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Post #81 · Posted at 2015-03-30 02:10:43pm 9 years ago

Offline DarkFeline
DarkFeline Avatar Member
801 Posts
Philippines
Reg. 2010-08-31

"My paw is incompurrable!"
I'm glad someone was able to help out with the background movies in DS Fusion and Fever. Work got in the way so I barely had time to crop everything.
https://i.imgur.com/HuNZAc8.png
Credit to Lord Toon for the awesome banner.
Background scripts for Max-Extreme Random Movies users + FMVs.

Post #82 · Posted at 2015-05-03 01:22:58pm 8.9 years ago

Offline dancervic
dancervic Avatar Member
178 Posts
Philippines
Reg. 2008-05-29


Last updated: 2015-05-03 03:30pm
I'm trying to contribute from "Dancing Stage MegaMiX" (PS2 EUROPE) but these are not 100% accurate:

A Little Less Conversation (Elvis vs JXL)
#BGCHANGES:4.000=disco2.avi=1.000=1=0=1,
12.000=star2.avi=1.000=0=0=1,
16.000=fireworks1.avi=1.000=0=0=1,
20.000=star2.avi=1.000=0=0=1,
24.000=fireworks1.avi=1.000=0=0=1,
28.000=dance7d.avi=1.000=0=0=1,
32.000=girl1a.avi=1.000=0=0=1,
36.000=dance7d.avi=1.000=0=0=1,
40.000=girl1.avi=1.000=0=0=1,
44.000=beads3.avi=1.000=0=0=1,
52.000=beads2.avi=1.000=0=0=1,
60.000=star2.avi=1.000=0=0=1,
64.000=lava1.avi=1.000=0=0=1,
68.000=star2.avi=1.000=0=0=1,
72.000=fireworks1.avi=1.000=0=0=1,
76.000=lines4.avi=1.000=0=0=1,
80.000=dance7d.avi=1.000=0=0=1,
84.000=girl1a.avi=1.000=0=0=1,
88.000=dance7d.avi=1.000=0=0=1,
92.000=girl1.avi=1.000=0=0=1,
96.000=lady6.avi=1.000=0=0=1,
100.000=dancers6.avi=1.000=0=0=1,
104.000=star2.avi=1.000=0=0=1,
108.000=dancers6.avi=1.000=0=0=1,
112.000=dance7d.avi=1.000=0=0=1,
116.000=girl1a.avi=1.000=0=0=1,
120.000=dance7d.avi=1.000=0=0=1,
124.000=girl1.avi=1.000=0=0=1,
128.000=beads3.avi=1.000=0=0=1,
136.000=beads2.avi=1.000=0=0=1,
144.000=star2.avi=1.000=0=0=1,
148.000=lava1.avi=1.000=0=0=1,
152.000=star2.avi=1.000=0=0=1,
156.000=fireworks1.avi=1.000=0=0=1,
160.000=lines4.avi=1.000=0=0=1,
164.000=A Little Less Conversation (Elvis vs JXL)-bg.png=1.000=0=0=0;
DDR THE ULTIMATE VERSION (System Only Songs & official with some modification/variation)
DDR Missing Arcade/Home Version Songs & Official Steps
DDR Official Step Variations (No Duplication. All step variations in one song simfile)
For more details and other graphics variation check this thread:
DDR Graphics Variation & For Non-256x80 conversions
https://github.com/dancervic/DDR-Graphics/raw/master/BU%20DAM-NCERVIC.png?raw=true
"BU DAM"-NCERVIC banner by "Lord Toon"

Post #83 · Posted at 2015-05-08 06:55:29pm 8.9 years ago

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Posts
United States
Reg. 2013-10-26

"[Art by LilyBreez]"
Oh my fucking god. I think I might have overlooked the most obvious thing ever.

Continuing my research, I tried determining the names of these 8 movies;

http://ddr.bircd.org/vidthumbs/star2b.jpghttp://ddr.bircd.org/vidthumbs/geometry1.jpghttp://ddr.bircd.org/vidthumbs/heart1.jpghttp://ddr.bircd.org/vidthumbs/wheel1.jpghttp://ddr.bircd.org/vidthumbs/tunnel2.jpghttp://ddr.bircd.org/vidthumbs/fire1.jpghttp://ddr.bircd.org/vidthumbs/ribbon2.jpghttp://ddr.bircd.org/vidthumbs/stairs1.jpg

And these were all of the names I might have been able to get, with 6 extra names;

"pskcoa pskina pskisa pskisb pskkia psklia psklib pskwha pspuka psrasa psrasb pssrha pswoma pswomb "

However, it just hit me...

What if all of these are really random videos that I haven't realized is in beware's pack but not in Aeron's pack?

These videos are closely known as 11-18. But here are videos 1-10;

http://ddr.bircd.org/vidthumbs/rainbow2.jpghttp://ddr.bircd.org/vidthumbs/rainbow1.jpghttp://ddr.bircd.org/vidthumbs/cube9.jpghttp://ddr.bircd.org/vidthumbs/circle6.jpghttp://ddr.bircd.org/vidthumbs/bluey2.jpghttp://ddr.bircd.org/vidthumbs/heart2.jpghttp://ddr.bircd.org/vidthumbs/cards1.jpghttp://ddr.bircd.org/vidthumbs/helix1.jpghttp://ddr.bircd.org/vidthumbs/circle8.jpghttp://ddr.bircd.org/vidthumbs/fireworks1.jpg

They've since gotten their official names. What are their official names? Before the huge mess of ps**** things, we get this;

ccclca ccclma cccuba ccddra ccdrga ccheaa ccitaa ccltaa ccrgca ccsaca

Here is the alphabetical order of those videos in that case;

http://ddr.bircd.org/vidthumbs/bluey2.jpghttp://ddr.bircd.org/vidthumbs/rainbow2.jpghttp://ddr.bircd.org/vidthumbs/rainbow1.jpghttp://ddr.bircd.org/vidthumbs/cube9.jpghttp://ddr.bircd.org/vidthumbs/circle6.jpghttp://ddr.bircd.org/vidthumbs/heart2.jpghttp://ddr.bircd.org/vidthumbs/cards1.jpghttp://ddr.bircd.org/vidthumbs/helix1.jpghttp://ddr.bircd.org/vidthumbs/circle8.jpghttp://ddr.bircd.org/vidthumbs/fireworks1.jpg

ccclca ccclma cccuba ccddra ccdrga ccheaa ccitaa ccltaa ccrgca ccsaca

Ccheaa and Ccsaca happily went on to become staples of the series, but the other 8 actually never appeared again (EVER) after DDRMAX;

http://ddr.bircd.org/vidthumbs/bluey2.jpghttp://ddr.bircd.org/vidthumbs/rainbow2.jpghttp://ddr.bircd.org/vidthumbs/rainbow1.jpghttp://ddr.bircd.org/vidthumbs/cube9.jpghttp://ddr.bircd.org/vidthumbs/circle6.jpghttp://ddr.bircd.org/vidthumbs/cards1.jpghttp://ddr.bircd.org/vidthumbs/helix1.jpghttp://ddr.bircd.org/vidthumbs/circle8.jpg

ccclca ccclma cccuba ccddra ccdrga ccitaa ccltaa ccrgca

Turns out the 8 videos above began taking their place in a very specific order. Example;



FANTASY in DDRMAX JP. Because DDRMAX USA's BGscripts are 100% unoriginal for some reason, SYNCHRONIZED LOVE reuses FANTASY's BGscript... with one change;



Ccclca's blue-vibed video is replace with that green noisy spiral tunnel.

Another obvious example are these two movies;

http://ddr.bircd.org/vidthumbs/helix1.jpghttp://ddr.bircd.org/vidthumbs/ribbon2.jpg

Every single instance of the left movie is replaced with the right movie.



Everything remains the same...



...except Ccltaa. This can't be a coincidence.

Here are two more examples;





The rainbow videos first into the first two movies in the "WANTED" tier.





The circle tunnel movie turns into the blue bars movie.

It's almost as if... video data got swapped altogether...

The 14 PS movies are pretty much a lost cause when looking at the hex array, they get deprecated and the 'ps' slot is instead filled with files for the songs with music videos like Go West.

However, the 'cc' movies still continued to stand. It confused me, because the 8 DDRMAX movies appear NOWHERE in the USA releases...

And then... it hit me...

It hit me I might have been looking at the EXACT movie names in the eye all along...

Let's sum up what we have.

10 videos used across songs that are in DDRMAX.

8 videos that replace 8 of those DDRMAX videos.

The original 8 videos are never seen after this replacement.

All 10 names of the DDRMAX videos still stand in DDRMAX2 and Extreme.

If I'm right... then... that means...

http://ddr.bircd.org/vidthumbs/tunnel2.jpghttp://ddr.bircd.org/vidthumbs/geometry1.jpghttp://ddr.bircd.org/vidthumbs/star2b.jpghttp://ddr.bircd.org/vidthumbs/heart1.jpghttp://ddr.bircd.org/vidthumbs/wheel1.jpghttp://ddr.bircd.org/vidthumbs/fire1.jpghttp://ddr.bircd.org/vidthumbs/ribbon2.jpghttp://ddr.bircd.org/vidthumbs/stairs1.jpg

ccclca ccclma cccuba ccddra ccdrga ccitaa ccltaa ccrgca

Then that means these are the official names for those 8 movies in DDRMAX2 that had no confirmed name.

That's...just it. I've figured out the best guess for these movies. There's no other way to explain why the rainbow circle tunnel's name is still used after it's deprecated.

I'm actually starting to think there are Max. Period + I Need You Movies in that 'ps' tier.

Therefore, I have came up with the following names for these movies to avoid running into the DDRMAX ones;

http://ddr.bircd.org/vidthumbs/tunnel2.jpghttp://ddr.bircd.org/vidthumbs/geometry1.jpghttp://ddr.bircd.org/vidthumbs/star2b.jpghttp://ddr.bircd.org/vidthumbs/heart1.jpghttp://ddr.bircd.org/vidthumbs/wheel1.jpghttp://ddr.bircd.org/vidthumbs/fire1.jpghttp://ddr.bircd.org/vidthumbs/ribbon2.jpghttp://ddr.bircd.org/vidthumbs/stairs1.jpg

jsclcb jsclmb jecubb jeddrb jsdrgb jsitab jsltab jergcb

Please go change videos "11"-"18" to the names above.

Post #84 · Posted at 2015-05-08 09:05:44pm 8.9 years ago

Offline Engine_Machiner
Engine_Machiner Avatar Member
222 Posts
Colombia
Reg. 2014-01-16

"~The message~"
I know this is a DDR Extreme forum, but do you think it's possible to make bg scripts with my (similar) BGAnimations pack of DDR 5th?
I have been doing some and it's good. But still need some fixes. What do you think?

Here's the link anyway: http://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=7376
(I saw someone talking about my content in this forum too, a few pages before about some avi files of DDR 4th though)
http://66.media.tumblr.com/652d5cdeea85a39ee07a6cffb343f8a7/tumblr_mhsqmzte3S1s5307io1_100.gif https://images.duckduckgo.com/iu/?u=http%3A%2F%2Fmedia.riffsy.com%2Fimages%2F802c4321ccc6e92fb1caeddfaa52562f%2Fraw&f=1 https://images.duckduckgo.com/iu/?u=http%3A%2F%2Fauto.img.v4.skyrock.net%2F3682%2F77303682%2Fpics%2F2981513201_1_7_CclapQKR.gif&f=1

Post #85 · Posted at 2015-05-14 12:38:04pm 8.9 years ago

Offline DarkFeline
DarkFeline Avatar Member
801 Posts
Philippines
Reg. 2010-08-31

"My paw is incompurrable!"
You can post your DDR 5th Mix scripts here if you like. I allowed it now.
https://i.imgur.com/HuNZAc8.png
Credit to Lord Toon for the awesome banner.
Background scripts for Max-Extreme Random Movies users + FMVs.

