Post #1 · Posted at 2016-10-23 06:17:17am 7.5 years ago
--First of all excuse me if my english it's not the best, not my native languange--
EDIT: Download the game here: https://mega.nz/#!0tYgRYwS!5YKO-qoPnum9Bx0mV8O1csn2sTPv2UkyvcFJZc3SyZo
Hello! I'm kinda new here, well I've registered a while ago but never posted until now
I don't know if some of you know something about "Hello! Project"(Morning Musume, Berryz Kobo and some others japanese idols groups comes from here), there's some simfiles around the web, and some of them are really old, but this is a new project and the theme is almost finished for normal play(Course mode still have some problems) I'm not an SM5 and lua expert, I've learned much of the things from other themes and this one is based on DDR 2014 with a lot of changes, well here's some screenshots with explanations and credits for some codes I've modified. Some songs will release with the theme but most of them will come in later updates, I'll explain that better on other post.
I've used the DDR 2014 theme as a base but grabbed some things from others themes and modifies a lot of them, mostly to learn how to make some things on SM5, I've made some experiments with 3.9 so long ago and I've already tried to make a full Stepmania mix before but never get to release something until now
Screen Select Style with some of the groups members:
This is made it entirely of my own after try and fail so many times
Screen Select Music:
It's a modified version from DDR2014, I've replaced the graphics entirely but the difficulty list it's not exactly what I want, I'll explain all the problems on a section below.
Player Options Screen:
Using select button for menu, it's looks better and you can see the song and BPM.
Gameplay:
Not so much to say here, it's almost a re-skin from 2014, but I really wanted to look like DDR so it was the best option.
Result Screen:
Again, very DDR like but no optional panes(I don't really like them)
I took some things from KENP's DDRX2 theme for the Stage Information Screen and some of the sounds are from DDR2014 but mostly from IIDX. I've used the Full Combo animation from the awesome DDRA Theme by MadkaT, mainly to fix the position for Double Play. The graphics are all mine.
And that's pretty much what I got so far, the theme works perfectly for Standard/Event Mode but there's a few things that I can't figure out, here's a list of all the problems:
- Make the difficulty list more like the one in the DDR A theme. I mean, showing only the steps available for each song, and not all the steps in the game(like 2014 does, marking the missing ones as unavailable) I've tried to implement this but the program don't recognize it for 2 players, and tells me there is more than one element with the same name on the graphics folder(DifficultyDisplayP1 & P2) I don't really know how to make this work, and I've checked all the things on the DDR A Theme.
- The Extra Stage is not working properly, I want to use battery mode but the program keeps using normal life, and I put the command on the metrics
- Some way to hide the "default" noteskin, not really THAT important but I prefer to be more like DDR with just vivid, note, flat and rainbow.
- And finally the SM5 Unlock system... just hide the songs but never unlocks them, I've seem someone with this same problem in this forum, the only song that hides properly is the Extra Stage 1, but the 2 doesn't even hide, I don't know if I'm making this the right way
Things to implement in futures updates:
- Course Mode and maybe Mission Mode or something.
- Better profile support, with avatars and some other things, I've looked the one on CS but really don't want to mess with that right now.
- Customization stuff, change the color of menus and gameplay elements.
As you can see my problems are not big deal, especially knowing that others themes can manage those but I'm a noob >__< so, really need some help with that.
There are some other minor things but I'm working on it and maybe I can fix those before the release date, I'm now working on the songs, and I'll release some of them with this version of the theme next weekend, even if I can't manage to fix those things, the game is perfectly playable besides that so expect more info in the next few days. I' hope you like my work I'm learning a lot with this and I'm giving credit for all the codes I've used and modified, this project has made it just for fun and learning purposes.
EDIT: Download the game here: https://mega.nz/#!0tYgRYwS!5YKO-qoPnum9Bx0mV8O1csn2sTPv2UkyvcFJZc3SyZo
Hello! I'm kinda new here, well I've registered a while ago but never posted until now
I don't know if some of you know something about "Hello! Project"(Morning Musume, Berryz Kobo and some others japanese idols groups comes from here), there's some simfiles around the web, and some of them are really old, but this is a new project and the theme is almost finished for normal play(Course mode still have some problems) I'm not an SM5 and lua expert, I've learned much of the things from other themes and this one is based on DDR 2014 with a lot of changes, well here's some screenshots with explanations and credits for some codes I've modified. Some songs will release with the theme but most of them will come in later updates, I'll explain that better on other post.
