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Post #5421 · Posted at 2017-10-10 02:53:44am 1 week ago

Offline WerewolfRulez
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"Lettuce"
This meep will appear on the next page!
Does anyone know where I can find the bgm for the ENDYMION select music?
I get knocked out by a bus one time...it hurt.

Post #5422 · Posted at 2017-10-10 03:09:03am 1 week ago

Offline SomethingRandom
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"bootylicious"
there's no clean one out yet, there's only small snippets available in gameplay videos Sad

Post #5423 · Posted at 2017-10-10 07:14:01pm 6.7 days ago

Offline Wari
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"Where the fuck did monday go"
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This meep will appear on the next page!
Does anyone know where I can find the bgm for the ENDYMION select music?

Dr. D let the entire track loop through on his stream. I ended up ripping up from that and looping it for ~2 minutes.

Post #5424 · Posted at 2017-10-10 10:23:31pm 6.6 days ago

Offline amorite
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"aka seth"
Quote: Wari
Quote: WerewolfRulez
This meep will appear on the next page!
Does anyone know where I can find the bgm for the ENDYMION select music?

Dr. D let the entire track loop through on his stream. I ended up ripping up from that and looping it for ~2 minutes.

Great work!! I was looking for this...thank you.

Post #5425 · Posted at 2017-10-11 02:45:59am 6.4 days ago

Offline AxelWasHere
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Nintendo Network ID: AxelDiedLOLSteam: bright151Origin: GunsGoPEWPEW3DS Friend Code: 1908-2302-2382Game Center Nickname: [Rynon]CROSS×BEATS User ID: Axel573GREE Username: bright151
God that sounds really good..
https://i.warosu.org/data/jp/img/0155/42/1468622735243.gif

Post #5426 · Posted at 2017-10-11 02:27:07pm 5.9 days ago

Offline Storm_x8
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Clean audio for Endymion has been obtained (somehow).

Post #5427 · Posted at 2017-10-11 04:41:45pm 5.8 days ago

Offline xRGTMx
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It's so refreshing to hear it without announcers or cheering. The next step (which is possible, since people have already done it) is finding a perfectly clean audio rip from the game.

This is great, though.
ZIv Mod Squad - Steal Tactics
https://uploads.disquscdn.com/images/a050aee85d277bdb940b895c4916e97a855efdd90b991544a83b96b58275ce66.gif

Post #5428 · Posted at 2017-10-11 05:02:46pm 5.8 days ago

Offline FRANDYER
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It's a pleasure to my ears listen Endymion without that annoying DDR X announcer and the crowd cheering. Even it's not the original audio ripped from the game this is a perfect reconstruction, amazing.

Post #5429 · Posted at 2017-10-11 05:47:15pm 5.8 days ago

Offline Zowayix
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Last updated: 2017-10-11 06:04pm
The loudest string instrument from the beginning of 0:19 to the end of 0:24 seems to sound significantly different between this audio and machine lineouts. Is it just me?

Edit: The video description says it was made by concatenating multiple lineouts. But I thought Konami specifically made this impossible by adding in stuff like audience cheers during predetermined times. What happened to those? Just curious.

Post #5430 · Posted at 2017-10-11 09:02:42pm 5.6 days ago

Offline SomethingRandom
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audicity probs, also they probably got rid of those pre-determined crowds

Post #5431 · Posted at 2017-10-12 11:44:55am 5 days ago

Offline xRGTMx
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"BBCode Not Allowed"
I believe depending on how well a player does (like keeping combos, missing, losing a life), it'll affect the presence of the announcer or crowd. Since FEFEMZ's plays of ENDYMION weren't always consistent, Damox was able to piece all of audio clips and create a solid lineout. Props to him.
ZIv Mod Squad - Steal Tactics
https://uploads.disquscdn.com/images/a050aee85d277bdb940b895c4916e97a855efdd90b991544a83b96b58275ce66.gif

Post #5432 · Posted at 2017-10-12 02:05:15pm 4.9 days ago

Offline notchristopher
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Quote: Storm_x8
Clean audio for Endymion has been obtained (somehow).


