Post #5181 · Posted at 2017-09-22 08:33:04pm 6.5 years ago
Mr.Music | |
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Has Uniana made cabs for BEMANI games before?
Post #5182 · Posted at 2017-09-22 08:33:13pm 6.5 years ago
DDRNGGin | |
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"Let's DDR!!!" |
Quote: yindesu
So it has to be asked at some point... does MDX:U:G:A:2017080200 at R1USA have access to the 6 vocaloid licenses, Mirai Prism, Universal Music's 2ndMIX remixes, the other random Ryu* songs, etc.?
To my knowledge, no. The songs you mentioned are region exclusive songs for DDR (aka in Japan/Asia); therefore, those said songs are unfortunately not available to play on any DDR A machines outside that area due to licensing/copyright issues.
Post #5183 · Posted at 2017-09-22 09:18:38pm 6.5 years ago
mf32892 | |
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"hi" |
Quote: Mr.Music
Has Uniana made cabs for BEMANI games before?
I believe the DDR cabs found in Korea are made by Uniana. I'm sure echospherics/sudocho can verify the accuracy of that statement.Post #5184 · Posted at 2017-09-23 06:17:54am 6.5 years ago
lymera | |
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Quote: mf32892
Quote: Mr.Music
Has Uniana made cabs for BEMANI games before?
I believe the DDR cabs found in Korea are made by Uniana. I'm sure echospherics/sudocho can verify the accuracy of that statement.To the best of my knowledge, all Bemani cabs in Korea are made by Uniania.
Post #5185 · Posted at 2017-09-23 04:37:51pm 6.5 years ago
amorite | |
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"_sessu#0802" |
Quote: lymera
Quote: mf32892
Quote: Mr.Music
Has Uniana made cabs for BEMANI games before?
I believe the DDR cabs found in Korea are made by Uniana. I'm sure echospherics/sudocho can verify the accuracy of that statement.To the best of my knowledge, all Bemani cabs in Korea are made by Uniania.
Can confirm. Uniana makes great cabs, exactly like the Japanese ones.
Post #5186 · Posted at 2017-09-24 09:19:11am 6.5 years ago
Sigrev2 | |
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"suffering from success" |
Last updated: 2017-09-24 09:21am
https://twitter.com/bemanistyle/status/911815701735792640?s=09
""TOKIMEKI IDOL" theme「DREAMING-ING!!」headed to #GITADORA #SDVX #DDR #popn #jubeat #REFLECBEAT in October!"
""TOKIMEKI IDOL" theme「DREAMING-ING!!」headed to #GITADORA #SDVX #DDR #popn #jubeat #REFLECBEAT in October!"
Post #5187 · Posted at 2017-09-24 09:56:32am 6.5 years ago
xmcgcg | |
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Reg. 2012-08-23 | |
FEFEMZ just finished another broadcast, 50+ more notes of ENDYMION CSP revealed.
Starting from 1:10:50.
Starting from 1:10:50.
Post #5188 · Posted at 2017-09-24 11:07:20am 6.5 years ago
01angel | |
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"Mostly just lurking." |
JSYK, Tokimeki Idol is a new game by KONAMI set to come out next year; it is very similar to Love Live and IdolMaster judging from what I've seen of it. They're doing this crossover thing basically to promote the game.
Post #5189 · Posted at 2017-09-24 11:39:49am 6.5 years ago
MENDES | |
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"all I need is your lo~ve ba~by" |
Last updated: 2017-09-24 11:40am
I remember when other KONAMI games' crossover tracks used to happen all the time in BEMANI, with things like QMA, Steel Chronicle, Oreca Battle, Mahjong Fight Club etc. showing up all over the games. Why did that stop for so long...?
Post #5190 · Posted at 2017-09-24 02:38:52pm 6.5 years ago
Quote: 01angel
JSYK, Tokimeki Idol is a new game by KONAMI set to come out next year; it is very similar to Love Live and IdolMaster judging from what I've seen of it. They're doing this crossover thing basically to promote the game.
