Post #1 · Posted at 2012-11-29 01:58:56pm 11.4 years ago
I was looking around ebay and notice this
http://www.ebay.com/itm/Dance-Dance-Revolution-Feet-of-Fury-Dreamcast-Homebrew-/250901716328?pt=Video_Games_Games&hash=item3a6ae85d68
and I've seen a youtube vid on it and it looks pretty good, but I want to know what you all think about it.
http://www.ebay.com/itm/Dance-Dance-Revolution-Feet-of-Fury-Dreamcast-Homebrew-/250901716328?pt=Video_Games_Games&hash=item3a6ae85d68
and I've seen a youtube vid on it and it looks pretty good, but I want to know what you all think about it.
Post #2 · Posted at 2012-11-29 07:47:08pm 11.4 years ago
sharibetsu | |
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Lol it even has a Beatmania Da! Da! Da!/Typing of the Dead-like mode on it mode on it.
Heck, I might actually look up some information on this myself if the music is any good.
Heck, I might actually look up some information on this myself if the music is any good.
Post #3 · Posted at 2012-11-29 11:31:42pm 11.4 years ago
Here's a youtube vid of it
There seems to be a small hint of SM (maybe) with that swap CD mode.
There seems to be a small hint of SM (maybe) with that swap CD mode.
Post #4 · Posted at 2012-11-30 02:08:18am 11.4 years ago
I had a little trouble getting Swap CDs to work, but eventually got it figured out. Had to add about 50 to multiply by 20 each song's GAP value, as it's calculated differently (more like MSD files, actually), and songs with BPM shifts weren't supported, which kinda limited what could be transferrable.
FoF is also a versus-only game, kind of like a fighting game, so once a K.O. was scored (which rarely took more than 1:00 of the song, even on high/hard settings), the song just fades out. So it's not ~exactly~ like a simulator, unless you have some buddies that can compete with you at around your level, and a good grip of songs that aren't BPM-shifted, or can be truncated to a common BPM (like playing PARANOiA Survivor MAX on c290). In fact, most of the songs that don't work are boss-pattern songs, especially the MAX and Pluto series of songs; others like the SABER WINGs and Fascinations take so much editing that it's like practically writing them over again from scratch.
You have to manually remove all holds/mines/etc. from the simfiles used, too. YEAH.
And then, the six main attacks are:
-one single poison step
-super-little mode (autogen , essentially)
-insert spins (1/8-beat, clockwise rotation steps replacing the charts)
-drunk
-all jumps
-hidden/sudden
These are the game's internal rewards for playing well. You do all of that work to set the songs and stepcharts up, and then a quarter-to-half of it gets overwritten with spins and super-little-mode anyways.
If you have no other option, it's doable; but probably not what you're expecting it to be like. FTR, you'll probably want to look up MSD simfiles specifically for this, which IIRC, only extend up through 5th Mix songs.
EDIT: Also, notice in that video that Player 1 wins with an embarassingly horrid performance (is that Single Digit Perfects?!), against a Player 2 that would at least have "B"ed the song in any real DDR game/sim. Seriously.
FoF is also a versus-only game, kind of like a fighting game, so once a K.O. was scored (which rarely took more than 1:00 of the song, even on high/hard settings), the song just fades out. So it's not ~exactly~ like a simulator, unless you have some buddies that can compete with you at around your level, and a good grip of songs that aren't BPM-shifted, or can be truncated to a common BPM (like playing PARANOiA Survivor MAX on c290). In fact, most of the songs that don't work are boss-pattern songs, especially the MAX and Pluto series of songs; others like the SABER WINGs and Fascinations take so much editing that it's like practically writing them over again from scratch.
You have to manually remove all holds/mines/etc. from the simfiles used, too. YEAH.
And then, the six main attacks are:
-one single poison step
-super-little mode (autogen , essentially)
-insert spins (1/8-beat, clockwise rotation steps replacing the charts)
-drunk
-all jumps
-hidden/sudden
These are the game's internal rewards for playing well. You do all of that work to set the songs and stepcharts up, and then a quarter-to-half of it gets overwritten with spins and super-little-mode anyways.
If you have no other option, it's doable; but probably not what you're expecting it to be like. FTR, you'll probably want to look up MSD simfiles specifically for this, which IIRC, only extend up through 5th Mix songs.
EDIT: Also, notice in that video that Player 1 wins with an embarassingly horrid performance (is that Single Digit Perfects?!), against a Player 2 that would at least have "B"ed the song in any real DDR game/sim. Seriously.
Post #5 · Posted at 2012-11-30 07:01:11am 11.4 years ago
bmhedgehog | |
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Quote: Nightime
FTR, you'll probably want to look up MSD simfiles specifically for this, which IIRC, only extend up through 5th Mix songs.
Well the way I see it its better than nothing. I dunno if I'm going to buy this or not, but I'll see if I can find these MSD files.