Post #1 · Publicado en 2008-02-09 08:43:22pm Hace 5.2 años
al2k4 ![]() | |
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Just gonna do notices of when official simfiles get updated here.
So starting off:
Poseidon simfile completed.
So starting off:
Poseidon simfile completed.
Post #2 · Publicado en 2008-02-09 09:12:06pm Hace 5.2 años
King of Light | |
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First comment on Poseidon ;D
I was impressed. The 64th note after the pauses made me go "wtf!?".
For being an 8, I enjoyed the file on Single and Double.
I was impressed. The 64th note after the pauses made me go "wtf!?".
For being an 8, I enjoyed the file on Single and Double.
Post #3 · Publicado en 2008-02-09 09:20:52pm Hace 5.2 años
FELMDemon | |
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| I was impressed. The 64th note after the pauses made me go "wtf!?". |
Same XD
Post #4 · Publicado en 2008-02-10 03:09:40am Hace 5.2 años
silenttype01 | |
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For neatness, it would good to include the date on the posts here... then again, the simfile has that information. It's all up to you.
Post #5 · Publicado en 2008-02-10 04:09:45am Hace 5.2 años
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Lol, it says the time on top of the posts anyway!
There's gonna be a new post every time I update a simfile.
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| Post #1 Posted At 2008-02-09 8:43PM |
There's gonna be a new post every time I update a simfile.
Post #6 · Publicado en 2008-02-11 02:24:37am Hace 5.2 años
silenttype01 | |
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Aside from uploading a simfile, will you also be notifying when older simfiles are updated?
Post #7 · Publicado en 2008-02-11 08:37:07am Hace 5.2 años
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Yeea, anything official.
Post #8 · Publicado en 2008-02-12 04:11:11am Hace 5.2 años
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Youngmen Blues simfile completed. This song in-game is offbeat to hell, so I got it to how it was MEANT to play. Inadvertently, a couple parts are off (the part with the orange arrow around bar 22 of S-Expert) but the arrows are exactly where they should be. The only way to fix that part would be to have it go about 140 BPM for 1/4th note which is entirely incorrect. Oh well, they shouldn't be picking songs with unsteady BPMs. I've really gotten as close as I can.
Post #9 · Publicado en 2008-02-12 05:42:55am Hace 5.2 años
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by meant to be do you mean that its off sync like the game, or the way it should have been synced if konami would have done their job?
Post #10 · Publicado en 2008-02-16 01:57:49am Hace 5.2 años
Raf | |
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My file is on sync, but that caused two small parts to be "off". Konami's is off for the most part but is on sync for the parts mine is off at. There's really no way to have it 100% correct.
Less 'Yap Yap' simfile completed.
Less 'Yap Yap' simfile completed.
Post #11 · Publicado en 2008-02-16 02:33:28am Hace 5.2 años
deliriousXD | |
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| Quote: Raf |
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| My file is on sync, but that caused two small parts to be "off". Konami's is off for the most part but is on sync for the parts mine is off at. There's really no way to have it 100% correct. Less 'Yap Yap' simfile completed. |
Holy crap! Universe is pretty much done!! Good job! Now onto Universe 2... >_>
Post #12 · Publicado en 2008-02-16 09:24:51pm Hace 5.2 años
Raf | |
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Yes Universe is done. Just need to see if another member can tweak my BPM changes for Less 'Yap Yap' or not. Go to the DDR Universe thread here for the complete summary of new charts.
New BPM changes for Less 'Yap Yap' have been added. Please redownload the DWI.
New BPM changes for Less 'Yap Yap' have been added. Please redownload the DWI.
Post #13 · Publicado en 2008-03-03 01:55:08am Hace 5.2 años
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All song pack simfiles uploaded.
