ポスト #361 · 2020-05-31 09:23:24amにポスト 3.9年前
ElectroDDR | |
---|---|
Member | |
65 ポスト | |
Reg. 2018-06-27 | |
"Toccata and Fugue in D minor" |
It was there, but for some reason, it was removed.
ポスト #362 · 2020-06-06 08:29:39pmにポスト 3.8年前
NekoNekoMata | |
---|---|
Member | |
130 ポスト | |
Not Set | |
Reg. 2017-02-12 | |
Did anyone create any custom bg for R10K?
ポスト #363 · 2020-08-05 06:14:56pmにポスト 3.7年前
MAXIMIZER (CS FESTIVAL), plz.
MAXIMIZER (US EXTREME)
MAXIMIZER (JP FESTIVAL CS)
There are some differences in movie material between them.
MAXIMIZER (US EXTREME)
MAXIMIZER (JP FESTIVAL CS)
There are some differences in movie material between them.
ポスト #364 · 2020-09-08 07:23:31amにポスト 3.6年前
Saotome2U | |
---|---|
Member | |
161 ポスト | |
Reg. 2007-01-19 | |
"Makin' my rounds. " |
Quote: NekoNekoMata
Did anyone create any custom bg for R10K?
Yep sure do. Nothing really fancy about it, but I made and have been using this one ever since Ultramix 2 came out.
R10K:
#BGCHANGES:11.750=wave3.avi=1.000=1=0=1,
19.750=thunder1r.avi=1.000=0=0=1,
35.750=grid1.avi=1.500=0=0=1,
51.750=cube2.avi=1.500=0=0=1,
67.750=wave2.avi=1.000=0=0=1,
73.750=wave1.avi=1.000=0=0=1,
75.750=tunnel10.avi=1.500=0=0=1,
81.750=wave1.avi=1.000=0=1=1,
83.750=cube2.avi=1.500=0=1=1,
99.750=grid1.avi=1.500=0=1=1,
115.750=wave2.avi=1.000=0=1=1,
129.750=wave1.avi=1.000=0=1=1,
131.750=tunnel10.avi=1.500=0=1=1,
147.750=wheel4.avi=1.250=0=0=1,
155.750=ring2r.avi=1.500=0=0=1,
163.750=wave2.avi=1.000=0=1=1,
170.750=wave1.avi=1.000=0=1=1,
171.750=grid1.avi=1.500=0=1=1,
187.750=tunnel10.avi=1.500=0=1=1,
199.750=wheel4.avi=1.250=0=1=1,
203.750=cube2.avi=1.500=0=1=1,
211.750=ring2r.avi=1.500=0=1=1,
219.750=wave3.avi=1.000=0=1=1,
227.750=thunder1r.avi=1.000=0=1=1,
235.750=wave2.avi=1.000=0=1=1,
242.750=wave1.avi=1.000=0=1=1,
243.750=wave2.avi=1.000=0=0=1,
244.750=wave1.avi=1.000=0=0=1,
245.750=wave2.avi=1.000=0=0=1,
246.750=wave1.avi=1.000=0=0=1,
247.750=wave2.avi=1.000=0=0=1,
248.750=wave1.avi=1.000=0=0=1,
249.750=r10k-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
19.750=thunder1r.avi=1.000=0=0=1,
35.750=grid1.avi=1.500=0=0=1,
51.750=cube2.avi=1.500=0=0=1,
67.750=wave2.avi=1.000=0=0=1,
73.750=wave1.avi=1.000=0=0=1,
75.750=tunnel10.avi=1.500=0=0=1,
81.750=wave1.avi=1.000=0=1=1,
83.750=cube2.avi=1.500=0=1=1,
99.750=grid1.avi=1.500=0=1=1,
115.750=wave2.avi=1.000=0=1=1,
129.750=wave1.avi=1.000=0=1=1,
131.750=tunnel10.avi=1.500=0=1=1,
147.750=wheel4.avi=1.250=0=0=1,
155.750=ring2r.avi=1.500=0=0=1,
163.750=wave2.avi=1.000=0=1=1,
170.750=wave1.avi=1.000=0=1=1,
171.750=grid1.avi=1.500=0=1=1,
187.750=tunnel10.avi=1.500=0=1=1,
199.750=wheel4.avi=1.250=0=1=1,
203.750=cube2.avi=1.500=0=1=1,
211.750=ring2r.avi=1.500=0=1=1,
219.750=wave3.avi=1.000=0=1=1,
227.750=thunder1r.avi=1.000=0=1=1,
