Post #7941 · Posté à 2010-01-08 12:27:19am il y a 14.3 années
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"TAKING IT TO THE PIE" |
too bad X is no longer relevant to the NA AC scene
Post #7942 · Posté à 2010-01-08 02:45:23am il y a 14.3 années
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Not Set | |
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Maybe they have our machine fixed now so I can see this stuff since apparently it crashed on us while someone was playing it and NEVER booted back up like it's supposed to.
I can already see 30 greats on Into Your Heart now just because of the timing *sigh*
I can already see 30 greats on Into Your Heart now just because of the timing *sigh*
Post #7943 · Posté à 2010-01-08 04:47:33am il y a 14.3 années
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Quote: al2k4
SPEED ×0.5
Wasn't x0.5 in SN2?
![Confused](../emoticons/icon_confused.gif)
Post #7944 · Posté à 2010-01-08 08:01:16am il y a 14.3 années
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"I'm honestly pissed off." |
Quote: Daiz
too bad X is no longer relevant to the NA AC scene
I'd ask when it was relevant, but Aegis putting the code in his machine indicates that it's relevant to at least some (3-5) people.Post #7945 · Posté à 2010-01-08 08:09:00am il y a 14.3 années
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Quote: Pandemonium X
Quote: al2k4
SPEED ×0.5
Wasn't x0.5 in SN2?
![Confused](../emoticons/icon_confused.gif)
Only on unlocked machines.
Post #7946 · Posté à 2010-01-13 07:10:58pm il y a 14.3 années
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If this was already answered, please refer me to that URL (And if necessary, post number or other information for faster search on my part). Thank you. Educated and no bullshit answers, please.
The following I am going to ask assumes that the arcade machine of DDR X is set to four stages (First stage to final stage).
I understand that in order for the song "Saber wing [Akira Ishihara headshot mix]" to appear on extra stage, the player must accumulate at least 53 (13 x 4 + 1, 4 here refers to the quantity of stages set on arcade machine of DDR X, first stage to final stage) units of difficulty measurement.
In order for the song "Trigger" to appear on encore extra stage, how much (or many) units of difficulty measurement must a player accumulate at least?
The arcade machines of DDR X here in the Philippines is not online.
The following I am going to ask assumes that the arcade machine of DDR X is set to four stages (First stage to final stage).
I understand that in order for the song "Saber wing [Akira Ishihara headshot mix]" to appear on extra stage, the player must accumulate at least 53 (13 x 4 + 1, 4 here refers to the quantity of stages set on arcade machine of DDR X, first stage to final stage) units of difficulty measurement.
In order for the song "Trigger" to appear on encore extra stage, how much (or many) units of difficulty measurement must a player accumulate at least?
The arcade machines of DDR X here in the Philippines is not online.
Post #7947 · Posté à 2010-01-13 10:29:12pm il y a 14.3 années
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Quote: luigiacruz
In order for the song "Trigger" to appear on encore extra stage, how much (or many) units of difficulty measurement must a player accumulate at least?
Max Stage = 3 → 53 Max Stage = 4 → 66
Max Stage = 5 → 79
Post #7948 · Posté à 2010-01-13 11:25:53pm il y a 14.3 années
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Wait... you mean for 3 stages, you have to do : two 18 and one 17 ? Omg >.>
If i do and i clear that, i will be SO dead before Trigger.
If i do and i clear that, i will be SO dead before Trigger.
Post #7949 · Posté à 2010-01-13 11:42:50pm il y a 14.3 années
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No, I think you only have to have a 40 or more total for your third(and final stage) but that you must AA Saber Wing(Akira Ishihara Headshot Mix) for your Extra Stage to get it, or any other Extra Stage-only song that would up your total to 53, maybe even a random song could do?
Post #7950 · Posté à 2010-01-14 12:00:33am il y a 14.3 années
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That changed on DDR X, you cannot use RANDOM to get ENCORE.
