Post #141 · Posted at 2012-04-13 06:55:38am 12.4 years ago
Silver Spirit | |
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Some info on the arcade-exclusive songs.
Coming Out / Playmaker / Genre: House / 130 BPM / 1/6/10
Get Busy / Bianca Lindgren / Genre: House / 128 BPM (didn't get the difficulties, sorry)
Moshi Moshi / SMiLE.dk / Genre: House / 136 BPM / 1/4/7
Nightmoves / Playmaker / Genre: House / 130 BPM / 2/6/9
What Happened to Love (Remix) / Denine / Genre: House / 128 BPM (also missed difficulties on this)
Added March 23:
Pretty Ugly / Yenn / 125 BPM / Genre: Dance / 3/7/11
Shooting Star / Discotronic / Genre: Hard Dance / 148 BPM (...no difficulties here either)
The official website also mentions two K-Pop (?!) songs, apparently added in an update today
Fire / 2NE1 / Genre: K-Pop / 128 BPM
Wanna / Kara / Genre: K-Pop / 161 BPM
Also, Freestyle Disco got new cover art.
Coming Out / Playmaker / Genre: House / 130 BPM / 1/6/10
Get Busy / Bianca Lindgren / Genre: House / 128 BPM (didn't get the difficulties, sorry)
Moshi Moshi / SMiLE.dk / Genre: House / 136 BPM / 1/4/7
Nightmoves / Playmaker / Genre: House / 130 BPM / 2/6/9
What Happened to Love (Remix) / Denine / Genre: House / 128 BPM (also missed difficulties on this)
Added March 23:
Pretty Ugly / Yenn / 125 BPM / Genre: Dance / 3/7/11
Shooting Star / Discotronic / Genre: Hard Dance / 148 BPM (...no difficulties here either)
The official website also mentions two K-Pop (?!) songs, apparently added in an update today
Fire / 2NE1 / Genre: K-Pop / 128 BPM
Wanna / Kara / Genre: K-Pop / 161 BPM
Also, Freestyle Disco got new cover art.
Post #142 · Posted at 2012-04-13 07:54:10am 12.4 years ago
Arrows&Beats | |
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Quote: Silver Spirit
Also, Freestyle Disco got new cover art.
I don't get what was wrong with the original. Apparently... the lack of a cute blonde girl in rollerblading gear?
Post #143 · Posted at 2012-04-13 09:06:55am 12.4 years ago
yindesu | |
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Quote: Silver Spirit
Fire / 2NE1 / Genre: K-Pop / 128 BPM
Wanna / Kara / Genre: K-Pop / 161 BPM
Why aren't these in PIU Pro 2
Post #144 · Posted at 2012-04-21 01:06:29am 12.4 years ago
Quote: Arrows&Beats
Quote: Silver Spirit
Also, Freestyle Disco got new cover art.
I don't get what was wrong with the original. Apparently... the lack of a cute blonde girl in rollerblading gear?
We've been updating multiple covers that were low-res and needed to be upscaled for the Arcade version. The new one pays respects to the original cover as well with the rollerblading theme . Lots of things have gotten new covers - Virtual Emotion and Y2Z being ones off the top of my head.
Wanna and Fire are exclusive to the Korean location test as far as I know right (Licensing issues/the company testing it) now but I'm hoping very very very hard that they make it to the international versions.
Get Busy is Bianca Lindgren + Bassmonkeys
New songs for ReRave Arcade were added today (4/20/12)
Face-Book Girls / Bassmonkeys & JD Rox
Bad 4 My Health / Bassmonkeys & Soulshaker + JD Rox
New songs for ReRave Arcade were added today (5/6/12)
I'll Show You Loving / Natasha Anderson & Bassmonkeys
Hyper Elastic / Mootz
Samples are here, http://www.rerave.com/music/?filter=release-date
Post #145 · Posted at 2012-05-08 02:49:16am 12.3 years ago
~JRS~ | |
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New iOS songpack is coming this Thursday!
(Hoping its the Silvertear songEven better if it's SO DEEP)
(Hoping its the Silvertear songEven better if it's SO DEEP)
Post #146 · Posted at 2012-05-08 02:51:24am 12.3 years ago
Silver Spirit | |
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I noticed that Hot and Wanna have dropped off the official website. What happened to them?
Post #147 · Posted at 2012-05-08 03:31:29am 12.3 years ago
jbean3535 | |
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Quote: Silver Spirit
I noticed that Hot and Wanna have dropped off the official website. What happened to them?
It was Fire & Wanna. I can't really answer that one but if you ask on the ReRave Facebook wall, It may get answered
Post #148 · Posted at 2012-05-08 03:38:33am 12.3 years ago
Silver Spirit | |
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Wow, don't I look smart. Especially considering I had previously gotten the names right *facepalm*
Post #149 · Posted at 2012-05-11 09:57:40pm 12.3 years ago
Quote: Silver Spirit
Wow, don't I look smart. Especially considering I had previously gotten the names right *facepalm*
No worries! Everyone makes honest mistakes!