235.750=wave2.avi=1.000=0=1=1,
242.750=wave1.avi=1.000=0=1=1,
243.750=wave2.avi=1.000=0=0=1,
244.750=wave1.avi=1.000=0=0=1,
245.750=wave2.avi=1.000=0=0=1,
246.750=wave1.avi=1.000=0=0=1,
247.750=wave2.avi=1.000=0=0=1,
248.750=wave1.avi=1.000=0=0=1,
249.750=r10k-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
ポスト #365 · 2020-09-08 07:27:53pmにポスト 3.6年前
NekoNekoMata | |
---|---|
Member | |
130 ポスト | |
Not Set | |
Reg. 2017-02-12 | |
Quote: Saotome2U
Quote: NekoNekoMata
Did anyone create any custom bg for R10K?
Yep sure do. Nothing really fancy about it, but I made and have been using this one ever since Ultramix 2 came out.
R10K:
#BGCHANGES:11.750=wave3.avi=1.000=1=0=1,
19.750=thunder1r.avi=1.000=0=0=1,
35.750=grid1.avi=1.500=0=0=1,
51.750=cube2.avi=1.500=0=0=1,
67.750=wave2.avi=1.000=0=0=1,
73.750=wave1.avi=1.000=0=0=1,
75.750=tunnel10.avi=1.500=0=0=1,
81.750=wave1.avi=1.000=0=1=1,
83.750=cube2.avi=1.500=0=1=1,
99.750=grid1.avi=1.500=0=1=1,
115.750=wave2.avi=1.000=0=1=1,
129.750=wave1.avi=1.000=0=1=1,
131.750=tunnel10.avi=1.500=0=1=1,
147.750=wheel4.avi=1.250=0=0=1,
155.750=ring2r.avi=1.500=0=0=1,
163.750=wave2.avi=1.000=0=1=1,
170.750=wave1.avi=1.000=0=1=1,
171.750=grid1.avi=1.500=0=1=1,
187.750=tunnel10.avi=1.500=0=1=1,
199.750=wheel4.avi=1.250=0=1=1,
203.750=cube2.avi=1.500=0=1=1,
211.750=ring2r.avi=1.500=0=1=1,
219.750=wave3.avi=1.000=0=1=1,
227.750=thunder1r.avi=1.000=0=1=1,
235.750=wave2.avi=1.000=0=1=1,
242.750=wave1.avi=1.000=0=1=1,
243.750=wave2.avi=1.000=0=0=1,
244.750=wave1.avi=1.000=0=0=1,
245.750=wave2.avi=1.000=0=0=1,
246.750=wave1.avi=1.000=0=0=1,
247.750=wave2.avi=1.000=0=0=1,
248.750=wave1.avi=1.000=0=0=1,
249.750=r10k-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
19.750=thunder1r.avi=1.000=0=0=1,
35.750=grid1.avi=1.500=0=0=1,
51.750=cube2.avi=1.500=0=0=1,
67.750=wave2.avi=1.000=0=0=1,
73.750=wave1.avi=1.000=0=0=1,
75.750=tunnel10.avi=1.500=0=0=1,
81.750=wave1.avi=1.000=0=1=1,
83.750=cube2.avi=1.500=0=1=1,
99.750=grid1.avi=1.500=0=1=1,
115.750=wave2.avi=1.000=0=1=1,
129.750=wave1.avi=1.000=0=1=1,
131.750=tunnel10.avi=1.500=0=1=1,
147.750=wheel4.avi=1.250=0=0=1,
155.750=ring2r.avi=1.500=0=0=1,
163.750=wave2.avi=1.000=0=1=1,
170.750=wave1.avi=1.000=0=1=1,
171.750=grid1.avi=1.500=0=1=1,
187.750=tunnel10.avi=1.500=0=1=1,
199.750=wheel4.avi=1.250=0=1=1,
203.750=cube2.avi=1.500=0=1=1,
211.750=ring2r.avi=1.500=0=1=1,
219.750=wave3.avi=1.000=0=1=1,
227.750=thunder1r.avi=1.000=0=1=1,
235.750=wave2.avi=1.000=0=1=1,
242.750=wave1.avi=1.000=0=1=1,
243.750=wave2.avi=1.000=0=0=1,
244.750=wave1.avi=1.000=0=0=1,
245.750=wave2.avi=1.000=0=0=1,
246.750=wave1.avi=1.000=0=0=1,
247.750=wave2.avi=1.000=0=0=1,
248.750=wave1.avi=1.000=0=0=1,
249.750=r10k-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Hey thanks a lot!!