I've used the DDR 2014 theme as a base but grabbed some things from others themes and modifies a lot of them, mostly to learn how to make some things on SM5, I've made some experiments with 3.9 so long ago and I've already tried to make a full Stepmania mix before but never get to release something until now
Screen Select Style with some of the groups members:
This is made it entirely of my own after try and fail so many times
Screen Select Music:
It's a modified version from DDR2014, I've replaced the graphics entirely but the difficulty list it's not exactly what I want, I'll explain all the problems on a section below.
Player Options Screen:
Using select button for menu, it's looks better and you can see the song and BPM.
Gameplay:
Not so much to say here, it's almost a re-skin from 2014, but I really wanted to look like DDR so it was the best option.
Result Screen:
Again, very DDR like but no optional panes(I don't really like them)
I took some things from KENP's DDRX2 theme for the Stage Information Screen and some of the sounds are from DDR2014 but mostly from IIDX. I've used the Full Combo animation from the awesome DDRA Theme by MadkaT, mainly to fix the position for Double Play. The graphics are all mine.
And that's pretty much what I got so far, the theme works perfectly for Standard/Event Mode but there's a few things that I can't figure out, here's a list of all the problems:
- Make the difficulty list more like the one in the DDR A theme. I mean, showing only the steps available for each song, and not all the steps in the game(like 2014 does, marking the missing ones as unavailable) I've tried to implement this but the program don't recognize it for 2 players, and tells me there is more than one element with the same name on the graphics folder(DifficultyDisplayP1 & P2) I don't really know how to make this work, and I've checked all the things on the DDR A Theme.
- The Extra Stage is not working properly, I want to use battery mode but the program keeps using normal life, and I put the command on the metrics
Quote
ExtraStagePlayerModifiers="vivid"
ExtraStageStageModifiers="failimmediate,4 lives,battery"
OMESPlayerModifiers="vivid"
OMESStageModifiers="failimmediate,1 life,battery"
Using it on the .crs for the Extra Stage doesn't work either, and DDRX2 from KENP do it perfectly(I copied that to my metrics and didn't work either).ExtraStageStageModifiers="failimmediate,4 lives,battery"
OMESPlayerModifiers="vivid"
OMESStageModifiers="failimmediate,1 life,battery"
- Some way to hide the "default" noteskin, not really THAT important but I prefer to be more like DDR with just vivid, note, flat and rainbow.
- And finally the SM5 Unlock system... just hide the songs but never unlocks them, I've seem someone with this same problem in this forum, the only song that hides properly is the Extra Stage 1, but the 2 doesn't even hide, I don't know if I'm making this the right way
Quote
[UnlockManager]
AutoLockChallengeSteps=false
UnlockNames=1,2,3
Unlock1Command=song,"sukmyh";require,"UnlockRequirement_StagesCleared",3
Unlock2Command=song,"eeka";require,"UnlockRequirement_ExtraCleared"
Unlock3Command=song,"tokyotoiu";require,"UnlockRequirement_ExtraCleared"
- The course mode is a mess, the transtition between the songs doesn't work propertly and there's is a lot of things to fix there so I'm not making that a priority.AutoLockChallengeSteps=false
UnlockNames=1,2,3
Unlock1Command=song,"sukmyh";require,"UnlockRequirement_StagesCleared",3
Unlock2Command=song,"eeka";require,"UnlockRequirement_ExtraCleared"
Unlock3Command=song,"tokyotoiu";require,"UnlockRequirement_ExtraCleared"
Things to implement in futures updates:
- Course Mode and maybe Mission Mode or something.
- Better profile support, with avatars and some other things, I've looked the one on CS but really don't want to mess with that right now.
- Customization stuff, change the color of menus and gameplay elements.
As you can see my problems are not big deal, especially knowing that others themes can manage those but I'm a noob >__< so, really need some help with that.
