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Post #5701 · Posted at 2015-04-19 07:51:00am 9 years ago

Offline TheAAMaster
TheAAMaster Avatar Member
71 Posts
Sweden
Reg. 2015-04-05

""TEA-SY LISTENING""
This post will appear on the next page!
That chaos might also be of help, and I'm guessing there's more speed changes than what we've seen.
*dramatic version of "Pumpkin Hill" from Sonic Adventure 2 begins playing*

Post #5702 · Posted at 2015-04-19 08:20:28am 9 years ago

Offline Dr.D
Dr.D Avatar Member
1,451 Posts
United States
Reg. 2008-03-01

I have a little info I can add.

Me and 513 played recently, trying to AA max. Challenge on wave plus speed mod. To be safe I played my side on expert wave so at least we could both play otp on basic if he failed. He did fail, however, on encore stage he did get the difficult chart. This is good news, this means we may be able to make further progress on the difficult chart sooner than I thought. Also, that same round I can confirm I made it to the speed up once again with only 3.25x this time; a speed I am very comfortable to read 200bpm at. Now let's hope everyone is wrong about that 400 bpm section since I am not particularly willing to MA/PA with 1.5... Now, back to the grind.
Add my DDR 2013 Rival code-1106-3749
Visit my YouTube channel DDR 2013 videos!
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Post #5703 · Posted at 2015-04-19 08:28:51am 9 years ago

Offline darkanine
darkanine Avatar Member+
1,332 Posts
United States
Reg. 2014-06-30

"bing bong"

Last updated: 2015-04-20 04:56am
Here's an indirect proof of what Arcorann was trying to prove.

Here's a formula to calculate the song length if the BPM was 200 all the way through after the stop:
(10+(200/60)×n)/(22+1+n)=171/60 - let n mean length of song after stop.

This formula is derived from the formula for average BPM:
Total Beats/Total Song Length
OTP's total song length ≈ 22+1+n. 22 being the seconds before the stop, 1 second being the stop itself, and n being the unknown amount of seconds after it. -- These are approximations, but it won't affect the end result.
OTP's number of beats is 10+(200/60)n. 10 being the amount of beats before the stop, and 200/60 being the beats per second after stop.
171 is the average beats per minute, but we're dealing with seconds, so it is 171/60.

Algebra:
(10+(200/60)×n)/(22+1+n)=171/60.
(10+3.33...×n)/(23+n)=171/60
(10+3.33n)×60=171(23+n) ←Cross Multiply
600+200n=3933+171n
29n=3333
n≈115 seconds

Now figure out the total song length by adding 115 and 23 = 138

So I just proved what Arcorann was trying to prove. The song is either at least 2:18 seconds (possible but unlikely) or there is a speedup in the song.
EDIT: I forgot to add the stop in the total song length, but it really doesn't matter.
https://i.imgur.com/SSjqpre.png
--EDMix1 -Future Festival- Stage 3 of 6 Released!--
⤑[PROGRESSIVE HOUSE] Gravity / Blackcode & Feerty ft. Marina Lin
⤑[PROGRESSIVE TRANCE] Chromosphere / Farius
⤑[UPLIFTING TRANCE] Stars Collide (XiJaro & Pitch Remix) / Somna & Jennifer Rene
⤑[PROGRESSIVE PSYTRANCE] You Might Get Lost / Julian Calor
⤑[BIG ROOM HARDSTYLE] Wake Up Call (Extended) / Hardwell

Post #5704 · Posted at 2015-04-19 11:10:30am 9 years ago

Offline Quickman
Quickman Avatar Member+
6,058 Posts
United Kingdom
Reg. 2013-08-17

"five minute white boy challenge"
Quote: Arcorann


Expect a 400BPM section, then.

Eh, a lot of songs have ran on 400BPM for 80% of the time anyways. An 800BPM speed-up would be funny to see.
Quote: Quick Man
Approximately nobody asked for this song to be included. Least popular decision by the Japanese since Nintendo released the Wii U.
https://card.psnprofiles.com/1/DWN012Quick_Man.png

Post #5705 · Posted at 2015-04-19 12:07:27pm 9 years ago

Offline Arcorann
Arcorann Avatar Member
59 Posts
Not Set
Reg. 2015-01-29


Last updated: 2015-04-19 12:07pm
Quote: darkanine
Here's an indirect proof of what Arcorann was trying to prove.