Post #7951 · Posté à 2010-01-14 12:22:55am il y a 14.3 années
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Quote: PanStyle
Wait... you mean for 3 stages, you have to do : two 18 and one 17 ? Omg >.>
If i do and i clear that, i will be SO dead before Trigger.
No. I am answering his question for getting Trigger.If i do and i clear that, i will be SO dead before Trigger.
Lemme explain it clearly again then....
To get SABER WING(AKIRA ISHIHARA Headshot mix) (Encore linked to on the bounce & Trigger):
If Max Stage = 3 → 40
If Max Stage = 4 → 53
If Max Stage = 5 → 66
To get Trigger: {SABER WING(AKIRA ISHIHARA Headshot mix) must counted into the total lvls}
If Max Stage = 3 → 53
If Max Stage = 4 → 66
If Max Stage = 5 → 79
But of course, if you wanna play 18 & 17, you could get easier Trigger!
Example:
1st Stage: lvl 17
![Heavy](../emoticons/icon_heavy.gif)
![Challenge](../emoticons/icon_challenge.gif)
2nd Stage: lvl 18
![Heavy](../emoticons/icon_heavy.gif)
![Challenge](../emoticons/icon_challenge.gif)
(You gotta get AA for either 1st/2nd stage, so that on your Final Stage, you can select the difficulty freely for On The Break)
Final Stage: lvl 8
![Light](../emoticons/icon_light.gif)
Extra Stage: lvl 10
![Light](../emoticons/icon_light.gif)
Encore Extra Stage: lvl 9
![Light](../emoticons/icon_light.gif)
This is insane thou. Maybe you could try getting Trigger
![Standard](../emoticons/icon_standard.gif)
![Light](../emoticons/icon_light.gif)
![Big Grin](../emoticons/icon_biggrin.gif)
Just in case if anyone asking on how to get on the bounce.......
![Annoyed](../emoticons/icon_annoyed.gif)
To get on the bounce, just AA SABER WING(AKIRA ISHIHARA Headshot mix) on any difficulty.
Hopefully all these info helps!
![Very Happy](../emoticons/icon_veryhappy.gif)
Post #7952 · Posté à 2010-01-14 05:40:00pm il y a 14.3 années
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@ddr_ray or to anyone concerned,
What I mean is this. Assuming arcade machine of DDR X is set to four stages.
You do not need to get so tired because of the help of the following options when playing any songs using
:17 or
:18 : Cut:On1, FreezeArrows:Off, Jumps:Off.
Pre-first stage, 0 accumulated, 53 more.
First stage, "Dead end ["Groove radar" special]",
:18, Cut:On1, FreezeArrows:Off, Jumps:Off, "D", 18 accumulated, 35 more.
Second stage, "Ngo",
:18, Cut:On1, FreezeArrows:Off, Jumps:Off, "D", 36 accumulated, 17 more.
Third stage, "Pluto relinquish",
:12, Cut:Off, FreezeArrows:On, Jumps:On, "A", 48 accumulated, 5 more.
Final stage, "On the break",
:8, Cut:Off, FreezeArrows:On, Jumps:On, "AA". 56 accumulated, exceeded 3.
Extra stage, "Saber wing [Akira Ishihara headshot mix]",
:10, Cut:Off, FreezeArrows:On, Jumps:On, "AA", 66 accumulated (Untested, unverified, and unconfirmed: "66 accumulated" for "Trigger" to appear on encore extra stage).
On encore extra stage, will "Trigger" appear based on what is presented here? Or do I have to change my third stage to any song that has
:13,
:14,
:15, or
:16 and get "AA" out of it?
What I mean is this. Assuming arcade machine of DDR X is set to four stages.
You do not need to get so tired because of the help of the following options when playing any songs using
![Heavy](../emoticons/icon_heavy.gif)
![Challenge](../emoticons/icon_challenge.gif)
Pre-first stage, 0 accumulated, 53 more.
