Post #21 · Posted at 2008-08-17 02:19:44am 15.5 years ago
Pie-kun | |
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Member+ | |
6,172 Posts | |
Reg. 2007-03-25 | |
"On ZiV I'm like Princess Diana" |
Just print out a piece of paper saying something like "The following players would like and play a PIU PRO machine". Then get the signatures and staple it to your letter.
Post #22 · Posted at 2008-08-18 04:44:08am 15.5 years ago
Kyzentun | |
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Member | |
3,209 Posts | |
Reg. 2008-02-20 | |
"I'm honestly pissed off." |
Hmm, my reading of what you've posted (haven't bothered trying to read the .doc), is that you're writing it to convince a dance gamer to play PIU.
Unless the arcade manager is a dance gamer themselves, they'll care mostly about the parts they'll have to deal with: Cost of purchase, cost of maintenance, money players will spend on it.
Did you include the researched cost of purchase and maintenance in your document?
Are you prepared to hand them all the info they will need to purchase the game, and repair materials?
Both of those will weight heavily, as it reduces the research they have to do.
Also, is there actually a clear space in the arcade? What would the arcade manager have to take off the floor in order to have PIU available? PIU will have to outperform whatever they have to take off the floor.
Explaining why the players will have more fun is an indirect argument. Finding out who would play it would be much more direct. Since you don't know many other players, after you present your initial case, you can ask about putting up a poster, with an email address on it, near the SN1 machine, for people who play to send in their thoughts on getting a PIU machine. This would allow the managers to have much more accurate info on how much play the machine would receive. It would take time though. The poster should of course have 1 paragraph of info on PIU, 1 paragraph explaining what the options are for getting it (replace SN1, or have in addition to SN1), and a list of places to get more info on PIU. And, of course, the email address for handling the responses.
So, take out some stuff, and address the points I listed, while keeping it short. Also, prepare the poster, in case they decide research is a good idea. Be prepared to be the one that has to sift through the response emails, they might ask you to do it, or they might assign one of their own people to do it. The more research they have to do to purchase/maintain PIU, the less likely they'll be to do it.
Just my thoughts, I've never tried to influence arcade managers before. These suggestions are based on the assumption that the manager is not a dance gamer, never has been, and never will be.
Unless the arcade manager is a dance gamer themselves, they'll care mostly about the parts they'll have to deal with: Cost of purchase, cost of maintenance, money players will spend on it.
Did you include the researched cost of purchase and maintenance in your document?
Are you prepared to hand them all the info they will need to purchase the game, and repair materials?
Both of those will weight heavily, as it reduces the research they have to do.
Also, is there actually a clear space in the arcade? What would the arcade manager have to take off the floor in order to have PIU available? PIU will have to outperform whatever they have to take off the floor.
Explaining why the players will have more fun is an indirect argument. Finding out who would play it would be much more direct. Since you don't know many other players, after you present your initial case, you can ask about putting up a poster, with an email address on it, near the SN1 machine, for people who play to send in their thoughts on getting a PIU machine. This would allow the managers to have much more accurate info on how much play the machine would receive. It would take time though. The poster should of course have 1 paragraph of info on PIU, 1 paragraph explaining what the options are for getting it (replace SN1, or have in addition to SN1), and a list of places to get more info on PIU. And, of course, the email address for handling the responses.
So, take out some stuff, and address the points I listed, while keeping it short. Also, prepare the poster, in case they decide research is a good idea. Be prepared to be the one that has to sift through the response emails, they might ask you to do it, or they might assign one of their own people to do it. The more research they have to do to purchase/maintain PIU, the less likely they'll be to do it.
Just my thoughts, I've never tried to influence arcade managers before. These suggestions are based on the assumption that the manager is not a dance gamer, never has been, and never will be.
Post #23 · Posted at 2008-08-18 05:10:36am 15.5 years ago
Goldensunboy | |
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753 Posts | |
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If you haven't read the .doc, you're missing the main part and purchase information I included.
The part I posted is mentioned as optional in the .doc, but as solid reasons for why a dancer (or gamer in general) would enjoy the game, thus creating business.
The part I posted is mentioned as optional in the .doc, but as solid reasons for why a dancer (or gamer in general) would enjoy the game, thus creating business.