Post #14 · Publicado en 2008-03-15 06:48:20pm Hace 5.1 años
xRGTMx | |
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PARANOiA KCET (Clean Mix)
Dance Dance Revolution 3rd Mix PLUS
Dance Dance Revolution 4th Mix PLUS
Dance Dance Revolution SOLO Bass
Dance Dance Revolution SOLO 2000
DDRMAX: Dance Dance Revolution PS2 US
Dance Dance Revolution 2nd Mix -Append Club Ver. 2-
You forgot some of these.
Dance Dance Revolution 3rd Mix PLUS
Dance Dance Revolution 4th Mix PLUS
Dance Dance Revolution SOLO Bass
Dance Dance Revolution SOLO 2000
DDRMAX: Dance Dance Revolution PS2 US
Dance Dance Revolution 2nd Mix -Append Club Ver. 2-
You forgot some of these.
Post #15 · Publicado en 2008-03-15 07:28:20pm Hace 5.1 años
silenttype01 | |
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No duh he forgot them! You can them from DDRUK.
Post #16 · Publicado en 2008-03-15 10:09:25pm Hace 5.1 años
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I was talking about the Xbox Live Song Packs, but never mind.
Post #17 · Publicado en 2008-05-09 12:47:35am Hace 5 años
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If we quantize the distance to 48ths, there's 39 48ths in that gap, and the distance when the 800 BPM should speedup would be at 1:2 = 13:26 = one 48th after where it is now. Also, the beat-0 offset is late; it should be 0.580.
Sorry to bump this and sound nit-picky, but an offsync simfile is an offsync simfile, and it would just be nice to see it fixed.
tl;dr: Change last 805 BPM speed to 800, shift it down one 48th. Change beat-0 offset to 0.580
In b4 Kyzentun calls me OCD
DISREGARD THIS, I GOT A 97 IN COLLEGE CALCULUS BUT CAN'T ADD NUMBERS WORTH CRAP, WTF
The distances can only be 1:2 and change overall distance if the BPM changes, which it doesn't. Therefore, the distance ratio cannot be 1:2. I was tired and wrote that at 3:00 AM, so blah.
To extend the distance between two arrows while keeping the same time with a speedup in between, it logically makes sense that the speedup should be moved up, not down, because there would be greater length in the faster part to make up for the shorter slow section. For a 2x speedup, every unit you start the speedup earlier, the second arrow will be quantized that distance further than it started before you moved the speedup.
Proof:
Let the first quantity be the distance (in 4ths) between the first arrow and the speedup, and the second quantity be the distance between the speedup and the second arrow. The third quantity is the total distance between the first and last arrow; for Pluto Relinquish, this is 3.25
1.00 + 2.00 = 3.00 {0.3 sec}
(1.00 - 0.25) + (2.00 + 0.50) = (3.00 - 0.25 + 0.50) {still 0.3 sec}
0.75 + 2.5 = 3.25 {0.3 sec}
So if the speedup was moved back one 16th, the second arrow would have to move down one 16th to keep the time properly.
tl;dr: Change the 805 BPM to 800, and move it up one 16th. Also, change the beat-0 offset to 0.580. It's easier to tell 0.580 is more on-sync than it is now if you try it with the different assist tick in ITGPC, which is sharper. I replaced my StepMania assist tick with ITGPC's.
Post #18 · Publicado en 2008-05-16 08:17:38am Hace 5 años
Raf | |
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All Up In My Face from DDR Universe has been updated. Artist name was misspelled previously (sorry guys) in banner and DWI. Go grab the new banner and fix your DWI (should say DJ? Acucrack).
Post #19 · Publicado en 2008-05-16 12:35:44pm Hace 5 años
roy2009xedit | |
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| All Up In My Face from DDR Universe has been updated. Artist name was misspelled previously (sorry guys) in banner and DWI. Go grab the new banner and fix your DWI (should say DJ? Acucrack). |
Post #20 · Publicado en 2008-05-16 10:12:37pm Hace 5 años
Raf | |
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Yeah, I'm going to leave it wrong as I stated before. Just as they did for Thuderpuss and Scooch in MAX2


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