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Post #22881 · Posté à 2014-10-10 10:31:04pm il y a 9.6 années

Offline chewi
chewi Avatar Member+
8,537 Messages
Not Set
Reg. 2008-02-24

Green Grin

Post #22882 · Posté à 2014-10-10 10:53:48pm il y a 9.6 années

Offline RGTM
RGTM Avatar Moderator+
7,206 Messages
United States
Reg. 2007-07-19

Nintendo Network ID: xRGTMxNintendo Switch Friend Code: SW-6034-2315-7724Game Center Nickname: xRGTMx
"BBCode Not Allowed"
oops
ZIv Mod Squad: "shark jumpscare"
https://i.imgur.com/YdfMaWU.gif

Post #22883 · Posté à 2014-10-10 11:56:55pm il y a 9.6 années

Offline Sigrev2
Sigrev2 Avatar Member+
4,175 Messages
United States
Reg. 2009-10-17

Nintendo Network ID: Sigrev2Nintendo Switch Friend Code: SW-2884-7660-37993DS Friend Code: 3883-7652-3160
"suffering from success"
making a post as an excuse to show off my hot new avatar

Post #22884 · Posté à 2014-10-11 12:12:55am il y a 9.6 années

Offline silenttype01
silenttype01 Avatar Member+
8,023 Messages
United States
Reg. 2007-01-19

"DINGDONG♥HEARTS"

Last updated: 2014-10-11 12:12am
Quote: Silverhawke
http://images2.makefive.com/images/debate/environment/what-would-be-your-weapon-of-choice/butter-knife-7.jpg

I sell that knife at my store. 18/10 stainless steel. At our store, Walco sells the same price for cheaper. Same quality too; 18/10 S/S.

We also sell a Winco brand even cheaper than that, but it's 18/0.

Walco's pattern is named Pacific Rim
Winco's pattern is named Continental

Post #22885 · Posté à 2014-10-11 06:09:26am il y a 9.6 années

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Messages
United States
Reg. 2013-10-26

"[Art by LilyBreez]"


This reeks of 2007-2008.

Post #22886 · Posté à 2014-10-11 06:29:45am il y a 9.6 années

Offline Dark Coz
Dark Coz Avatar Member
989 Messages
United States
Reg. 2009-05-14

"It's pronounced See-OH-Zee"
https://drive.google.com/file/d/0B8hXzWA1EeFiS2t4dkRVQXZLYWs/view

Best spraypaint to use for Garry's Mod Murder.
http://card.exophase.com/2/0/10369.png

Post #22887 · Posté à 2014-10-11 10:15:07pm il y a 9.6 années

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Messages
United States
Reg. 2013-10-26

"[Art by LilyBreez]"
https://lh5.googleusercontent.com/cnBsIuTZvqftJiGaDFsxlqFD5ptncpBLQUm4Jtz_5_-YvQ6cztaQoAJEuqvi7jEFrU88Nxz_U-FmzEQD-h7wHbMW6G2a8Y0mzs8vxSpkLg4_EyssybuPAscByU42Aoc4pw

Post #22888 · Posté à 2014-10-12 01:37:55am il y a 9.6 années

Offline Aegis
Aegis Avatar Member
9,371 Messages
United States
Reg. 2009-04-16

"."
Very floaty.

Here, this will help, Cuzco:
http://vimeo.com/93206523
http://vimeo.com/99876106

Post #22889 · Posté à 2014-10-12 02:03:43am il y a 9.6 années

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Messages
United States
Reg. 2013-10-26

"[Art by LilyBreez]"
I think it's pretty good as it is. I slightly over-use S&S animation. Also, this is an animation puppet made of geometric shapes, not hand-drawn animation. That first video you showed me is impressive, though.

Post #22890 · Posté à 2014-10-12 02:13:06am il y a 9.6 années

Offline Aegis
Aegis Avatar Member
9,371 Messages
United States
Reg. 2009-04-16

"."
You can apply it to anything...really...

Post #22891 · Posté à 2014-10-12 02:18:41am il y a 9.6 années

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Messages
United States
Reg. 2013-10-26

"[Art by LilyBreez]"

Last updated: 2014-10-12 02:24am
I kinda already know about the 12 principals of animation, though. However, concerning 'Very floaty.', if you mean the fact that Toothy is sometimes not aligned to the bottom of the image (too high/low), then yeah, I kinda could do better. Also, there ARE awkward keyframe positions.