There are some other minor things but I'm working on it and maybe I can fix those before the release date, I'm now working on the songs, and I'll release some of them with this version of the theme next weekend, even if I can't manage to fix those things, the game is perfectly playable besides that so expect more info in the next few days. I' hope you like my work I'm learning a lot with this and I'm giving credit for all the codes I've used and modified, this project has made it just for fun and learning purposes.
Post #2 · Posted at 2016-10-23 02:13:59pm 7.5 years ago
MadkaT | |
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Member | |
820 Posts | |
Not Set | |
Reg. 2009-11-24 | |
Nice work, is good looking , keep it up, now checking up your problems:
- Make the difficulty list more like the one in the DDR A theme. I mean, showing only the steps available for each song, and not all the steps in the game(like 2014 does, marking the missing ones as unavailable) I've tried to implement this but the program don't recognize it for 2 players, and tells me there is more than one element with the same name on the graphics folder(DifficultyDisplayP1 & P2) I don't really know how to make this work, and I've checked all the things on the DDR A Theme.
To do so, you just need to create 2 different actors, one for every player, Here is the commit of that change to help you to check it out.
https://github.com/MadkaT182/DDRA/commit/590e3c0b09fd31784f9aee5e3a13f338f7e6ba9f
- The Extra Stage is not working properly, I want to use battery mode but the program keeps using normal life, and I put the command on the metrics
Some of the KENP metrics are a mess, you just need to have those metrics in the ini file.
If that doesn't work, then will be another piece of code messing the modifiers.
- Some way to hide the "default" noteskin, not really THAT important but I prefer to be more like DDR with just vivid, note, flat and rainbow.
For that you just need to create a custom list skipping the default names, you can check the simply love scripts to check how it works and implement it
About the unlock mode, you could check CS themes, they have unlock of features, also for the song unlock system as far a I know, the unlock system in SM5 is not fully working but I'm not completely sure
Hope it helps, and keep it working on it.
Quote: SaikioM
- Make the difficulty list more like the one in the DDR A theme. I mean, showing only the steps available for each song, and not all the steps in the game(like 2014 does, marking the missing ones as unavailable) I've tried to implement this but the program don't recognize it for 2 players, and tells me there is more than one element with the same name on the graphics folder(DifficultyDisplayP1 & P2) I don't really know how to make this work, and I've checked all the things on the DDR A Theme.
To do so, you just need to create 2 different actors, one for every player, Here is the commit of that change to help you to check it out.
https://github.com/MadkaT182/DDRA/commit/590e3c0b09fd31784f9aee5e3a13f338f7e6ba9f
Quote: SaikioM
- The Extra Stage is not working properly, I want to use battery mode but the program keeps using normal life, and I put the command on the metrics
Quote
ExtraStagePlayerModifiers="vivid"
ExtraStageStageModifiers="failimmediate,4 lives,battery"
OMESPlayerModifiers="vivid"
OMESStageModifiers="failimmediate,1 life,battery"
Using it on the .crs for the Extra Stage doesn't work either, and DDRX2 from KENP do it perfectly(I copied that to my metrics and didn't work either).ExtraStageStageModifiers="failimmediate,4 lives,battery"
OMESPlayerModifiers="vivid"
OMESStageModifiers="failimmediate,1 life,battery"
Some of the KENP metrics are a mess, you just need to have those metrics in the ini file.
[SongManager]
ExtraStagePlayerModifiers="failimmediate,4 lives,battery"
OMESPlayerModifiers="failimmediate,1 lives,battery"
ExtraStagePlayerModifiers="failimmediate,4 lives,battery"
OMESPlayerModifiers="failimmediate,1 lives,battery"
If that doesn't work, then will be another piece of code messing the modifiers.
Quote: SaikioM
- Some way to hide the "default" noteskin, not really THAT important but I prefer to be more like DDR with just vivid, note, flat and rainbow.
For that you just need to create a custom list skipping the default names, you can check the simply love scripts to check how it works and implement it
About the unlock mode, you could check CS themes, they have unlock of features, also for the song unlock system as far a I know, the unlock system in SM5 is not fully working but I'm not completely sure
Hope it helps, and keep it working on it.