ポスト #366 · 2020-09-09 06:00:10pmにポスト 3.6年前
Suko | |
---|---|
Member | |
77 ポスト | |
Reg. 2007-08-11 | |
I was playing B4U and noticed the second robot sequence (starts at 151.750) doesn't display correctly. I noticed it on my dedicab, but can recreate the issue with my OpenITG setup on my PC too.
I looked at the SM file and I don't see anything that would cause an issue. The first sequence (55.750 - 79.750) looks identical to the second (151.750 - 175.750). The first sequence plays fine, but then the second glitches out. In EDIT mode in OpenITG, I noticed that if I start playing right before this second sequence, it plays just fine. But, if I play it from the beginning, once it hits the second sequence it glitches out.
I have messed with this for an hour and can't resolve the issue. If you find a solution, please share what you did to fix it.
P.S. My BG callouts point to the DDR/ directory because this is where I store all the Random Movies for DDR so they don't get selected as RandomMovies on other songs.
I looked at the SM file and I don't see anything that would cause an issue. The first sequence (55.750 - 79.750) looks identical to the second (151.750 - 175.750). The first sequence plays fine, but then the second glitches out. In EDIT mode in OpenITG, I noticed that if I start playing right before this second sequence, it plays just fine. But, if I play it from the beginning, once it hits the second sequence it glitches out.
I have messed with this for an hour and can't resolve the issue. If you find a solution, please share what you did to fix it.
P.S. My BG callouts point to the DDR/ directory because this is where I store all the Random Movies for DDR so they don't get selected as RandomMovies on other songs.
Quote
#BGCHANGES:7.750=DDR/wheel5.avi=1.000=1=0=1===CrossFade==,
23.750=DDR/tunnel2.avi=1.150=0=0=1=====,
55.750=DDR/robot2.avi=1.700=0=0=1=====,
59.750=DDR/fire1.avi=1.500=0=0=1=====,
63.750=DDR/robot3.avi=1.000=0=0=1=====,
67.750=DDR/fire1r.avi=1.500=0=0=1=====,
71.750=DDR/robot2.avi=1.700=0=0=1=====,
75.750=DDR/fire1.avi=1.500=0=0=1=====,
79.750=DDR/robot3.avi=1.000=0=0=1=====,
83.750=DDR/fire1r.avi=1.500=0=0=1=====,
87.750=DDR/geometry1.avi=1.000=0=0=1=====,
103.750=DDR/wheel5.avi=1.000=0=0=1=====,
119.750=DDR/tunnel2.avi=1.150=0=0=1=====,
151.750=DDR/robot2.avi=1.700=0=0=1=====,
155.750=DDR/fire1.avi=1.500=0=0=1=====,
159.750=DDR/robot3.avi=1.000=0=0=1=====,
163.750=DDR/fire1r.avi=1.500=0=0=1=====,
167.750=DDR/robot2.avi=1.700=0=0=1=====,
171.750=DDR/fire1.avi=1.500=0=0=1=====,
175.750=DDR/robot3.avi=1.000=0=0=1=====,
179.750=DDR/fire1r.avi=1.500=0=0=1=====,
183.750=DDR/circle1.avi=1.000=0=0=1=====,