Still, it looks fine to me. I like to keep everything moving because it's virtually impossible for one to stay COMPLETELY still without budging by an atom, and I apply that to my characters as well, since I don't want to end up having another movie similar to that very out-of-place movie I made for the failed 'DDRMAX4' that I never used again (ever) since I scrapped max4 and realized it was an excuse for a jukebox of songs I like with visuals.

Post #22892 · Posté à 2014-10-12 02:32:41am il y a 9.6 années

Offline Aegis
Aegis Avatar Member
9,371 Messages
United States
Reg. 2009-04-16

"."
Ok... if you say you know the principles of animation, then cool, but it doesn't reflect much in your work. Just saying.

Post #22893 · Posté à 2014-10-12 02:35:33am il y a 9.6 années

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Messages
United States
Reg. 2013-10-26

"[Art by LilyBreez]"
Yeah, true, I guess. I never made a looping dance animation though, so it's good for a first try.

Post #22894 · Posté à 2014-10-12 11:04:57pm il y a 9.6 années

Offline TBLKitten
TBLKitten Avatar Member
549 Messages
United States
Reg. 2014-01-29

"HAPPY☆SPENDY☆MONEY"

Last updated: 2014-10-12 11:05pm
nvm rip

Post #22895 · Posté à 2014-10-14 02:00:49am il y a 9.6 années

Offline Dark Coz
Dark Coz Avatar Member
989 Messages
United States
Reg. 2009-05-14

"It's pronounced See-OH-Zee"


Best highlight for ESL One Cologne 2014.

Yes, I know it was aired around August, but this is just too good to pass up.
http://card.exophase.com/2/0/10369.png

Post #22896 · Posté à 2014-10-14 03:07:21am il y a 9.6 années

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Messages
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
http://i.imgur.com/WZmTgrH.png

@Cuzco: I don't really like how everything seems too squishy and how the face shifts and squishes around a lot... animation seems to be too fast too.
my homepage → silverhawke.xyz

Post #22897 · Posté à 2014-10-14 03:55:18am il y a 9.6 années

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Messages
United States
Reg. 2013-10-26

"[Art by LilyBreez]"

Last updated: 2014-10-14 03:55am
The actual animation is at 60 fps, at 160 frames. Granted, I COULD slow everything down by .5 so that it's 320 frames, but that would cause the animation to be longer than I think it should be. But actually, now that you mention it, yes, the face DOES seem to shift around a lot... I'm going to re-do the 3 characters I finished and reduce that for the 4th.

Also, about how everything seems too squishy, I tend to overuse stretch-and-squash animation with characters... Especially in dance sequences like that. Maybe it's to avoid ending up with that one extremely awkward movie I made for DDRMAX4. (which this is, in a way) I am going to post a second gif reducing 2 of the issues and maybe showcase another one.

Bump; Ohp.

https://lh6.googleusercontent.com/SjIm1OL43Fxn35JGWmQujXBqEyeAXdS9-JCDfn8uzUBmyLJL7l-SOzQFLJJOVtirurGxmg6Z792Mr2Orkr2j4x65qKoaMnPOUW9PumH2_ela-JuQkh3SEZFQT_dxkk4kTg

Post #22898 · Posté à 2014-10-14 05:55:45am il y a 9.6 années

Offline XmatthewX
XmatthewX Avatar Member
611 Messages
United States
Reg. 2011-07-21

Quote: Dark Coz


Best highlight for ESL One Cologne 2014.

Yes, I know it was aired around August, but this is just too good to pass up.

o-oh shi-..... how would one judge that lol, thats a good shot tho...

Post #22899 · Posté à 2014-10-14 07:31:35am il y a 9.6 années

Offline CuzcoBlocko
CuzcoBlocko Avatar Member
2,947 Messages
United States
Reg. 2013-10-26

"[Art by LilyBreez]"
Quote: Max
http://i40.tinypic.com/2urnzgh.jpg

Quote: Gabe
I am assigned to my third stage performance this Sunday between noon and midnight at Q-Zar, and will be more entertaining than the previous performances. Cosplaying is strongly recommended, and I will show up in a Japanese school uniform for the first time. I came up with the cosplay idea because half of the songs presented on in the groove 2 come from the classic animation block, Vortexx on the CW, and the meeting would become wackier with this combination.

Crying. Forever.

https://dl.dropboxusercontent.com/u/40407085/Screenshots/bovok.png

Post #22900 · Posté à 2014-10-14 12:39:47pm il y a 9.6 années

Offline Aegis
Aegis Avatar Member
9,371 Messages
United States
Reg. 2009-04-16

"."
http://i.minus.com/ibuo5YQnK2LBKP.gif
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