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StepMania SSC

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Post #1 · Posted at 2010-07-30 01:48:27pm 13.7 years ago

Offline AJ 187
AJ 187 Avatar Member
130 Posts
Not Set
Reg. 2008-10-14

"retired"
StepMania SSC (also known as sm-ssc) is a fork of StepMania. The primary goal was to be useful to themers, but over time, other changes have made their way in.

Current Release: v1.2.3 [2011/03/14]

Downloads available at the sm-ssc Google Code page
Bugtracker is here

Post #2 · Posted at 2010-07-30 08:51:15pm 13.7 years ago

Offline Meseki
Meseki Avatar Member
681 Posts
United States
Reg. 2008-07-08

I don't know how many people here care about this, but this also supports a KB7 game mode, which is essentially like O2Jam. It even treats chords as individual judgements instead of judging the whole chord the same.
IIDX Rank: SP 九段 (7/8)/ DP 七段 (5/8); 1P Side player
SP 11* Clears: 132/150 (88.00%); 12* Clears: 23/96 (23.96%)
Has access to CS 9th-EMP+PB+US, uses extended KOCs.

Post #3 · Posted at 2010-07-30 10:26:58pm 13.7 years ago

Offline Peter Lawrence
Peter Lawrence Avatar Member
95 Posts
United Kingdom
Reg. 2010-05-04

"Still breathing"
Screenshots. Or else I fail to grasp any interest in downloading.

Post #4 · Posted at 2010-07-30 10:48:44pm 13.7 years ago

Offline Meseki
Meseki Avatar Member
681 Posts
United States
Reg. 2008-07-08

If you want screenshots of what's so special about the theming, this unreleased theme may be the best example of that shown in screenshots (though the theme may never be released). I'm not too much of a themer though, so there may be a lot of differences there I'm unaware of.

If you mean screenshots of KB7 mode, I just uploaded one to the picture gallery (yeah, it's even my simfile). If you're looking for KB7 files, there's a few at KeyBeat Online's forum. I don't know where else to get any though.
IIDX Rank: SP 九段 (7/8)/ DP 七段 (5/8); 1P Side player
SP 11* Clears: 132/150 (88.00%); 12* Clears: 23/96 (23.96%)
Has access to CS 9th-EMP+PB+US, uses extended KOCs.

Post #5 · Posted at 2010-07-30 11:12:45pm 13.7 years ago

Offline delrio
delrio Avatar Member
7 Posts
United States
Reg. 2009-07-01

I've only briefly looked at sm-ssc (I checked it out just a few days ago), but the default theme is definitely pretty well done. I'll look around and play with themes for it sometime when I'm not busy studying. So far I would have to say... great work on this. Smile

Post #6 · Posted at 2010-07-31 05:19:27am 13.7 years ago

Offline AJ 187
AJ 187 Avatar Member
130 Posts
Not Set
Reg. 2008-10-14

"retired"
sm-ssc's default theme (as of v1.0 rc1.5):
http://ssc.ajworld.net/sm-ssc/screens/rc1.5/title.jpg
http://ssc.ajworld.net/sm-ssc/screens/rc1.5/selmode.jpg
http://ssc.ajworld.net/sm-ssc/screens/rc1.5/selmusic.jpg
http://ssc.ajworld.net/sm-ssc/screens/rc1.5/gameplay.jpg
http://ssc.ajworld.net/sm-ssc/screens/rc1.5/eval.jpg

Post #7 · Posted at 2010-07-31 05:37:40am 13.7 years ago

Offline Kynayo
Kynayo Avatar Member
2,756 Posts
Canada
Reg. 2008-01-28

"キナヨ"
They should make an 8 panel mode (U,D,L,R,UR,UL,DR,DL) for this or for another stepmania. For the 4(single), 8(double) and 6(solo) on the left of the difficulty, the 8 panel would be like, 8-S, and 16-D. This is only considering the new DDR game with 8 panel mode though...
http://zenius-i-vanisher.com/ddrsig/2437_2.png?t=1243791500

Post #8 · Posted at 2010-07-31 07:53:57am 13.7 years ago

Offline ~JRS~
~JRS~ Avatar Member
307 Posts
United States
Reg. 2010-04-30

Game Center Nickname: BEMANI Legend : Juniors
"#SKUNKSTEP"
The Theme looks great! I'll try it out when I have the chance to...
Quote: Max
Quote: xXMokou98Xx
Why is six afraid of seven?
Because I eight the D.

Post #9 · Posted at 2010-07-31 09:45:58am 13.7 years ago

Offline AJ 187
AJ 187 Avatar Member
130 Posts
Not Set
Reg. 2008-10-14

"retired"
The thing is, it's not just a theme. It's a new version of StepMania.