Konami is entering the japanese idol-rhythm-game craze with tokimemo girls turning into idols
sky_delta (yes, that sky_delta guy who composed diablosis naga from sdvx) is composing one of the songs (not the DREAMING-ING one) for tokimeki idol, and it sounds like one of his endorfin. songs
i bet Yuki Nakashima (the bonjour the world singer, also VA for Yuki Otokura from idolm@ster cinderella girls) and/or Rio Hiiragi gonna be the seiyuus for one of the characters
Post #5191 · Posted at 2017-09-24 04:56:57pm 6.5 years ago
Queen-Zukin | |
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"cold weather season♪" |
Last updated: 2017-09-24 04:58pm
DREAMING-ING!! <- here's how the song sounds like, if anyone was wondering/curious to hear it (straight from KONAMI's youtube channel)
Post #5192 · Posted at 2017-09-24 05:02:59pm 6.5 years ago
Quote: sudocho
They stopped selling CHECK songs since last december.
https://p.eagate.573.jp/game/bemani/fansite/p/news/index.html?tag=MUSIC
Wait, what? Then what's the point of the vote?https://p.eagate.573.jp/game/bemani/fansite/p/news/index.html?tag=MUSIC
Quote: mf32892
I managed to get record a video of actual arcade play of both Ace For Aces and to prove that the charts have different skeletons.
I'm on the right and my friend is on the left.
Nice!I'm on the right and my friend is on the left.
Quote: RandomUser_Trigger_H
Just wanted to go back and address this, the miss window fefemz got was the first up arrow (he landed a marvelous on the second up arrow). The miss on the second right arrow could have been a late good but I'm guessing he didn't lift his foot high enough and just straight up missed those two arrows, which would count as a miss after the marvelous window of the second up arrow... which probably could have been a great for the last right arrow.
Had he not mashed too tightly it wouldn't have been a fail. But what else can you do when you're faced with a 12th roll for the right foot
The dangers of sightread bracketing, pretty much. You get forced into patterns that have to be performed with one foot instead of two. But I guess there's not much other way to sightread attempt Endymion .Had he not mashed too tightly it wouldn't have been a fail. But what else can you do when you're faced with a 12th roll for the right foot
Though the game does allow you to hit arrows out of order - if you have two left arrows within each other's Miss windows, and quickly hit left twice just after the second arrow has passed, you'll get something like a late Great on the second arrow followed by a late Good on the first arrow.
Quote: many people
<stuff about Uniana cabinets arriving to US>
Whenever I hear anything about cabinet manufacturers changing in the US, I get terrible flashbacks to Betson. Glad to hear that this isn't the case with Uniana.Quote: xmcgcg
FEFEMZ just finished another broadcast, 50+ more notes of ENDYMION CSP revealed.
Woohoo, a new WR! Analysis:- 868/953rds or more than 90% of the way through the chart for the first time. Pad mashing is pretty much identical to last attempt (~87% of max score), which makes me worried how he'll get up to 95%.
- The first half of the deathstream has 0 crossovers, while the second half has two visible so far. Based on the CUT1 pattern, there's at least a third crossover, and there's potential room for a fourth just after that. We saw this coming as soon as echospherics revealed the CUT1 stepchart, but it's still crazy. Not even Egoism 440 had crossovers at 440 BPM (though I think its streams are longer), and Egoism 440 telegraphed them well in advance.
- FEFEMZ hit both 12th quintuples and the second footswitch this time, but missed the first footswitch and failed exactly on the first crossover.
- We have room for one more potential chart 'surprise': Take the 953 scoring items, and add in everything we know so far. Fill in the rest of the deathstream, put in echospherics' 7 predicted jumpstream 8ths, and copy the ending rhythm over from . There's exactly 1 scoring item left. In the prediction video, to not raise expectations I just stuck it on an outro freeze arrow. But it could also be an extra Tell jump in one of the jumpstream's music gaps, or even a 16th somewhere at the end of the deathstream (which would also change up any crossovers there).
- I'm betting that it'll take FEFEMZ four more attempts to pass Endymion, with one fail on the predicted Tell jump transition (between the deathstream and the jumpstream), another on whatever the chart surprise is if it exists, and a third on the repeated LR stomps at the end of the jumpstream. Optimistically this is another 1-2 months (by which time we're due for another difficulty downgrade), and then who knows how many more attempts to get that ~87% score up to 95%. And then there's the Attack PFC Encore Extra Stage beyond that....
