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ZIv Simfile Tournament of Immortals 3

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Post #181 · Publicado en 2013-05-13 12:04:46pm Hace 13 años

Offline Pandemonium X
Pandemonium X Avatar Member
10,361 Mensajes
United States
Reg. 2007-04-06

Nintendo Network ID: PandemoniumEJPNintendo Switch Friend Code: SW-2916-7192-8116
"Is this thing still on?"
http://challonge.com/TOI3

We are now in the round of 8. Also keep in mind that now, Files will be due Friday same time, and voting will go on in the weekend until this time next week.

I've been knocked out, oh well Naughty Girl was a damn good file so I can't feel too bad about it. Roll Eyes

Post #182 · Publicado en 2013-05-14 09:02:18am Hace 13 años

Offline Azn_punk_07
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265 Mensajes
Canada
Reg. 2006-06-11

"Ignorance is not bliss"
Quote: TaroNuke
Imaginary Friends
Be careful when placing up/down arrows after jumps, because it has a 50% chance of turning into an awkward flow-breaking doublestep Sad
Here's how I see it. People playing Heavy/Challenge should be fairly skilled player, and should be able to determine which foot to start on to avoid double steps (assuming they're playing at 1.0x speed). It is the players responsibility to find the best way to play the chart, not the charts responsibility to make it clear cut how the player should play.
http://i77.photobucket.com/albums/j41/Azn_Punk_07/HoukaiUtahime-disruptivediva--jacket.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/HELIX-jacket_zps3e7234ff.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/IamThunderHero-jacket.pnghttp://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BQualifier%5D%20-%20make%20up%20syndrome/%5BQualifier%5D%20-%20make%20up%20syndrome-jacket.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/MadLovers-bnsq.png

Post #183 · Publicado en 2013-05-14 01:52:44pm Hace 13 años

Offline SM MaxX
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Reg. 2012-08-30

Nintendo Switch Friend Code: SW-1495-0040-1058
"I play too much touhou"
Quote: Azn_punk_07
Here's how I see it. People playing Heavy/Challenge should be fairly skilled player, and should be able to determine which foot to start on to avoid double steps (assuming they're playing at 1.0x speed).

Like maybe 5% of people play on 1x regularly (I'm probably being generous). That's a pretty unfair expectation of players for playing your charts. :/

Quote
It is the players responsibility to find the best way to play the chart, not the charts responsibility to make it clear cut how the player should play.

If a chart is awkward as hell most people aren't gonna make it a responsibility to try making it fun; they're just not gonna play it.
http://i.imgur.com/EvGgqSs.png

Post #184 · Publicado en 2013-05-14 03:10:54pm Hace 13 años

Offline TaroNuke
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Nintendo Network ID: TSCTaroNuke
"ya did good, kiddo"
Quote: Azn_punk_07
(assuming they're playing at 1.0x speed)

I refuse

"Little Susie dang sweet fell on a cactus, she did, whoooooie!"

Post #185 · Publicado en 2013-05-14 09:00:11pm Hace 13 años

Offline Azn_punk_07
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265 Mensajes
Canada
Reg. 2006-06-11

"Ignorance is not bliss"

Last updated: 2013-05-14 10:34pm
Quote: SM MaxX
Like maybe 5% of people play on 1x regularly (I'm probably being generous). That's a pretty unfair expectation of players for playing your charts. :/.
I didn't mean it for just my charts... I'm also referring to ALL charts, even charts on DDR. You can avoid double steps by realizing what foot to start with. If you normally play with 2x/3x fine by me, but then it should be expected you'd run into double steps, which shouldn't be new information.

Quote: Silverhawke
Healing Vision (Angelic mix) and END OF THE CENTURY would like to have a word with you.

wait, doubles (lol i dunno their double charts)
ugth then let me re-phrase that.
You can avoid "50% chance double steps set ups" by knowing which foot to start with.
Speaking of Healing Vision...

You can avoid a lot of the double steps if you know which foot to start with (and doing the super fast spins). The only forced double steps are at 0:45 and the last stream (maybe some more, no time to check atm have to go to work...)
http://i77.photobucket.com/albums/j41/Azn_Punk_07/HoukaiUtahime-disruptivediva--jacket.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/HELIX-jacket_zps3e7234ff.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/IamThunderHero-jacket.pnghttp://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BQualifier%5D%20-%20make%20up%20syndrome/%5BQualifier%5D%20-%20make%20up%20syndrome-jacket.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/MadLovers-bnsq.png

Post #186 · Publicado en 2013-05-14 10:11:36pm Hace 13 años

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Mensajes
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
Healing Vision (Angelic mix) and END OF THE CENTURY would like to have a word with you.

wait, doubles (lol i dunno their double charts)
my homepage → silverhawke.xyz

Post #187 · Publicado en 2013-05-14 11:19:31pm Hace 13 años

Offline silenttype01
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8,035 Mensajes
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Reg. 2007-01-19

"DINGDONG♥HEARTS"
What about the doubles charts? Can you speak more coherently?