Post #24 · Posted at 2008-08-18 12:25:02pm 15.5 years ago
Kyzentun | |
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Member | |
3,209 Posts | |
Reg. 2008-02-20 | |
"I'm honestly pissed off." |
Yeah, I just don't care enough to see if I have Open Office installed, or whether it's a mostly plaintext .doc. Hence why I initially didn't post in this thread. It's good that you did address the things I listed though.
Post #25 · Posted at 2008-08-18 04:25:09pm 15.5 years ago
Goldensunboy | |
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Member | |
753 Posts | |
Reg. 2008-01-08 | |
This is what it currently looks like, for people with .doc issues:
(the ***** was my placeholder from where I included information about other players)
I am currently trying to collect signatures, however I don't know if I'll even be able to get that many. I got 4 signatures from immediate friends who I knew would play (I refused letting people sign it just to humor me, though ) I only know 2 other people in this town who would sign it, too, but one of them is a huge must-have. 6 signatures doesn't look very promising, at least the report is a little above average. (shiny FX promotional flyer! )
Now, 6 people is all who I know would sign it. Any new suggestions for this signature deal? I have three options, please pick one, or provide a better one:
1. - I collect the 6 signatures, revise the report a little further, and present the document to the arcade. Mind you, this arcade is medium-size and doesn't receive a ton of business (about average), and we are in a region with very few dance machines. So 6 people signing for this at my arcade wouldn't be nearly as bad as if I presented BZN Naperville with a 6-sig report.
2. - I omit the signatures section (simply because 6 looks bad), and continue to try calling arcades for their average monthly income on PIU machines, to throw in on page 1. (I got nothing from 6 calls...)
3. - I leave out the signature section from the report, but when I sit down to discuss this with a manager there, I suggest that they put out a signature sheet for PIU, if they for any reason have second thoughts on purchasing this game. This may or may not be done in tandem with #2. I could even provide them with my 6-sig sheet and let them go off that for signups.
Also, this arcade is short on space. Would it be worth suggesting that they replace their "MTV DrumScape" game, because I as a regular customer, have "witnessed that very few people even play the game, and 90% of the time I look over at its screen, the game's crashed anyway"? (it looks like a Windows 98-style error window, with a black background)
I'm glad the bulk of this report is done, becuase any work on it starting today will be painfully slow. I'm starting my freshman year of college today, this should be interesting. At least I'm finally taking Japanese!
(the ***** was my placeholder from where I included information about other players)
Dear All-American Fun Park,
Hello, this is Andrew! I wanted to tell you of a certain arcade machine that I have come upon that will most definitely please your customers more than the current dance machine in your possession, generate a higher income for your business from newer players, and generate an even higher income from regulars than before. For a while I had suggested that you buy Dance Dance Revolution SuperNOVA 2 to add a little more new content to the game you already had, but that was before I tried out this certain dance game. In Wildwood NJ, I played a game called “Pump It Up: PRO”, in an Andamiro FX cabinet; it was wonderfully more enjoyable than Dance Dance Revolution, and upon looking up this game on the internet, it seems that several American distributors even sell more Pump It Up cabinets on average than Dance Dance Revolution games.
Pump It Up: PRO [FX] features a dance pad like Dance Dance Revolution, but it has five panels, as opposed to four – gameplay was much more varied. The dance charts also included special flashy features, like three arrows at once, where the player must use his hands too. It certainly provided a great workout!
And, it’s not just the players whom this machine satisfied – the substantially large fan base associated with the Pump It Up franchise brought in more paying customers to that arcade for the Pump It Up game than their DDR game. I visited this arcade 6 times in the four days I was up there, and only saw 2 people the whole vacation that even played on the Dance Dance Revolution machine; however, people were frequently waiting in lines to play Pump It Up: PRO [FX], with three or four players in queue at the busiest times the arcade was operating.
I believe that the level of business a Pump It Up: PRO [FX] game could generate for your establishment is well worth getting this machine. It’s even $3,000 less expensive than the machine you currently have, and roughly $5,000 less than SuperNOVA 2!
As it is now, I still visit the arcade maybe once a week, or every other week. My brother doesn’t go at all, but he’s told me about how he would like to go to the All-American Fun Park very frequently, should they ever buy a Pump It Up machine, especially PIU: PRO [FX]. I myself would also be going a lot more. ***** Coming from a DDR: SuperNOVA, a Pump It Up: PRO [FX] machine features 144 new songs exclusive to this game (not including update packs), as opposed to about 60 new songs on SuperNOVA 2. Your regular customers will really enjoy the variety!