Post #86 · Posted at 2015-05-15 02:21:27am 8.9 years ago

Offline Scrap Rabbit
Scrap Rabbit Avatar Member
195 Posts
United States
Reg. 2012-05-20

"Big Gay Robot"

Last updated: 2015-10-15 06:35pm
I uh... don't have any 5th Mix scripts right now... Don't know if I'll ever get around to them,

But here's my shot at "DO ME (H.I.G.E.O. MIX)" from EXTREME USA.
Anyone wanna take a shot at correcting the "heat1" segments...? Since they're waaaay more off then I'd like them to be.
#BGCHANGES:31.750=fire1.avi=1.000=1=0=1,
37.750=fire1r.avi=2.000=0=0=1,
39.750=fire1.avi=1.000=0=0=1,
45.750=fire1r.avi=2.000=0=0=1,
47.750=heat1r.avi=1.000=0=0=1,
48.750=heat1r.avi=1.000=0=1=1,
49.750=heat1r.avi=1.000=0=1=1,
53.750=heat1a.avi=2.000=0=0=1,
55.750=heat1b.avi=1.000=0=0=1,
56.750=heat1br.avi=1.000=0=1=1,
59.750=girl1b.avi=1.000=0=0=1,
63.750=symbols2.avi=1.000=0=0=1,
66.750=heat1b.avi=1.000=0=1=1,
67.750=symbols2.avi=1.000=0=0=1,
70.750=heat1b.avi=1.000=0=1=1,
71.750=symbols2.avi=1.000=0=0=1,
74.750=girl1c.avi=1.100=0=0=1,
75.750=symbols2.avi=1.000=0=0=1,
78.750=lava1.avi=1.000=0=0=1,
79.750=fire1.avi=1.000=0=0=1,
85.750=fire1r.avi=2.000=0=0=1,
87.750=fire1.avi=1.000=0=0=1,
93.750=fire1r.avi=2.000=0=0=1,
95.750=heat1r.avi=1.000=0=1=1,
96.750=heat1r.avi=1.000=0=1=1,
97.750=heat1r.avi=1.000=0=1=1,
99.750=heat1b.avi=1.000=0=1=1,
101.750=heat1a.avi=2.000=0=1=1,
103.750=heat1b.avi=1.000=0=1=1,
105.750=heat1br.avi=1.000=0=1=1,
107.750=girl1b.avi=1.000=0=1=1,
111.750=symbols2.avi=1.000=0=0=1,
114.750=text14a.avi=1.000=0=0=1,
115.750=symbols2.avi=1.000=0=0=1,
118.750=heat1b.avi=1.000=0=1=1,
119.750=symbols2.avi=1.000=0=0=1,
122.750=heat1br.avi=1.000=0=1=1,
123.750=symbols2.avi=1.000=0=0=1,
124.750=afro2.avi=1.000=0=0=1,
125.750=afro2.avi=1.000=0=1=1,
127.750=water2.avi=1.000=0=0=1,
139.750=symbols2r.avi=2.000=0=0=1,
142.750=lava1.avi=1.000=0=0=1,
143.750=fire1.avi=1.000=0=0=1,
149.750=fire1r.avi=2.000=0=0=1,
151.750=fire1.avi=1.000=0=0=1,
157.750=heat1a.avi=1.000=0=1=1,
159.750=fire1.avi=1.000=0=0=1,
165.750=fire1r.avi=2.000=0=0=1,
167.750=fire1.avi=1.000=0=0=1,
173.750=heat1r.avi=1.000=0=1=1,
175.750=light9.avi=0.500=0=0=1,
179.750=text14.avi=1.000=0=0=1,
182.750=lava1.avi=1.000=0=1=1,
183.750=DO ME (H.I.G.E.O. MIX)-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


And here's the script for "LET THEM MOVE" from DS Euromix 2.
#BGCHANGES:7.750=text8.avi=1.000=1=0=1,
11.750=bubble1.avi=1.000=0=0=1,
23.750=text8.avi=1.000=0=1=1,
27.750=bubble1.avi=1.000=0=1=1,
39.750=tunnel10.avi=1.000=0=0=1,
51.750=blackhole2.avi=1.000=0=0=1,
55.750=ring2.avi=1.000=0=0=1,
67.750=blackhole2r.avi=1.000=0=0=1,
71.750=wheel1.avi=0.680=0=0=1,
75.750=bubble1.avi=1.000=0=1=1,
79.750=wheel1.avi=0.680=0=1=1,
83.750=text8.avi=1.000=0=1=1,
87.750=wheel1.avi=0.680=0=1=1,
91.750=text8.avi=1.000=0=1=1,
95.750=wheel1.avi=0.680=0=1=1,
99.750=bubble1.avi=1.000=0=1=1,
103.750=tunnel10.avi=1.000=0=1=1,
111.750=ring2.avi=1.000=0=1=1,
119.750=wheel1.avi=0.680=0=1=1,
123.750=text8.avi=1.000=0=1=1,
127.750=wheel1.avi=0.680=0=1=1,
131.750=bubble1.avi=1.000=0=1=1,
135.750=LET THEM MOVE-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


And "MAKE A JAM!" also from DS Euromix 2.
#BGCHANGES:8.750=fireworks3.avi=1.000=1=0=1,
23.750=puppet1.avi=1.500=0=0=1,
51.750=fireworks3.avi=1.500=0=1=1,
55.750=puppet2.avi=1.000=0=0=1,
59.750=fireworks3.avi=1.500=0=1=1,
63.750=puppet2.avi=1.000=0=1=1,
67.750=fireworks3.avi=1.500=0=1=1,
71.750=puppet2.avi=1.000=0=1=1,
75.750=fireworks3.avi=1.500=0=1=1,
79.750=puppet2.avi=1.000=0=1=1,
83.750=fireworks3.avi=1.500=0=1=1,
87.750=puppet1.avi=1.500=0=1=1,
95.750=puppet1a.avi=1.500=0=0=1,
97.750=puppet1a.avi=1.500=0=1=1,
99.750=puppet1a.avi=1.500=0=1=1,
100.750=puppet1a.avi=1.500=0=1=1,
101.750=puppet1a.avi=1.500=0=1=1,
102.750=puppet1a.avi=1.500=0=1=1,
103.750=puppet1.avi=1.500=0=1=1,
115.750=fireworks3.avi=1.500=0=1=1,
117.750=puppet1.avi=1.500=0=0=1,
119.750=fireworks3.avi=1.500=0=1=1,
123.750=puppet1.avi=1.500=0=1=1,
131.750=fireworks3.avi=1.500=0=1=1,
135.750=puppet2.avi=1.000=0=1=1,
139.750=fireworks3.avi=1.500=0=1=1,
143.750=puppet2.avi=1.000=0=1=1,
147.750=fireworks3.avi=1.500=0=1=1,
151.750=puppet2.avi=1.000=0=1=1,
155.750=fireworks3.avi=1.500=0=1=1,
159.750=puppet2.avi=1.000=0=1=1,
163.750=fireworks3.avi=1.500=0=1=1,
167.750=puppet2.avi=1.000=0=1=1,
171.750=fireworks3.avi=1.500=0=1=1,
178.750=puppet1.avi=1.500=0=1=1,
181.750=MAKE A JAM!-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


"Silent Hill" with the MAX USA script..
#BGCHANGES:17.750=heart2.avi=1.000=1=0=1,
33.750=ring2.avi=1.000=0=0=1,
49.750=tunnel10.avi=1.000=0=0=1,
65.750=grid1a.avi=1.000=0=0=1,
71.250=MAX-EXTREME/grid4.avi=1.000=0=0=1,
81.750=bubble1.avi=1.000=0=1=1,
97.750=star2.avi=1.000=0=0=1,
113.750=heart2.avi=1.000=0=1=1,
129.750=grid1a.avi=1.000=0=1=1,
135.250=MAX-EXTREME/grid4.avi=1.000=0=1=1,
145.750=bubble1.avi=1.000=0=1=1,
161.750=grid1a.avi=1.000=0=1=1,
167.250=MAX-EXTREME/grid4.avi=1.000=0=1=1,
177.750=star2.avi=1.000=0=1=1,
194.750=Silent Hill-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Also did some custom scripts for fun, once again. Some turned out really great actually...

"BOYS" from DDR 2nd Mix
#BGCHANGES:15.750=aliens2.avi=1.000=1=0=1,
23.750=clouds1.avi=1.000=0=0=1,
31.750=aliens2.avi=1.000=0=0=1,
39.750=clouds1.avi=1.000=0=0=1,
43.750=dating1.avi=1.000=0=0=1,
47.750=fish1.avi=1.000=0=0=1,
61.250=lady6r.avi=1.250=0=0=1,
63.750=car5.avi=1.000=0=0=1,
77.250=lady6r.avi=1.250=0=1=1,
79.750=room1.avi=1.000=0=0=1,
91.750=tropical1.avi=1.000=0=0=1,
95.750=aliens2.avi=1.000=0=0=1,
103.750=clouds1.avi=1.000=0=0=1,
111.750=aliens2.avi=1.000=0=0=1,
119.750=clouds1.avi=1.000=0=0=1,
123.750=dating1.avi=1.000=0=0=1,
127.750=fish1.avi=1.000=0=0=1,
143.750=aliens2.avi=1.000=0=0=1,
151.750=clouds1.avi=1.000=0=0=1,
159.750=aliens2.avi=1.000=0=0=1,
167.750=clouds1.avi=1.000=0=0=1,
171.750=dating1.avi=1.000=0=0=1,
175.750=BOYS-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


"HERO" from 2nd Mix
#BGCHANGES:3.750=bottle1.avi=1.000=1=0=1,
19.750=face1.avi=0.750=0=0=1,
35.750=face2.avi=1.000=0=0=1,
51.750=sun3.avi=0.750=0=0=1,
59.750=sun2r.avi=1.000=0=0=1,
67.750=sun3.avi=0.750=0=0=1,
75.750=sun2r.avi=1.000=0=0=1,
83.750=surf1.avi=0.900=0=0=1,
91.750=room2.avi=1.000=0=0=1,
99.750=surf1.avi=0.900=0=1=1,
107.750=room2.avi=1.000=0=0=1,
115.750=face1.avi=0.750=0=0=1,
119.750=surf1.avi=0.900=0=0=1,
123.750=face2.avi=1.000=0=0=1,
127.750=bottle1.avi=1.000=0=0=1,
131.750=face1.avi=0.750=0=0=1,
135.750=surf1.avi=0.900=0=1=1,
139.750=face2.avi=1.000=0=0=1,
143.750=bottle1.avi=1.000=0=0=1,
147.750=face1.avi=0.750=0=0=1,
151.750=surf1.avi=0.900=0=1=1,
155.750=face2.avi=1.000=0=0=1,
159.750=HERO-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


"FOLLOW THE SUN (90 IN THE SHADE MIX)" from 3rd Mix
#BGCHANGES:31.750=balloon1.avi=0.950=1=0=1,
55.750=sea1.avi=1.000=0=0=1,
63.750=sun3.avi=0.950=0=0=1,
71.750=sun1.avi=0.950=0=0=1,
79.750=sun3.avi=0.950=0=1=1,
87.750=sun1.avi=0.950=0=1=1,
95.750=room1.avi=0.950=0=0=1,
103.750=car3.avi=0.950=0=0=1,
111.750=room1.avi=0.950=0=0=1,
119.750=car3.avi=0.950=0=0=1,
127.750=sun3.avi=0.950=0=1=1,
135.750=sun1.avi=0.950=0=1=1,
143.750=sun3.avi=0.950=0=1=1,
151.750=sun1.avi=0.950=0=1=1,
159.750=sun3.avi=0.950=0=1=1,
167.750=sun1.avi=0.950=0=1=1,
175.750=sun3.avi=0.950=0=1=1,
183.750=sun1.avi=0.950=0=1=1,
191.750=film2.avi=0.950=0=0=1,
223.750=balloon1.avi=0.950=0=0=1,
231.750=car3.avi=0.950=0=0=1,
239.750=balloon1.avi=0.950=0=0=1,
247.750=car3.avi=0.950=0=0=1,
251.750=FOLLOW THE SUN (90 IN THE SHADE MIX)-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


"HOLIDAY" from 3rd Mix. (I think this one's my favorite. :'D)
#BGCHANGES:11.750=tropical1.avi=1.200=1=0=1,
15.750=ferriswheel1.avi=1.000=0=0=1,
31.750=car3.avi=1.000=0=0=1,
39.750=balloon1.avi=1.000=0=0=1,
47.750=car3.avi=1.000=0=0=1,
55.750=balloon1.avi=1.000=0=0=1,
59.750=tropical2.avi=1.200=0=0=1,
63.750=fish2.avi=1.000=0=0=1,
71.750=fireworks3.avi=1.400=0=0=1,
79.750=fish2.avi=1.000=0=0=1,
87.750=balloon1.avi=1.000=0=0=1,
91.750=tropical1.avi=1.200=0=1=1,
95.750=water3.avi=1.000=0=0=1,
103.750=sun2.avi=1.000=0=0=1,
111.750=water3.avi=1.000=0=0=1,
119.750=sun2.avi=1.000=0=0=1,
123.750=tropical2.avi=1.200=0=1=1,
127.750=car3.avi=1.000=0=0=1,
131.750=dancers6.avi=1.000=0=0=1,
135.750=balloon1.avi=1.000=0=0=1,
139.750=dancers6.avi=1.000=0=1=1,
143.750=car3.avi=1.000=0=0=1,
147.750=dancers6.avi=1.000=0=1=1,
151.750=balloon1.avi=1.000=0=0=1,
155.750=tropical1.avi=1.200=0=1=1,
159.750=ferriswheel1.avi=1.000=0=0=1,
191.750=tropical2.avi=1.200=0=1=1,
195.750=HOLIDAY-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