First stage, "Dead end ["Groove radar" special]",
![Challenge](../emoticons/icon_challenge.gif)
Second stage, "Ngo",
![Challenge](../emoticons/icon_challenge.gif)
Third stage, "Pluto relinquish",
![Light](../emoticons/icon_light.gif)
Final stage, "On the break",
![Light](../emoticons/icon_light.gif)
Extra stage, "Saber wing [Akira Ishihara headshot mix]",
![Light](../emoticons/icon_light.gif)
On encore extra stage, will "Trigger" appear based on what is presented here? Or do I have to change my third stage to any song that has
![Standard](../emoticons/icon_standard.gif)
![Standard](../emoticons/icon_standard.gif)
![Heavy](../emoticons/icon_heavy.gif)
![Heavy](../emoticons/icon_heavy.gif)
Post #7953 · Posté à 2010-01-17 06:53:49am il y a 14.3 années
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Does anyone know if there will be a console release in the U.K for DDR X ?
Post #7954 · Posté à 2010-01-17 06:58:01am il y a 14.3 années
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Probably won't. It's way too late now.
Post #7955 · Posté à 2010-01-17 07:08:07am il y a 14.3 années
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The decision to release DDR X EU on the PS2 was influenced by the roaring success of Dancing Stage SuperNOVA 2.
Post #7956 · Posté à 2010-01-20 01:01:40am il y a 14.3 années
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I just realised something recently....
"Gamelan de Couple" the D-
, 1 of the arrow was "offbeat" on bar 28 (P1 first right arrow), it should be a yellow arrow instead of a red arrow IMO.... Similar to the Xepher S-
, which was fixed on DDRX...
"Gamelan de Couple" the D-
![Heavy](../emoticons/icon_heavy.gif)
![Heavy](../emoticons/icon_heavy.gif)
Post #7957 · Posté à 2010-01-20 10:43:00pm il y a 14.3 années
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This is regarding URL http://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=1265&page=398 , post number 7952.
Minimum accumulated difficulty measurement for song "Trigger" to appear on encore extra stage (Unconfirmed): 13 x ( n + 1 ) + 1 . n refers to number of stages set in the arcade machine of DDR X (First stage to final stage).
For arcade machine of DDR X set to 3 stages, 53 (Unconfirmed).
For arcade machine of DDR X set to 5 stages, 79 (Unconfirmed).
Here in the Philippines, the arcade machines of DDR X is set to four stages.
This is what I have found out on whether song "Trigger" appears on encore extra stage or not. It appears that it requires a minimum accumulation of 66 [13 x ( 4 + 1 ) + 1] units of difficulty measurement.
On my first session of playing, before starting the first stage, 0 accumulated, 66 more.
First stage, "Dead end ["Groove radar" special]",
:18, Cut:On1, FreezeArrows:Off, Jumps:Off, "D", 18 accumulated, 48 more.
Second stage, "Ngo",
:18, Cut:On1, FreezeArrows:Off, Jumps:Off, "D", 36 accumulated, 30 more.
Third stage, "Pluto relinquish",
:12, Cut:Off, FreezeArrows:On, Jumps:On, "A", 48 accumulated, 18 more.
Final stage, "On the break",
:8, Cut:Off, FreezeArrows:On, Jumps:On, "AA". 56 accumulated, 10 more.
Extra stage, "Saber wing [Akira Ishihara headshot mix]",
:10, Cut:Off, FreezeArrows:On, Jumps:On, "AA", 66 accumulated, 0 more.
On encore extra stage, song "Trigger" appeared.
On my second session of playing, before starting the first stage, 0 accumulated, 65 more.
First stage, "Dead end ["Groove radar" special]",
:18, Cut:On1, FreezeArrows:Off, Jumps:Off, "D", 18 accumulated, 47 more.
Second stage, "Ngo",
:18, Cut:On1, FreezeArrows:Off, Jumps:Off, "D", 36 accumulated, 29 more.
Third stage, "Fascination [Eternal love mix]",
:11, Cut:Off, FreezeArrows:On, Jumps:On, "A", 47 accumulated, 18 more.