185.750=DDR/circle1r.avi=1.000=0=0=1=====,
187.500=DDR/circle1.avi=1.000=0=0=1=====,
189.750=DDR/circle1r.avi=1.000=0=0=1=====,
191.750=DDR/circle1.avi=1.000=0=0=1=====,
192.750=DDR/circle1r.avi=1.000=0=0=1=====,
193.750=DDR/circle1.avi=1.000=0=0=1=====,
194.750=DDR/circle1r.avi=1.000=0=0=1=====,
195.750=DDR/robot3.avi=1.450=0=0=1=====,
199.750=DDR/robot2.avi=1.700=0=0=1=====,
203.750=DDR/fire1.avi=1.500=0=0=1=====,
207.750=DDR/robot3.avi=1.000=0=0=1=====,
211.750=DDR/fire1r.avi=1.500=0=0=1=====,
215.750=DDR/robot2.avi=1.700=0=0=1=====,
219.750=DDR/fire1.avi=1.500=0=0=1=====,
223.750=DDR/robot3.avi=1.000=0=0=1=====,
227.750=DDR/fire1r.avi=1.500=0=0=1=====,
231.750=DDR/robot4.avi=1.000=0=0=1=====,
235.750=B4U-bg.png=1.000=0=1=1=StretchRewind====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
23.750=DDR/tunnel2.avi=1.150=0=0=1=====,
55.750=DDR/robot2.avi=1.700=0=0=1=====,
59.750=DDR/fire1.avi=1.500=0=0=1=====,
63.750=DDR/robot3.avi=1.000=0=0=1=====,
67.750=DDR/fire1r.avi=1.500=0=0=1=====,
71.750=DDR/robot2.avi=1.700=0=0=1=====,
75.750=DDR/fire1.avi=1.500=0=0=1=====,
79.750=DDR/robot3.avi=1.000=0=0=1=====,
83.750=DDR/fire1r.avi=1.500=0=0=1=====,
87.750=DDR/geometry1.avi=1.000=0=0=1=====,
103.750=DDR/wheel5.avi=1.000=0=0=1=====,
119.750=DDR/tunnel2.avi=1.150=0=0=1=====,
151.750=DDR/robot2.avi=1.700=0=0=1=====,
155.750=DDR/fire1.avi=1.500=0=0=1=====,
159.750=DDR/robot3.avi=1.000=0=0=1=====,
163.750=DDR/fire1r.avi=1.500=0=0=1=====,
167.750=DDR/robot2.avi=1.700=0=0=1=====,
171.750=DDR/fire1.avi=1.500=0=0=1=====,
175.750=DDR/robot3.avi=1.000=0=0=1=====,
179.750=DDR/fire1r.avi=1.500=0=0=1=====,
183.750=DDR/circle1.avi=1.000=0=0=1=====,
185.750=DDR/circle1r.avi=1.000=0=0=1=====,
187.500=DDR/circle1.avi=1.000=0=0=1=====,
189.750=DDR/circle1r.avi=1.000=0=0=1=====,
191.750=DDR/circle1.avi=1.000=0=0=1=====,
192.750=DDR/circle1r.avi=1.000=0=0=1=====,
193.750=DDR/circle1.avi=1.000=0=0=1=====,
194.750=DDR/circle1r.avi=1.000=0=0=1=====,
195.750=DDR/robot3.avi=1.450=0=0=1=====,
199.750=DDR/robot2.avi=1.700=0=0=1=====,
203.750=DDR/fire1.avi=1.500=0=0=1=====,
207.750=DDR/robot3.avi=1.000=0=0=1=====,
211.750=DDR/fire1r.avi=1.500=0=0=1=====,
215.750=DDR/robot2.avi=1.700=0=0=1=====,
219.750=DDR/fire1.avi=1.500=0=0=1=====,
223.750=DDR/robot3.avi=1.000=0=0=1=====,
227.750=DDR/fire1r.avi=1.500=0=0=1=====,
231.750=DDR/robot4.avi=1.000=0=0=1=====,
235.750=B4U-bg.png=1.000=0=1=1=StretchRewind====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
ポスト #367 · 2020-09-24 10:37:52pmにポスト 3.5年前
NekoNekoMata | |
---|---|
Member | |
130 ポスト | |
Not Set | |
Reg. 2017-02-12 | |
Is there a custom BG script for murmur twins?