"Wa" from 3rd Mix KOREA v1
#BGCHANGES:15.750=text16.avi=1.000=1=0=1,
31.750=text15.avi=1.000=0=0=1,
47.750=text16.avi=1.000=0=0=1,
63.750=text15.avi=1.000=0=1=1,
79.750=dance6.avi=0.800=0=0=1,
87.750=cyber2.avi=1.000=0=0=1,
95.750=dance6.avi=0.800=0=1=1,
103.750=cyber2.avi=1.000=0=0=1,
111.750=dance12.avi=1.000=0=0=1,
119.750=bubble2.avi=1.000=0=0=1,
127.750=dance12.avi=1.000=0=1=1,
135.750=bubble2.avi=1.000=0=1=1,
143.750=ddr11.avi=0.800=0=0=1,
151.750=ddr12.avi=0.800=0=0=1,
159.750=ddr11.avi=0.800=0=1=1,
167.750=ddr12.avi=0.800=0=1=1,
175.750=text16.avi=1.000=0=0=1,
191.750=text15.avi=1.000=0=1=1,
207.750=WA-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


"1,2,3,4, 007" from 4th Mix
#BGCHANGES:19.750=text17.avi=0.850=1=0=1,
35.750=jewelry1.avi=0.850=0=0=1,
51.750=cards5.avi=0.850=0=0=1,
67.750=jewelry1.avi=0.850=0=0=1,
83.750=cards5.avi=0.850=0=0=1,
95.750=cards6.avi=1.500=0=0=1,
99.750=gun1.avi=0.850=0=0=1,
107.750=clouds1.avi=0.850=0=0=1,
115.750=gun1r.avi=0.850=0=0=1,
123.750=cards6.avi=0.750=0=0=1,
131.750=gun1.avi=0.850=0=0=1,
139.750=clouds1.avi=0.850=0=0=1,
147.750=gun1r.avi=0.850=0=0=1,
155.750=cards6.avi=0.750=0=0=1,
163.750=text17.avi=0.850=0=0=1,
195.750=1,2,3,4, 007-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


"17 Sai" from 5th.
#BGCHANGES:19.750=/frog1.avi=1.000=1=0=1,
35.750=/fish2.avi=0.800=0=0=1,
43.750=/room1.avi=1.000=0=0=1,
51.750=/bubble3.avi=1.100=0=0=1,
55.750=/fish2.avi=0.800=0=0=1,
63.750=/room1.avi=1.000=0=0=1,
71.750=/sun1.avi=1.070=0=0=1,
77.750=/water3.avi=1.000=0=0=1,
79.750=/sun1.avi=0.750=0=0=1,
87.750=/water3.avi=1.000=0=0=1,
95.750=/sea1.avi=0.500=0=0=1,
107.750=/mood1a.avi=1.000=0=0=1,
115.750=/surf1.avi=0.950=0=0=1,
123.750=/sun2r.avi=1.000=0=0=1,
131.750=/surf1.avi=0.950=0=1=1,
139.750=/sun2r.avi=1.000=0=0=1,
147.750=/surf1.avi=0.950=0=1=1,
155.750=/sun2r.avi=1.000=0=0=1,
163.750=/surf1.avi=0.950=0=1=1,
171.750=/sun2r.avi=1.000=0=0=1,
179.750=/frog1.avi=1.000=0=0=1,
191.750=17SAI-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

https://i.imgur.com/Zhaa9qF.pnghttps://i.imgur.com/Rgu0vw6.pnghttps://i.imgur.com/9E1KUIG.pnghttps://i.imgur.com/SUhjaBV.pnghttps://i.imgur.com/M8N15oA.pnghttps://i.imgur.com/WLd1mcy.png

Post #87 · Posted at 2015-05-15 02:25:48am 8.9 years ago

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Posts
United States
Reg. 2013-10-26

"[Art by LilyBreez]"
@Scrap Rabbit Hm? Cards6b? Can you post a link to this custom-made permutation .avi file?

Post #88 · Posted at 2015-05-15 02:31:01am 8.9 years ago

Offline Scrap Rabbit
Scrap Rabbit Avatar Member
195 Posts
United States
Reg. 2012-05-20

"Big Gay Robot"

Last updated: 2015-05-15 02:32am
OH. Haha. Nice catch... Fixed it. It's just cards6, but since Stepmania has a tiny problem with it's rewind function, I have a second copy in the same folder. (My "Secret Rendezvous" song folder is a mess because of this...)

Went ahead and fixed it. Thank you and sorry. :'D
https://i.imgur.com/Zhaa9qF.pnghttps://i.imgur.com/Rgu0vw6.pnghttps://i.imgur.com/9E1KUIG.pnghttps://i.imgur.com/SUhjaBV.pnghttps://i.imgur.com/M8N15oA.pnghttps://i.imgur.com/WLd1mcy.png

Post #89 · Posted at 2015-07-01 01:50:20pm 8.8 years ago

Offline TikalFan9000
TikalFan9000 Avatar Member
1,845 Posts
Brazil
Reg. 2015-02-13

3DS Friend Code: 1134-9915-6680
"c r e b"

Last updated: 2015-07-01 01:50pm
For the use of this script, you must use the 14/05/2015 update of EngineMachiner's LUA pack.
SHOOTING STAR (DDR4th, 5thMix script).
#BGCHANGES:20.000=_ddrBGAnimation2=1.000=0=0=1=====,
36.000=DDR5thMIXBGAnimation107A=1.000=0=0=1=====,
43.917=DDR5thMIXBGAnimation1A=1.000=0=0=1=====,
44.000=_ddrBGAnimation2=1.000=0=0=1=====,
52.000=DDR5thMIXBGAnimation107A=1.000=0=0=1=====,
59.917=DDR5thMIXBGAnimation1A=1.000=0=0=1=====,
60.000=_ddrBGAnimation2=1.000=0=0=1=====,
68.000=SHOOTING STAR-bg.png=1.000=0=0=1=====,
70.000=DDR5thMIXBGAnimation81A=1.000=0=0=1=====,
71.000=DDR5thMIXBGAnimation80A=1.000=0=0=1=====,
72.000=DDR5thMIXBGAnimation80B=1.000=0=0=1=====,
88.000=DDR5thMIXBGAnimation81B=1.000=0=0=1=====,
104.000=DDR5thMIXBGAnimation80B=1.000=0=0=1=====,
120.000=DDR5thMIXBGAnimation81B=1.000=0=0=1=====,
136.000=DDR5thMIXBGAnimation107B=1.000=0=0=1=====,
151.917=DDR5thMIXBGAnimation1A=1.000=0=0=1=====,
152.000=DDR5thMIXBGAnimation81B=1.000=0=0=1=====,
168.000=DDR5thMIXBGAnimation1A=1.000=0=0=1=====,
176.000=_ddrBGAnimation4=1.000=0=0=1=====,
184.000=DDR5thMIXBGAnimation1B=1.000=0=0=1=====,
192.000=_ddrBGAnimation4=1.000=0=0=1=====,
200.000=DDR5thMIXBGAnimation1A=1.000=0=0=1=====,
208.000=_ddrBGAnimation4=1.000=0=0=1=====,
216.000=DDR5thMIXBGAnimation1B=1.000=0=0=1=====,
224.000=_ddrBGAnimation4=1.000=0=0=1=====,
232.000=DDR5thMIXBGAnimation107A=1.000=0=0=1=====,
239.917=DDR5thMIXBGAnimation1A=1.000=0=0=1=====,
240.000=_ddrBGAnimation2=1.000=0=0=1=====,
248.000=DDR5thMIXBGAnimation107A=1.000=0=0=1=====,
255.917=DDR5thMIXBGAnimation1A=1.000=0=0=1=====,
256.000=_ddrBGAnimation2=1.000=0=0=1=====,
264.000=SHOOTING STAR-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


Sorry for the bump.
Groove 2001 (DDRExtraMix Script) This one will work if you have Engine_Machiner's DDRKonamix BGA pack.
#BGCHANGES:16.000=_ddrBGAnimation6=1.000=0=0=1=====,
24.000=_ddrBGAnimation2=1.000=0=0=1=====,
32.000=DDRKonamixBGAnimation20=1.000=0=0=1=====,
40.000=DDRKonamixBGAnimation22=1.000=0=0=1=====,
48.000=DDRKonamixBGAnimation20=1.000=0=0=1=====,
56.000=DDRKonamixBGAnimation22=1.000=0=0=1=====,
64.000=Groove 2001-bg.png=1.000=0=0=1=====,
72.000=4thSkulls4.avi=1.000=0=0=1=====,
88.000=DDRKonamixBGAnimation21=1.000=0=0=1=====,
132.000=DDRKonamixBGAnimation23=1.000=0=0=1=====,
140.000=DDRKonamixBGAnimation24=1.000=0=0=1=====,
148.000=DDRKonamixBGAnimation23=1.000=0=0=1=====,
156.000=DDRKonamixBGAnimation24=1.000=0=0=1=====,
164.000=DDRKonamixBGAnimation20=1.000=0=0=1=====,
172.000=DDRKonamixBGAnimation22=1.000=0=0=1=====,
180.000=DDRKonamixBGAnimation20=1.000=0=0=1=====,
188.000=DDRKonamixBGAnimation22=1.000=0=0=1=====,
196.000=DDRKonamixBGAnimation20=1.000=0=0=1=====,
204.000=DDRKonamixBGAnimation22=1.000=0=0=1=====,
212.000=DDRKonamixBGAnimation20=1.000=0=0=1=====,
220.000=Groove 2001-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Post #90 · Posted at 2015-10-15 01:03:24am 8.5 years ago

Offline Scrap Rabbit
Scrap Rabbit Avatar Member
195 Posts
United States
Reg. 2012-05-20

"Big Gay Robot"

Last updated: 2015-10-15 01:33am
Bumping this, and with nothing official unfortunately, but I've been doing a few custom scripts to try and get all of the songs I personally play scripted, and I wanted to share them with you who are doing the same thing as me. :9

LOVE (2nd Mix)
#BGCHANGES:7.750=cube4.avi=1.000=1=0=1,
23.750=bluey1.avi=1.000=0=0=1,
35.750=blinds1.avi=1.000=0=0=1,
39.750=bluey1.avi=1.000=0=1=1,
51.750=blinds1.avi=1.000=0=1=1,
55.750=duo1.avi=0.350=0=0=1,
63.750=heart1.avi=1.000=0=0=1,
71.750=duo2.avi=0.350=0=0=1,
79.750=heart1.avi=1.000=0=0=1,
87.750=heart3.avi=1.000=0=0=1,
91.750=heart2.avi=1.000=0=0=1,
107.750=light8.avi=1.000=0=0=1,
123.750=heart2.avi=1.000=0=0=1,
139.750=light8.avi=1.000=0=0=1,
155.750=LOVE-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


SMOKE (2nd Mix)
#BGCHANGES:35.750=timer1.avi=1.100=1=0=1,
39.750=fire1.avi=1.110=0=0=1,
55.750=tunnel11.avi=1.100=0=0=1,
71.750=fire1.avi=1.110=0=0=1,
87.750=tunnel11.avi=1.100=0=0=1,
99.750=timer1.avi=1.100=0=0=1,
103.750=text22.avi=1.100=0=0=1,
111.750=fire3.avi=1.100=0=0=1,
119.750=text22.avi=1.100=0=0=1,
127.750=wheel2.avi=1.100=0=0=1,
135.750=fire3.avi=1.100=0=0=1,
143.750=wheel2.avi=1.100=0=0=1,
151.750=fire3.avi=1.100=0=0=1,
159.750=robot13.avi=1.100=0=0=1,
173.750=SMOKE-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


