Post #541 · Posted at 2012-06-15 02:49:32am 12.2 years ago
universo731 | |
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57 Posts | |
Reg. 2009-02-12 | |
This Project is Very very Awesome
I Can't wait for Release date
I Can't wait for Release date
Post #542 · Posted at 2012-06-15 02:57:35am 12.2 years ago
AJ 187 | |
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130 Posts | |
Not Set | |
Reg. 2008-10-14 | |
"retired" |
Quote: silverdragon754
We're going to ... push SM5 to it's absolute limits
Don't make promises you can't keep. ;)
Post #543 · Posted at 2012-06-15 04:14:54am 12.2 years ago
silverdragon754 | |
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Member+ | |
1,497 Posts | |
Reg. 2006-09-26 | |
"Gods Must Be Strong" |
Last updated: 2012-06-15 04:15am
Yea pohly is my coder and I'm very grateful. That sarcasm earlier was priceless. Omiy is helping out with some other things as well and I'm lucky to have them both on Team STARLIGHT.
@AJ: K, we'll push it as far as we can without breaking SM5 lol
@AJ: K, we'll push it as far as we can without breaking SM5 lol
Post #544 · Posted at 2012-06-15 04:31:25am 12.2 years ago
djpohly | |
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Quote: DJ OMiY
Also, guys, pohly is the lead coder on the project right now. There's no need to negative bomb him Jesus.
Oh hai!
Yep, never miss a chance to insult myself in the third person. If nobody revealed it, I figured I might keep ragging on this mystery coder all the way until the release...
Y'know, like... "Man, what did this coder guy program his animations in, VISUAL BASIC???"
Post #545 · Posted at 2012-06-15 07:22:46am 12.2 years ago
razorblade | |
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1,106 Posts | |
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Stop bragging until we see your output, djpoly.
Post #546 · Posted at 2012-06-17 02:56:37am 12.2 years ago
DJ OMiY | |
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1,768 Posts | |
Reg. 2008-08-22 | |
"Mage Evangelist" |
Quote: razorblade
Stop bragging until we see your output, djpoly.
Let's keep the rudeness to a minimum here and keep the thread about the theme and songpack, please. Also, spelling.
Post #547 · Posted at 2012-06-17 03:06:26am 12.2 years ago
silverdragon754 | |
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1,497 Posts | |
Reg. 2006-09-26 | |
"Gods Must Be Strong" |
^ This.
And to be honest, he has a right to brag since he actually knows what he's doing, unlike a select few I've seen here over the years. People all over the place are being swept off their feet from that little video alone and that's because it's still very under-polished and a WIP so that says something big about this project's potential.
And to be honest, he has a right to brag since he actually knows what he's doing, unlike a select few I've seen here over the years. People all over the place are being swept off their feet from that little video alone and that's because it's still very under-polished and a WIP so that says something big about this project's potential.
Post #548 · Posted at 2012-06-17 11:00:39am 12.2 years ago
FlameyBoy | |
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335 Posts | |
Reg. 2011-03-09 | |
I'm glad to see that things are getting done on this now. Also, djpohly is a good themer and he really does know SM5 very well. You should expect good things from this.
Post #549 · Posted at 2012-06-17 12:02:10pm 12.2 years ago
KKiONI | |
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2,470 Posts | |
Reg. 2007-12-06 | |
"BEEJAY REVEL A" |
WIP video or not, it looks amazing and the fact the project is picking up steam is even better. The title screen looks especially solid with the animations and logo transition. This will be the most popular SM5 theme, I am certain of it.
Post #550 · Posted at 2012-06-17 01:25:01pm 12.2 years ago
NXCProduction | |
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1,770 Posts | |
Reg. 2011-03-01 | |
"" |
don't care about the screens. I know it's still in progress. I only care about how the background goes. so beautiful..
Post #551 · Posted at 2012-06-18 11:38:05am 12.2 years ago
Lirodon | |
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813 Posts | |
Reg. 2009-01-14 | |
"canadian red-haired ninja" |
So, long story short; I'm also coding. And this is an actual screenshot.
Post #552 · Posted at 2012-06-18 12:00:52pm 12.2 years ago
NXCProduction | |
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1,770 Posts | |
Reg. 2011-03-01 | |
"" |
*amazed*
Post #553 · Posted at 2012-06-18 06:44:24pm 12.2 years ago
Brazen | |
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450 Posts | |
Reg. 2007-06-14 | |
Quote: Lirodon
So, long story short; I'm also coding. And this is an actual screenshot.
Nice work dude. I can't wait to see this project finished!
Post #554 · Posted at 2012-06-19 10:38:01am 12.2 years ago
dbk2 | |
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332 Posts | |
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Reg. 2012-04-30 | |
I'm looking forward to this theme very much indeed.
Post #555 · Posted at 2012-06-25 10:50:30am 12.2 years ago
silverdragon754 | |
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1,497 Posts | |
Reg. 2006-09-26 | |
"Gods Must Be Strong" |
Well now that the theme's progress is starting to rev up, I figured I'd give out a little STARLIGHT trivia.
-Originally the theme was going to have two versions: the current interface you see and THIS one which is styled like a classic DDR. It was a bit harder to work with this way so I choose the modern structure since it allows me more creativity overall.
-STARLIGHT DRIVE's original name was going to be StarDust Drive.
-STARLIGHT was conceived with 7 other DDR interfaces I designed.
-As seen before, STARLIGHT was completely based off X2's colors and elements but were changed to unify that space motif.
-I had planned to have STARLIGHT DRIVE work like a Master Mode but it was scrapped and the constellation idea was developed.
-Originally the theme was going to have two versions: the current interface you see and THIS one which is styled like a classic DDR. It was a bit harder to work with this way so I choose the modern structure since it allows me more creativity overall.
