Post #181 · Posted at 2008-11-29 01:55:21am 16.5 years ago
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"Nature: Naughty" |
Quote: Ashura96
Quote: al2k4
Another picture is added to the official site and AFRO is in the background image now.
Xmix1 (Midnight Dawn) / dj jiggens is shown there.
Xmix1 (Midnight Dawn) / dj jiggens is shown there.
I'm surprised that they are going to use the EXACT SAME Xmixes in this game, since each of them have SN2 songs mixed in.
Or maybe they are just using the same names, and the actual songs in each mix will be different.
Post #182 · Posted at 2008-11-29 03:35:04am 16.5 years ago
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"shakeitdon'tbreakit" |
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Quote: Ashura96
Quote: al2k4
Another picture is added to the official site and AFRO is in the background image now.
Xmix1 (Midnight Dawn) / dj jiggens is shown there.
Xmix1 (Midnight Dawn) / dj jiggens is shown there.
I'm surprised that they are going to use the EXACT SAME Xmixes in this game, since each of them have SN2 songs mixed in.
Or maybe they are just using the same names, and the actual songs in each mix will be different.
True, but it is funny how all the songs in the Xmixes ARE in the US version...but then again it may be because the artists of them work in California and only could remix the songs that were available to them.
Post #183 · Posted at 2008-11-29 03:58:28am 16.5 years ago
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"jubeat knit one, purl two" |
Besides, wouldn't it make more sense for Japan to see songs that were on the previous game than for us to have songs that were never on our songwheel?
Hell, the latter group of songs isn't even ready.
Hell, the latter group of songs isn't even ready.

Post #184 · Posted at 2008-11-29 05:19:31am 16.5 years ago
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Ahh jeez, you can tell that DDR has "grown up"
No longer do they have the catchy, cheesy pop songs from the earlier days. Now it's real authentic music that relies on heavy vocals.
No longer do they have the catchy, cheesy pop songs from the earlier days. Now it's real authentic music that relies on heavy vocals.

Post #185 · Posted at 2008-11-29 07:50:47am 16.5 years ago
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"jubeat knit one, purl two" |
X-edits? Doki Doki? Less Than Three? 
Hehe....the "growing up" is mostly from the Ultramix/Universe influence.

Hehe....the "growing up" is mostly from the Ultramix/Universe influence.
Post #186 · Posted at 2008-11-29 08:50:28am 16.5 years ago
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Wow , Emi looks different from X US...better :/
Post #187 · Posted at 2008-11-29 11:53:06am 16.5 years ago
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Quote: hyper kitten
Wow , Emi looks different from X US...better :/
What the hell are you talking about?
Post #188 · Posted at 2008-11-29 01:53:26pm 16.5 years ago
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"^ featured on Law & Order" |
Quote: hyper kitten
Wow , Emi looks different from X US...better :/
It's the same Emi...Post #189 · Posted at 2008-11-30 12:49:07am 16.5 years ago
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Definetly the same Emi. She's still hot.
Post #190 · Posted at 2008-11-30 04:50:05am 16.5 years ago
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*comes back from Vacation*
-Trickster, another J-pop license, yay! Sad that Tabibito didn't get its video, but oh well.
-Xmix1, I'm thinking this accounts for the "Why Not" that plays in the video. It's in one of the Xmixes, so perhaps they were just playing that cut of the song in the video.
-Trickster, another J-pop license, yay! Sad that Tabibito didn't get its video, but oh well.
-Xmix1, I'm thinking this accounts for the "Why Not" that plays in the video. It's in one of the Xmixes, so perhaps they were just playing that cut of the song in the video.
Post #191 · Posted at 2008-11-30 04:08:21pm 16.5 years ago
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Quote: al2k4
Didn't you notice that STREET MASTER MODE episodes have weird icons next to them? IIRC, the US version only had CLEARED on them but no stars or icons next to them. I wonder what they're for...
Well,in SMM there's the Normal(?) and Advanced difficulties for each mission. In US you only had a CLEAR button,but it didn't say if you cleared just 1 or the 2 difficulties,and you had to load the records screen. I asume this is Japan's quick fix for it.It doesn't surprise me;Dance Master Mode from EX2 also got fixed in STR!KE.
Post #192 · Posted at 2008-11-30 04:42:22pm 16.5 years ago
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KONAMI would like to take this opportunity to thank all of its US beta testers for CS X. The actual CS X will be a more polished product because of your contributions.
-_-
-_-
Post #193 · Posted at 2008-12-04 11:30:13am 16.5 years ago
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Another picture was revealed on the site, and two more characters were brought out of the silhouette. Looks like one more update till they're all out.

Strangely enough, originally there were three "coming soon" slots, with the last of them being revealed with this picture, but now another "Coming Soon" slot was added.

Strangely enough, originally there were three "coming soon" slots, with the last of them being revealed with this picture, but now another "Coming Soon" slot was added.
Post #194 · Posted at 2008-12-04 11:42:15am 16.5 years ago
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Looks like the Xmixes are confirmed to be the same from CS X US. That's Poseidon up there.
Post #195 · Posted at 2008-12-04 12:26:11pm 16.5 years ago
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Quote: DJ Tomoe
Quote: al2k4
Didn't you notice that STREET MASTER MODE episodes have weird icons next to them? IIRC, the US version only had CLEARED on them but no stars or icons next to them. I wonder what they're for...
Well,in SMM there's the Normal(?) and Advanced difficulties for each mission. In US you only had a CLEAR button,but it didn't say if you cleared just 1 or the 2 difficulties,and you had to load the records screen. I asume this is Japan's quick fix for it.It doesn't surprise me;Dance Master Mode from EX2 also got fixed in STR!KE.
Post #196 · Posted at 2008-12-04 01:41:37pm 16.5 years ago
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Well,it wasn't fixed. They just made it more convenient. :3
In EX2,when you buy a Hint,you have to go to My Room to see it.
In STR!KE,you just press SELECT in the mission with the hint and you can read it there in the description box.
In EX2,when you buy a Hint,you have to go to My Room to see it.
In STR!KE,you just press SELECT in the mission with the hint and you can read it there in the description box.
Post #197 · Posted at 2008-12-04 01:50:25pm 16.5 years ago
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Random thought: In the US version, combos can be broken by getting an NG, and the full combo splash is displayed at the end of a song, even while freeze arrows are still going, so if you got an NG after the full combo splash, you could theoretically break the full combo after the splash comes up? (well if the Japanese version still breaks your combo if you get an NG of course) I wonder what the results screen would say...
Post #198 · Posted at 2008-12-04 03:04:38pm 16.5 years ago
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I don't think the JP CS version will have that. I suspect the losing FC on N.G. arose out of Shock Arrows being treated as "O.K." or "N.G." and having Shock Arrows break your combo if they were hit.
Post #199 · Posted at 2008-12-04 08:08:18pm 16.5 years ago
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That's something that perplexes me. How could the combo increase by missing a set of arrows?
Post #200 · Posted at 2008-12-04 08:14:20pm 16.5 years ago
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When you step out of the shock arrows, the combo increases by 1.