Post #188 · Publicado en 2013-05-14 11:52:56pm Hace 13 años

Offline TaroNuke
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Reg. 2009-02-05

Nintendo Network ID: TSCTaroNuke
"ya did good, kiddo"
Quote: Azn_punk_07
I didn't mean it for just my charts... I'm also referring to ALL charts, even charts on DDR. You can avoid double steps by realizing what foot to start with. If you normally play with 2x/3x fine by me, but then it should be expected you'd run into double steps, which shouldn't be new information.

Yes, but this is not necessarily what people enjoy, especially in the context of a tournament, people are (on average, not a rule!) gonna pick the file that they enjoy more..

I personally don't enjoy playing on 1x at all, I have specific speed mods I pick for each different BPM. If you wanna compete with people who make files that flow better, because you want to force them to play something that maybe they don't enjoy, you're gonna have a bad time Tongue

In DDR, I don't avoid ambiguous steps by playing in 1x because then my accuracy/PA suffers, I avoid ambiguous steps by simply knowing the chart beforehand, and that requires some bruteforce attempts Tongue but in simfile tournaments, I normally only play each file once unless I REALLY enjoyed it, so that's a problem.

"Little Susie dang sweet fell on a cactus, she did, whoooooie!"

Post #189 · Publicado en 2013-05-15 05:37:41am Hace 13 años

Offline SM MaxX
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Nintendo Switch Friend Code: SW-1495-0040-1058
"I play too much touhou"
Quote: Azn_punk_07
I didn't mean it for just my charts... I'm also referring to ALL charts, even charts on DDR. You can avoid double steps by realizing what foot to start with. If you normally play with 2x/3x fine by me, but then it should be expected you'd run into double steps, which shouldn't be new information.

The best way to avoid doublesteps in simfiles is to simply not put them in unintentionally. They are always jarring and ruin the flow of a chart if they aren't intentional (say what you want about HV AM; it's still awkward as hell at times and none of the doublesteps feel consistent or accent anything in the music really). If it were something like RD jump followed by U-L-R, I can kinda forgive it since it's facing the same way, but LR faces completely forward and doesn't give any indication what foot to use on a U or D arrow.




http://i.imgur.com/EvGgqSs.png

Post #190 · Publicado en 2013-05-15 06:10:28am Hace 13 años

Offline TaroNuke
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Nintendo Network ID: TSCTaroNuke
"ya did good, kiddo"

Last updated: 2013-05-15 06:13am
Quote: SM MaxX
none of the doublesteps feel consistent or accent anything in the music really)

Well,during the ending run (starting after the stop), if you listen for it, there's a (very faint) "bloop" sound that goes to every doublestep. You're actually supposed to turn around and face away from the screen and continue the run, you face forward again on the next "bloop". It's a lot easier to notice the pattern in the double expert, but it's definitely intentional, and it actually does go to the music!

WATCH @1:26


Doesn't mean the chart isn't awkward as hell, but it's still pretty cool.

"Little Susie dang sweet fell on a cactus, she did, whoooooie!"

Post #191 · Publicado en 2013-05-15 06:16:55am Hace 13 años

Offline SM MaxX
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911 Mensajes
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Reg. 2012-08-30

Nintendo Switch Friend Code: SW-1495-0040-1058
"I play too much touhou"

Last updated: 2013-05-15 06:17am
well shit, I never noticed any sound going to them lol (then again if it's that quiet I'd wonder why it's even worth accenting but whatever).

the more you know =☆
http://i.imgur.com/EvGgqSs.png

Post #192 · Publicado en 2013-05-16 12:17:00am Hace 13 años

Offline KNS-17
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903 Mensajes
United States
Reg. 2011-02-20

3DS Friend Code: 3883-6167-9470
"Blessings of the Northern Sea"

Last updated: 2013-05-16 12:17am
http://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BRound%202%5D%20-%20WILD%20RUSH%20%28FROM%20NONSTOP%20MEGAMIX%29/%5BRound%202%5D%20-%20WILD%20RUSH%20%28FROM%20NONSTOP%20MEGAMIX%29-jacket.png
WILD RUSH (FROM NONSTOP MEGAMIX) / FACTOR-X

BPM: 125
Light 3 / Standard 4 / Heavy 7 / Challenge 9

Eh, i'm out of stuff to step at the moment

http://i.imgur.com/PXjos7t.gif

Post #193 · Publicado en 2013-05-16 05:21:41am Hace 13 años

Offline GariK+
GariK+ Avatar Member
108 Mensajes
Brazil
Reg. 2010-01-16

http://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BRound%202%5D%20-%20Fuu%20Furotsu/%5BRound%202%5D%20-%20Fuu%20Furotsu-jacket.png
Nanako - フー・フローツ

BPM 180
Singles Beginner 3 Light 5 Standard 7 Heavy 8 Challenge 9 // Doubles Challenge 10