New iOS pack is out today! (Finally!) It's like an arcade sampler. $2.99 gets you...
Hyper Elastic / Mootz
Coming Out / Playmaker
Nightmoves / Playmaker
Pretty Ugly (Jump Smokers Remix) / Yenn
What Happened To Love / Denine
Moshi Moshi / Smile.DK
Post #150 · Posted at 2012-05-13 07:23:39am 12.3 years ago
Silver Spirit | |
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The new pack isn't showing up in the shop. (Which is a shame, because I'd love to play Hyper Elastic and Nightmoves at home...) I'm using an iPad, if that helps you any.
Post #151 · Posted at 2012-05-13 11:15:14am 12.3 years ago
jbean3535 | |
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Apple pulled the pack after only 3 people managed to buy it. No idea why and can't get ahold of Kyle/Chris to verify.
Post #152 · Posted at 2012-05-13 09:39:32pm 12.3 years ago
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I think this was the problem Chris was trying to fix yesterday
Post #153 · Posted at 2012-07-14 09:47:44am 12.1 years ago
atamax | |
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We're having First Location test in Japan
and I confirmed some new songs
-KaW - Ignition Starts
This is the song which we can hear Mode select section in PIU PRO
-Smiley - Delerium (T2KAZUYA REMIX)
a remix of Delerium lol
-Popcorn (Darwin Remix): Vibes & Wishdokta
Darwin's remix of Ravers Choice - Vol.4(Popcorn) from DDR3rd
and I confirmed some new songs
-KaW - Ignition Starts
This is the song which we can hear Mode select section in PIU PRO
-Smiley - Delerium (T2KAZUYA REMIX)
a remix of Delerium lol
-Popcorn (Darwin Remix): Vibes & Wishdokta
Darwin's remix of Ravers Choice - Vol.4(Popcorn) from DDR3rd
Post #154 · Posted at 2012-07-14 11:33:10am 12.1 years ago
jbean3535 | |
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How are you guys liking the game over there?
Post #155 · Posted at 2012-07-15 12:03:30pm 12.1 years ago
Pie-kun | |
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They're trying to market this in Japan? Yeesh. I don't see why anyone would choose this over similar, more popular games that have bigger songlists and more recognizable songs, but I guess they can try.
Personally, I've never seen anyone (newbie or pro) play our local ReRave arcade machine and it's been there for several months now.
Personally, I've never seen anyone (newbie or pro) play our local ReRave arcade machine and it's been there for several months now.
Post #156 · Posted at 2012-07-15 12:40:39pm 12.1 years ago
we'll just have to wait and see how will this turns out.
As for our country, DJ MAX TECHNIKA 3 is still much prefered than ReRave and our local amusement gave it a 5php price drop just to attract more players. I'll definitely play it when it gets another price drop LOL but for now, I'll stick to the iOS version.
As for our country, DJ MAX TECHNIKA 3 is still much prefered than ReRave and our local amusement gave it a 5php price drop just to attract more players. I'll definitely play it when it gets another price drop LOL but for now, I'll stick to the iOS version.
Post #157 · Posted at 2012-07-15 01:01:48pm 12.1 years ago
seishinbyou | |
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I made a post/review of ReRave in Japan
Could any of you clarify the points I made for me? I don't know the whole game inside out so there may be things I have missed.
http://aaroninjp.blogspot.jp/2012/07/rerave-in-japan-test-location-matsudo.html
Okay, since I had work today in the general area, I decided to stop by the only known arcade in Japan with the test location version of ReRave by Step Evolution LLC. The game has already appeared in arcades in the West but the expansion to Asia is relatively recent.
So anyways, the arcade that has it is called "Tokyo Gulliver" (東京ガリバー) and it is right by the East exit of Matsudo Station in Chiba (on the Joban line). Once you take the elevator down from the main concourse, you can see it on your right almost immediately
In the arcade, the games are broken up by floor, which is nothing that special, actually. The pachinko games are on the 3rd and 4th floors. Music games are normally in the basement according to this (there are some Project DIVA arcade machines there), but the Bemani and ReRave was on the 2nd floor for some reason.
So anyways, after sorting through the initial confusion of where the games even were, I found the ReRave game on the 2nd floor near the elevators (one of the sets of elevators). More precisely, my son was drawn to it.
The screen and sound system were both eye-catching and looked/sounded great, no doubt about that. In comparison, the volume on the other music games nearby (DDR, Beatmania IIDX, Beatmania The Final, GF/DM, etc.) were quiet.
While I was trying to sneak blatantly and obviously photograph the game, a few people did go up and read the instructions/play a game.