MY BABY MAMA (Solo BASS MIX)
#BGCHANGES:7.750=dog1.avi=1.200=1=0=1,
9.000=dog1.avi=0.000=0=0=1,
9.750=arrows1.avi=1.000=0=0=1,
11.750=dog1.avi=1.200=0=1=1,
13.000=dog1.avi=0.000=0=0=1,
13.750=dance10.avi=1.000=0=0=1,
15.750=dog1.avi=1.200=0=1=1,
17.000=dog1.avi=0.000=0=0=1,
17.750=bottle1.avi=1.000=0=0=1,
19.750=dog1.avi=1.200=0=1=1,
21.000=dog1.avi=0.000=0=0=1,
21.750=dance12.avi=1.000=0=0=1,
23.750=dog1.avi=1.200=0=1=1,
25.000=dog1.avi=0.000=0=0=1,
25.750=arrows1.avi=1.000=0=0=1,
27.750=dog1.avi=1.200=0=1=1,
29.000=dog1.avi=0.000=0=0=1,
29.750=dance10.avi=1.000=0=0=1,
31.750=dog1.avi=1.200=0=1=1,
33.000=dog1.avi=0.000=0=0=1,
33.750=bottle1.avi=1.000=0=0=1,
35.750=dog1.avi=1.200=0=1=1,
37.000=dog1.avi=0.000=0=0=1,
37.750=dance12.avi=1.000=0=0=1,
39.750=silhouette2.avi=1.000=0=0=1,
47.750=film6.avi=1.000=0=0=1,
55.750=dance10.avi=1.000=0=0=1,
63.750=film6.avi=1.000=0=0=1,
71.750=girl2.avi=1.000=0=0=1,
75.750=dance12.avi=1.000=0=0=1,
79.750=dog1.avi=1.200=0=1=1,
81.000=dog1.avi=0.000=0=0=1,
81.750=arrows1.avi=1.000=0=0=1,
83.750=dog1.avi=1.200=0=1=1,
85.000=dog1.avi=0.000=0=0=1,
85.750=dance10.avi=1.000=0=0=1,
87.750=dog1.avi=1.200=0=1=1,
89.000=dog1.avi=0.000=0=0=1,
89.750=bottle1.avi=1.000=0=0=1,
91.750=dog1.avi=1.200=0=1=1,
93.000=dog1.avi=0.000=0=0=1,
93.750=dance12.avi=1.000=0=0=1,
95.750=dog1.avi=1.200=0=1=1,
97.000=dog1.avi=0.000=0=0=1,
97.750=arrows1.avi=1.000=0=0=1,
99.750=dog1.avi=1.200=0=1=1,
101.000=dog1.avi=0.000=0=0=1,
101.750=dance10.avi=1.000=0=0=1,
103.750=dog1.avi=1.200=0=1=1,
105.000=dog1.avi=0.000=0=0=1,
105.750=bottle1.avi=1.000=0=0=1,
107.750=dog1.avi=1.200=0=1=1,
109.000=dog1.avi=0.000=0=0=1,
109.750=dance12.avi=1.000=0=0=1,
111.750=silhouette2.avi=1.000=0=0=1,
119.750=film6.avi=1.000=0=0=1,
127.750=dance10.avi=1.000=0=0=1,
135.750=silhouette2.avi=1.000=0=0=1,
143.750=girl2.avi=1.000=0=1=1,
147.750=dance12.avi=1.000=0=0=1,
151.750=girl2.avi=1.000=0=1=1,
155.750=dance12.avi=1.000=0=0=1,
159.750=dog1.avi=1.200=0=1=1,
161.000=dog1.avi=0.000=0=0=1,
161.750=arrows1.avi=1.000=0=0=1,
163.750=dog1.avi=1.200=0=1=1,
165.000=dog1.avi=0.000=0=0=1,
165.750=dance10.avi=1.000=0=0=1,
167.750=dog1.avi=1.200=0=1=1,
169.000=dog1.avi=0.000=0=0=1,
169.750=bottle1.avi=1.000=0=0=1,
171.750=dog1.avi=1.200=0=1=1,
173.000=dog1.avi=0.000=0=0=1,
173.750=dance12.avi=1.000=0=0=1,
175.750=dog1.avi=1.200=0=1=1,
177.000=dog1.avi=0.000=0=0=1,
177.750=arrows1.avi=1.000=0=0=1,
179.750=dog1.avi=1.200=0=1=1,
181.000=dog1.avi=0.000=0=0=1,
181.750=dance10.avi=1.000=0=0=1,
183.750=dog1.avi=1.200=0=1=1,
185.000=dog1.avi=0.000=0=0=1,
185.750=bottle1.avi=1.000=0=0=1,
187.750=dog1.avi=1.200=0=1=1,
189.000=dog1.avi=0.000=0=0=1,
189.750=dance12.avi=1.000=0=0=1,
191.750=MY BABY MAMA-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


WA (3rd Mix kV1)
#BGCHANGES:15.750=text16.avi=1.000=1=0=1,
31.750=text15.avi=1.000=0=0=1,
47.750=text16.avi=1.000=0=0=1,
63.750=text15.avi=1.000=0=1=1,
79.750=dance6.avi=0.800=0=0=1,
87.750=cyber2.avi=1.000=0=0=1,
95.750=dance6.avi=0.800=0=1=1,
103.750=cyber2.avi=1.000=0=0=1,
111.750=dance12.avi=1.000=0=0=1,
119.750=bubble2.avi=1.000=0=0=1,
127.750=dance12.avi=1.000=0=1=1,
135.750=bubble2.avi=1.000=0=1=1,
143.750=ddr11.avi=0.800=0=0=1,
151.750=ddr12.avi=0.800=0=0=1,
159.750=ddr11.avi=0.800=0=1=1,
167.750=ddr12.avi=0.800=0=1=1,
175.750=text16.avi=1.000=0=0=1,
191.750=text15.avi=1.000=0=1=1,
207.750=WA-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


GAGAAI (3rd Mix kV2)
#BGCHANGES:15.750=room1.avi=0.727=1=0=1,
31.750=cards5.avi=0.727=0=0=1,
55.750=lady7.avi=0.727=0=0=1,
63.750=smoke3.avi=0.727=0=0=1,
71.750=heart2.avi=0.727=0=0=1,
79.750=smoke3.avi=0.727=0=0=1,
87.750=lady7.avi=0.727=0=1=1,
95.750=smoke3.avi=0.727=0=0=1,
103.750=heart2.avi=0.727=0=0=1,
111.750=smoke3.avi=0.727=0=0=1,
119.750=lady7.avi=0.727=0=1=1,
127.750=smoke3.avi=0.727=0=0=1,
135.750=heart2.avi=0.727=0=0=1,
143.750=smoke3.avi=0.727=0=0=1,
151.750=sheep1.avi=0.727=0=0=1,
159.750=groove1.avi=0.727=0=0=1,
167.750=sheep1.avi=0.727=0=0=1,
175.750=groove1.avi=0.727=0=0=1,
183.750=sheep1.avi=0.727=0=0=1,
191.750=cards5.avi=0.727=0=0=1,
215.750=GAGAAI-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


GAMYUNWI SHIGAN (3rd Mix kV2)
#BGCHANGES:15.750=wind1.avi=1.000=1=0=1,
31.750=waterfall1.avi=1.000=0=0=1,
47.750=wind1.avi=1.000=0=0=1,
63.750=waterfall1.avi=1.000=0=0=1,
75.750=mask1.avi=1.200=0=0=1,
79.750=wheel6.avi=1.000=0=0=1,
87.750=film6.avi=1.000=0=0=1,
91.750=mask1.avi=1.200=0=1=1,
95.750=wheel6.avi=1.000=0=0=1,
103.750=film6.avi=1.000=0=0=1,
107.750=mask1.avi=1.200=0=1=1,
111.750=blinds1.avi=1.000=0=0=1,
127.750=water1.avi=1.000=0=0=1,
139.750=silhouette2.avi=1.000=0=0=1,
143.750=wheel6.avi=1.000=0=0=1,
151.750=film6.avi=1.000=0=0=1,
155.750=mask1.avi=1.200=0=1=1,
159.750=wheel6.avi=1.000=0=0=1,
167.750=film6.avi=1.000=0=0=1,
171.750=mask1.avi=1.200=0=1=1,
175.750=GAMYUNWI SHIGAN-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


HOGISIM (3rd Mix kV2)
#BGCHANGES:7.750=heart12.avi=1.000=1=0=1,
19.750=bubble3.avi=1.000=0=0=1,
23.750=cactus1.avi=1.000=0=0=1,
31.750=bottle1.avi=1.000=0=0=1,
39.750=cactus1.avi=1.000=0=1=1,
47.750=aliens2.avi=1.000=0=0=1,
55.750=smoke3.avi=1.000=0=0=1,
71.750=tv1.avi=1.000=0=0=1,
79.750=rocket1.avi=1.000=0=0=1,
87.750=scissors1r.avi=1.000=0=0=1,
103.750=pig1.avi=1.000=0=0=1,
111.750=rocket1.avi=1.000=0=1=1,
115.750=bubble3.avi=1.000=0=1=1,
119.750=puppet1.avi=1.000=0=0=1,
127.750=clouds1.avi=1.000=0=0=1,
135.750=puppet2.avi=1.000=0=0=1,
143.750=clouds1.avi=1.000=0=1=1,
147.750=puzzle1.avi=1.000=0=0=1,
151.750=worms1.avi=1.050=0=0=1,
163.750=bubble3.avi=1.000=0=1=1,
167.750=puppet1.avi=1.000=0=1=1,
175.750=clouds1.avi=1.000=0=1=1,
183.750=puppet2.avi=1.000=0=1=1,
191.750=clouds1.avi=1.000=0=1=1,
195.750=puzzle1.avi=1.000=0=1=1,
199.750=HOGISIM-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


BUMBLE BEE (3rd Mix Plus)
#BGCHANGES:27.750=ring13.avi=1.000=1=0=1,
31.750=butterfly1.avi=1.000=0=0=1,
39.750=heart1.avi=1.000=0=0=1,
47.750=butterfly1.avi=1.000=0=0=1,
55.750=heart1.avi=1.000=0=0=1,
63.750=ring13.avi=1.000=0=1=1,
67.750=heart3.avi=1.000=0=0=1,
75.750=box1.avi=1.000=0=0=1,
79.750=worms1a.avi=1.000=0=0=1,
83.750=heart3.avi=1.000=0=0=1,
91.750=box1.avi=1.000=0=1=1,
95.750=worms1a.avi=1.000=0=0=1,
99.750=heart6.avi=1.000=0=0=1,
115.750=heart5.avi=1.000=0=0=1,
127.750=ring13.avi=1.000=0=1=1,
131.750=butterfly1.avi=1.000=0=0=1,
139.750=heart1.avi=1.000=0=0=1,
147.750=butterfly1.avi=1.000=0=0=1,
155.750=heart1.avi=1.000=0=0=1,
163.750=heart6.avi=1.000=0=0=1,
171.750=heart1.avi=1.000=0=0=1,
179.750=heart6.avi=1.000=0=0=1,
187.750=heart1.avi=1.000=0=0=1,
195.750=BUMBLE BEE-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


TOTAL RECALL (3rd Mix Plus LOST SONG)
#BGCHANGES:3.750=discoball1.avi=1.000=1=0=1,
11.750=dance10.avi=1.000=0=0=1,
19.750=colors1.avi=1.000=0=0=1,
27.750=discoball1.avi=1.000=0=0=1,
35.750=singer1.avi=1.000=0=0=1,
43.750=silhouette1.avi=1.000=0=0=1,
51.750=singer1.avi=1.000=0=0=1,
59.750=silhouette1.avi=1.000=0=0=1,
67.750=singer1.avi=1.000=0=0=1,
75.750=silhouette1.avi=1.000=0=0=1,
83.750=singer1.avi=1.000=0=0=1,
91.750=silhouette1.avi=1.000=0=0=1,
99.750=dance12.avi=1.000=0=0=1,
107.750=dance10.avi=1.000=0=0=1,
115.750=colors1.avi=1.000=0=0=1,
117.750=dance12.avi=1.000=0=0=1,
119.750=colors1.avi=1.000=0=0=1,
121.750=dance12.avi=1.000=0=0=1,
123.750=discoball1.avi=1.000=0=0=1,
131.750=singer1.avi=1.000=0=0=1,
135.750=dance10.avi=1.000=0=0=1,
139.750=singer1.avi=1.000=0=0=1,
143.750=dance10.avi=1.000=0=0=1,
147.750=singer1.avi=1.000=0=0=1,
151.750=silhouette1.avi=1.000=0=0=1,
155.750=singer1.avi=1.000=0=0=1,
157.750=silhouette1.avi=1.000=0=0=1,
159.750=discoball1.avi=1.000=0=0=1,
160.750=colors1.avi=1.000=0=0=1,
161.750=discoball1.avi=1.000=0=0=1,
162.750=colors1.avi=1.000=0=0=1,
163.750=TOTAL RECALL-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