I have compiled a small report in the next page, detailing the specific features of this dance game that makes it so appealing to the public. You don’t necessarily need to read this information; it’s just there to provide solid examples of why this game would have a high appeal with the customers. I have also included information about the machine’s price, dimensions, and where to order it online, to make things much easier. If you have any questions whatsoever, feel free to call my cell phone (preferred) at ***-***-****, or my home phone at ***-***-****.
(2nd page)
- Physical Features
- Screen:
Pump It Up: PRO [FX] uses a 42” high-definition screen wider than those available for current DDR models.
- Speakers:
Pump It Up: PRO [FX] has two high-quality subwoofers near the dance pads, and two treble speakers located under the screen. They are positioned such that the dancer hears and feels that beat while on stage.
- Dance pads:
The dance pads are equipped with responsive sensors and are very durable, so they require only seldom maintenance.
- Gameplay
- Music:
This game offers a wide variety of music, from techno, to classical, to all sorts of musics appealing to the western culture.
- Style:
Pump It Up: PRO features five panels you step on, opting for highly varied dance routines. Some dances require you to use your hands - this game is about engaging the entire body at once.
- Controls:
Pump It Up: PRO [FX] has straightforward controls that allow you to add modifiers to your song so that playing the game is more enjoyable, as opposed to Dance Dance Revolution and older mixes of Pump It Up, where you must memorize and step certain patterns on the dance mat to add different modifiers – this game is much more beginner friendly.
- Modes:
The game feature multiple styles of gameplay - five-panel singles, six-panel half doubles, ten-panel doubles, mission mode, and the stamina-testing marathon mode.
- Special features
- Easy updates
Pump It Up: PRO [FX] features a free, easy-to-use update system where you can download the newest software update for the machine off the PIU developers’ wiki, and update the machine through its USB ports, without the hassle of an install CD.
- Custom step-charts
Users can write their own step patterns using a free downloadable program at home. The sky’s the limit as far as game difficulty and flashy step variations go!
- Personal stats
Pump It Up: PRO [FX] allows users to save their own personal highscores for any particular song and difficulty. It also allows you to input your weight, so the machine can tell you how many calories you’ve burned playing.
(3rd page)
Main Cabinet Dimensions : Height: 85", Width: 57", Depth: 28", Weight: 450 lbs
Dance Platform Dimensions : Height: 44", Width: 70", Depth: 44", Weight: 500 lbs
Price comparison:
*comparision of 14k SN1, 16k SN2, and 11k PIU PRO FX*
Order:
BMI Gaming – [ http://www.bmigaming.com/games-video-dancemachines.htm ]
(4th page)
*promotional flyer*
Hello, this is Andrew! I wanted to tell you of a certain arcade machine that I have come upon that will most definitely please your customers more than the current dance machine in your possession, generate a higher income for your business from newer players, and generate an even higher income from regulars than before. For a while I had suggested that you buy Dance Dance Revolution SuperNOVA 2 to add a little more new content to the game you already had, but that was before I tried out this certain dance game. In Wildwood NJ, I played a game called “Pump It Up: PRO”, in an Andamiro FX cabinet; it was wonderfully more enjoyable than Dance Dance Revolution, and upon looking up this game on the internet, it seems that several American distributors even sell more Pump It Up cabinets on average than Dance Dance Revolution games.
Pump It Up: PRO [FX] features a dance pad like Dance Dance Revolution, but it has five panels, as opposed to four – gameplay was much more varied. The dance charts also included special flashy features, like three arrows at once, where the player must use his hands too. It certainly provided a great workout!
And, it’s not just the players whom this machine satisfied – the substantially large fan base associated with the Pump It Up franchise brought in more paying customers to that arcade for the Pump It Up game than their DDR game. I visited this arcade 6 times in the four days I was up there, and only saw 2 people the whole vacation that even played on the Dance Dance Revolution machine; however, people were frequently waiting in lines to play Pump It Up: PRO [FX], with three or four players in queue at the busiest times the arcade was operating.
I believe that the level of business a Pump It Up: PRO [FX] game could generate for your establishment is well worth getting this machine. It’s even $3,000 less expensive than the machine you currently have, and roughly $5,000 less than SuperNOVA 2!
