ポスト #1 · 2010-07-30 01:48:27pmにポスト 13.8年前
AJ 187 | |
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"retired" |
StepMania SSC (also known as sm-ssc) is a fork of StepMania. The primary goal was to be useful to themers, but over time, other changes have made their way in.
Current Release: v1.2.3 [2011/03/14]
Downloads available at the sm-ssc Google Code page
Bugtracker is here
Current Release: v1.2.3 [2011/03/14]
Downloads available at the sm-ssc Google Code page
Bugtracker is here
ポスト #2 · 2010-07-30 08:51:15pmにポスト 13.8年前
Meseki | |
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I don't know how many people here care about this, but this also supports a KB7 game mode, which is essentially like O2Jam. It even treats chords as individual judgements instead of judging the whole chord the same.
ポスト #3 · 2010-07-30 10:26:58pmにポスト 13.8年前
Peter Lawrence | |
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"Still breathing" |
Screenshots. Or else I fail to grasp any interest in downloading.
ポスト #4 · 2010-07-30 10:48:44pmにポスト 13.8年前
Meseki | |
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If you want screenshots of what's so special about the theming, this unreleased theme may be the best example of that shown in screenshots (though the theme may never be released). I'm not too much of a themer though, so there may be a lot of differences there I'm unaware of.
If you mean screenshots of KB7 mode, I just uploaded one to the picture gallery (yeah, it's even my simfile). If you're looking for KB7 files, there's a few at KeyBeat Online's forum. I don't know where else to get any though.
If you mean screenshots of KB7 mode, I just uploaded one to the picture gallery (yeah, it's even my simfile). If you're looking for KB7 files, there's a few at KeyBeat Online's forum. I don't know where else to get any though.
ポスト #5 · 2010-07-30 11:12:45pmにポスト 13.8年前
delrio | |
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I've only briefly looked at sm-ssc (I checked it out just a few days ago), but the default theme is definitely pretty well done. I'll look around and play with themes for it sometime when I'm not busy studying. So far I would have to say... great work on this.
ポスト #6 · 2010-07-31 05:19:27amにポスト 13.8年前
AJ 187 | |
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sm-ssc's default theme (as of v1.0 rc1.5):
ポスト #7 · 2010-07-31 05:37:40amにポスト 13.8年前
Kynayo | |
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"キナヨ" |
They should make an 8 panel mode (U,D,L,R,UR,UL,DR,DL) for this or for another stepmania. For the 4(single), 8(double) and 6(solo) on the left of the difficulty, the 8 panel would be like, 8-S, and 16-D. This is only considering the new DDR game with 8 panel mode though...
ポスト #8 · 2010-07-31 07:53:57amにポスト 13.8年前
~JRS~ | |
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"#SKUNKSTEP" |
The Theme looks great! I'll try it out when I have the chance to...
ポスト #9 · 2010-07-31 09:45:58amにポスト 13.8年前
AJ 187 | |
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The thing is, it's not just a theme. It's a new version of StepMania.
ポスト #10 · 2010-07-31 09:48:16amにポスト 13.8年前
Pandemonium X | |
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This looks nice. I might try it out sometime
ポスト #11 · 2010-07-31 10:06:43amにポスト 13.8年前
KKiONI | |
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"BEEJAY REVEL A" |
This is awesome. I'm going to give this a shot. So other than the default theme, what is new in this version?
Edit: Is it just me or is this game crashing as soon as I try launching it?
Edit: Is it just me or is this game crashing as soon as I try launching it?
ポスト #12 · 2010-07-31 10:58:48amにポスト 13.8年前
AJ 187 | |
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If it's crashing because of "the application configuration is incorrect", you probably need the Visual C++ 2008 runtimes:
32-bit: http://www.microsoft.com/downloads/details.aspx?familyid=A5C84275-3B97-4AB7-A40D-3802B2AF5FC2&displaylang=en
64-bit: http://www.microsoft.com/downloads/details.aspx?familyid=BA9257CA-337F-4B40-8C14-157CFDFFEE4E&displaylang=en
If that's not the issue, try running the non-SSE2 build.
If you still get a crash, please post the crashlog (via attachment, pastie.org, or whatever) and I will try and help.
32-bit: http://www.microsoft.com/downloads/details.aspx?familyid=A5C84275-3B97-4AB7-A40D-3802B2AF5FC2&displaylang=en
64-bit: http://www.microsoft.com/downloads/details.aspx?familyid=BA9257CA-337F-4B40-8C14-157CFDFFEE4E&displaylang=en
If that's not the issue, try running the non-SSE2 build.
If you still get a crash, please post the crashlog (via attachment, pastie.org, or whatever) and I will try and help.
ポスト #13 · 2010-07-31 11:16:20amにポスト 13.8年前
KKiONI | |
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"BEEJAY REVEL A" |
Just tried installing Visual C++ 2008 runtime (and restarted) and it is still crashing right after I click the .exe file.
Also if you mean "non-SSE2 build" by another version of Stepmania, 3.9 works fine and 4.0 recently decided a few weeks ago to stop working on my user. It works on another for some strange reason.