HERO (HAPPY GRANDALE MIX) (4th Mix)
#BGCHANGES:31.750=bear5.avi=1.000=1=0=1,
47.750=basket1a.avi=1.000=0=0=1,
63.750=star5.avi=1.000=0=0=1,
79.750=heart4.avi=1.000=0=0=1,
93.750=heart3.avi=1.400=0=0=1,
95.750=bear4r.avi=1.000=0=0=1,
103.750=fireworks1.avi=1.000=0=0=1,
111.750=bear4r.avi=1.000=0=0=1,
119.750=fireworks1.avi=1.000=0=0=1,
125.750=heart3.avi=1.400=0=1=1,
127.750=bear5.avi=1.000=0=0=1,
135.750=fireworks1.avi=1.000=0=0=1,
143.750=basket1a.avi=1.000=0=0=1,
151.750=heart4.avi=1.000=0=0=1,
159.750=sun3.avi=1.000=0=0=1,
167.750=star2.avi=1.000=0=0=1,
175.750=sun3.avi=1.000=0=0=1,
183.750=star2.avi=1.000=0=1=1,
191.750=star5.avi=1.000=0=0=1,
199.750=bear4r.avi=1.000=0=0=1,
207.750=heart4.avi=1.000=0=0=1,
215.750=bear4r.avi=1.000=0=0=1,
223.750=HERO (HAPPY GRANDALE MIX)-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


NiGHT IN MOTION (4th Mix)
#BGCHANGES:15.750=taiqi1.avi=1.000=1=0=1,
31.750=taiqi3.avi=1.000=0=0=1,
47.750=wheel2.avi=1.000=0=0=1,
49.750=timer1.avi=1.000=0=0=1,
51.750=wheel2.avi=1.000=0=0=1,
53.750=timer1.avi=1.000=0=0=1,
55.750=wheel2.avi=1.000=0=0=1,
57.750=timer1.avi=1.000=0=0=1,
59.750=wheel2.avi=1.000=0=0=1,
61.750=timer1.avi=1.000=0=0=1,
63.750=wheel2.avi=1.000=0=0=1,
65.750=timer1.avi=1.000=0=0=1,
67.750=wheel2.avi=1.000=0=0=1,
69.750=timer1.avi=1.000=0=0=1,
71.750=wheel2.avi=1.000=0=0=1,
73.750=timer1.avi=1.000=0=0=1,
75.750=wheel2.avi=1.000=0=0=1,
77.750=aliens1.avi=1.000=0=0=1,
79.750=lens1.avi=0.730=0=0=1,
95.750=tunnel6.avi=1.400=0=0=1,
103.750=tunnel6r.avi=1.400=0=0=1,
111.750=tunnel7.avi=1.620=0=0=1,
119.750=tunnel7r.avi=1.620=0=0=1,
127.750=jump1.avi=1.250=0=0=1,
133.750=aliens1.avi=1.250=0=1=1,
135.750=taiqi1.avi=1.000=0=0=1,
151.750=taiqi3.avi=1.000=0=0=1,
167.750=taiqi1.avi=1.000=0=0=1,
183.750=taiqi3.avi=1.000=0=0=1,
197.750=NIGHT IN MOTION-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


Flow (Supernova)
#BGCHANGES:11.750=amoeba1.avi=1.000=1=0=1,
27.750=bubble2.avi=1.000=0=0=1,
43.750=amoeba1.avi=1.000=0=0=1,
59.750=bubble2.avi=1.000=0=0=1,
67.750=bubble2.avi=0.800=0=0=1,
69.750=bubble2.avi=0.700=0=0=1,
71.750=bubble2.avi=0.600=0=0=1,
73.750=bubble2.avi=0.500=0=0=1,
75.750=bubble1.avi=1.600=0=0=1,
91.750=ring2.avi=1.600=0=0=1,
107.750=ring3.avi=1.000=0=0=1,
123.750=amoeba1.avi=1.000=0=0=1,
139.750=bubble2.avi=1.000=0=0=1,
147.750=bubble2.avi=0.800=0=0=1,
149.750=bubble2.avi=0.700=0=0=1,
151.750=bubble2.avi=0.600=0=0=1,
153.750=bubble2.avi=0.500=0=0=1,
155.750=bubble1.avi=1.600=0=0=1,
171.750=ring2.avi=1.600=0=0=1,
187.750=ring3.avi=1.000=0=0=1,
219.750=Flow-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


Flow (True Style) (Supernova)
#BGCHANGES:11.750=amoeba1.avi=1.000=1=0=1,
27.750=bubble2.avi=1.000=0=0=1,
43.750=amoeba1.avi=1.000=0=0=1,
59.750=bubble2.avi=1.000=0=0=1,
67.750=bubble2.avi=0.800=0=0=1,
69.750=bubble2.avi=0.700=0=0=1,
71.750=bubble2.avi=0.600=0=0=1,
73.750=bubble2.avi=0.500=0=0=1,
75.750=bubble1.avi=1.600=0=0=1,
107.750=ring2.avi=1.600=0=0=1,
139.750=ring3.avi=1.000=0=0=1,
155.750=amoeba1.avi=1.000=0=0=1,
171.750=bubble2.avi=1.000=0=0=1,
179.750=bubble2.avi=0.800=0=0=1,
181.750=bubble2.avi=0.700=0=0=1,
183.750=bubble2.avi=0.600=0=0=1,
185.750=bubble2.avi=0.500=0=0=1,
187.750=bubble1.avi=1.600=0=0=1,
219.750=ring2.avi=1.600=0=0=1,
251.750=ring3.avi=1.000=0=0=1,
283.750=Flow(true style)-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


HONEY PUNCH (Supernova)
#BGCHANGES:15.750=film1.avi=1.000=1=0=1,
31.750=bricks1.avi=1.000=0=0=1,
47.750=heart9.avi=1.000=0=0=1,
63.750=heart4.avi=1.000=0=0=1,
67.750=girl2.avi=1.000=0=0=1,
71.750=bricks1.avi=1.000=0=0=1,
79.750=heart4.avi=1.000=0=0=1,
83.750=box1.avi=1.000=0=0=1,
87.750=heart9.avi=1.000=0=0=1,
95.750=ribbon1.avi=1.000=0=0=1,
111.750=heart4.avi=1.000=0=0=1,
127.750=sphere4.avi=1.000=0=0=1,
143.750=heart4.avi=1.000=0=0=1,
159.750=bubble1.avi=1.000=0=0=1,
191.750=ribbon1.avi=1.000=0=0=1,
207.750=bricks1.avi=1.000=0=0=1,
223.750=sphere4.avi=1.000=0=0=1,
239.750=heart4.avi=1.000=0=0=1,
255.750=film1.avi=1.000=0=1=1,
274.250=HONEY PUNCH-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


My Only Shining Star (Supernova)
#BGCHANGES:19.750=fireworks1.avi=1.000=1=0=1,
35.750=circle10.avi=1.000=0=0=1,
51.750=circle1.avi=1.000=0=0=1,
67.750=vortex1.avi=1.000=0=0=1,
83.750=circle1.avi=1.000=0=1=1,
95.750=laser1.avi=1.400=0=0=1,
99.750=light1.avi=1.000=0=0=1,
107.750=star8.avi=1.000=0=0=1,
115.750=smoke2.avi=1.000=0=0=1,
123.750=star5.avi=1.000=0=0=1,
131.750=light1.avi=1.000=0=0=1,
139.750=star8.avi=1.000=0=1=1,
147.750=smoke2.avi=1.000=0=1=1,
155.750=star5.avi=1.000=0=0=1,
163.750=spark1.avi=1.000=0=0=1,
195.750=light1.avi=1.000=0=0=1,
203.750=star8.avi=1.000=0=1=1,
211.750=smoke2.avi=1.000=0=1=1,
219.750=star5.avi=1.000=0=0=1,
227.750=star2.avi=1.000=0=0=1,
239.750=My Only Shining Star-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


Ummmmm... Yeah. :V I'll try to get some more official scripts done soon... It's just... motivation... But there's really not that much left on the DDR side. A few more EX-USA scripts, right? DS has quite a few left, but I guess we'll see how that goes.
https://i.imgur.com/Zhaa9qF.pnghttps://i.imgur.com/Rgu0vw6.pnghttps://i.imgur.com/9E1KUIG.pnghttps://i.imgur.com/SUhjaBV.pnghttps://i.imgur.com/M8N15oA.pnghttps://i.imgur.com/WLd1mcy.png

Post #91 · Posted at 2015-10-15 05:11:47am 8.5 years ago

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Posts
United States
Reg. 2013-10-26

"[Art by LilyBreez]"
I'm in the process of adding BGScripts for all of my Max4 songs, and these never-appeared-again-after-5thmix songs are in the array;

17 SAI
GOTCHA (The Theme From STARSKY & HUTCH)
MR. WONDERFUL
HERO
HERO (GRANDALE MIX)
HAVE YOU NEVER BEEN MELLOW
ODORU PONPOKOLIN (5th mix)
PARANOiA MAX (club ver)
SHOOTING STAR
THE 7 JUMP
VOL.4
FOLLOW THE SUN (90 IN THE SHADE MIX)
LOVE MACHINE
OVERDOSER

I actually want to build new DDRMAX4 movies (what the 3DTextura movies are after DDRMAX, what the wacky 3D cartoon movies are after DDRMAX2, etc.) around some of these songs, so I'll post the videos when I get all of them.

I should warn you; HERO's background script might have some "interesting" videos.

Post #92 · Posted at 2015-10-15 11:08:49am 8.5 years ago

Offline DarkFeline
DarkFeline Avatar Member
801 Posts
Philippines
Reg. 2010-08-31

"My paw is incompurrable!"
Who has the link for the DDR 5th Mix and DDR Konamix movies?
https://i.imgur.com/HuNZAc8.png
Credit to Lord Toon for the awesome banner.
Background scripts for Max-Extreme Random Movies users + FMVs.

Post #93 · Posted at 2015-10-20 11:57:54pm 8.5 years ago

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Posts
United States
Reg. 2013-10-26

"[Art by LilyBreez]"

Last updated: 2015-10-20 11:57pm
Here.

I've gotten access to two of three Dancing Stage Fever background scripts.

Will be posting them once they are finished. The videos are Come On Eileen and The Boys are Back in Town.

I'll start by saying holy crap, The Boys are Back in Town's script is a syncing nightmare. The videos aren't at 1x speed, aren't synced to the music, and they PINGPONG, meaning you have to place videos in unidentifiable locations... .___. I haven't examined Come On Eileen's script, but it might be the same.

Does anyone have Cool For Cat's background script?


The Boys are Back in Town

#BGCHANGES:11.750=disco3.avi=0.850=1=1=1,
20.189=disco3r.avi=0.850=0=1=1,
27.750=text29.avi=0.850=0=1=1,
43.750=orange1.avi=0.610=0=1=1,
59.750=text29r.avi=0.850=0=1=1,
75.750=orange1.avi=0.610=0=1=1,
91.750=boy5a.avi=0.850=0=1=1,
99.750=disco3.avi=1.700=0=1=1,
103.750=orange1r.avi=1.220=0=1=1,
107.750=disco3.avi=0.850=0=1=1,
115.750=disco3.avi=0.637=0=1=1,
119.750=disco3.avi=0.425=0=1=1,
123.750=boy5a.avi=0.850=0=1=1,
131.750=disco3r.avi=1.700=0=1=1,
135.750=orange1r.avi=1.220=0=1=1,
139.750=fire1.avi=1.700=0=1=1,
155.750=room2.avi=0.850=0=1=1,
159.750=orange1.avi=0.610=0=1=1,
163.750=fire1.avi=0.850=0=1=1,
171.750=boy5a.avi=0.850=0=1=1,
187.750=text29r.avi=1.700=0=1=1,
192.103=text29.avi=1.700=0=1=1,
196.455=text29r.avi=1.700=0=1=1,
199.750=room2.avi=1.700=0=1=1,
200.250=disco3.avi=1.700=0=1=1,
200.750=room2.avi=1.700=0=1=1,
201.250=disco3.avi=1.700=0=1=1,
201.750=room2.avi=1.700=0=1=1,
203.750=disco3.avi=1.700=0=1=1,
219.750=room2.avi=0.850=0=1=1,
224.076=aliens1.avi=0.850=0=1=1,
228.403=room2.avi=0.850=0=1=1,
232.730=aliens1.avi=0.850=0=1=1,
235.750=The Boys Are back In Town-bg.png=1.000=0=0=1;

Text29 and Orange1 in reverse; http://sta.sh/21hypi0fxcff?edit=1

I figured out how to make videos pingpong in odd speeds. Divide the song's BPM by 90, multiply the factor by how many beats ahead the video needs to be pingponged at (most videos at 4), and add it to first video's time.