ポスト #368 · 2020-09-25 03:19:56pmにポスト 3.5年前
AxelWasHere | |
---|---|
Member | |
1,584 ポスト | |
Reg. 2012-07-13 | |
"No." |
Quote: NekoNekoMata
Is there a custom BG script for murmur twins?
MurMur twins uses a BGA.
https://drive.google.com/file/d/1jd349qf1hJxbIZYABY34pYDOtErRRirJ/view?usp=sharing
(720p) The video in general is bad quality.
ポスト #369 · 2020-10-20 08:23:43pmにポスト 3.5年前
Does anyone have Max/Extreme style BGA scripts for:
From Arcade Max2:
Let the beat hit em! (CLASSIC R&B STYLE) /Stone Bros
From Max USA:
Deep In You /DJ Nagureo
I Like to Move It /Reel 2 Real
Gentle Stress (Sensual Mix) /Mr. Dog feat. DJ Swan
I'm For Real /Slake
Jam & Marmalade /Final Offset
Let the beat hit em! (BM II DX version) /Stone Bros
Logical Dash /DJ Taka
My Generation /Captain Jack
Overblast!! /LED Light
Peace-Out /DJ Nagureo
Sandstorm /Darude
The Shining Polaris /L.E.D. feat.Sana
From Max2 USA:
Bad Routine /D.J. Spugna
Busy Child /The Crystal Method
Forever Sunshine /Chel Y
Get Down Tonight /KC & and The Sunshine Band
I Need You /Supa Fova feat. Jenny F.
More Deep (v2.1)/Togo Project feat. Sana
Tomorrow Perfume /DJ Taka
Will I? /Ian Van Dahl
From Extreme USA:
Waiting For Tonight /P.A.T
From Arcade Max:
Follow Me /Lady Baby
From Arcade Max 2:
Baby Love Me /Judy Crystal
More Than I Needed To Know /Scooth
Trance De Janiero /Bellini
From EuroMix 2:
Let the beat hit em /Stone Bros.
From Arcade Max2:
Let the beat hit em! (CLASSIC R&B STYLE) /Stone Bros
From Max USA:
Deep In You /DJ Nagureo
I Like to Move It /Reel 2 Real
Gentle Stress (Sensual Mix) /Mr. Dog feat. DJ Swan
I'm For Real /Slake
Jam & Marmalade /Final Offset
Let the beat hit em! (BM II DX version) /Stone Bros
Logical Dash /DJ Taka
My Generation /Captain Jack
Overblast!! /LED Light
Peace-Out /DJ Nagureo
Sandstorm /Darude
The Shining Polaris /L.E.D. feat.Sana
From Max2 USA:
Bad Routine /D.J. Spugna
Busy Child /The Crystal Method
Forever Sunshine /Chel Y
Get Down Tonight /KC & and The Sunshine Band
I Need You /Supa Fova feat. Jenny F.
More Deep (v2.1)/Togo Project feat. Sana
Tomorrow Perfume /DJ Taka
Will I? /Ian Van Dahl
From Extreme USA:
Waiting For Tonight /P.A.T
From Arcade Max:
Follow Me /Lady Baby
From Arcade Max 2:
Baby Love Me /Judy Crystal
More Than I Needed To Know /Scooth
Trance De Janiero /Bellini
From EuroMix 2:
Let the beat hit em /Stone Bros.
ポスト #370 · 2020-11-28 03:31:48pmにポスト 3.4年前
DarkFeline | |
---|---|
Member | |
801 ポスト | |
Reg. 2010-08-31 | |
"My paw is incompurrable!" |
Last updated: 2020-11-28 03:32pm
Musashi, not everything you requested is here but it may help. See link below.
https://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=4519&page=3#p325543
More Than I Needed to Know is somewhere in Page 1.
https://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=4519&page=3#p325543
More Than I Needed to Know is somewhere in Page 1.
