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DDR 2013 Theme SM5 DOWNLOAD

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Post #1 · Posted at 2014-07-29 10:40:09pm 9.6 years ago

Offline McPluto
McPluto Avatar Member
87 Posts
Netherlands
Reg. 2014-04-30

I posted my whole setup here before, but people have asked me for my theme only, so here it is.

If anybody has any questions about anything else in my setup, feel free to ask them here.



THE DOWNLOAD LINK IS IN THE VIDEO DESCRIPTION

Post #2 · Posted at 2014-07-30 05:03:31am 9.6 years ago

Offline dbk2
dbk2 Avatar Member
332 Posts
Not Set
Reg. 2012-04-30


Last updated: 2014-07-30 05:06am
Quote: McPluto
I posted my whole setup here before, but people have asked me for my theme only, so here it is.

This theme's author is attributed to G2008&strider, which I do not believe is you. Additionally, this post from the stepmania.com forums is pertinent here:

Quote: freem
turns out the author doesn't want it to show up on Z-I-V, so that's probably why it flew under the radar.

The polite thing to do would be to remove the download link.

Post #3 · Posted at 2014-07-30 05:49:40am 9.6 years ago

Offline Draxter
Draxter Avatar Member
65 Posts
Chile
Reg. 2012-09-28

Quote: dbk2
Quote: McPluto
I posted my whole setup here before, but people have asked me for my theme only, so here it is.

This theme's author is attributed to G2008&strider, which I do not believe is you. Additionally, this post from the stepmania.com forums is pertinent here:

Quote: freem
turns out the author doesn't want it to show up on Z-I-V, so that's probably why it flew under the radar.

The polite thing to do would be to remove the download link.

THIS
http://i.imgur.com/UnLm8TYm.png

Post #4 · Posted at 2014-07-30 08:42:39am 9.6 years ago

Offline bmhedgehog
bmhedgehog Avatar Banned+
3,136 Posts
Not Set
Reg. 2008-07-13

"BANNED"
it crashed.

Crash Log info:
sm-ssc v1.2.2 crash report (build 1, 20110220 @ 22:03:35 Central Standard Time)
--------------------------------------

Crash reason: Assertion 'sScreenName != ""' failed

Thread: Main thread
RageTextureManager.cpp:126 RageTextureManager::LoadTexture(__blank__).
GameSoundManager.cpp:543 0.000000, delta 0.584000
Screen.cpp:161 ScreenMessage(SM_GainFocus)
Screen.cpp:161 ScreenMessage(SM_MenuTimer)
ScreenManager.cpp:614 Assertion 'sScreenName != ""' failed
Thread: Decode thread
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
Thread: Mixer thread
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: DirectInput thread
InputHandler_DirectInput.cpp:713
InputHandler_DirectInput.cpp:689
InputHandler_DirectInput.cpp:708
InputHandler_DirectInput.cpp:713
InputHandler_DirectInput.cpp:689

0059187f: void debug_crash(void) [00400000+191850+2f]
0057242c: void sm_crash(char const *) [00400000+172410+1c]
006f18bc: void ScreenManager:ConfusedetNewScreen(class StdString::CStdStr<char> const &) [00400000+2f1880+3c]
00401b9b: void Screen::HandleScreenMessage(class StdString::CStdStr<char>) [00400000+19f0+1ab]
6ffd63b5: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [6ffd0000+632a+8b]
6ffd72aa: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [6ffd0000+7286+24]
004b347e: void ScreenWithMenuElements::HandleScreenMessage(class StdString::CStdStr<char>) [00400000+b33e0+9e]
004b33f8: void ScreenWithMenuElements::HandleScreenMessage(class StdString::CStdStr<char>) [00400000+b33e0+18]
6ffd63aa: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [6ffd0000+632a+80]
6ffd63b5: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [6ffd0000+632a+8b]
6ffd72aa: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [6ffd0000+7286+24]
00405e11: void ScreenAttract::HandleScreenMessage(class StdString::CStdStr<char>) [00400000+5c60+1b1]
00405e18: void ScreenAttract::HandleScreenMessage(class StdString::CStdStr<char>) [00400000+5c60+1b8]
6ffd59d5: MSVCP90!std::allocator<char>::allocate [6ffd0000+5929+ac]
6ffd72aa: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [6ffd0000+7286+24]
005a518e: void Transition::UpdateInternal(float) [00400000+1a5140+4e]
005b69a4: void MenuTimer::Update(float) [00400000+1b6990+14]
727069ed: MSVCR90!memcpy_s [726d0000+369a3+4a]
6ffd5242: MSVCP90!std::allocator<wchar_t>::deallocate [6ffd0000+5081+1c1]
004023ca: void Screen::Update(float) [00400000+23b0+1a]
6ffd582d: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::compare [6ffd0000+57e5+48]
6ffd5d47: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::compare [6ffd0000+5d22+25]
6ffe58ca: MSVCP90!std:Surprisedperator==<char,std::char_traits<char>,std::allocator<char> > [6ffd0000+158ba+10]
6ffe591e: MSVCP90!std:Surprisedperator!=<char,std::char_traits<char>,std::allocator<char> > [6ffd0000+1590e+10]
004b1cbd: void ScreenWithMenuElements::Update(float) [00400000+b1cb0+d]
006baea0: void GameState::Update(float) [00400000+2bae30+70]
0064bec2: void RageTextureManager::Update(float) [00400000+24be60+62]
00572262: void GameLoop::RunGameLoop(void) [00400000+172140+122]
6ffd5e43: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [6ffd0000+5dfb+48]
6ffd5ec4: MSVCP90!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [6ffd0000+5ebb+9]
00576582: main() [00400000+1757b0+dd2]
72736430: MSVCR90!realloc [726d0000+66415+1b]
726f36c5: MSVCR90!_set_flsgetvalue [726d0000+236b6+f]
726f38b3: MSVCR90!initptd [726d0000+23753+160]
00590c64: int GetWin32CmdLine(char * * &) [00400000+190bb0+b4]
005909e5: WinMain@16() [00400000+1909d0+15]
00728eaf: __tmainCRTStartup() [00400000+328d6f+140]
77369f45: ntdll!RtlInitializeExceptionChain [77330000+39f0f+36]