E.G; All of the videos, for some reason, go at 0.85x speed. 0.85 x 180 = 153. Look at text29's last uage usage. The BPM at that point is 166.50. 166.50 / 153 = 1.088. That x 4 = 4.352. 187.750 (the first video) + 4.352 = 192.103. That's where the second video has to be placed. Another 4.352 and the 3rd video gets placed at 196.454.

Come On Eileen;

#BGCHANGES:3.750=planet1.avi=0.850=1=1=1,
11.750=room1.avi=0.850=0=1=1,
27.750=planet1.avi=0.850=0=1=1,
43.750=heart3.avi=0.850=0=1=1,
51.750=text9.avi=0.850=0=1=1,
57.334=text9.avi=0.850=0=1=1,
59.750=heart3r.avi=0.850=0=1=1,
67.750=text9ar.avi=1.700=0=1=1,
70.553=text9.avi=1.700=0=1=1,
73.356=text9ar.avi=1.700=0=1=1,
75.750=star2.avi=0.850=0=1=1,
78.750=star7.avi=0.850=0=1=1,
79.750=star2.avi=0.850=0=1=1,
82.750=star7.avi=0.850=0=1=1,
83.750=room1r.avi=0.500=0=1=1,
91.750=text9.avi=1.700=0=1=1,
94.553=text9ar.avi=1.700=0=1=1,
97.356=text9.avi=1.700=0=1=1,
100.160=text9ar.avi=1.700=0=1=1,
102.963=text9.avi=1.700=0=1=1,
103.750=heart3.avi=1.700=0=1=1,
106.553=heart3.avi=1.700=0=1=1,
109.356=heart3.avi=1.700=0=1=1,
112.160=heart3.avi=1.700=0=1=1,
113.750=star7.avi=0.850=0=1=1,
121.750=star2r.avi=0.850=0=1=1,
129.750=planet1r.avi=0.850=0=1=1,
148.750=Come On Eileen-bg.png=0.850=0=0=1;

Planet1r, Heart3r, Text9ar; http://sta.sh/22c7mvhdh8v6?edit=1

Cool For Cats;

#BGCHANGES:15.750=balloon1.avi=0.850=1=1=1,
31.750=feather1.avi=0.850=0=1=1,
43.750=balloon1.avi=0.850=0=1=1,
44.250=feather1.avi=0.850=0=1=1,
44.750=balloon1.avi=0.850=0=1=1,
45.250=feather1.avi=0.850=0=1=1,
45.750=balloon1.avi=0.850=0=1=1,
47.750=feather1.avi=0.850=0=1=1,
63.750=heart1.avi=0.850=0=1=1,
71.750=puppet2.avi=0.850=0=1=1,
79.750=sphere2.avi=1.700=0=1=1,
91.750=heart1.avi=0.850=0=1=1,
107.750=lines4.avi=0.899=0=1=1,
114.397=lines4.avi=0.899=0=1=1,
115.750=lines4.avi=1.798=0=1=1,
119.548=lines4.avi=1.798=0=1=1,
123.347=lines4.avi=1.798=0=1=1,
123.750=sphere2.avi=1.700=0=1=1,
145.750=balloon1.avi=0.850=0=1=1,
161.750=feather1r.avi=0.850=0=1=1,
177.750=heart1.avi=0.850=0=1=1,
201.750=puppet2.avi=0.850=0=1=1,
217.750=Cool for Cats-bg.png=0.850=0=0=1;

I like Cool for Cats' script because it gives the bouncing balls background one last chance in the playing field; It's exclusive to NOTHING GONNA STOP along with egg3.

http://ddr.bircd.org/vidthumbs/sphere2.jpg

Can someone provide scripts for Stealing Beats and Shake Ur Body from Dancing Stage Megamix? They are the last two background scripts in the entire DDRMAX-EXTREME era that I don't have.

I think Stealing Beats uses Spiral2, Disco2, Heart10, and Star7, and maybe some others, but I'm not certain...

FOLLOW THE SUN (90 IN THE SHADE MIX);

#BGCHANGES:15.750=sun2.avi=0.472=1=1=1,
31.750=sun3.avi=0.944=0=1=1,
47.750=light11.avi=1.889=0=1=1,
51.750=circle1.avi=1.337=0=1=1,
59.750=light10.avi=1.168=0=1=1,
63.750=sun3.avi=1.889=0=1=1,
67.750=clouds1.avi=1.889=0=1=1,
71.750=scissors1r.avi=1.889=0=1=1,
75.750=smoke3.avi=1.889=0=1=1,
79.750=sun3.avi=1.889=0=1=1,
83.750=clouds1.avi=1.889=0=1=1,
87.750=scissors1r.avi=1.889=0=1=1,
91.750=smoke3.avi=1.889=0=1=1,
95.750=flower1.avi=1.889=0=1=1,
103.750=room1.avi=1.889=0=1=1,
107.750=room1r.avi=1.889=0=1=1,
111.750=flower1.avi=1.889=0=1=1,
119.750=room1.avi=1.889=0=1=1,
123.750=sun2.avi=0.944=0=1=1,
127.750=sun3.avi=1.889=0=1=1,
131.750=clouds1.avi=1.889=0=1=1,
135.750=scissors1r.avi=1.889=0=1=1,
139.750=smoke3.avi=1.889=0=1=1,
143.750=sun3.avi=1.889=0=1=1,
147.750=clouds1.avi=1.889=0=1=1,
151.750=scissors1r.avi=1.889=0=1=1,
155.750=smoke3.avi=1.889=0=1=1,
159.750=sun3.avi=1.889=0=1=1,
163.750=clouds1.avi=1.889=0=1=1,
167.750=scissors1r.avi=1.889=0=1=1,
171.750=smoke3.avi=1.889=0=1=1,
175.750=sun3.avi=1.889=0=1=1,
179.750=clouds1.avi=1.889=0=1=1,
183.750=scissors1r.avi=1.889=0=1=1,
187.750=sun2.avi=0.944=0=1=1,
191.750=text18.avi=0.944=0=1=1,
199.750=text18.avi=1.889=0=1=1,
207.750=heart12.avi=1.889=0=1=1,
219.750=heart2.avi=1.889=0=1=1,
223.750=flower1.avi=1.889=0=1=1,
225.750=flower1.avi=1.889=0=1=1,
227.750=flower1.avi=1.889=0=1=1,
231.750=room1.avi=1.889=0=1=1,
233.750=room1r.avi=1.889=0=1=1,
235.750=room1.avi=1.889=0=1=1,
239.750=flower1.avi=1.889=0=1=1,
241.750=flower1.avi=1.889=0=1=1,
243.750=flower1.avi=1.889=0=1=1,
247.750=sun3.avi=1.889=0=1=1,
248.750=scissors1r.avi=1.889=0=1=1,
249.750=sun3.avi=1.889=0=1=1,
250.750=scissors1r.avi=1.889=0=1=1,
251.750=FOLLOW THE SUN (90 IN THE SHADE MIX)-bg.png=0.944=0=0=1;

This was made for DDRMAX4, but I figure it'd be fun for you guys to have.

Post #94 · Posted at 2015-11-04 09:07:30pm 8.4 years ago

Offline TikalFan9000
TikalFan9000 Avatar Member
1,845 Posts
Brazil
Reg. 2015-02-13

3DS Friend Code: 1134-9915-6680
"c r e b"

Last updated: 2015-11-05 09:46pm
I did a custom script for 39th St. Strut from DDR Universe 3, but i think it looks unsynched.
#BGCHANGES:15.750=wall1.avi=0.850=1=0=1===CrossFade==,
23.750=tunnel5.avi=1.300=0=0=1=====,
31.000=tunnel5.avi=1.200=0=0=1=====,
31.250=tunnel5.avi=1.000=0=0=1=====,
31.500=tunnel5.avi=0.900=0=0=1=====,
31.750=tunnel5.avi=0.800=0=0=1=====,
32.000=tunnel5.avi=0.700=0=0=1=====,
32.250=tunnel5.avi=0.600=0=0=1=====,
32.375=tunnel5.avi=0.500=0=0=1=====,
32.500=tunnel5.avi=0.400=0=0=1=====,
33.750=tunnel4.avi=0.750=0=0=1=====,
47.750=tunnel4.avi=0.150=0=0=1=====,
48.750=tunnel4.avi=0.750=0=0=1=====,
49.750=wall1r.avi=0.850=0=0=1=====,
57.750=tunnel5.avi=1.300=0=1=1=StretchRewind====,
65.750=smoke1.avi=0.700=0=0=1=====,
79.750=smoke1.avi=0.100=0=0=1=====,
81.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
95.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
96.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
97.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
98.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
99.750=tunnel4.avi=0.7500=0=1=1=StretchRewind====,
100.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
101.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
102.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
105.750=wall1.avi=0.850=0=1=1=StretchRewind====,
121.750=tunnel5.avi=1.300=0=1=1=StretchRewind====,
135.750=tunnel5.avi=0.150=0=0=1=====,
136.750=tunnel5.avi=1.300=0=0=1=====,
137.750=smoke1.avi=0.700=0=1=1=StretchRewind====,
152.750=smoke1.avi=0.200=0=0=1=====,
155.750=tunnel4.avi=0.750=0=1=1=StretchRewind====,
169.750=tunnel4.avi=0.200=0=0=1=====,
170.750=tunnel4.avi=0.750=0=0=1=====,
171.750=39th St. Strut-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Custom script for Hey Boy, Hey Girl from Dancing Stage SuperNova.

#BGCHANGES:15.750=bubble2.avi=1.450=1=0=1===CrossFade==,
31.750=lines4.avi=1.500=0=0=1=====,
47.750=bubble2.avi=1.450=0=1=1=StretchRewind====,
55.750=lines4.avi=1.500=0=1=1=StretchRewind====,
63.750=taiqi1.avi=1.400=0=0=1=====,
67.750=taiqi2.avi=1.400=0=0=1=====,
71.750=taiqi3.avi=1.400=0=0=1=====,
75.750=thunder2.avi=1.400=0=0=1=====,
79.750=bubble2.avi=0.725=0=1=1=StretchRewind====,
88.250=taiqi1.avi=1.400=0=1=1=StretchRewind====,
89.250=taiqi1.avi=1.400=0=1=1=StretchRewind====,
90.250=taiqi2.avi=1.400=0=1=1=StretchRewind====,
91.250=taiqi2.avi=1.400=0=1=1=StretchRewind====,
92.250=taiqi3.avi=1.400=0=1=1=StretchRewind====,
93.250=taiqi3.avi=1.400=0=1=1=StretchRewind====,
94.250=taiqi2.avi=1.400=0=1=1=StretchRewind====,
95.250=taiqi2.avi=1.400=0=1=1=StretchRewind====,
96.250=taiqi1.avi=1.400=0=1=1=StretchRewind====,
97.250=taiqi1.avi=1.400=0=1=1=StretchRewind====,
98.250=taiqi2.avi=1.400=0=1=1=StretchRewind====,
99.250=taiqi2.avi=1.400=0=1=1=StretchRewind====,
100.250=taiqi3.avi=1.400=0=1=1=StretchRewind====,
101.250=taiqi3.avi=0.800=0=1=1=StretchRewind====,
103.750=bubble2.avi=1.450=0=1=1=StretchRewind====,
119.750=lines4.avi=1.500=0=1=1=StretchRewind====,
135.750=thunder1a.avi=1.500=0=0=1=====,
151.750=thunder2.avi=1.500=0=1=1=StretchRewind====,
155.750=bubble2.avi=1.450=0=1=1=StretchRewind====,
167.750=thunder2.avi=1.500=0=1=1=StretchRewind====,
171.750=lines4.avi=1.500=0=1=1=StretchRewind====,
187.750=thunder1a.avi=1.500=0=1=1=StretchRewind====,
199.750=thunder2.avi=1.500=0=1=1=StretchRewind====,
203.750=Hey Boy, Hey Girl-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Here goes another one! Bu Dam (DDR Korea v1)

