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Rhythm Game Timing Window Infographic

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Post #1 · Posted at 2025-05-23 07:52:51pm 8 months ago

Offline sodapone
sodapone Avatar Member
45 Posts
Canada
Reg. 2023-06-02

"my friends call me sod"

Last updated: 2025-05-23 07:58pm
After collecting as much info as I could across search engines and asking members of rhythm game-related Discord servers, I've put together this infographic that visualizes the timing windows of various rhythm games compared to each other!

Massive shoutouts to Vancouver Rhythm Games, OTOGAYMERS, Acai's Discord Server, the SDVX Community Server, IIDX.org, SDVX.org, and @donmai_me on Twitter for helping me find or providing the timing info—it's surprisingly hard to find this kind of stuff, given how much we all play these games and know them inside and out.

Still currently looking for timing info on Groove Coaster (arcade version), StepManiaX, DJMAX, Fortnite Festival with a Pro Instrument, Friday Night Funkin', and the Genshin Impact rhythm game (because why not). Let me know if you have the complete timing info on these games!

Here they are grouped by general gameplay style, in the order of IIDX-likes, dance games, vertical scrolling rhythm games, horizontal scrolling rhythm games, radial rhythm games, freeform rhythm games, idol rhythm games, and instrument-emulating rhythm games.
https://files.catbox.moe/ads0go.png

Same chart, sorted by strictness of the highest-value judgement window to have an impact on score or rating. This gives a general idea of how demanding each game is.
https://files.catbox.moe/4qpj1m.png

Same chart again, this time sorted by strictness of the lowest-value judgement window to not break your combo or damage your health bar. This gives a general idea of how forgiving each game is (not factoring in any score penalties you might face that would give you a bad grade at the end).
https://files.catbox.moe/wjwd2u.png
https://files.catbox.moe/1q7htt.png

Post #2 · Posted at 2025-05-23 08:16:51pm 8 months ago

Offline PanStyle
PanStyle Avatar Member
1,057 Posts
France
Reg. 2007-07-05


Last updated: 2025-05-23 08:17pm
This is sick, thanks for sharing this it might be useful for a lot of players out there (also very high definition on the graphs, i like it).
Well done : )
http://zenius-i-vanisher.com/ddrsig/1336.png?t=1284597568

Post #3 · Posted at 2026-01-13 08:11:29am 6.4 days ago

Offline Nova2025
Nova2025 Avatar Member
8 Posts
Indonesia
Reg. 2025-11-04

"Online"
Quote: sodapone
After collecting as much info as I could across search engines and asking members of rhythm game-related Discord servers, I've put together this infographic that visualizes the timing windows of various rhythm games compared to each other!

Massive shoutouts to Vancouver Rhythm Games, OTOGAYMERS, Acai's Discord Server, the SDVX Community Server, IIDX.org, SDVX.org, and @donmai_me on Twitter for helping me find or providing the timing info—it's surprisingly hard to find this kind of stuff, given how much we all play these games and know them inside and out.

Still currently looking for timing info on Groove Coaster (arcade version), StepManiaX, DJMAX, Fortnite Festival with a Pro Instrument, Friday Night Funkin', and the Genshin Impact rhythm game (because why not). Let me know if you have the complete timing info on these games!

Here they are grouped by general gameplay style, in the order of IIDX-likes, dance games, vertical scrolling rhythm games, horizontal scrolling rhythm games, radial rhythm games, freeform rhythm games, idol rhythm games, and instrument-emulating rhythm games.
https://files.catbox.moe/ads0go.png

Same chart, sorted by strictness of the highest-value judgement window to have an impact on score or rating. This gives a general idea of how demanding each game is.
https://files.catbox.moe/4qpj1m.png

Same chart again, this time sorted by strictness of the lowest-value judgement window to not break your combo or damage your health bar. This gives a general idea of how forgiving each game is (not factoring in any score penalties you might face that would give you a bad grade at the end).
https://files.catbox.moe/wjwd2u.png

Where Image bruh
There are various types player

1.player which is always bombarded
2.player who always falied
3.and player [something] one player [something] full of love and not much bombardment
He believes [something] mark protection against simfile creator no.1 of project outfox/stepmania
Don't be player the other
Be player [something]

Post #4 · Posted at 2026-01-13 08:47:15am 6.4 days ago

Offline Daffa212162
Daffa212162 Avatar Member
272 Posts
Indonesia
Reg. 2013-12-21

"It's all for you."
Quote: Nova2025
Where Image bruh

If the image doesn't load on your side, it might have something to do with your ISP. Maybe using a DNS or VPN works.
My simfile pack
https://i.imgur.com/OLMu4S2.png https://zenius-i-vanisher.com/simfiles/Daff_4K%27s%20Original%20Simfiles%20-1st%20Style-/AXION/AXION.png
Category | Thread
- Daff_4K, (previously Daffa212162)

Post #5 · Posted at 2026-01-19 09:40:40am 9.8 hours ago

Offline sodapone
sodapone Avatar Member
45 Posts
Canada
Reg. 2023-06-02

"my friends call me sod"

Last updated: 2026-01-19 09:43am
Quote: Nova2025
Where Image bruh

I've been hosting this on Catbox, and I've noticed in the last few weeks that their uptime hasn't been...stellar. (It is up for me at time of writing.) That said, they're a far less annoying image host than Imgur, so I'm gonna stick with them for now.

I was actually approached a month or so ago by someone who was working on a generalized rhythm games wiki, who asked if they could use the info from this chart to make interactive timing window charts on their wiki. I was originally planning to do a second edition of this with corrections and maybe more games, but with that in the works, I think it'd be better if I just deferred to the wiki once it goes up.
https://files.catbox.moe/1q7htt.png
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