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Stepmania 5 Noteskins help

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ポスト #1 · 2014-07-22 04:14:04amにポスト 9.8年前

Offline Oddysea682
Oddysea682 Avatar Member
9 ポスト
United States
Reg. 2011-05-17

I can't seem to find any noteskins for Stepmania 5.

I'm looking for DDR ones, but all I could find were the tailfin ones.
Does anybody have any they could link me to? I would really appreciate it.

ポスト #2 · 2014-07-22 10:57:24amにポスト 9.8年前

Offline razorblade
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ポスト #3 · 2014-07-22 06:12:53pmにポスト 9.8年前

Offline McPluto
McPluto Avatar Member
87 ポスト
Netherlands
Reg. 2014-04-30

The game came with quite a few. I have about 20 noteskins, but most of them came with SM5.

ポスト #4 · 2014-07-22 06:47:41pmにポスト 9.8年前

Offline razorblade
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Quote: McPluto
The game came with quite a few. I have about 20 noteskins, but most of them came with SM5.


Quote: Oddysea682

I'm looking for DDR ones,...

ポスト #5 · 2014-07-22 08:04:55pmにポスト 9.8年前

Offline McPluto
McPluto Avatar Member
87 ポスト
Netherlands
Reg. 2014-04-30

...well I have DDR noteskins.

ポスト #6 · 2014-07-22 08:11:45pmにポスト 9.8年前

Offline Oddysea682
Oddysea682 Avatar Member
9 ポスト
United States
Reg. 2011-05-17

razorblade: Those are what I'm looking for, but after using them, they feel incomplete. The hit arrow explosions are set up wrong and they don't even show up when you hit 100 combo.

ポスト #7 · 2014-07-22 09:05:44pmにポスト 9.8年前

Offline Kyzentun
Kyzentun Avatar Member
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United States
Reg. 2008-02-20

"I'm honestly pissed off."
The 100 combo stuff is generally handled by the theme, and not by the noteskin.
silenttype01: Kyzentun is never harsh. He says it how it is.

GENERATION 24: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

ポスト #8 · 2014-07-23 11:25:20amにポスト 9.8年前

Offline razorblade
razorblade Avatar Member
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Quote: Oddysea682
razorblade: Those are what I'm looking for, but after using them, they feel incomplete. The hit arrow explosions are set up wrong and they don't even show up when you hit 100 combo.

Kyzentun is correct. If you notice the _fallback's theme metric.ini, this is caused by:

[Player]
BrightGhostComboThreshold=100

Change the value to 99999 and it will be fixed.

ポスト #9 · 2014-07-23 09:44:34pmにポスト 9.8年前

Offline dbk2
dbk2 Avatar Member
332 ポスト
Not Set
Reg. 2012-04-30

Quote: razorblade
If you notice the _fallback's theme metric.ini, this is caused by:

[Player]
BrightGhostComboThreshold=100

Change the value to 99999 and it will be fixed.
It is generally inadvisable to change things in the _fallback theme. Perhaps the better solution is to change the same metric(s) in the theme you are using.

ポスト #10 · 2014-07-24 03:19:14amにポスト 9.8年前

Offline Oddysea682
Oddysea682 Avatar Member
9 ポスト
United States
Reg. 2011-05-17

well, I'm using the Cyberiastyle 8 Theme. editing the metrics file does work on the 100+ combo stuff, though it still seems off. I also noticed that I get the 100 combo hit arrow explosion when I get Perfects and Marvelous, and get the regular explosion with great and less

ポスト #11 · 2014-07-24 11:25:46amにポスト 9.8年前

Offline razorblade
razorblade Avatar Member
1,099 ポスト
Not Set
Reg. 2011-03-01


Last updated: 2014-07-24 11:27am
Quote: dbk2
Quote: razorblade
If you notice the _fallback's theme metric.ini, this is caused by:

[Player]
BrightGhostComboThreshold=100

Change the value to 99999 and it will be fixed.
It is generally inadvisable to change things in the _fallback theme. Perhaps the better solution is to change the same metric(s) in the theme you are using.

I know. I assume that in most of the themes available online, their BrightGhostComboThreshold value, if not present in non-default theme, are usually based from fallback metric.
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