#BGCHANGES:15.750=blizzard1.avi=1.550=1=0=1===CrossFade==,
31.750=snow5.avi=1.550=0=0=1=====,
43.750=lady12.avi=1.000=0=0=1=====,
47.750=dance6.avi=1.550=0=0=1=====,
55.750=snow5.avi=1.550=0=1=1=StretchRewind====,
63.750=blizzard1.avi=1.550=0=1=1=StretchRewind====,
71.750=snow5.avi=1.550=0=1=1=StretchRewind====,
75.750=lady12.avi=1.000=0=1=1=StretchRewind====,
79.750=dance6.avi=1.550=0=1=1=StretchRewind====,
87.750=snow5.avi=1.550=0=1=1=StretchRewind====,
95.750=blizzard1.avi=1.550=0=1=1=StretchRewind====,
103.750=snow5.avi=1.550=0=1=1=StretchRewind====,
107.750=lady12.avi=1.000=0=1=1=StretchRewind====,
111.750=lady9.avi=1.000=0=0=1=====,
119.750=stairs1.avi=1.550=0=0=1=====,
127.750=blizzard1.avi=1.550=0=1=1=StretchRewind====,
135.750=snow5.avi=1.550=0=1=1=StretchRewind====,
139.750=snow5.avi=0.775=0=1=1=StretchRewind====,
143.750=lady9.avi=1.000=0=1=1=StretchRewind====,
151.750=stairs1r.avi=1.550=0=1=1=StretchRewind====,
159.750=blizzard1.avi=1.550=0=1=1=StretchRewind====,
167.750=snow5.avi=1.550=0=1=1=StretchRewind====,
171.750=lady12.avi=1.000=0=1=1=StretchRewind====,
175.750=dance6.avi=1.550=0=1=1=StretchRewind====,
183.750=snow5.avi=1.550=0=1=1=StretchRewind====,
191.750=blizzard1.avi=1.550=0=1=1=StretchRewind====,
199.750=snow5.avi=1.550=0=1=1=StretchRewind====,
207.750=BU DAM-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

MORE SCRIPTS! Byul (DDR Korea v1)

#BGCHANGES:15.750=square4.avi=1.000=1=0=1===CrossFade==,
31.750=room1.avi=1.166=0=0=1=====,
47.750=ring2.avi=1.166=0=0=1=====,
63.750=ring3.avi=1.166=0=0=1=====,
75.750=ring3.avi=0.583=0=0=1=====,
79.750=rain3.avi=0.750=0=0=1=====,
87.750=bricks1.avi=1.166=0=0=1=====,
95.750=square4.avi=1.000=0=1=1=StretchRewind====,
111.750=room1.avi=1.166=0=1=1=StretchRewind====,
119.750=ring2.avi=1.166=0=1=1=StretchRewind====,
127.750=rain3.avi=0.750=0=1=1=StretchRewind====,
135.750=bricks1.avi=1.166=0=1=1=StretchRewind====,
143.750=bubble2.avi=1.166=0=0=1=====,
151.750=ring3.avi=1.166=0=1=1=StretchRewind====,
159.750=BYUL-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

AND NOW, MY MOST UNIQUE SCRIPT. Face (DDR Korea v1)

#BGCHANGES:15.750=thunder1a.avi=1.390625=1=0=1===CrossFade==,
31.750=boy1.avi=1.390625=0=0=1=====,
35.750=boy8.avi=1.390625=0=0=1=====,
39.750=boy11.avi=1.390625=0=0=1=====,
43.750=boy10.avi=1.390625=0=0=1=====,
47.750=car4.avi=1.390625=0=0=1=====,
51.750=car4r.avi=1.390625=0=0=1=====,
55.750=chase1.avi=1.390625=0=0=1=====,
59.750=chase2.avi=1.390625=0=0=1=====,
61.750=chase4.avi=1.390625=0=0=1=====,
63.750=thunder1a.avi=1.390625=0=1=1=StretchRewind====,
71.750=thunder1.avi=1.390625=0=0=1=====,
79.750=thunder1a.avi=1.390625=0=1=1=StretchRewind====,
87.750=thunder1.avi=1.390625=0=1=1=StretchRewind====,
95.750=boy8.avi=0.700=0=1=1=StretchRewind====,
99.750=boy10.avi=0.700=0=1=1=StretchRewind====,
103.750=thunder1a.avi=0.6953125=0=1=1=StretchRewind====,
119.750=thunder1.avi=0.6953125=0=1=1=StretchRewind====,
135.750=thunder2.avi=1.390625=0=0=1=====,
139.750=boy1.avi=1.390625=0=1=1=StretchRewind====,
143.750=boy8.avi=1.390625=0=1=1=StretchRewind====,
147.750=boy11.avi=1.390625=0=1=1=StretchRewind====,
151.750=boy10.avi=1.390625=0=1=1=StretchRewind====,
155.750=boy10.avi=0.6953125=0=0=1=====,
159.750=thunder1a.avi=1.390625=0=1=1=StretchRewind====,
175.750=chase1.avi=0.6953125=0=1=1=StretchRewind====,
183.750=chase2.avi=0.6953125=0=1=1=StretchRewind====,
187.750=chase4.avi=0.6953125=0=1=1=StretchRewind====,
191.750=FACE-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Now here's an official one - Yozora no muko (DDRMAX script)

#BGCHANGES:19.750=text27.avi=1.000=1=0=1===CrossFade==,
23.750=text26.avi=1.200=0=0=1=====,
27.750=text27.avi=1.000=0=1=1=StretchRewind====,
31.750=text26.avi=1.200=0=1=1=StretchRewind====,
35.750=text24.avi=1.000=0=0=1=====,
51.750=text7.avi=1.000=0=0=1=====,
67.750=lines3.avi=1.200=0=0=1=====,
75.750=circle8.avi=1.000=0=0=1=====,
83.750=text27.avi=1.000=0=1=1=StretchRewind====,
87.750=text26.avi=1.200=0=1=1=StretchRewind====,
91.750=circle8.avi=1.000=0=1=1=StretchRewind====,
99.750=text23.png=1.000=0=0=1=====,
100.750=text26.png=1.000=0=0=1=====,
101.750=text27.png=1.000=0=0=1=====,
102.250=text26.png=1.000=0=0=1=====,
103.750=text23.avi=1.000=0=0=1=====,
111.750=text27.avi=1.000=0=1=1=StretchRewind====,
115.750=text26.avi=1.200=0=1=1=StretchRewind====,
119.750=text23.avi=1.000=0=1=1=StretchRewind====,
127.750=text27.avi=1.000=0=1=1=StretchRewind====,
131.750=text26.avi=1.200=0=1=1=StretchRewind====,
135.750=text23.avi=1.000=0=1=1=StretchRewind====,
143.750=text27.avi=1.000=0=1=1=StretchRewind====,
147.750=text26.avi=1.200=0=1=1=StretchRewind====,
151.750=text23.avi=1.000=0=1=1=StretchRewind====,
159.750=text27.avi=1.000=0=1=1=StretchRewind====,
163.750=text26.avi=1.200=0=1=1=StretchRewind====,
167.750=text27.avi=1.000=0=1=1=StretchRewind====,
171.750=text26.avi=1.200=0=1=1=StretchRewind====,
175.750=text27.avi=1.000=0=1=1=StretchRewind====,
179.750=text26.avi=1.200=0=1=1=StretchRewind====,
183.750=text27.avi=1.000=0=1=1=StretchRewind====,
187.750=text26.avi=1.200=0=1=1=StretchRewind====,
191.750=text27.avi=1.000=0=1=1=StretchRewind====,
195.750=text26.avi=1.200=0=1=1=StretchRewind====,
197.750=YOZORA NO MUKO-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Candy (DDRMAX script)

#BGCHANGES:35.750=fireworks1.avi=1.000=1=0=1===CrossFade==,
43.750=heart2.avi=1.068=0=0=1=====,
51.750=heart2r.avi=1.068=0=0=1=====,
59.750=ring13.avi=0.960=0=0=1=====,
75.750=heart2.avi=1.068=0=1=1=StretchRewind====,
83.750=heart2r.avi=1.068=0=1=1=StretchRewind====,
91.750=ring13.avi=0.960=0=1=1=StretchRewind====,
107.750=dance3a.avi=0.960=0=0=1=====,
123.750=heart11a.avi=1.000=0=0=1=====,
139.750=dance3b.avi=0.960=0=0=1=====,
155.750=heart11.avi=1.000=0=0=1=====,
171.750=fireworks1.avi=1.000=0=1=1=StretchRewind====,
179.750=ring13.avi=0.960=0=1=1=StretchRewind====,
187.750=star6.avi=1.000=0=0=1=====,
203.750=dance3.avi=0.960=0=1=1=StretchRewind====,
219.750=heart11a.avi=1.000=0=0=1=====,
235.750=dance3b.avi=0.960=0=1=1=StretchRewind====,
251.750=heart11.avi=1.000=0=1=1=StretchRewind====,
267.750=fireworks1.avi=1.000=0=0=1=====,
279.750=CANDY STAR-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Custom Script for Insomnia 2005 (DDR Unleashed 3)

#BGCHANGES:3.750=virus1.avi=1.416=1=0=1===CrossFade==,
7.750=virus1r.avi=1.416=0=0=1=====,
11.750=virus1.avi=1.416=0=1=1=StretchRewind====,
15.750=virus1r.avi=1.416=0=1=1=StretchRewind====,
19.750=vortex1.avi=1.039=0=0=1=====,
23.750=vortex1r.avi=1.039=0=0=1=====,
27.750=vortex1.avi=1.039=0=1=1=StretchRewind====,
31.750=vortex1r.avi=1.039=0=1=1=StretchRewind====,
35.750=geometry1.avi=1.416=0=0=1=====,
51.750=disco1.avi=1.416=0=0=1=====,
67.750=geometry1.avi=1.416=0=1=1=StretchRewind====,
83.750=disco1.avi=1.416=0=1=1=StretchRewind====,
96.000=disco1.avi=1.200=0=0=1=====,
97.750=disco1.avi=1.000=0=0=1=====,
99.750=disco1.avi=0.800=0=0=1=====,
100.750=disco1.avi=0.600=0=0=1=====,
101.750=disco1.avi=0.400=0=0=1=====,
102.750=disco1.avi=0.200=0=0=1=====,
103.750=disco1.avi=0.100=0=0=1=====,
107.750=colors1.avi=0.708=0=0=1=====,
123.750=colors2.avi=1.416=0=0=1=====,
139.750=virus1.avi=1.416=0=1=1=StretchRewind====,
143.750=virus1r.avi=1.416=0=1=1=StretchRewind====,
147.750=virus1.avi=1.416=0=1=1=StretchRewind====,
151.750=virus1r.avi=1.416=0=1=1=StretchRewind====,
155.750=vortex1.avi=1.039=0=1=1=StretchRewind====,
159.750=vortex1r.avi=1.039=0=1=1=StretchRewind====,
163.750=vortex1.avi=1.039=0=1=1=StretchRewind====,
167.750=vortex1r.avi=1.039=0=1=1=StretchRewind====,
171.750=geometry1.avi=1.416=0=1=1=StretchRewind====,
187.750=disco1.avi=1.416=0=1=1=StretchRewind====,
203.750=virus1.avi=1.416=0=1=1=StretchRewind====,
207.750=virus1r.avi=1.416=0=1=1=StretchRewind====,
211.750=vortex1.avi=1.039=0=1=1=StretchRewind====,
215.750=vortex1r.avi=1.039=0=1=1=StretchRewind====,
219.750=Insomnia 2005- bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Post #95 · Posted at 2015-11-05 01:08:41am 8.4 years ago

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Posts
United States
Reg. 2013-10-26

"[Art by LilyBreez]"

Last updated: 2015-11-05 01:10am
YOZORA NO MUKO FIXED;

#BGCHANGES:19.750=text27.avi=1.000=1=0=1===CrossFade==,
23.750=text26.avi=1.287=0=0=1=====,
27.750=text27.avi=1.000=0=1=1=StretchRewind====,
31.750=text26.avi=1.287=0=1=1=StretchRewind====,
35.750=text24.avi=1.000=0=0=1=====,
51.750=text7.avi=1.000=0=0=1=====,
67.750=lines3.avi=1.137=0=0=1=====,
75.750=circle8.avi=1.000=0=0=1=====,
83.750=text27.avi=1.000=0=1=1=StretchRewind====,
87.750=text26.avi=1.287=0=1=1=StretchRewind====,
91.750=circle8.avi=1.000=0=1=1=StretchRewind====,
99.750=text23.png=1.000=0=0=1=====,
100.750=text26.png=1.000=0=0=1=====,
101.750=text27.png=1.000=0=0=1=====,
102.250=text26.png=1.000=0=0=1=====,
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115.750=text26.avi=1.287=0=1=1=StretchRewind====,
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151.750=text23.avi=1.000=0=1=1=StretchRewind====,
159.750=text27.avi=1.000=0=1=1=StretchRewind====,
163.750=text26.avi=1.287=0=1=1=StretchRewind====,
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175.750=text27.avi=1.000=0=1=1=StretchRewind====,
179.750=text26.avi=1.287=0=1=1=StretchRewind====,
183.750=text27.avi=1.000=0=1=1=StretchRewind====,
187.750=text26.avi=1.287=0=1=1=StretchRewind====,
191.750=text27.avi=1.000=0=1=1=StretchRewind====,
195.750=text26.avi=1.287=0=1=1=StretchRewind====,
197.750=YOZORA NO MUKO-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Quote
Here is the trick to sync BGMovies (I learned this from SpyHunter29);

You must have beware's 2013 pack. His 2005 pack will not work.