Note that the in-game instructions are all in English. For music and action games, this really isn't a problem though I suppose some in-game localization would have been a nice touch. There were a few cards stuck next to the machine in Japanese saying what to do, however.
Of course, whenever I tried to have a round, my son was either bashing on the screen or running around the arcade screaming and I had to forfeit my game to catch him, so this is the only result of mine I could get without any of that.
So there it is in a nutshell. After this last gratuitous photo, I will note the major points I observed as well as what the staff noted since the game arrived two days ago (Friday)
Observations from myself/staff/staff comments:
General:
* The game only just arrived on Friday (13th), 2012
Location
* The general reaction has been all right. A number of people have tried it but a notable issue is that Matsudo Station is pretty far from the central part of Tokyo and many of the more hardcore music gamers that would probably love to play this are a bit alienated with the machine so far out. If the machine were closer to central Tokyo, say one of the Leisure Land arcades, St. Tropez in Ikebukuro, and of the Taito Stations or even any of the Round One arcades, it would probably draw more players.
Price/Settings
* 100 yen for two songs isn't bad (100 yen for three songs tends to be the standard for music games, though (Taiko no Tatsujin being a notable exception, though even then a number of them are set to 3 songs)
Signing In
* With the Konami games there is an eAmuse card the player can use as an ID card linked to an account that stores scores and rivals, personal progress, etc. and requires the player memorize a 4 digit number. There is a longer (8 in many cases) game ID number associated with the eAmuse account for the player and a 16 character (20?) string used to identify the card...but in the end the player only has to worry about a 4 digit code of their choosing.
* With ReRave, it asks for a login ID and password. If you don't have one you can register one from the ReRave site, but it would have been nice to be able to do this from within the game somehow. Many arcades have internet connections anyways, though some of that is for proprietary networks like eAmuse.
* Not having to use a card is very nice, though the ID/Password strings could get quite long. Gamers are impatient in that way. Is there a way to shorten this whole process somehow?
Selection
* The banners are nice and clear, but is there anyway to sort the songs or display them other than a huge long single-line stream of cover art? It feels like it takes forever to sift through the song list
Difficulty
* One of the big complaints from the staff (through beginner players) is that the game fails you out a bit too quickly, even on the easier settings. You do get to select another song, but it just seemed too harsh for the beginners. The hardcore players probably wouldn't care so much, but they are outnumbered by the casual gamers anyways, and it makes the game seem too intimidating to have it so readily fail out the player
* Players sometimes don't know you can play a 2nd song if you fail the first and walk away
The actual judgment timing-wise is fine if you are on beat. The position judgment looks fine too, though it is a bit hard to determine so early just how it sits with the players. Some think the positional accuracy may be slightly subjective based on how the players angle/position their finger to touch the screen. There isn't any way for a player to have a custom alignment, is there?
Music (song/quality/taste)
* No problems with the music. It all sounds good but there are no noted favorites at this time; that would take a while to form a basis, anyways. Nothing is hated, anyways.
Visuals
* Not much to say, but the symbols, once they are understood, are easy to see and everything is crisp and clear for the most part. The higher difficulties get a bit muddy and confusing to read, though then again I suppose that is the point.
* Everything is very vibrant and colorful.
Overall
* The game is getting some decent game play despite the location and it is interesting to the players, though perhaps slightly intimidating to some for reasons listed above
DJMax Technika was released in Tokyo a while ago but it never really took off. It had a cult following as an import game at World Game Circus but when there was a localized release it didn't really take off.
* I would definitely like to see more of these machines in arcades across Tokyo. Maybe shuffle the "test location" arcade around once in a while? (I can speak with Odaiba Tokyo Leisure Land if you are interested. That is still a bit out of the way but it is in the middle of Palette Town near Odaiba and draws a lot of traffic)
Could any of you clarify the points I made for me? I don't know the whole game inside out so there may be things I have missed.
http://aaroninjp.blogspot.jp/2012/07/rerave-in-japan-test-location-matsudo.html
Okay, since I had work today in the general area, I decided to stop by the only known arcade in Japan with the test location version of ReRave by Step Evolution LLC. The game has already appeared in arcades in the West but the expansion to Asia is relatively recent.
So anyways, the arcade that has it is called "Tokyo Gulliver" (東京ガリバー) and it is right by the East exit of Matsudo Station in Chiba (on the Joban line). Once you take the elevator down from the main concourse, you can see it on your right almost immediately
In the arcade, the games are broken up by floor, which is nothing that special, actually. The pachinko games are on the 3rd and 4th floors. Music games are normally in the basement according to this (there are some Project DIVA arcade machines there), but the Bemani and ReRave was on the 2nd floor for some reason.
So anyways, after sorting through the initial confusion of where the games even were, I found the ReRave game on the 2nd floor near the elevators (one of the sets of elevators). More precisely, my son was drawn to it.