ポスト #371 · 2020-11-30 10:23:06pmにポスト 3.3年前
Musashi | |
---|---|
Member | |
108 ポスト | |
Reg. 2014-05-03 | |
Quote: DarkFeline
Musashi, not everything you requested is here but it may help. See link below.
https://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=4519&page=3#p325543
More Than I Needed to Know is somewhere in Page 1.
https://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=4519&page=3#p325543
More Than I Needed to Know is somewhere in Page 1.
I'm having trouble downloading from there; it keeps bringing up an Update Flash Player window
ポスト #372 · 2020-12-01 02:55:24pmにポスト 3.3年前
DarkFeline | |
---|---|
Member | |
801 ポスト | |
Reg. 2010-08-31 | |
"My paw is incompurrable!" |
Last updated: 2020-12-01 02:56pm
Click "Download" and then "Free Download" in the next page. You'll need a Facebook or Twitter account. Lemme know if it still doesn't work.
ポスト #373 · 2020-12-01 06:12:57pmにポスト 3.3年前
Musashi | |
---|---|
Member | |
108 ポスト | |
Reg. 2014-05-03 | |
No dice; Tried Firefox, Chrome, and even Edge. With Firefox, I get the 'Upgrade Flash PLayer' thing. With Chrome I get something that wants to install an extension, and Edge brings up a "Free your Computer's Memory" thing that smells like a virus.
ポスト #374 · 2020-12-01 08:58:16pmにポスト 3.3年前
Oh, who needs that link?
https://drive.google.com/file/d/1jzix2reJh524EJzirKe9uJpEQgHFFMNs/view?usp=sharing
This has not only the former Lady20 (now Lady23) video, but also the modified versions of wind1 and water1. And the necessary permutations of lady23.
Edit: For some reason I thought that linked to the WAITING FOR TONIGHT video and .sm instead of all of those old .sm files. Whoops. Even so, I believe what I posted will be useful for other reasons.
https://drive.google.com/file/d/1jzix2reJh524EJzirKe9uJpEQgHFFMNs/view?usp=sharing
This has not only the former Lady20 (now Lady23) video, but also the modified versions of wind1 and water1. And the necessary permutations of lady23.
Edit: For some reason I thought that linked to the WAITING FOR TONIGHT video and .sm instead of all of those old .sm files. Whoops. Even so, I believe what I posted will be useful for other reasons.
ポスト #375 · 2020-12-01 11:51:01pmにポスト 3.3年前
Musashi | |
---|---|
Member | |
108 ポスト | |
Reg. 2014-05-03 | |
I finally got it working when trying to download a different file in that folder, which got the 'Free Download' timer started for all of them including the SM.zip
ポスト #376 · 2020-12-02 04:42:40amにポスト 3.3年前
Yes, 4 shared was a good site for downloads and uploads, now have a lot of pop up/advertisements, you need to back several times and wait untill these ad's closes.
Thanks for your upload CuzcoBlocko, for provide a awesome video pack for this song!
So, I just create my custom DDR beware's extreme simulation with these scripts and i notice that baby love me script on page 17 frozes with these .pngs, I using the old script and works! I hope see more solo bass/2000 scripts in near future and Wolud be a good ideia.
Thanks for your upload CuzcoBlocko, for provide a awesome video pack for this song!
So, I just create my custom DDR beware's extreme simulation with these scripts and i notice that baby love me script on page 17 frozes with these .pngs, I using the old script and works! I hope see more solo bass/2000 scripts in near future and Wolud be a good ideia.
ポスト #377 · 2020-12-03 03:41:09pmにポスト 3.3年前
DarkFeline | |
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"My paw is incompurrable!" |
Last updated: 2020-12-03 03:41pm
CuzcoBlocko, do you happen to have the RandomMovies of Theme from Enter The Dragon?