Let's try syncing this one.

http://ddr.bircd.org/vidthumbs/ribbon1.jpg

Videos at normal speed are 30fps and run at 80 frames, and are 2.667 seconds long, whereas 80 / 30 = 2.667. Assuming they run for eight beats, 8 / (2.667 / 60) = 180 beats per minute.

So what do we do to actually sync the videos? It's easy. Simply divide the song's BPM by 90.

BOYS (EURO MIX) has a fixed BPM of 155.307 (changing a tiny bit during measures 91 and 92). So to set Ribbon1 at that BPM, it has to go at 1.726x speed.

Quote
15.750=ribbon1.avi=1.726=0=0=1,

You can do this for the following movies too;

http://ddr.bircd.org/vidthumbs/blizzard1.jpghttp://ddr.bircd.org/vidthumbs/ring5.jpghttp://ddr.bircd.org/vidthumbs/bricks1.jpghttp://ddr.bircd.org/vidthumbs/colors1.jpghttp://ddr.bircd.org/vidthumbs/girl1.jpg

And then there's this movie.

http://ddr.bircd.org/vidthumbs/ring12.jpg

...but... Uh-oh. This movie actually goes faster than 90 BPM automatically.

How do we sync THIS pesky one?

Well, 30 (raw video framerate) x 3 = 90 (bpm raw videos go at). Ring12 goes at 50 fps. So what if we divide the song BPM by 150?

Quote
23.750=ring12.avi=1.035=0=0=1,

1.035 is the speed Ring12 has to go at.

So that's how to go at your script for syncing movies. But what if you made a custom one with, say, Bear4?

http://ddr.bircd.org/vidthumbs/bear4.jpg

The problem with this is that there is an unrounded framerate to this movie. You'd assume it's 42, but it actually has 3 subdigits. It's actually 42.530. For fool-proof accuracy, you'd have to divide the song BPM by 42.530. Bear4 being synced in BOYS would be 1.217x. Additionally, to get it playing at the default speed (90 BPM), it has to play at 0.705x.

How do I know the exact frame rate is 42.530?

I use Sony Vegas to check the framerate of a movie;

http://orig01.deviantart.net/9714/f/2015/308/5/a/42_530_by_rusty_raccoon_735-d9fjo53.png

Whereas Windows would only say 42, Sony Vegas reveals the decimal numbers it doesn't. There are certainly other programs that can check the exact frame rate. As long as you can find it, it's good.

Life would be easier if all of the movies were 30 fps, but beware insists EVERY SINGLE ASPECT of his 2013 pack is symmetrical, down to the exact names, same number of frame (unless the movie can safely be improved, like Circle5) and odd speeds. I don't blame him, it'd take a month to fix all of the scripts we have if they had new names. (But...let's face it. Most of the scripts already have messy playback speeds as they are... ^.^;)

Post #96 · Posted at 2015-11-06 08:55:12pm 8.4 years ago

Offline TikalFan9000
TikalFan9000 Avatar Member
1,845 Posts
Brazil
Reg. 2015-02-13

3DS Friend Code: 1134-9915-6680
"c r e b"

Last updated: 2015-11-06 08:55pm
My method:
I will pick a video and a song.
DISCO1 and INSOMNIA 2005.
The period that the video must play (without loops) is 3.781.
The length of the video is 2.67.
I divide the period by the length.
Result: 1.416104868913858
I simplificated the result to make it more simple.
Result: 1.416
This is the speed that the video must play.


AND I HAVE MORE CUSTOM SCRIPTS.

will (DDR Hottest Party)
#BGCHANGES:47.750=letters1.avi=1.613=1=0=1===CrossFade==,
63.750=light2.avi=1.613=0=0=1=====,
79.750=ring9.avi=1.613=0=0=1=====,
95.750=star3.avi=1.613=0=0=1=====,
107.750=star3.avi=0.8065=0=0=1=====,
111.750=star1.avi=1.613=0=0=1=====,
119.750=star6.avi=1.609=0=0=1=====,
127.750=light2.avi=1.613=0=0=1=====,
143.750=letters1.avi=1.613=0=0=1=====,
159.750=star3.avi=0.8065=0=0=1=====,
171.750=star3.avi=0.40325=0=0=1=====,
174.750=star3.avi=2.4195=0=0=1=====,
175.750=star1.avi=1.613=0=0=1=====,
183.750=star6.avi=1.609=0=0=1=====,
191.750=light2.avi=1.613=0=0=1=====,
207.667=star1.avi=1.613=0=0=1=====,
215.750=star6.avi=1.609=0=0=1=====,
223.750=light2.avi=1.613=0=0=1=====,
239.750=star1.avi=0.40325=0=0=1=====,
240.750=star1.avi=2.4195=0=0=1=====,
241.250=star1.avi=0.40325=0=0=1=====,
242.250=star1.avi=2.4195=0=0=1=====,
242.750=star6.avi=0.40225=0=0=1=====,
243.750=star6.avi=2.4135=0=0=1=====,
244.250=will-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;


Touchin' (DDR Hottest Party)
#BGCHANGES:15.750=ring3.avi=1.335=1=0=1=====,
31.750=room1.avi=0.6675=0=0=1=====,
63.750=smoke1.avi=0.6675=0=0=1=====,
91.750=smoke1.avi=1.335=0=0=1=====,
95.750=snow4.avi=1.335=0=0=1=====,
111.750=stairs1.avi=1.335=0=0=1=====,
127.750=snow4.avi=1.335=0=0=1=====,
143.750=stairs1.avi=1.335=0=0=1=====,
159.750=room1.avi=0.6675=0=0=1=====,
167.750=room1.avi=1.335=0=0=1=====,
175.750=ring3.avi=1.335=0=0=1=====,
195.750=Touchin'-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

Post #97 · Posted at 2015-11-07 04:15:52am 8.4 years ago

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Posts
United States
Reg. 2013-10-26

"[Art by LilyBreez]"
Quote
2.4135

Hm.... I'd be careful with this because Stepmania has problems playing clips faster than 60fps (or 2x). I re-render certain clips that need to go higher than 60fps, like star1-fast and star6-fast.

Post #98 · Posted at 2015-11-07 12:28:16pm 8.4 years ago

Offline TikalFan9000
TikalFan9000 Avatar Member
1,845 Posts
Brazil
Reg. 2015-02-13

3DS Friend Code: 1134-9915-6680
"c r e b"
Quote: CuzcoBlocko
Quote
2.4135

Hm.... I'd be careful with this because Stepmania has problems playing clips faster than 60fps (or 2x). I re-render certain clips that need to go higher than 60fps, like star1-fast and star6-fast.
My SM has no problems with videos running faster than 60fps.

Post #99 · Posted at 2015-11-09 02:57:09pm 8.4 years ago

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Posts
United States
Reg. 2013-10-26

"[Art by LilyBreez]"

Last updated: 2015-11-09 02:57pm
...Oh.

(bowels in the corner in shame) I hate my horrible framerate processor....




Download the videos; http://www.mediafire.com/download/4e2m5kqzpv8e34q/HNMM.zip

Script;

#BGCHANGES:
15.750=pentagon2.avi=0.733=1=1=1,
31.750=lines1.avi=1.467=0=1=1,
35.750=text35.avi=1.467=0=1=1,
39.750=moon1.avi=1.467=0=1=1,
43.750=circle2.avi=1.000=0=1=1,
47.750=text1.avi=1.467=0=1=1,
51.750=text35.avi=1.467=0=1=1,
55.750=moon1.avi=1.467=0=1=1,
59.750=circle2.avi=1.000=0=1=1,
63.750=text1.avi=1.467=0=1=1,
67.750=text24.avi=1.000=0=1=1,
75.750=pentagon2.avi=1.467=0=1=1,
83.750=text24.avi=1.000=0=1=1,
91.750=pentagon2.avi=1.467=0=1=1,
99.750=lines1.avi=1.467=0=1=1,
103.750=text35.avi=0.733=0=1=1,
119.750=text24.avi=1.000=0=1=1,
127.750=pentagon2.avi=1.467=0=1=1,
135.750=text35.avi=1.467=0=1=1,
139.750=moon1.avi=1.467=0=1=1,
143.750=circle2.avi=1.000=0=1=1,
147.750=text1.avi=1.467=0=1=1,
151.750=text35.avi=1.467=0=1=1,
155.750=moon1.avi=1.467=0=1=1,
159.750=circle2.avi=1.000=0=1=1,
163.750=text1.avi=1.467=0=1=1,
167.750=text35.avi=1.467=0=1=1,
171.750=moon1.avi=1.467=0=1=1,
175.750=circle2.avi=1.000=0=1=1,
179.750=text1.avi=1.467=0=1=1,
183.750=text35.avi=1.467=0=1=1,
187.750=moon1.avi=1.467=0=1=1,
191.750=circle2.avi=1.000=0=1=1,
195.750=text1.avi=1.467=0=1=1,
199.750=lines1.avi=1.467=0=1=1,
203.750=HIGHER (next morning mix)-bg.png=1.000=0=1=1;

This echos HIGHER's official DDRMAX2 BGScript. I whipped up two custom videos for this one, though. (text32-34 are also videos I made... they just aren't released yet.)


Does ANYONE have videos for Stealin' Beats (Dancing Stage Megamix), Shake Ur Body (Dancing Stage Megamix), and Freak Like Me (Dancing Stage Fusion)? I can't find those songs anywhere, and they're the only ones left.

Post #100 · Posted at 2015-11-12 10:52:34pm 8.4 years ago

Offline TikalFan9000
TikalFan9000 Avatar Member
1,845 Posts
Brazil
Reg. 2015-02-13

3DS Friend Code: 1134-9915-6680
"c r e b"
Burning Heat
#BGCHANGES:19.750=gradius1.avi=1.846=1=0=1===CrossFade==,
23.750=gradius2.avi=1.228=0=0=1=====,
24.750=gradius1.avi=1.228=0=1=1=StretchRewind====,
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51.750=fire2-end.avi=0.923=0=0=1=====,
52.750=gradius5.avi=0.923=0=0=1=====,
60.750=gradius1.avi=1.846=0=1=1=StretchRewind====,
64.750=gradius4.avi=1.846=0=0=1=====,
68.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
71.750=fire2-start.avi=0.923=0=1=1=StretchRewind====,
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87.750=fire2-start.avi=0.923=0=1=1=StretchRewind====,
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147.750=gradius1.avi=0.923=0=0=1=====,
148.750=gradius2.avi=0.923=0=1=1=StretchRewind====,
149.750=gradius1.avi=0.923=0=1=1=StretchRewind====,
150.750=gradius2.avi=0.923=0=0=1=====,
151.750=gradius1.avi=0.923=0=0=1=====,
152.750=gradius2.avi=0.923=0=0=1=====,
153.750=gradius1.avi=0.923=0=0=1=====,
154.750=gradius2.avi=0.923=0=0=1=====,
155.750=gradius1.avi=0.923=0=0=1=====,
156.750=gradius2.avi=0.923=0=0=1=====,
157.750=gradius1.avi=0.923=0=0=1=====,
158.750=gradius2.avi=0.923=0=0=1=====,
159.750=gradius1.avi=0.923=0=0=1=====,
160.750=gradius2.avi=0.923=0=0=1=====,
161.750=gradius1.avi=0.923=0=0=1=====,
162.750=gradius2.avi=0.923=0=0=1=====,
163.750=gradius1.avi=0.923=0=0=1=====,
164.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
180.750=geometry1.avi=1.000=0=0=1=====,
196.750=gradius4.avi=1.228=0=0=1=====,
202.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
205.750=fire2-start.avi=0.923=0=1=1=StretchRewind====,
206.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
209.750=fire2-end.avi=0.923=0=1=1=StretchRewind====,
210.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
213.750=fire2-start.avi=0.923=0=1=1=StretchRewind====,
214.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
217.750=fire2-start.avi=0.923=0=1=1=StretchRewind====,
218.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
221.750=fire2-end.avi=0.923=0=1=1=StretchRewind====,
222.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
225.750=fire2-start.avi=0.923=0=1=1=StretchRewind====,
226.750=gradius1.avi=1.846=0=1=1=StretchRewind====,
228.750=fire2-start.avi=0.923=0=1=1=StretchRewind====,
230.750=gradius3.avi=1.228=0=1=1=StretchRewind====,
246.750=history1.avi=1.846=0=1=1=StretchRewind====,
248.750=BURNING HEAT! (3 Option MIX)-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;

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