Post #5193 · Posted at 2017-09-24 07:40:40pm 6.5 years ago
Bouncin'Around | |
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Reg. 2017-05-23 | |
Lol, what if our newest 19 is a girl J-Pop group singing about love and happiness? DDR just needs a purely ironic song for that group since all 19s could be considered as the "door to God" kind of hard.
Sorry if anyone's atheism intensified.....
Sorry if anyone's atheism intensified.....
Post #5194 · Posted at 2017-09-24 08:35:26pm 6.5 years ago
SomethingRandom | |
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"bootylicious " |
just because you can stuff doesn't mean you should
and oh look another idol song, bet THIS will be the last song of DDR A , and will be counted as part of the next mix whenever it rolls around
and oh look another idol song, bet THIS will be the last song of DDR A , and will be counted as part of the next mix whenever it rolls around
Post #5195 · Posted at 2017-09-24 11:26:58pm 6.5 years ago
paperpeach | |
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Reg. 2017-04-08 | |
"weenie hut general" |
Tokimeki Idol looks...interesting I wonder how much Konami is willing to integrate this game with Bemani and vice versa. Are there going to be more idol crossovers into Bemani series? This could potentially lead to a HinaBitter-type deal where Bemani games get new songs fairly regularly. Or maybe some Bemani crossovers into the idol game? IIDX DJs as guest characters? This announcement begs more questions than it answers, and I'm really curious to see where this goes.
Post #5196 · Posted at 2017-09-25 03:37:46am 6.5 years ago
Morning Blue | |
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So don't care for Tokimeki Idol. Konami once again following behind latest trends instead of being trailblazers like they were 20-30 years ago.
Post #5197 · Posted at 2017-09-26 04:17:34am 6.5 years ago
No new Endymion info but FEFEMZ's posted a standalone video of yesterday's attempt with the pad visible:
Loads of pad mashing but that's most likely to reveal the chart as soon as possible (since obviously in terms of Extra Stage, 100 Goods or ~20% score is better than 96 Marvelouses and 4 Misses or 96% score). This lends itself well to long streams but not so well to things like freeze arrows, jumps, and unexpected crossovers (-3 lives). And of course it doesn't work at all for that mad 12th run which FEFEMZ had no choice but to attempt directly (-1 life on a footswitch).
I posted earlier that I thought FEFEMZ could make it in four more attempts, but re-considering all the pad mashing needed to get this far, and what comes afterward:
A run where everything goes right (no mistakes caused by flubbing transitions) could get all the way up to yesterday's attempt (~73% of the way through the deathstream) while losing only 1 life somewhere in that mad 12th run. This would involve techniques like mashing a bit after the start of a freeze (to catch any late arrows right before it), never missing a streams -> jumps transition (perhaps by quadding all the jumps), and not making any other errors that didn't happen in this run. Then...
Being more pessimistic:
- there's the ~maximum of four crossovers in the deathstream, three known and one unknown; -1 life on the unknown one
- there's very likely a Tell jump between the deathstream and the jumpstream which lends itself poorly to pad mashing; -1 life
- the "one more chart surprise" exists and is almost certainly a -1 life because no one knows what it is
Even if everything goes right, FEFEMZ can only reasonably make it 19 steps farther next attempt.
Being more optimistic:
- there's 'only' three crossovers in the deathstream and all are known so no lives lost
- the Tell jump is still missed; there's no room to tactically hit it early or late (thanks to surrounding 8ths)
- the "one more chart surprise" doesn't exist
- streams mixed with jumps are very poor for pad mashing, so every stream whose direction can't be mashed through (facing UR instead of UL, or is a candlestep) is a miss until FEFEMZ figures out another technique or something
- there are seven predicted streams in the order (UR - UL - UL - any - UL - candle - UR), so that's 2 misses upon the second-to-last stream
Even if everything goes right and being too optimistic, FEFEMZ can only reasonably make it 59 steps farther next attempt (~74% of the way through the jumpstream, 23 steps away from the end). And now none of these misses are thanks to surprises, so this is kind of a brick wall. And there's still room to lose 1-2 more lives before the ending. So I can see FEFEMZ clearing this on 7 lives or 6 with some luck, but not 4.
...You know what? Maybe it would be beneficial for FEFEMZ or BROSONI to scout out the rest of the chart with Jumps Off. (CUT2 is actually riskier - it has no effect on the jumpstream and the steps right before, which as detailed above is all but guaranteed to give FEFEMZ exactly 4 misses. Meanwhile Jumps Off only has 1-2 miss-risking parts.)
