Post #141 · Publicado en 2011-10-31 12:05:19pm Hace 12.6 años
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implying that the majority of Ziv has sows accounts? ![Laughing Out Loud](../emoticons/icon_lol.gif)
so I assume there's another one I've never even heard of
in any case I don't really care for the foreseeable holding-back, too busy listening to Technika 3 and studying without music to even go to my arcade![Sad](../emoticons/icon_sad.gif)
![Laughing Out Loud](../emoticons/icon_lol.gif)
so I assume there's another one I've never even heard of
in any case I don't really care for the foreseeable holding-back, too busy listening to Technika 3 and studying without music to even go to my arcade
![Sad](../emoticons/icon_sad.gif)
Post #142 · Publicado en 2011-10-31 12:29:21pm Hace 12.6 años
What the hell is sows?
Post #143 · Publicado en 2011-10-31 04:17:59pm Hace 12.6 años
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The files only require syncing and offsets now. I'm working from 10-00:15 today so I can't get them up today, tomorrow should be okay though.
Post #144 · Publicado en 2011-11-01 12:30:13am Hace 12.6 años
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Yay! But seriously. What is sows?
Post #145 · Publicado en 2011-11-01 12:36:13am Hace 12.6 años
Bemaniso.ws
A rather exclusive community for Bemani game players and fans of the Bemani Musicians.
It's currently invite-only.
A rather exclusive community for Bemani game players and fans of the Bemani Musicians.
It's currently invite-only.
Post #146 · Publicado en 2011-11-01 12:56:15am Hace 12.6 años
Sorry but someone want to share this (through fb chat earlier) for Brazen.
Quote: sillybear
Individual song offset in every song in DDR II should be exactly 0 and SM stepcharts is 1 measure earlier than the original position (including bpm/stop changes). No simfile syncing is necessary. You will get presumably perfect sync.
Post #147 · Publicado en 2011-11-01 01:07:09am Hace 12.6 años
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And now we know why his sync is shit.
Post #148 · Publicado en 2011-11-01 01:15:03am Hace 12.6 años
Just checking sillybear's DDR II simfiles which i received yesterday and it's true that almost all songs has 0 offset, using direct rip audio from disc. They all sync well. He means particular to DDR II.
EDIT: his simfiles (whether you are interested or not) has just removed its password and downloadable, so you be the judge. Check their offset too. of course, with sillybear's permission.
http://www.mediafire.com/?p4ka5gqpgmumiyb
all new KO only
EDIT: his simfiles (whether you are interested or not) has just removed its password and downloadable, so you be the judge. Check their offset too. of course, with sillybear's permission.
http://www.mediafire.com/?p4ka5gqpgmumiyb
all new KO only
Post #149 · Publicado en 2011-11-01 01:36:40am Hace 12.6 años
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I downloaded the files. He uses .ogg instead of .mp3 like the real official files do. It's true that the files have 0.000 for offset, but isn't using .ogg a whole different ball game?
Post #150 · Publicado en 2011-11-01 01:39:22am Hace 12.6 años
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It's not about offsets, but I notice that Unbelievable is louder than Thee Heavens Above.
Post #151 · Publicado en 2011-11-01 01:41:36am Hace 12.6 años
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To be fair, The Heavens Above is a quiet song. ![Tongue](../emoticons/icon_razz.gif)
![Tongue](../emoticons/icon_razz.gif)
Post #152 · Publicado en 2011-11-01 01:42:13am Hace 12.6 años
he intend to share it for testing and to show proof purpose only for Brazen to see. He prefers ogg due to same quality at a smaller size. he don't even want to make it official even if he used mp3.
EDIT: wii audio quality is 32000 hertz only.
EDIT: wii audio quality is 32000 hertz only.
Post #153 · Publicado en 2011-11-01 01:54:29am Hace 12.6 años
Where oh where is DDRFreak2011? There are simfiles now, not just music.
Oh wait, they are .ogg files. How do you burn .ogg files?
EDIT: @chewi and @razorblade: It's just that I thought they were missing volume leveling or something.
Oh wait, they are .ogg files. How do you burn .ogg files?
EDIT: @chewi and @razorblade: It's just that I thought they were missing volume leveling or something.