Sorry if it feels rushed +_+

Post #194 · Publicado en 2013-05-16 03:19:49pm Hace 13 años

Offline Silverhawke
Silverhawke Avatar Member+
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Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
http://i.imgur.com/0CkkVN9.png
Windy Fairy / DJ TOTTO

BPM :: 186
SP :: Beginner 2 | Light 5 | Standard 7 | Heavy 9 | Challenge -
DP :: Beginner - | Light 4 | Standard 7 | Heavy 10 | Challenge -
oops i accidentally DJ TOTTO again

check the doubles too~
my homepage → silverhawke.xyz

Post #195 · Publicado en 2013-05-16 07:23:32pm Hace 13 años

Offline TaroNuke
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Nintendo Network ID: TSCTaroNuke
"ya did good, kiddo"
http://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BRound%202%5D%20-%20SIN/%5BRound%202%5D%20-%20SIN-jacket.png
SIN / ESTi - BPM 190

Singles :: Beginner 2 | Light 4 | Standard 6 | Heavy 8 | Challenge 9
Doubles :: Heavy 9

Challenge is pretty intense, it's definitely an x scale 14.
Doubles chart has some pretty experimental (for me) crossovers, tell me what you think.

Your move, Mokou!

"Little Susie dang sweet fell on a cactus, she did, whoooooie!"

Post #196 · Publicado en 2013-05-16 09:47:08pm Hace 13 años

Offline Azn_punk_07
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265 Mensajes
Canada
Reg. 2006-06-11

"Ignorance is not bliss"
'Love the Big Jacket Taro

http://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BRound%202%5D%20-%20Negative%20Legacy/%5BRound%202%5D%20-%20Negative%20Legacy-jacket.png
Negative Legacy / Primary
Beginner 2 Light 4 Standard 7 Heavy 8 Challenge -

http://i77.photobucket.com/albums/j41/Azn_Punk_07/HoukaiUtahime-disruptivediva--jacket.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/HELIX-jacket_zps3e7234ff.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/IamThunderHero-jacket.pnghttp://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BQualifier%5D%20-%20make%20up%20syndrome/%5BQualifier%5D%20-%20make%20up%20syndrome-jacket.pnghttp://i77.photobucket.com/albums/j41/Azn_Punk_07/MadLovers-bnsq.png

Post #197 · Publicado en 2013-05-17 02:29:33am Hace 13 años

Offline xXMokou98Xx
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United States
Reg. 2010-07-07

Nintendo Network ID: pinkscones
"meme school"
http://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BRound%202%5D%20-%20ToyCube%20Pf.%28RX-Ver.S.P.L.%29/%5BRound%202%5D%20-%20ToyCube%20Pf.%28RX-Ver.S.P.L.%29-jacket.png
ToyCube Pf.(RX-Ver.S.P.L.) / 高田雅史

BPM: 180*
Light 4 Standard 6 Heavy 9

That 9 rating for Heavy is very arguable, in all honesty it's probably an 8.
Tried focusing on the file being more fun as opposed to hard since the song itself is relatively calm and free flowing.
Whether or not that was a good idea I guess will be decided eventually, but I like it, so hopefully someone else does too.

Yiss ©Ayumi Promotions, 2012
http://imgur.com/Gly172P.pnghttp://i.imgur.com/alUsLeu.jpg

Post #198 · Publicado en 2013-05-17 08:08:02am Hace 13 años

Offline Oni-91
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13,525 Mensajes
United Kingdom
Reg. 2006-10-20

Nintendo Switch Friend Code: SW-3445-5569-17913DS Friend Code: 008736577880
"Popular bisexual disaster"
http://zenius-i-vanisher.com/simfiles/ZIv%20Simfile%20Tournament%20of%20Immortals%203/%5BRound%202%5D%20-%20Re-union/%5BRound%202%5D%20-%20Re-union-jacket.png
[CHORAL HARDCORE]
Re-union // MINAMOTRANCE
BPM: 175
SINGLE: Beginner2 Light4 Standard6 Heavy9
DOUBLE: Light4 Standard7 Heavy9
ZIv Mod Squad: "I'm FINE. Honest."
https://media1.tenor.com/m/DIYrwHqbasoAAAAd/snuffy-vtuber.gif

Post #199 · Publicado en 2013-05-17 08:25:00am Hace 13 años

Offline Lisek
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480 Mensajes
Poland
Reg. 2011-09-08

Are files due to tommorow (as in still 24h) or deadline is in 30 minutes?
If the second - can I submit file that has been released but not in any contest (I don't see a rule about this)?

Post #200 · Publicado en 2013-05-17 09:02:32am Hace 13 años

Offline Pandemonium X
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Nintendo Network ID: PandemoniumEJPNintendo Switch Friend Code: SW-2916-7192-8116
"Is this thing still on?"
Quote: Lisek
Are files due to tommorow (as in still 24h) or deadline is in 30 minutes?
If the second - can I submit file that has been released but not in any contest (I don't see a rule about this)?
still 24h. Saturday and Sunday is voting.
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