Post #10 · Posted at 2010-07-31 09:48:16am 13.7 years ago

Offline Pandemonium X
Pandemonium X Avatar Member
10,358 Posts
United States
Reg. 2007-04-06

Nintendo Network ID: PandemoniumEJPNintendo Switch Friend Code: SW-2916-7192-8116
This looks nice. I might try it out sometime

Post #11 · Posted at 2010-07-31 10:06:43am 13.7 years ago

Offline KKiONI
KKiONI Avatar Member
2,470 Posts
Canada
Reg. 2007-12-06

Nintendo Network ID: KKiONI3DS Friend Code: 2320-6631-1671
"BEEJAY REVEL A"
This is awesome. I'm going to give this a shot. So other than the default theme, what is new in this version?

Edit: Is it just me or is this game crashing as soon as I try launching it?

Post #12 · Posted at 2010-07-31 10:58:48am 13.7 years ago

Offline AJ 187
AJ 187 Avatar Member
130 Posts
Not Set
Reg. 2008-10-14

"retired"
If it's crashing because of "the application configuration is incorrect", you probably need the Visual C++ 2008 runtimes:

32-bit: http://www.microsoft.com/downloads/details.aspx?familyid=A5C84275-3B97-4AB7-A40D-3802B2AF5FC2&displaylang=en
64-bit: http://www.microsoft.com/downloads/details.aspx?familyid=BA9257CA-337F-4B40-8C14-157CFDFFEE4E&displaylang=en

If that's not the issue, try running the non-SSE2 build.

If you still get a crash, please post the crashlog (via attachment, pastie.org, or whatever) and I will try and help.

Post #13 · Posted at 2010-07-31 11:16:20am 13.7 years ago

Offline KKiONI
KKiONI Avatar Member
2,470 Posts
Canada
Reg. 2007-12-06

Nintendo Network ID: KKiONI3DS Friend Code: 2320-6631-1671
"BEEJAY REVEL A"
Just tried installing Visual C++ 2008 runtime (and restarted) and it is still crashing right after I click the .exe file.
Also if you mean "non-SSE2 build" by another version of Stepmania, 3.9 works fine and 4.0 recently decided a few weeks ago to stop working on my user. It works on another for some strange reason.
Anywho, I'll go ahead and post what is in crashinfo.txt
StepMania CVS 2010-07-19 crash report (build 6, Mon Jul 19 01:13:22 2010)
--------------------------------------

Crash reason: Integer Divide-by-Zero

Thread: Main thread
IniFile.cpp:16 Reading 'Cache/index.cache'
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Documents/StepMania CVS/Cache/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Desktop/Stepmania CVS/Cache/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Desktop/Stepmania CVS/Cache/Banners/*
RageFileDriverDirectHelpers.cpp:223 C:/Users/Kevin/Documents/StepMania CVS/Cache/Banners/*
Thread: Decode thread
Thread: MusicThread

005d60e1: void RageSound_Generic_Software::DecodeThread(void) [00400000+1d6060+81]
005d5c7b: int RageSound_Generic_Software::DecodeThread_start(void *) [00400000+1d5c70+b]
005ed7fe: unsigned long StartThread(void *) [00400000+1ed7d0+2e]
779f198e: ntdll!RtlInitializeExceptionChain [779b0000+41958+36]

Static log:
StepMania CVS 2010-07-19
Compiled Mon Jul 19 01:13:22 2010 (build 6)
Log starting 2010-07-31 00:10:22
Loading window: win32
Windows 6.0 (unknown NT-based) build 6002 [Service Pack 2]
Memory: 2047mb total, 4095mb swap (4095mb swap avail)
Video driver: Mobile Intel(R) 965 Express Chipset Family [Intel Corporation]
7.14.10.1409, 1-2-2008 [pci\ven_8086&dev_2a02&subsys_022f1028]
Drive: "WDC WD1600BEVT-75ZCT" Driver: iaSto DMA: yes
Sound device 0: Speakers / Headphones (SigmaTel, 6.0, MID 1, PID 100
Sound device 1: Digital Output Device (SPDIF Ou, 6.0, MID 1, PID 100
DirectSound Driver: Primary Sound Driver
DirectSound Driver: Speakers / Headphones (SigmaTel High Definition Audio CODEC) {0.0.0.00000000}.{d7fd24db-4328-428d-8f61-961ce08184a2}
DirectSound Driver: Digital Output Device (SPDIF Out) (SigmaTel High Definition Audio CODEC) {0.0.0.00000000}.{bb726ed1-779a-4b3e-a9a7-53f21f67800c}
DirectSound sample rates: 100..200000 (continuous)
Couldn't load driver DirectSound: no hardware buffers available
Couldn't load driver DirectSound-sw: CreateSoundBuffer failed (16 hz) (E_INVALIDARG)
Couldn't load driver WaveOut: waveOutOpen failed(The specified format is not supported or cannot be translated. Use the Capabilities function to determine the supported formats.)
Sound driver: Null
Language: en
Theme: default

