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Does anybody play Songs on Music Rate x1.1+ in SM?

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ポスト #1 · 2012-04-21 08:15:53amにポスト 11.9年前

Offline XeneSyS 87
XeneSyS 87 Avatar Member
710 ポスト
United States
Reg. 2012-04-17

I found yet another topic nobody has spoken of. Who here enjoys playing songs faster than normal? I'm surely not the only one, am I?

I recently started what I call the "Compressed Gameplay" regimen. Since songs that play faster use up less time, more songs can be played in a shorter amount of time than at normal rate.

Another reason I started playing at faster music rates is because not very many songs go above 200BPM, and speeding up songs that are normally in the mid-upper 100's BPM can result in speeds of like 210, 220, etc. (depending on the song's BPM and Music Rate setting) (i.e. 170BPM song @ x1.2 Music Rate = 204BPM).

Lastly, 10+ footers are extremely draining for me, and therefore, not that fun. So I just decided to speed up 8-9 footers to make them slightly more difficult rather than jumping into 10 footers @ 300+ BPM.

Here is a list of songs I play at faster rates: (they're all singles)

A-Heavy @ x1.1-x1.2
B4U-Heavy @ x1.3-x1.4
B4U (B4ZA beat Mix)-Challenge @ x1.3
COME BACK TO MY HEART-Heavy @ x1.3-x1.4
EternuS-Heavy @ x1.1
Everytime we Touch-Heavy @ x1.3
Memeshikute-Challenge @ x1.3-x1.5
Nothing Gonna Stop (Dance Mania Mix)-Heavy @ x1.5
Shiny World-Standard @ x1.2-x1.3
Still in my Heart (MOMO Mix)-Challenge @ x1.1-x1.2
The Flower in your Smile-Heavy @ x1.3
Valkyrie Dimension-Light @ x1.1-x1.2

Some other 180BPM songs @ x1.1-x1.2

Lastly, speeding up certain songs can cause horrifying, ear-raping noise; so don't play too loud if others are nearby. Wink






ポスト #2 · 2012-04-21 07:15:02pmにポスト 11.9年前

Offline NXCProduction
NXCProduction Avatar Member
1,770 ポスト
Indonesia
Reg. 2011-03-01

"Annoyed"
I use SM5 so the tone don't change.

recently I played 400 BPM songs in 1.3x rate. pretty much killing, really. Dead
Simfile on progress! 2nd Generation: beat#0 | beat#1 | beat#2 | beat#3 |
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/NXCProduction.png
thanks a lot Lord Toon! Very Happy

ポスト #3 · 2012-04-21 08:34:58pmにポスト 11.9年前

Offline 8ftmetalhead
8ftmetalhead Avatar Member
422 ポスト
New Zealand
Reg. 2010-08-17

"Oh god what I have dooooone?!"
I tried playing streamline 1.2x rate a couple times on the local ITG cabinet. It made a simple stamina 10 into quite the deathmatch. I failed the second time because it was just so damn tiring.

ポスト #4 · 2012-04-22 03:35:19amにポスト 11.9年前

Offline KNS-17
KNS-17 Avatar Member
903 ポスト
United States
Reg. 2011-02-20

3DS Friend Code: 3883-6167-9470
"Blessings of the Northern Sea"
If i'm used to playing a song, i'll try playing on 1.1x - 1.3x depending on the BPM.
For the most part, I typically avoid it.
http://i.imgur.com/PXjos7t.gif

ポスト #5 · 2012-04-22 03:44:02amにポスト 11.9年前

Offline xin
xin Avatar Member
16 ポスト
Malaysia
Reg. 2012-04-22

"生活の境界線、および死の間。"

Last updated: 2012-04-22 03:48am
As for me, it depends on the theme.

150bpm:
4-5x on Default
6-7x on CyberiaStyle


But now I'm sticking with either c1000 or c1100.

ポスト #6 · 2012-04-22 04:01:23amにポスト 11.9年前

Offline Nightime
Nightime Avatar Member
1,116 ポスト
United States
Reg. 2008-10-18
MySpace: d34dm34t
"ARR JOO LEADY??"
I once made an ONI course based on 1.1x rates, using Standard charts with turn and insert mods (like wide, skippy, big, big + mines). It was surprisingly fun, like an auto-remixer course. I made a second one for .9x rates using Heavy charts and the heavier insert mods (quick, echo, twisted, twisted + mines), too; although boss songs like that?! XD Let's just say that "training speed" doesn't do much for those. Most of the charts, I'd put on left or right, because it actually makes the insert mods work and make more sense than doing them raw, especially with "big" or "quick." Skippy and echo work vanilla alright, and mirror makes for some interesting twisted combos.

I kinda wish "insert mines" had different ways of inserting them, that alternated with the musical structure.
https://i.imgur.com/C2il3tl.png
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