Static log:
sm-ssc v1.2.2
Compiled 20110220 @ 22:03:35 Central Standard Time (build 1)
Log starting 2014-07-30 04:37:34
Loading window: win32
Windows 6.1 (Win7) build 7601 [Service Pack 1]
Memory: 1899mb total, 3799mb swap (2661mb swap avail)
Video driver: Intel(R) HD Graphics [Intel Corporation]
9.17.10.3347, 1-29-2014 [pci\ven_8086&dev_0106]
Drive: "TOSHIBA MK3276GS" Driver: iaSto DMA: yes
Drive: "hp DVDRAM GT50" Driver: iaSto DMA: yes
Sound device 0: Speakers (Realtek High Definiti, 6.1, MID 1, PID 100
WARNING: ReadFile(Save/ThemePrefs.ini): No such file or directory
DirectSound Driver: Primary Sound Driver
DirectSound Driver: Speakers (Realtek High Definition Audio) {0.0.0.00000000}.{d92cef67-4952-4d9a-a0ea-b0e760298b93}
DirectSound sample rates: 100..200000 (continuous)
Software mixing at 44100 hz
Sound driver: DirectSound-sw
Lights driver: SystemMessage
Lights driver: Export
Video renderers: 'd3d,opengl'
WARNING: RageDisplay_D3D::TryVideoMode( 0, 640, 480, 16, 0, 1 )
D3D Fullscreen 640x480 16 color 16 texture 60Hz Vsync NoSmoothLines
Found 2 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'Mouse' axes: 3, hats: 0, buttons: 5 (buffered)
WARNING: RageDisplay_D3D::TryVideoMode( 0, 640, 480, 16, 0, 1 )
WARNING: RageDisplay_D3D::TryVideoMode( 0, 640, 480, 16, 0, 1 )
WARNING: Error playing command: /Themes/DDR 2013/BGAnimations/ScreenSystemLayer overlay/default.lua:93: attempt to index local 'screen' (a nil value)
WARNING: /Themes/DDR 2013/BGAnimations/ScreenSystemLayer overlay/default.lua:93: unknown(self = (null),screen = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = attempt to index local 'screen' (a nil value))
WARNING: Error playing command: /Themes/DDR 2013/BGAnimations/ScreenSystemLayer overlay/default.lua:93: attempt to index local 'screen' (a nil value)
WARNING: /Themes/DDR 2013/BGAnimations/ScreenSystemLayer overlay/default.lua:93: unknown(self = (null),screen = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = attempt to index local 'screen' (a nil value))
Players joined: none
Top Screen: ScreenOptionsServiceOut
Language: en
Current renderer: Direct3D
Theme: DDR 2013

Partial log:
01:17.848: Approximate sound time: driver frame 3373683, m_pImpl->m_Queue frame 0..512 (dist 3981), closest position is 0
01:18.058: Dialog: "Lua runtime error parsing "ScreenOptionsServiceOut::NextScreen": /Themes/DDR 2013/Scripts/02 Branches.lua:16: attempt to call global 'IsGame' (a nil value)
01:18.058: /Themes/DDR 2013/Scripts/02 Branches.lua:16: unknown((*temporary) = (null),(*temporary) = dance,(*temporary) = attempt to call global 'IsGame' (a nil value))
01:18.058: (tail call): tail((*temporary) = (null))" [LUA_ERROR]
01:18.058: try "en"
01:18.058: try "en"
01:18.058: Dialog: "ThemeManager: There is more than one theme element that matches 'DDR 2013/Sounds/music'. Please remove all but one of these matches." []
01:18.082: Dialog: "Lua runtime error parsing "ScreenOptionsServiceOut::NextScreen": /Themes/DDR 2013/Scripts/02 Branches.lua:16: attempt to call global 'IsGame' (a nil value)
01:18.082: /Themes/DDR 2013/Scripts/02 Branches.lua:16: unknown((*temporary) = (null),(*temporary) = dance,(*temporary) = attempt to call global 'IsGame' (a nil value))
01:18.082: (tail call): tail((*temporary) = (null))" [LUA_ERROR]

-- End of report

Post #5 · Posted at 2014-07-30 08:49:50am 9.6 years ago

Offline dbk2
dbk2 Avatar Member
332 Posts
Not Set
Reg. 2012-04-30

Quote: bmhedgehog
it crashed.

You can resolve that crash by deleting the theme from your computer. The theme's author did not want it posted on Z-i-V.
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