Props to AKA1998, I initially did some rudimentary splicing and got ~30 seconds of clear audio, however I never completed it thanks to college. Smile

Post #5433 · Posted at 2017-10-12 02:43:51pm 4.9 days ago

Offline Damox
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Last updated: 2017-10-12 02:58pm
Quote: xRGTMx
I believe depending on how well a player does (like keeping combos, missing, losing a life), it'll affect the presence of the announcer or crowd. Since FEFEMZ's plays of ENDYMION weren't always consistent, Damox was able to piece all of audio clips and create a solid lineout. Props to him.

That what you said xRGTMx is true, I indeed did what you said on the top.

Proof
If you take a listen at this FEFEMZ stream lineout at around 10:25, a predetermined crowd cheer never occured due to the announcer calling out an unusually delayed line.


Now take a listen at 21:45 in this other FEFEMZ stream, the same part of the song that was attempted but with a predetermined crowd cheer due to the announcer calling out a line much earlier before it happened.


With this, I was able to take the advantage of finding and splicing all of the clean audio without the announcer and the predetermined crowd cheer.

Quote: notchristopher
Quote: Storm_x8
Clean audio for Endymion has been obtained (somehow).


Props to AKA1998, I initially did some rudimentary splicing and got ~30 seconds of clear audio, however I never completed it thanks to college. Smile

Thanks for your info notchristopher.

Post #5434 · Posted at 2017-10-12 10:57:01pm 4.5 days ago

Offline Max
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"Charlie isn't real"
I just have to commend Damox for piecing together the ENDYMION playthroughs from FEFEMZ attempts and creating a lineout of the song without interruptions/announcers/audience noise.

Props Cool

Post #5435 · Posted at 2017-10-13 12:37:40am 4.5 days ago

Offline eedeeq
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Quote: Storm_x8
Clean audio for Endymion has been obtained (somehow).


The awkward violins coming in at 0:18 and the fact that konami covered it up with a crowd cheer makes me think we might get an extended version of Endymion on the official soundtrack
http://i.imgur.com/eLIu3OY.gif

Post #5436 · Posted at 2017-10-13 02:53:55am 4.4 days ago

Offline Zowayix
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^ I wouldn't say that's evidence of anything. I'd go as far as saying just about every DDR original has subtleties that can't be heard over the announcer sound effects, and Konami almost certainly hasn't intentionally picked and chosen specific spots in the track to cover up (it just corresponds to a BPM change).

For another example, listen to the beginning of the piano flourish in Ace For Aces at 3:03 of this video (112 combo). It's not audible in the simfile.

Post #5437 · Posted at 2017-10-13 04:09:12am 4.3 days ago

Offline Aegis
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"|| -You're all silly- ||"
Oh wow. Endymion doesn't sound that bad after all.
Can't wait to hear a cleaner audio of it.

Post #5438 · Posted at 2017-10-13 02:21:31pm 3.9 days ago

Offline DarkFeline
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"I'm a dude. Meow!"
Does anybody have a list of food featured in the results screen? Y'know just for the heck of it.

Post #5439 · Posted at 2017-10-13 04:08:39pm 3.8 days ago

Offline Cowtao
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This is roughly 90%. I rarely go past 700 Calories on a DDR Trip so this is what I usually remember.
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Post #5440 · Posted at 2017-10-13 04:42:58pm 3.8 days ago

Offline KittyBox
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Quote: eedeeq
The awkward violins coming in at 0:18 and the fact that konami covered it up with a crowd cheer makes me think we might get an extended version of Endymion on the official soundtrack
They don't seem that awkward to me, and in fact the opposite in that they lead into the part that comes right then.
It'd be cool if there was a longer version though.
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