-STARLIGHT DRIVE's original name was going to be StarDust Drive.
-STARLIGHT was conceived with 7 other DDR interfaces I designed.
-As seen before, STARLIGHT was completely based off X2's colors and elements but were changed to unify that space motif.
-I had planned to have STARLIGHT DRIVE work like a Master Mode but it was scrapped and the constellation idea was developed.
Post #556 · Posted at 2012-06-25 11:46:32am 12.2 years ago
Raian the Fallen | |
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Member | |
26 Posts | |
Reg. 2012-06-22 | |
"its like if you had a real mom" |
D:
This looks fantastic! The only issue I think I'll have is adjusting to the X2 interface; I've been using the trusty song wheel for as long as I can remember.
This looks fantastic! The only issue I think I'll have is adjusting to the X2 interface; I've been using the trusty song wheel for as long as I can remember.
Post #557 · Posted at 2012-06-25 01:51:51pm 12.2 years ago
NXCProduction | |
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Member | |
1,770 Posts | |
Reg. 2011-03-01 | |
"" |
Quote: silverdragon754
Well now that the theme's progress is starting to rev up, I figured I'd give out a little STARLIGHT trivia.
-Originally the theme was going to have two versions: the current interface you see and THIS one which is styled like a classic DDR. It was a bit harder to work with this way so I choose the modern structure since it allows me more creativity overall.
-STARLIGHT DRIVE's original name was going to be StarDust Drive.
-STARLIGHT was conceived with 7 other DDR interfaces I designed.
-As seen before, STARLIGHT was completely based off X2's colors and elements but were changed to unify that space motif.
-I had planned to have STARLIGHT DRIVE work like a Master Mode but it was scrapped and the constellation idea was developed.
-Originally the theme was going to have two versions: the current interface you see and THIS one which is styled like a classic DDR. It was a bit harder to work with this way so I choose the modern structure since it allows me more creativity overall.
-STARLIGHT DRIVE's original name was going to be StarDust Drive.
-STARLIGHT was conceived with 7 other DDR interfaces I designed.
-As seen before, STARLIGHT was completely based off X2's colors and elements but were changed to unify that space motif.
-I had planned to have STARLIGHT DRIVE work like a Master Mode but it was scrapped and the constellation idea was developed.
1st: that design somehow looks like ITG3... oh wait, is this going to have two ratings?
2nd: as the name changes, you have to rework the graphics too, right?
3rd: other interfaces? like what?
4th: I only see some splashes from X2's design. the rest, I found it original.
5th: so we only have to access Extra Stage to play STARLIGHT DRIVE songs? don't we have to do some mission? (not that I begged for the missions, I just wanted to clarify)
Post #558 · Posted at 2012-06-25 02:41:12pm 12.2 years ago
Nekko-San | |
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Member | |
46 Posts | |
Reg. 2011-12-23 | |
"JOMANDA will hurt your fingers.." |
Quote: silverdragon754
Well now that the theme's progress is starting to rev up, I figured I'd give out a little STARLIGHT trivia.
-Originally the theme was going to have two versions: the current interface you see and THIS one which is styled like a classic DDR. It was a bit harder to work with this way so I choose the modern structure since it allows me more creativity overall.
-STARLIGHT DRIVE's original name was going to be StarDust Drive.
-STARLIGHT was conceived with 7 other DDR interfaces I designed.
-As seen before, STARLIGHT was completely based off X2's colors and elements but were changed to unify that space motif.
-I had planned to have STARLIGHT DRIVE work like a Master Mode but it was scrapped and the constellation idea was developed.
-Originally the theme was going to have two versions: the current interface you see and THIS one which is styled like a classic DDR. It was a bit harder to work with this way so I choose the modern structure since it allows me more creativity overall.
-STARLIGHT DRIVE's original name was going to be StarDust Drive.
-STARLIGHT was conceived with 7 other DDR interfaces I designed.
-As seen before, STARLIGHT was completely based off X2's colors and elements but were changed to unify that space motif.
-I had planned to have STARLIGHT DRIVE work like a Master Mode but it was scrapped and the constellation idea was developed.
1.Bring's back good memories of the 5th Mix - X Era...*Sigh*Good Times...Good Times...Also reminds me of the time I was still using SM 3.9.
2.StarDust,STARLIGHT No Diff,No Biggie.
3.Ohohoho~ I'd like to see those.
4.Just seeing the Title of the Site already reminds me of the Theme and if it's going well.
5.Planets or Constellations....I'd pick Constellations Anyday!
Post #559 · Posted at 2012-06-26 10:39:27am 12.2 years ago
silverdragon754 | |
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Member+ | |
1,497 Posts | |
Reg. 2006-09-26 | |
"Gods Must Be Strong" |
Here are those seven other interface designs I made. Initially I didn't want to reveal these yet but since people want to see them, here they are. Konami's got nothing on me.
*Click for full size*
[Inspired by Padoo]
[Look familiar?]
[Hinted at this a few times for months now]
[Inspired by Chewi's skyMIX]
[Inspired by the new DDR arcade cabinet design]
[Inspired by IIDX]
[Inspired by Nightime's Las Vegas idea]
*waits for reactions*
*Click for full size*
[Inspired by Padoo]
[Look familiar?]
[Hinted at this a few times for months now]
[Inspired by Chewi's skyMIX]
[Inspired by the new DDR arcade cabinet design]
[Inspired by IIDX]
[Inspired by Nightime's Las Vegas idea]
*waits for reactions*
Post #560 · Posted at 2012-06-26 10:46:41am 12.2 years ago
Silverhawke | |
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Member+ | |
4,606 Posts | |
Reg. 2009-01-27 | |
"highwind fluffdragon" |
All of them are awshumsauce o.o