Here's a formula to calculate the song length if the BPM was 200 all the way through after the stop:
(10+(200/60)×n)/(22+1+n)=171/60 - let n mean length of song after stop.

This formula is derived from the formula for average BPM:
Total Beats/Total Song Length
OTP's total song length ≈ 22+1+n. 22 being the seconds before the stop, 1 second being the stop itself, and n being the unknown amount of seconds after it. -- These are approximations, but it won't affect the end result.
OTP's number of beats is 10+(200/60)n. 10 being the amount of beats before the stop, and 200/60 being the beats per second after stop.
171 is the average beats per minute, but we're dealing with seconds, so it is 171/60.

Algebra:
(10+(200/60)×n)/(22+1+n)=171/60.
(10+3.33...×n)/(23+n)=171/60
(10+3.33n)×60=171(23+n) ←Cross Multiply
600+200n=3933+171n
29n=3333
n≈115 seconds

Now figure out the total song length by adding 115 and 22 = 137

So I just proved what Arcorann was trying to prove. The song is either at least 2:17 seconds (possible but unlikely) or there is a speedup in the song.

Thanks for fleshing out my maths (bit of a hurry when I posted). Actually, since we know the stop length (1.283s at beat 10+15/16, according to razorblade's .sm) the exact time should be 6.5?*(60/32.5)+(60/30)+(60/27.5)+(60/25)+0.9375*(60/22.5)+1.283+0.0625*(60/50) (not quite sure exactly when the song starts, or about that 50BPM figure) = 22.4 seconds, so the exact answer might be closer to (200-22.4)/(200-171.4)*22.4 = 139 seconds. Still, it's the range that matters, and right now it's looking pretty bad.

Quote: Quickman
Quote: Arcorann


Expect a 400BPM section, then.

Eh, a lot of songs have ran on 400BPM for 80% of the time anyways. An 800BPM speed-up would be funny to see.

You're forgetting that the person is invariably playing on 3x or above for the 32.5BPM section.

Post #5706 · Posted at 2015-04-19 12:12:32pm 9 years ago

Offline Quickman
Quickman Avatar Member+
6,058 Posts
United Kingdom
Reg. 2013-08-17

"five minute white boy challenge"
We can only hope for someone who can actually read at low speeds to play the song, then. Besides, if you've played the intro to the song before, you already know the timing of it, and I've seen people get PFCs on Bag without using a speedmod. So using 1.5x and getting through the intro can't be ruled out, right?
Quote: Quick Man
Approximately nobody asked for this song to be included. Least popular decision by the Japanese since Nintendo released the Wii U.
https://card.psnprofiles.com/1/DWN012Quick_Man.png

Post #5707 · Posted at 2015-04-19 12:19:47pm 9 years ago

Offline Pallero
Pallero Avatar Member
287 Posts
Finland
Reg. 2011-06-04


Last updated: 2015-04-19 12:20pm
Tho you can practice bag all you want because it's in the songlist, but this takes what 20 credits between attempts?

Post #5708 · Posted at 2015-04-19 12:32:55pm 9 years ago

Offline Quickman
Quickman Avatar Member+
6,058 Posts
United Kingdom
Reg. 2013-08-17

"five minute white boy challenge"
Yeah, but there's still videos of the intro online, and even an incomplete Stepmania simfile.
Quote: Quick Man
Approximately nobody asked for this song to be included. Least popular decision by the Japanese since Nintendo released the Wii U.
https://card.psnprofiles.com/1/DWN012Quick_Man.png

Post #5709 · Posted at 2015-04-19 03:34:48pm 9 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
it's really not as simple as you make it to be. practicing on stepmania is just different (and not many can practice it with arcade-style controller anyway), and then you can only play Over The "Period" once every 6 credits compared to bag's (at least) 4 times a credit.
my homepage → silverhawke.xyz

Post #5710 · Posted at 2015-04-19 07:06:29pm 9 years ago

Offline Pallero
Pallero Avatar Member
287 Posts
Finland
Reg. 2011-06-04


Last updated: 2015-04-19 08:01pm
I really though you had to get all the nitro gauges back too haha. It's still pretty bad but not as much, about the same as LEGEND CROSS.

