stop in the same place (the identical Double Heavy proves that), but you could only notice the stop on 1x, or *maybe* 1.5x, but the next step kind of hid behind the score display, hardly noticable at all. (I really loved the gallopy opening of it, too!)

I actually think the New-Gen DDR looks kinda cool. And I would expect the arrow skins to be part of the customization feature. I do find it funny how all 4 difficulties of a song are displayed on Pic #4, yet they all read "Basic" and have identical scores. Tells me they're still working on the screenpack. I wouldn't be terribly surprised if this WAS a 360/PS3 port of Stepmania 4, to be honest.

EDIT: Johnny's new hair is rockin'.
https://i.imgur.com/C2il3tl.png

Post #2280 · Posted at 2009-08-22 02:30:04am 15.9 years ago

Offline Arctic Wolves
Arctic Wolves Avatar Member
2,586 Posts
Canada
Reg. 2008-02-18

Quote: Nightime
MAD BLAST (FESTIVAL) Heavy is the kind of 10-footer that Xepher Challenge is. I think the Ultramix version of NEMESIS had a stop in the same place (the identical Double Heavy proves that), but you could only notice the stop on 1x, or *maybe* 1.5x, but the next step kind of hid behind the score display, hardly noticable at all. (I really loved the gallopy opening of it, too!)

The Ultramix version had no stops. For Festival, they changed none of the Double steps, but they did add a stop to NEMESIS and fixed the sync on INSERTiON (Machine Gun Kelly Mix). That's why the Double steps for NEMESIS are the same between Festival and Ultramix, but the charts wouldn't line up because Festival includes a stop where Ultramix doesn't.

Quote: Nightime
I wouldn't be terribly surprised if this WAS a 360/PS3 port of Stepmania 4, to be honest.

I would be. There are so many engine differences between StepMania and real DDR that working with StepMania 4 would be a complete waste of time. StepMania is extremely insecure, but it was never meant to be. Not to mention I'm sure KONAMI wants nothing to do with StepMania.
http://i.imgur.com/ros63.gif
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