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DDR X2 Work Thread

     
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Post #1041 · Posted at 2012-06-10 06:50:56pm 2.3 years ago

Offline Daiz
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Yeah in hindsight I realize the sim matches what's in game and I'm pretty sure the game is pretty limited in how the BPM can be adjusted. Since it still uses the frame-based timing of yore, the bpm's probably can't be accurately represented. Plus, I wouldn't be surprised if the game's ssq format limits the number of BPM's that can actually occur in any given song.

Post #1042 · Posted at 2012-06-10 06:52:26pm 2.3 years ago

Offline al2k4
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So there's a dilemma here, should the simfiles represent how it is supposed to be played in-game or how we feel it should be played.

There's bound to be people that go for either but personally I feel like it should be AC-accurate rather than user-accurate.

Post #1043 · Posted at 2012-06-10 06:54:21pm 2.3 years ago

Offline Daiz
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I like arcade accurate. The point of having the simfiles here is to allow people to try/test/practice songs found at the arcade/home cs, correct? That being the case, I'd rather see simfiles match everything, including errors.
     
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