Post #5711 · Posted at 2015-04-20 01:06:20am 9 years ago

Offline Zowayix
Zowayix Avatar Member
1,144 Posts
Not Set
Reg. 2009-09-19

Lol do you know how much everyone would riot if Egoism 440/Max.(period)/Over The "Period" drained all your Nitro in addition to the medals?

It takes five credits to earn back lost medals (and a sixth to actually play the (Encore) Extra Stage).

It takes up to FORTY credits, if you AAA FC everything you play, to max out Nitro.

If it takes 150 seconds to get through a song (transition screens and all) and therefore 10 minutes to get through a credit, that already means an hour of constant playtime just to hear a few seconds of Over The "Period" once.

Filling the Nitro gauges takes almost seven hours of constant playtime (don't forget the eighth hour to get the medals that those gauges unlock). If that had to be done every time, we probably wouldn't even have seen Egoism 440 passed by now.

Post #5712 · Posted at 2015-04-20 01:41:52am 9 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
yeah, it took me like 3 weeks (since i play DDR at weekends only) to finish filling the nitro gauges for RDi. that's just ridiculous.
my homepage → silverhawke.xyz

Post #5713 · Posted at 2015-04-20 12:38:01pm 9 years ago

Offline Zowayix
Zowayix Avatar Member
1,144 Posts
Not Set
Reg. 2009-09-19

Question about that glitch from earlier that allowed OT"P" to be played on Beginner:

How exactly did it work, if it was unintentional behavior? Right now I'm guessing if two people AA the Max.(period) Extra Stage on Heavy and Standard, then both get to play OT"P" on Light and the second player does not play on Beginner. How does the glitch override this?

Post #5714 · Posted at 2015-04-20 04:01:32pm 9 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
The glitch was like this:
1 side with eAmuse pass, the other side without.
side with pass AAs MAX. (period) Expert to play OT"P" Light. I think the cardless side plays a lower difficulty -- need to check first. Which caused them to play Beginner instead.
my homepage → silverhawke.xyz

Post #5715 · Posted at 2015-04-20 05:09:51pm 9 years ago

Offline Zowayix
Zowayix Avatar Member
1,144 Posts
Not Set
Reg. 2009-09-19


Last updated: 2015-04-21 02:42am
That's what I thought at first, but that can't be 100% accurate since this video shows two people both playing Max.(period)Light and advancing to OT"P"Beginner. Was it just a programming oversight that forgot to limit the Extra Stage's difficulty requirements? Some kind of "only allow Encore Stage if Extra Stage was played on Heavy or higher" check that got skipped?

I can't figure out why this would have to do with eAmuse passes.

If two people AA the Max.(period) Extra Stage right now, one on Challenge and one on Standard, then is the Standard player bumped up to OT"P"Light if they can't play Beginner?

Post #5716 · Posted at 2015-04-21 05:42:18am 9 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
i don't know the details. probably it's on bemaniwiki. but i'm sure they'll get bumped up to Light.
my homepage → silverhawke.xyz

Post #5717 · Posted at 2015-04-21 10:18:19pm 9 years ago

Offline BemaniHyper
BemaniHyper Avatar Member+
1,434 Posts
United States
Reg. 2013-09-13

Surprised this hasn't been posted yet.

First, here's a simfile of what we've seen so far:



The extra steps come from a video where the song was played at 0.25x, making more steps that come after the stop visible.

Post #5718 · Posted at 2015-04-22 12:07:51am 9 years ago

Offline Zowayix
Zowayix Avatar Member
1,144 Posts
Not Set
Reg. 2009-09-19

Wait, when did we ever get a video of Light on 0.25x? I only recall having Beginner and Standard at that speed.

Post #5719 · Posted at 2015-04-22 12:19:45am 9 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
i think there's a mistake with the file. after the stop, it should go immediately to 200 bpm (currently there's a short period it still has the previous bpm)
my homepage → silverhawke.xyz

Post #5720 · Posted at 2015-04-22 12:40:06am 9 years ago

Offline BemaniHyper
BemaniHyper Avatar Member+
1,434 Posts
United States
Reg. 2013-09-13


Last updated: 2015-04-22 12:42am
Quote: Zowayix
Wait, when did we ever get a video of Light on 0.25x? I only recall having Beginner and Standard at that speed.

i was wondering that too actually, not sure where those particular steps are from

----------------------------------------------

wondering what's going to happen in the song after the stop. i've been thinking that it's a straight remix of max. (period) with a new intro, but it might not be
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