Post #154 · Publicado en 2011-11-01 01:56:46am Hace 12.6 años
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Last updated: 2011-11-01 01:57am
Quote: mageman17
Where oh where is DDRFreak2011? There are simfiles now, not just music.
Oh wait, they are .ogg files. How do you burn .ogg files?
Oh wait, they are .ogg files. How do you burn .ogg files?
You can convert .ogg files with Real Player's converter I believe. The quality isn't great, but it works
![Smile](../emoticons/icon_smile.gif)
Yeah, I'm happy that something is finally up
![Smile](../emoticons/icon_smile.gif)
Post #155 · Publicado en 2011-11-01 04:31:51am Hace 12.6 años
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.ogg...ugh.
Post #156 · Publicado en 2011-11-01 04:32:20am Hace 12.6 años
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Wanna hear a story of woe, Katamari style? (Fitting for the Let it Out thread, but anyways):
So I downloaded Sillybear's simfiles to convert the oggs to mp3s. Turns out I uninstalled my converter, so I download one on Cnet.
Two freaking crapware toolbars![Dead](../emoticons/icon_dead.gif)
Doing a system restore after this post, but man do I hate annoying sidebars. Nothing malicious, but still![Neutral](../emoticons/icon_neutral.gif)
Anyways, if anyone does want Mp3 versions, I have converted them, although the properties (artists, album) only show up on iTunes (since I used iTunes to do the property additions). Once I get an okay from Brazen or another higher up that's involved, I'll edit this post with the link. Otherwise, PM if you want.
So I downloaded Sillybear's simfiles to convert the oggs to mp3s. Turns out I uninstalled my converter, so I download one on Cnet.
Two freaking crapware toolbars
![Dead](../emoticons/icon_dead.gif)
Doing a system restore after this post, but man do I hate annoying sidebars. Nothing malicious, but still
![Neutral](../emoticons/icon_neutral.gif)
Anyways, if anyone does want Mp3 versions, I have converted them, although the properties (artists, album) only show up on iTunes (since I used iTunes to do the property additions). Once I get an okay from Brazen or another higher up that's involved, I'll edit this post with the link. Otherwise, PM if you want.
Post #157 · Publicado en 2011-11-01 04:35:32am Hace 12.6 años
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Why didn't you use audacity?
Post #158 · Publicado en 2011-11-01 04:41:23am Hace 12.6 años
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Quote: Ashura96
Why didn't you use audacity?
This and also did you actually click the actual download link or one of the OBVIOUS banner ads?
Post #159 · Publicado en 2011-11-01 04:42:52am Hace 12.6 años
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Last updated: 2011-11-01 04:44am
Quote: Ashura96
Why didn't you use audacity?
Eh, it was easier to do a batch conversion... Those toolbars are easy to uninstall, just doing a system restore just in case. They sound pretty nice on headphones tbh.
But thank you Sillybear for the ogg files, they really helped!
EDIT: I should look at where I clicked next time, I think I may have clicked an install button looking back (dang, sneaky malware peeps XD)
Post #160 · Publicado en 2011-11-01 05:36:06am Hace 12.6 años
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Ah, I understand what's going on.
The reason sillybear's simfiles are all synced at absolute zero is because he retained the leading silence in the audio files when he converted the ripped waves to .ogg.
Good choice on the file format, not such a good idea to the leave the unneeded silence in place. It seems that Konami synced their simfiles by adding dead space to the beginning of the audio. Maybe the DDR engine leaves them no choice on official games, but that's not really the best way to do it on StepMania (finding the offset of a song is trivial and takes seconds). If the silence were removed and the audio file began the moment a waveform was detected then each song would need to be synced individually.
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The reason sillybear's simfiles are all synced at absolute zero is because he retained the leading silence in the audio files when he converted the ripped waves to .ogg.
Good choice on the file format, not such a good idea to the leave the unneeded silence in place. It seems that Konami synced their simfiles by adding dead space to the beginning of the audio. Maybe the DDR engine leaves them no choice on official games, but that's not really the best way to do it on StepMania (finding the offset of a song is trivial and takes seconds). If the silence were removed and the audio file began the moment a waveform was detected then each song would need to be synced individually.
Quote: katamaris4ever
I should look at where I clicked next time, I think I may have clicked an install button looking back (dang, sneaky malware peeps XD)
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