Anywho, I'll go ahead and post what is in crashinfo.txt
lol Stepmania devided by 0 XD
Also if you mean "non-SSE2 build" by another version of Stepmania, 3.9 works fine and 4.0 recently decided a few weeks ago to stop working on my user. It works on another for some strange reason.
Anywho, I'll go ahead and post what is in crashinfo.txt
StepMania CVS 2010-07-19 crash report (build 6, Mon Jul 19 01:13:22 2010)
--------------------------------------
Crash reason: Integer Divide-by-Zero
Thread: Main thread
IniFile.cpp:16 Reading 'Cache/index.cache'
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Documents/StepMania CVS/Cache/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Desktop/Stepmania CVS/Cache/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Desktop/Stepmania CVS/Cache/Banners/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Documents/StepMania CVS/Cache/Banners/*
Thread: Decode thread
Thread: MusicThread
005d60e1: void RageSound_Generic_Software::DecodeThread(void) [00400000+1d6060+81]
005d5c7b: int RageSound_Generic_Software::DecodeThread_start(void *) [00400000+1d5c70+b]
005ed7fe: unsigned long StartThread(void *) [00400000+1ed7d0+2e]
779f198e: ntdll!RtlInitializeExceptionChain [779b0000+41958+36]
Static log:
StepMania CVS 2010-07-19
Compiled Mon Jul 19 01:13:22 2010 (build 6)
Log starting 2010-07-31 00:10:22
Loading window: win32
Windows 6.0 (unknown NT-based) build 6002 [Service Pack 2]
Memory: 2047mb total, 4095mb swap (4095mb swap avail)
Video driver: Mobile Intel(R) 965 Express Chipset Family [Intel Corporation]
7.14.10.1409, 1-2-2008 [pci\ven_8086&dev_2a02&subsys_022f1028]
Drive: "WDC WD1600BEVT-75ZCT" Driver: iaSto DMA: yes
Sound device 0: Speakers / Headphones (SigmaTel, 6.0, MID 1, PID 100
Sound device 1: Digital Output Device (SPDIF Ou, 6.0, MID 1, PID 100
DirectSound Driver: Primary Sound Driver
DirectSound Driver: Speakers / Headphones (SigmaTel High Definition Audio CODEC) {0.0.0.00000000}.{d7fd24db-4328-428d-8f61-961ce08184a2}
DirectSound Driver: Digital Output Device (SPDIF Out) (SigmaTel High Definition Audio CODEC) {0.0.0.00000000}.{bb726ed1-779a-4b3e-a9a7-53f21f67800c}
DirectSound sample rates: 100..200000 (continuous)
Couldn't load driver DirectSound: no hardware buffers available
Couldn't load driver DirectSound-sw: CreateSoundBuffer failed (16 hz) (E_INVALIDARG)
Couldn't load driver WaveOut: waveOutOpen failed(The specified format is not supported or cannot be translated. Use the Capabilities function to determine the supported formats.)
Sound driver: Null
Language: en
Theme: default
Partial log:
00:00.629: Initializing driver: WaveOut
00:00.777: Couldn't load driver WaveOut: waveOutOpen failed(The specified format is not supported or cannot be translated. Use the Capabilities function to determine the supported formats.)
00:00.777: Initializing driver: Null
00:00.777: Starting thread: Decode thread
00:00.777: Sound driver: Null
00:00.777: Starting thread: MusicThread
00:00.778: Initializing lights driver: Null
00:00.787: Cache format is out of date. Deleting all cache files.
00:00.788: remove 'C:/Users/Kevin/Documents/StepMania CVS/Cache/banners.cache'
00:00.790: remove 'C:/Users/Kevin/Documents/StepMania CVS/Cache/index.cache'
-- End of report
--------------------------------------
Crash reason: Integer Divide-by-Zero
Thread: Main thread
IniFile.cpp:16 Reading 'Cache/index.cache'
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Documents/StepMania CVS/Cache/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Desktop/Stepmania CVS/Cache/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Desktop/Stepmania CVS/Cache/Banners/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Documents/StepMania CVS/Cache/Banners/*
Thread: Decode thread
Thread: MusicThread
005d60e1: void RageSound_Generic_Software::DecodeThread(void) [00400000+1d6060+81]
005d5c7b: int RageSound_Generic_Software::DecodeThread_start(void *) [00400000+1d5c70+b]
005ed7fe: unsigned long StartThread(void *) [00400000+1ed7d0+2e]
779f198e: ntdll!RtlInitializeExceptionChain [779b0000+41958+36]
Static log:
StepMania CVS 2010-07-19
Compiled Mon Jul 19 01:13:22 2010 (build 6)
Log starting 2010-07-31 00:10:22
Loading window: win32
Windows 6.0 (unknown NT-based) build 6002 [Service Pack 2]
Memory: 2047mb total, 4095mb swap (4095mb swap avail)
Video driver: Mobile Intel(R) 965 Express Chipset Family [Intel Corporation]
7.14.10.1409, 1-2-2008 [pci\ven_8086&dev_2a02&subsys_022f1028]
Drive: "WDC WD1600BEVT-75ZCT" Driver: iaSto DMA: yes
Sound device 0: Speakers / Headphones (SigmaTel, 6.0, MID 1, PID 100
Sound device 1: Digital Output Device (SPDIF Ou, 6.0, MID 1, PID 100
DirectSound Driver: Primary Sound Driver
DirectSound Driver: Speakers / Headphones (SigmaTel High Definition Audio CODEC) {0.0.0.00000000}.{d7fd24db-4328-428d-8f61-961ce08184a2}
DirectSound Driver: Digital Output Device (SPDIF Out) (SigmaTel High Definition Audio CODEC) {0.0.0.00000000}.{bb726ed1-779a-4b3e-a9a7-53f21f67800c}
DirectSound sample rates: 100..200000 (continuous)
Couldn't load driver DirectSound: no hardware buffers available
Couldn't load driver DirectSound-sw: CreateSoundBuffer failed (16 hz) (E_INVALIDARG)
Couldn't load driver WaveOut: waveOutOpen failed(The specified format is not supported or cannot be translated. Use the Capabilities function to determine the supported formats.)
