Post #1 · Posted at 2026-05-13 08:13:20am 1 month ago
godimas | |
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| Member | |
| 3 Posts | |
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| Reg. 2026-05-13 | |
Notice how the background starts below the percentage number?
How do I make that start at the top of the screen? Like the second image.


How do I make that start at the top of the screen? Like the second image.


Post #2 · Posted at 2026-05-15 10:32:13am 4.1 weeks ago
If you want your percentage at the top with the background fully visible, you can install an ITG theme for StepMania. Here's one of those: https://josevarela.net/SMArchive/Themes/ThemePreview.php?Category=StepMania%205&ID=ITG2
Edit: There might be a setting in SL on the player options menu, so try fiddling with it?
Edit: There might be a setting in SL on the player options menu, so try fiddling with it?
Post #3 · Posted at 2026-05-16 03:49:28am 4 weeks ago
godimas | |
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Quote: MattMayuga
If you want your percentage at the top with the background fully visible, you can install an ITG theme for StepMania. Here's one of those: https://josevarela.net/SMArchive/Themes/ThemePreview.php?Category=StepMania%205&ID=ITG2
Edit: There might be a setting in SL on the player options menu, so try fiddling with it?
Edit: There might be a setting in SL on the player options menu, so try fiddling with it?
Thanks for the suggestion, but I dont want to use another theme. SL is so good, the only thing bothering me is the way it handles background, having it start in the middle like that looks odd imo.
I will try fiddling later as Im currently at work.
Post #4 · Posted at 2026-05-16 08:21:47pm 3.9 weeks ago
Jose_Varela | |
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| 69 Posts | |
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| "Too many themes on my spare time" | |
Last updated: 2026-05-16 08:23pm
One suggestion I can give is to tweak the 4th value of the diffuse (which is the alpha) of the header quad.
The file responsible for it is in [Simply Love]/BGAnimations/ScreenGameplay underlay/Shared/Header.lua
As an example, here's the one I tweaked for the example image below. I've kept at least 20% of its alpha in order to make the text legible.
return Def.Quad{
Name="Header",
InitCommand=function(self)
self:diffuse(0,0,0,0.2):valign(0):xy( _screen.cx, 0 )
self:zoomtowidth(_screen.w):zoomtoheight(80)
end
}

The file responsible for it is in [Simply Love]/BGAnimations/ScreenGameplay underlay/Shared/Header.lua
As an example, here's the one I tweaked for the example image below. I've kept at least 20% of its alpha in order to make the text legible.
return Def.Quad{
Name="Header",
InitCommand=function(self)
self:diffuse(0,0,0,0.2):valign(0):xy( _screen.cx, 0 )
self:zoomtowidth(_screen.w):zoomtoheight(80)
end
}

Post #5 · Posted at 2026-05-18 09:29:07am 3.7 weeks ago
godimas | |
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| Reg. 2026-05-13 | |
Quote: Jose_Varela
One suggestion I can give is to tweak the 4th value of the diffuse (which is the alpha) of the header quad.
The file responsible for it is in [Simply Love]/BGAnimations/ScreenGameplay underlay/Shared/Header.lua
As an example, here's the one I tweaked for the example image below. I've kept at least 20% of its alpha in order to make the text legible.
The file responsible for it is in [Simply Love]/BGAnimations/ScreenGameplay underlay/Shared/Header.lua
As an example, here's the one I tweaked for the example image below. I've kept at least 20% of its alpha in order to make the text legible.
Yes thank you! I also made it 20%. I can play in peace now.