Partial log:
00:00.629: Initializing driver: WaveOut
00:00.777: Couldn't load driver WaveOut: waveOutOpen failed(The specified format is not supported or cannot be translated. Use the Capabilities function to determine the supported formats.)
00:00.777: Initializing driver: Null
00:00.777: Starting thread: Decode thread
00:00.777: Sound driver: Null
00:00.777: Starting thread: MusicThread
00:00.778: Initializing lights driver: Null
00:00.787: Cache format is out of date. Deleting all cache files.
00:00.788: remove 'C:/Users/Kevin/Documents/StepMania CVS/Cache/banners.cache'
00:00.790: remove 'C:/Users/Kevin/Documents/StepMania CVS/Cache/index.cache'

-- End of report


lol Stepmania devided by 0 XD

Post #14 · Posted at 2010-07-31 11:27:44am 13.7 years ago

Offline TsukiyoX
TsukiyoX Avatar Member
411 Posts
United States
Reg. 2009-02-15

My game crashed because I attempted to go to my player option to speed up the notes. I got no crash report. I can pick a song with no options, but I'll have to play with 1x and that kinda sucks. Help please.

Post #15 · Posted at 2010-07-31 02:08:12pm 13.7 years ago

Offline AJ 187
AJ 187 Avatar Member
130 Posts
Not Set
Reg. 2008-10-14

"retired"
If you're on Windows 7/Vista, don't install the program into Program Files. (It's mentioned on the front page and in the installer for rc1.5.)

Post #16 · Posted at 2010-07-31 03:35:54pm 13.7 years ago

Offline EarthPluto
EarthPluto Avatar Member
939 Posts
Indonesia
Reg. 2009-01-19

"For Aiur~!"
I've tried this SM-SSC..
It's interesting for me.. ^^

Btw,can U giving some modified +0.5x? Such as 2.5,3.5,4.5 like in DDR X?

Post #17 · Posted at 2010-07-31 07:43:13pm 13.7 years ago

Offline Meseki
Meseki Avatar Member
681 Posts
United States
Reg. 2008-07-08

After playing the game a SpeedMods.txt file should appear in the Data folder, and changing it should be self-explanatory.

What's the difference between the normal and non-SSE2 build anyway?
IIDX Rank: SP 九段 (7/8)/ DP 七段 (5/8); 1P Side player
SP 11* Clears: 132/150 (88.00%); 12* Clears: 23/96 (23.96%)
Has access to CS 9th-EMP+PB+US, uses extended KOCs.

Post #18 · Posted at 2010-07-31 09:13:39pm 13.7 years ago

Offline Axel
Axel Avatar Member
77 Posts
Not Set
Reg. 2008-09-19

Quote: EarthPluto
I've tried this SM-SSC..
It's interesting for me.. ^^

Btw,can U giving some modified +0.5x? Such as 2.5,3.5,4.5 like in DDR X?
go into the Data folder, which is located in the sm-ssc directory, then open the SpeedMods.txt file and edit whatever speeds you want to apply to the game.

I've got a question myself, I'd like to edit the GlobalOffest to r21 standards, where can I find the preferences.ini file? I can't seem to figure out where it can be hiding or if it's been renamed with sm-ssc...

Thanks! This version is absolutely the best simulator there is! Gotta love widescreen!

Post #19 · Posted at 2010-07-31 10:51:56pm 13.7 years ago

Offline AJ 187
AJ 187 Avatar Member
130 Posts
Not Set
Reg. 2008-10-14

"retired"
Quote: Meseki
What's the difference between the normal and non-SSE2 build anyway?
The normal build is optimized for processors with SSE2. In my unofficial testing, I've found the SSE2 build works faster for me. (I got the SSE2 idea from OpenITG)

Quote: Axel
I've got a question myself, I'd like to edit the GlobalOffest to r21 standards, where can I find the preferences.ini file? I can't seem to figure out where it can be hiding or if it's been renamed with sm-ssc...
If you're on Windows, it should've made a shortcut called "Open sm-ssc Settings Folder", which points to %APPDATA%\sm-ssc\.

From there, it should be in the Save folder.

(General Unrelated Tip: If you have another StepMania install you want to share the songs from, edit AdditionalSongFolders to include the path to the Songs folder.)

Post #20 · Posted at 2010-07-31 11:18:46pm 13.7 years ago

Offline TsukiyoX
TsukiyoX Avatar Member
411 Posts
United States
Reg. 2009-02-15

Darn, I was in a rush to download and all. Thanks!
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