Sound driver: Null
Language: en
Theme: default
Partial log:
00:00.629: Initializing driver: WaveOut
00:00.777: Couldn't load driver WaveOut: waveOutOpen failed(The specified format is not supported or cannot be translated. Use the Capabilities function to determine the supported formats.)
00:00.777: Initializing driver: Null
00:00.777: Starting thread: Decode thread
00:00.777: Sound driver: Null
00:00.777: Starting thread: MusicThread
00:00.778: Initializing lights driver: Null
00:00.787: Cache format is out of date. Deleting all cache files.
00:00.788: remove 'C:/Users/Kevin/Documents/StepMania CVS/Cache/banners.cache'
00:00.790: remove 'C:/Users/Kevin/Documents/StepMania CVS/Cache/index.cache'
-- End of report
lol Stepmania devided by 0 XD
ポスト #14 · 2010-07-31 11:27:44amにポスト 13.8年前
TsukiyoX | |
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My game crashed because I attempted to go to my player option to speed up the notes. I got no crash report. I can pick a song with no options, but I'll have to play with 1x and that kinda sucks. Help please.
ポスト #15 · 2010-07-31 02:08:12pmにポスト 13.8年前
AJ 187 | |
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"retired" |
If you're on Windows 7/Vista, don't install the program into Program Files. (It's mentioned on the front page and in the installer for rc1.5.)
ポスト #16 · 2010-07-31 03:35:54pmにポスト 13.8年前
EarthPluto | |
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"For Aiur~!" |
I've tried this SM-SSC..
It's interesting for me.. ^^
Btw,can U giving some modified +0.5x? Such as 2.5,3.5,4.5 like in DDR X?
It's interesting for me.. ^^
Btw,can U giving some modified +0.5x? Such as 2.5,3.5,4.5 like in DDR X?
ポスト #17 · 2010-07-31 07:43:13pmにポスト 13.8年前
Meseki | |
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After playing the game a SpeedMods.txt file should appear in the Data folder, and changing it should be self-explanatory.
What's the difference between the normal and non-SSE2 build anyway?
What's the difference between the normal and non-SSE2 build anyway?
ポスト #18 · 2010-07-31 09:13:39pmにポスト 13.8年前
Axel | |
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Quote: EarthPluto
I've tried this SM-SSC..
It's interesting for me.. ^^
Btw,can U giving some modified +0.5x? Such as 2.5,3.5,4.5 like in DDR X?
go into the Data folder, which is located in the sm-ssc directory, then open the SpeedMods.txt file and edit whatever speeds you want to apply to the game.It's interesting for me.. ^^
Btw,can U giving some modified +0.5x? Such as 2.5,3.5,4.5 like in DDR X?
I've got a question myself, I'd like to edit the GlobalOffest to r21 standards, where can I find the preferences.ini file? I can't seem to figure out where it can be hiding or if it's been renamed with sm-ssc...
Thanks! This version is absolutely the best simulator there is! Gotta love widescreen!
ポスト #19 · 2010-07-31 10:51:56pmにポスト 13.8年前
AJ 187 | |
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"retired" |
Quote: Meseki
What's the difference between the normal and non-SSE2 build anyway?
The normal build is optimized for processors with SSE2. In my unofficial testing, I've found the SSE2 build works faster for me. (I got the SSE2 idea from OpenITG)Quote: Axel
I've got a question myself, I'd like to edit the GlobalOffest to r21 standards, where can I find the preferences.ini file? I can't seem to figure out where it can be hiding or if it's been renamed with sm-ssc...
If you're on Windows, it should've made a shortcut called "Open sm-ssc Settings Folder", which points to %APPDATA%\sm-ssc\. From there, it should be in the Save folder.
(General Unrelated Tip: If you have another StepMania install you want to share the songs from, edit AdditionalSongFolders to include the path to the Songs folder.)
ポスト #20 · 2010-07-31 11:18:46pmにポスト 13.8年前
TsukiyoX | |
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Darn, I was in a rush to download and all. Thanks!