The screen and sound system were both eye-catching and looked/sounded great, no doubt about that. In comparison, the volume on the other music games nearby (DDR, Beatmania IIDX, Beatmania The Final, GF/DM, etc.) were quiet.
While I was trying to sneak blatantly and obviously photograph the game, a few people did go up and read the instructions/play a game.
Note that the in-game instructions are all in English. For music and action games, this really isn't a problem though I suppose some in-game localization would have been a nice touch. There were a few cards stuck next to the machine in Japanese saying what to do, however.
Of course, whenever I tried to have a round, my son was either bashing on the screen or running around the arcade screaming and I had to forfeit my game to catch him, so this is the only result of mine I could get without any of that.
So there it is in a nutshell. After this last gratuitous photo, I will note the major points I observed as well as what the staff noted since the game arrived two days ago (Friday)
Observations from myself/staff/staff comments:
General:
* The game only just arrived on Friday (13th), 2012
Location
* The general reaction has been all right. A number of people have tried it but a notable issue is that Matsudo Station is pretty far from the central part of Tokyo and many of the more hardcore music gamers that would probably love to play this are a bit alienated with the machine so far out. If the machine were closer to central Tokyo, say one of the Leisure Land arcades, St. Tropez in Ikebukuro, and of the Taito Stations or even any of the Round One arcades, it would probably draw more players.
Price/Settings
* 100 yen for two songs isn't bad (100 yen for three songs tends to be the standard for music games, though (Taiko no Tatsujin being a notable exception, though even then a number of them are set to 3 songs)
Signing In
* With the Konami games there is an eAmuse card the player can use as an ID card linked to an account that stores scores and rivals, personal progress, etc. and requires the player memorize a 4 digit number. There is a longer (8 in many cases) game ID number associated with the eAmuse account for the player and a 16 character (20?) string used to identify the card...but in the end the player only has to worry about a 4 digit code of their choosing.
* With ReRave, it asks for a login ID and password. If you don't have one you can register one from the ReRave site, but it would have been nice to be able to do this from within the game somehow. Many arcades have internet connections anyways, though some of that is for proprietary networks like eAmuse.
* Not having to use a card is very nice, though the ID/Password strings could get quite long. Gamers are impatient in that way. Is there a way to shorten this whole process somehow?
Selection
* The banners are nice and clear, but is there anyway to sort the songs or display them other than a huge long single-line stream of cover art? It feels like it takes forever to sift through the song list
Difficulty
* One of the big complaints from the staff (through beginner players) is that the game fails you out a bit too quickly, even on the easier settings. You do get to select another song, but it just seemed too harsh for the beginners. The hardcore players probably wouldn't care so much, but they are outnumbered by the casual gamers anyways, and it makes the game seem too intimidating to have it so readily fail out the player
* Players sometimes don't know you can play a 2nd song if you fail the first and walk away
The actual judgment timing-wise is fine if you are on beat. The position judgment looks fine too, though it is a bit hard to determine so early just how it sits with the players. Some think the positional accuracy may be slightly subjective based on how the players angle/position their finger to touch the screen. There isn't any way for a player to have a custom alignment, is there?
Music (song/quality/taste)
* No problems with the music. It all sounds good but there are no noted favorites at this time; that would take a while to form a basis, anyways. Nothing is hated, anyways.
Visuals
* Not much to say, but the symbols, once they are understood, are easy to see and everything is crisp and clear for the most part. The higher difficulties get a bit muddy and confusing to read, though then again I suppose that is the point.
* Everything is very vibrant and colorful.
Overall
* The game is getting some decent game play despite the location and it is interesting to the players, though perhaps slightly intimidating to some for reasons listed above
DJMax Technika was released in Tokyo a while ago but it never really took off. It had a cult following as an import game at World Game Circus but when there was a localized release it didn't really take off.
* I would definitely like to see more of these machines in arcades across Tokyo. Maybe shuffle the "test location" arcade around once in a while? (I can speak with Odaiba Tokyo Leisure Land if you are interested. That is still a bit out of the way but it is in the middle of Palette Town near Odaiba and draws a lot of traffic)
Post #158 · Posted at 2012-07-19 10:58:21pm 12.1 years ago
New track released on the ReRave Arcade Music Network today! Who R You (Beat You Edit) by Leo Pigot from the awesome guys over at Golden Needle Records. Difficulties are 3/9/11. Enjoy!
Post #159 · Posted at 2012-07-20 12:52:29am 12.1 years ago
SupremeX | |
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I saw this video, wow this game is really funny !
Post #160 · Posted at 2012-07-20 05:57:39am 12.1 years ago
jbean3535 | |
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555 Posts | |
Reg. 2008-02-21 | |
BMI Gaming does an amazing job at making not so amazing videos.