Post #3 · Posted at 2016-10-23 08:06:50pm 7.5 years ago
SaikioM | |
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Member | |
30 Posts | |
Not Set | |
Reg. 2015-04-20 | |
Thanks for the help I managed to get it work for 2 players but it's not perfect yet, I need to remake the default.lua in the decorations folder, got a lot of unused stuff there. This seemed to be the problem with the Extra Stage settings:
I've looked at the unlock system on CS but if it doesn't work for songs then it's better to not use it, I'll release everything on small updates(mainly songs).
I've looked at Simply Love too, so I guess that could be used on the ThemePrefs script? I've tried but doesn't work
Quote
[GameState]
AreStagePlayerModsForced=true
AreStageSongModsForced=true
And now it works but if I open the options menu those settings disappear :/ AreStagePlayerModsForced=true
AreStageSongModsForced=true
I've looked at the unlock system on CS but if it doesn't work for songs then it's better to not use it, I'll release everything on small updates(mainly songs).
I've looked at Simply Love too, so I guess that could be used on the ThemePrefs script? I've tried but doesn't work
Post #4 · Posted at 2016-10-23 08:16:08pm 7.5 years ago
Kyzentun | |
---|---|
Member | |
3,209 Posts | |
Reg. 2008-02-20 | |
"I'm honestly pissed off." |
Quote: MadkaT
Quote: SaikioM
- Some way to hide the "default" noteskin, not really THAT important but I prefer to be more like DDR with just vivid, note, flat and rainbow.
For that you just need to create a custom list skipping the default names, you can check the simply love scripts to check how it works and implement it
Post #5 · Posted at 2016-10-27 07:39:32pm 7.4 years ago
Quote
I'd like to point out that the noteskin menu in SM 5.1 has this built in in a way. Each player has a menu named "shown noteskins", where they can turn on or off which noteskins shot up in the main noteskins menu.
You mean in the Options? I've tried to put it on ThemePrefs script but didn't work.
Sorry for double post but I'm pushing the release to october 31, there are some things to fix before release and I'm having new problems The difficulty list works fine but I'm using another lua for display ranks and difficulty numbers from DDR 2014(To make the numbers dissapear when a folder is selected).
Here's working for 2 players.
And this happens in Double Play The lua from DDR2014 put all the difficulties on screen so the beginner should always be on top of the basic, I've tried to make a variable to call another lua for Double, but don't really know how to figure out and the code doesn't work at all.
Anyway if I cannot solve this before sunday then the old difficulty list will return, at least for the first release.
The Extra Stage is still a problem, it works fine but if you access the player options menu, the forced modifiers dissapears, so maybe I'll have to make this screen not accesible during the ES and OMES
And the noteskin thing, I just fail to implement that on my theme it's no use to put it on ThemePrefs script.
Post #6 · Posted at 2016-11-08 08:27:15pm 7.4 years ago
Engine_Machiner | |
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Member | |
222 Posts | |
Reg. 2014-01-16 | |
"~The message~" |
I really like this. Hoping for it to be released. Keep it up.
Post #7 · Posted at 2016-11-13 01:45:32am 7.4 years ago
I've released the game a few days ago, sorry for not updating this post I've been very busy but here's the link to donwload ver. 1.0: https://mega.nz/#!0tYgRYwS!5YKO-qoPnum9Bx0mV8O1csn2sTPv2UkyvcFJZc3SyZo
It comes with stepmania 5.0.11, you can use the theme on any version but not fully compatible with 5.1 or newer. Here's the song pack with the first 20 songs: https://mega.nz/#!Ng5GjTDJ!V5hkgJOwzgf564l6itYQvINZixqw8IHbPLRuLNqLdyI
There's some instructions inside to make it work as a standalone game, and there will be an update next monday with 8 more songs and a new extra stage, I'll keep this post updated.
It comes with stepmania 5.0.11, you can use the theme on any version but not fully compatible with 5.1 or newer. Here's the song pack with the first 20 songs: https://mega.nz/#!Ng5GjTDJ!V5hkgJOwzgf564l6itYQvINZixqw8IHbPLRuLNqLdyI
There's some instructions inside to make it work as a standalone game, and there will be an update next monday with 8 more songs and a new extra stage, I'll keep this post updated.