EDIT: I uploaded the SMs.rar file in my dropbox for safer downloading.
https://www.dropbox.com/sh/j5wc8f7cupc7grq/AACKx1oCknw8jU2Lqust9Thza?dl=0
EDIT: I uploaded the SMs.rar file in my dropbox for safer downloading.
https://www.dropbox.com/sh/j5wc8f7cupc7grq/AACKx1oCknw8jU2Lqust9Thza?dl=0
ポスト #378 · 2020-12-14 05:13:11amにポスト 3.3年前
NekoNekoMata | |
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Anyone have the BG scripts of "THE SHINING POLARIS" from MAX - MAX2 plz?
ポスト #379 · 2021-01-03 09:08:30pmにポスト 3.3年前
Quote: NekoNekoMata
Anyone have the BG scripts of "THE SHINING POLARIS" from MAX - MAX2 plz?
I think someone already posted this one, but I got you covered.
#BGCHANGES:15.750=light6.avi=1.000=1=1=1=StretchRewind==CrossFade==,
23.750=wheel4.avi=1.000=0=1=1=StretchRewind====,
31.750=snow5.avi=1.000=0=1=1=StretchRewind====,
39.750=light5.avi=1.000=0=1=1=StretchRewind====,
47.750=light6.avi=1.000=0=1=1=StretchRewind====,
55.750=wheel4.avi=1.000=0=1=1=StretchRewind====,
63.750=snow5.avi=1.000=0=1=1=StretchRewind====,
71.750=light5.avi=1.000=0=1=1=StretchRewind====,
79.750=light6.avi=1.000=0=1=1=StretchRewind====,
87.750=wheel4.avi=1.000=0=1=1=StretchRewind====,
95.750=rain1.avi=1.000=0=1=1=StretchRewind====,
111.750=light6.avi=1.000=0=1=1=StretchRewind====,
119.750=wheel4.avi=1.000=0=1=1=StretchRewind====,
127.750=snow5.avi=1.000=0=1=1=StretchRewind====,
135.750=light5.avi=1.000=0=1=1=StretchRewind====,
143.750=rain1.avi=1.000=0=1=1=StretchRewind====,
159.750=light1.avi=1.000=0=1=1=StretchRewind====,
175.750=light6.avi=1.000=0=1=1=StretchRewind====,
183.750=wheel4.avi=1.000=0=1=1=StretchRewind====,
191.750=snow5.avi=1.000=0=1=1=StretchRewind====,
199.750=light5.avi=1.000=0=1=1=StretchRewind====,
211.750=wheel4.avi=1.000=0=1=1=StretchRewind====,
219.750=snow5.avi=1.000=0=1=1=StretchRewind====,
227.750=light5.avi=1.000=0=1=1=StretchRewind====,
239.750=THE SHINING POLARIS-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Does anyone have any ideas for a BG Script for Centaur? Other than one certain animation, I'm drawing blanks.
ポスト #380 · 2021-02-23 09:18:03pmにポスト 3.1年前
I realize that this thread is a bit old, but I've been following it for a long time. Now, I'd like to contribute.
I created another GitHub repository for BG Scripts and associated resources. I think that the main barrier to the last attempt at a central repository was requiring creating pull requests to contribute, so I've provided the option to contribute via the "Issues" section, which should make it easier to contribute.
It's still very much a work-in-progress right now, but I'm hoping that this repository will allow people to much more easily find the scripts that they're looking for.
To that effect, I will be trying to adding the BG Scripts from this thread to the repository, with proper credits included, of course. Please let me know if you'd prefer me to not do so with your scripts.
Click here to view the repository.
I hope to see some contributions here!
I created another GitHub repository for BG Scripts and associated resources. I think that the main barrier to the last attempt at a central repository was requiring creating pull requests to contribute, so I've provided the option to contribute via the "Issues" section, which should make it easier to contribute.
It's still very much a work-in-progress right now, but I'm hoping that this repository will allow people to much more easily find the scripts that they're looking for.
To that effect, I will be trying to adding the BG Scripts from this thread to the repository, with proper credits included, of course. Please let me know if you'd prefer me to not do so with your scripts.
Click here to view the repository.
I hope to see some contributions here!