Post #1 · Posted at 2016-06-01 06:49:52am 9.2 years ago
![]() | |
---|---|
![]() |
Member |
572 Posts | |
![]() | |
Reg. 2014-06-14 | |
OK so I decided to step some of my favorite songs and i'm also making my own MGD game for fun since I liked the game so much is it possible to do Modifier mines in SM5 just like in MDG?
Post #2 · Posted at 2016-06-01 06:17:08pm 9.2 years ago
![]() | |
---|---|
![]() |
Member |
335 Posts | |
![]() | |
Reg. 2011-03-09 | |
There might be engine support for it. If there is, it's a modifier called AttackMines or something like that. If there isn't, it shouldn't be too hard to do it yourself.
Post #3 · Posted at 2016-06-01 07:40:36pm 9.2 years ago
![]() | |
---|---|
![]() |
Member |
540 Posts | |
![]() | |
Reg. 2016-05-08 | |
![]() | |
"Spot Paints Purple" |
There is a modifier "Attack Mines". Also if you want the MGD style lifebar (counter) it can be done in lua.
Post #4 · Posted at 2016-06-01 08:37:51pm 9.2 years ago
![]() | |
---|---|
![]() |
Member |
572 Posts | |
![]() | |
Reg. 2014-06-14 | |
Can you add attack mines when making sim files?
Post #5 · Posted at 2016-06-01 08:40:55pm 9.2 years ago
![]() | |
---|---|
![]() |
Member |
540 Posts | |
![]() | |
Reg. 2016-05-08 | |
![]() | |
"Spot Paints Purple" |
I dont think so it would have to be enabled in the options menu as a modifier