Final stage, "On the break",
:8, Cut:Off, FreezeArrows:On, Jumps:On, "AA". 55 accumulated, 10 more.
Extra stage, "Saber wing [Akira Ishihara headshot mix]",
:10, Cut:Off, FreezeArrows:On, Jumps:On, "AA", 65 accumulated, 0 more.
On encore extra stage, song "Trigger" did not appear.
I'll give further updates on this matter. I will also need to know whether this also applies to play styles "Double" and "Versus".
Minimum accumulated difficulty measurement for song "Trigger" to appear on encore extra stage (Unconfirmed): 13 x ( n + 1 ) + 1 . n refers to number of stages set in the arcade machine of DDR X (First stage to final stage).
For arcade machine of DDR X set to 3 stages, 53 (Unconfirmed).
For arcade machine of DDR X set to 5 stages, 79 (Unconfirmed).
Here in the Philippines, the arcade machines of DDR X is set to four stages.
This is what I have found out on whether song "Trigger" appears on encore extra stage or not. It appears that it requires a minimum accumulation of 66 [13 x ( 4 + 1 ) + 1] units of difficulty measurement.
On my first session of playing, before starting the first stage, 0 accumulated, 66 more.
First stage, "Dead end ["Groove radar" special]",
![Challenge](../emoticons/icon_challenge.gif)
Second stage, "Ngo",
![Challenge](../emoticons/icon_challenge.gif)
Third stage, "Pluto relinquish",
![Light](../emoticons/icon_light.gif)
Final stage, "On the break",
![Light](../emoticons/icon_light.gif)
Extra stage, "Saber wing [Akira Ishihara headshot mix]",
![Light](../emoticons/icon_light.gif)
On encore extra stage, song "Trigger" appeared.
On my second session of playing, before starting the first stage, 0 accumulated, 65 more.
First stage, "Dead end ["Groove radar" special]",
![Challenge](../emoticons/icon_challenge.gif)
Second stage, "Ngo",
![Challenge](../emoticons/icon_challenge.gif)
Third stage, "Fascination [Eternal love mix]",
![Light](../emoticons/icon_light.gif)
Final stage, "On the break",
![Light](../emoticons/icon_light.gif)
Extra stage, "Saber wing [Akira Ishihara headshot mix]",
![Light](../emoticons/icon_light.gif)
On encore extra stage, song "Trigger" did not appear.
I'll give further updates on this matter. I will also need to know whether this also applies to play styles "Double" and "Versus".
Post #7958 · Posté à 2010-01-21 10:41:53pm il y a 14.2 années
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"BEMANI Sound Team" |
Unlock code LEVEL 4 released! It will unlock the following:
NADESHIKO / Red Litmus
Übertreffen / TAKA respect for J.S.B.
Lift You Up / wolli
Xmix3 (Stomp Dem Groove) / dj nagi
RANKING COURSE 7
RANKING COURSE 8
DANCE DRILL Lv.9
EXPEDITION
QUEEN-ZUKIN
BRAKE
ARROW SKIN BUTTERFLY
NADESHIKO / Red Litmus
Übertreffen / TAKA respect for J.S.B.
Lift You Up / wolli
Xmix3 (Stomp Dem Groove) / dj nagi
RANKING COURSE 7
RANKING COURSE 8
DANCE DRILL Lv.9
EXPEDITION
QUEEN-ZUKIN
BRAKE
ARROW SKIN BUTTERFLY
Click here to view code!
Enter the code at the TITLE SCREEN after inserting your credit.
Enter the code at the TITLE SCREEN after inserting your credit.
Post #7959 · Posté à 2010-01-21 11:08:55pm il y a 14.2 années
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This one caught me off guard. Not bad for the new songs.
Post #7960 · Posté à 2010-01-22 12:20:35am il y a 14.2 années
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oh, Nadeshiko. so it looks like the unlocks have reached the point where the game is actually getting good. now if only the machine itself was good. it's like it's mocking us. ![Neutral](../emoticons/icon_neutral.gif)
![Neutral](../emoticons/icon_neutral.gif)