Loads of pad mashing but that's most likely to reveal the chart as soon as possible (since obviously in terms of Extra Stage, 100 Goods or ~20% score is better than 96 Marvelouses and 4 Misses or 96% score). This lends itself well to long streams but not so well to things like freeze arrows, jumps, and unexpected crossovers (-3 lives). And of course it doesn't work at all for that mad 12th run which FEFEMZ had no choice but to attempt directly (-1 life on a footswitch).
I posted earlier that I thought FEFEMZ could make it in four more attempts, but re-considering all the pad mashing needed to get this far, and what comes afterward:
A run where everything goes right (no mistakes caused by flubbing transitions) could get all the way up to yesterday's attempt (~73% of the way through the deathstream) while losing only 1 life somewhere in that mad 12th run. This would involve techniques like mashing a bit after the start of a freeze (to catch any late arrows right before it), never missing a streams -> jumps transition (perhaps by quadding all the jumps), and not making any other errors that didn't happen in this run. Then...
Being more pessimistic:
- there's the ~maximum of four crossovers in the deathstream, three known and one unknown; -1 life on the unknown one
- there's very likely a Tell jump between the deathstream and the jumpstream which lends itself poorly to pad mashing; -1 life
- the "one more chart surprise" exists and is almost certainly a -1 life because no one knows what it is
Even if everything goes right, FEFEMZ can only reasonably make it 19 steps farther next attempt.
Being more optimistic:
- there's 'only' three crossovers in the deathstream and all are known so no lives lost
- the Tell jump is still missed; there's no room to tactically hit it early or late (thanks to surrounding 8ths)
- the "one more chart surprise" doesn't exist
- streams mixed with jumps are very poor for pad mashing, so every stream whose direction can't be mashed through (facing UR instead of UL, or is a candlestep) is a miss until FEFEMZ figures out another technique or something
- there are seven predicted streams in the order (UR - UL - UL - any - UL - candle - UR), so that's 2 misses upon the second-to-last stream
Even if everything goes right and being too optimistic, FEFEMZ can only reasonably make it 59 steps farther next attempt (~74% of the way through the jumpstream, 23 steps away from the end). And now none of these misses are thanks to surprises, so this is kind of a brick wall. And there's still room to lose 1-2 more lives before the ending. So I can see FEFEMZ clearing this on 7 lives or 6 with some luck, but not 4.
...You know what? Maybe it would be beneficial for FEFEMZ or BROSONI to scout out the rest of the chart with Jumps Off. (CUT2 is actually riskier - it has no effect on the jumpstream and the steps right before, which as detailed above is all but guaranteed to give FEFEMZ exactly 4 misses. Meanwhile Jumps Off only has 1-2 miss-risking parts.)
Post #5198 · Posted at 2017-09-26 06:21:29am 6.5 years ago
DigitalBasic | |
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500 Posts | |
Reg. 2015-10-19 | |
"Pancakes!" |
You know, with the amount that you've posted about this single chart, it makes me wonder if this will be the only chart you ever play when it becomes available.
Also it's funny. Only a small handful of people can even pass this, and even fewer will want to play this frequently. I don't think this chart needs that much attention.
I'm more excited about the idol song being added than an Endymion CSP pass at this point.
Also it's funny. Only a small handful of people can even pass this, and even fewer will want to play this frequently. I don't think this chart needs that much attention.
I'm more excited about the idol song being added than an Endymion CSP pass at this point.
Post #5199 · Posted at 2017-09-26 06:50:24am 6.5 years ago
CuzcoBlocko | |
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2,947 Posts | |
Reg. 2013-10-26 | |
"[Art by LilyBreez]" |
Quote: DigitalBasic
You know, with the amount that you've posted about this single chart, it makes me wonder if this will be the only chart you ever play when it becomes available.
Post #5200 · Posted at 2017-09-26 08:16:15am 6.5 years ago
Quickman | |
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6,058 Posts | |
Reg. 2013-08-17 | |
"five minute white boy challenge" |
It is true that very little people even want to play this. Even iamchris4life can't be arsed with this event. When the champion of your game says it's gone a bit too far, you're in a spot of bother.