As it is now, I still visit the arcade maybe once a week, or every other week. My brother doesn’t go at all, but he’s told me about how he would like to go to the All-American Fun Park very frequently, should they ever buy a Pump It Up machine, especially PIU: PRO [FX]. I myself would also be going a lot more. ***** Coming from a DDR: SuperNOVA, a Pump It Up: PRO [FX] machine features 144 new songs exclusive to this game (not including update packs), as opposed to about 60 new songs on SuperNOVA 2. Your regular customers will really enjoy the variety!
I have compiled a small report in the next page, detailing the specific features of this dance game that makes it so appealing to the public. You don’t necessarily need to read this information; it’s just there to provide solid examples of why this game would have a high appeal with the customers. I have also included information about the machine’s price, dimensions, and where to order it online, to make things much easier. If you have any questions whatsoever, feel free to call my cell phone (preferred) at ***-***-****, or my home phone at ***-***-****.
(2nd page)
- Physical Features
- Screen:
Pump It Up: PRO [FX] uses a 42” high-definition screen wider than those available for current DDR models.
- Speakers:
Pump It Up: PRO [FX] has two high-quality subwoofers near the dance pads, and two treble speakers located under the screen. They are positioned such that the dancer hears and feels that beat while on stage.
- Dance pads:
The dance pads are equipped with responsive sensors and are very durable, so they require only seldom maintenance.
- Gameplay
- Music:
This game offers a wide variety of music, from techno, to classical, to all sorts of musics appealing to the western culture.
- Style:
Pump It Up: PRO features five panels you step on, opting for highly varied dance routines. Some dances require you to use your hands - this game is about engaging the entire body at once.
- Controls:
Pump It Up: PRO [FX] has straightforward controls that allow you to add modifiers to your song so that playing the game is more enjoyable, as opposed to Dance Dance Revolution and older mixes of Pump It Up, where you must memorize and step certain patterns on the dance mat to add different modifiers – this game is much more beginner friendly.
- Modes:
The game feature multiple styles of gameplay - five-panel singles, six-panel half doubles, ten-panel doubles, mission mode, and the stamina-testing marathon mode.
- Special features
- Easy updates
Pump It Up: PRO [FX] features a free, easy-to-use update system where you can download the newest software update for the machine off the PIU developers’ wiki, and update the machine through its USB ports, without the hassle of an install CD.
- Custom step-charts
Users can write their own step patterns using a free downloadable program at home. The sky’s the limit as far as game difficulty and flashy step variations go!
- Personal stats
Pump It Up: PRO [FX] allows users to save their own personal highscores for any particular song and difficulty. It also allows you to input your weight, so the machine can tell you how many calories you’ve burned playing.
(3rd page)
Main Cabinet Dimensions : Height: 85", Width: 57", Depth: 28", Weight: 450 lbs
Dance Platform Dimensions : Height: 44", Width: 70", Depth: 44", Weight: 500 lbs
Price comparison:
*comparision of 14k SN1, 16k SN2, and 11k PIU PRO FX*
Order:
BMI Gaming – [ http://www.bmigaming.com/games-video-dancemachines.htm ]
(4th page)
*promotional flyer*
I am currently trying to collect signatures, however I don't know if I'll even be able to get that many. I got 4 signatures from immediate friends who I knew would play (I refused letting people sign it just to humor me, though ) I only know 2 other people in this town who would sign it, too, but one of them is a huge must-have. 6 signatures doesn't look very promising, at least the report is a little above average. (shiny FX promotional flyer! )
Now, 6 people is all who I know would sign it. Any new suggestions for this signature deal? I have three options, please pick one, or provide a better one:
1. - I collect the 6 signatures, revise the report a little further, and present the document to the arcade. Mind you, this arcade is medium-size and doesn't receive a ton of business (about average), and we are in a region with very few dance machines. So 6 people signing for this at my arcade wouldn't be nearly as bad as if I presented BZN Naperville with a 6-sig report.
2. - I omit the signatures section (simply because 6 looks bad), and continue to try calling arcades for their average monthly income on PIU machines, to throw in on page 1. (I got nothing from 6 calls...)
3. - I leave out the signature section from the report, but when I sit down to discuss this with a manager there, I suggest that they put out a signature sheet for PIU, if they for any reason have second thoughts on purchasing this game. This may or may not be done in tandem with #2. I could even provide them with my 6-sig sheet and let them go off that for signups.
Also, this arcade is short on space. Would it be worth suggesting that they replace their "MTV DrumScape" game, because I as a regular customer, have "witnessed that very few people even play the game, and 90% of the time I look over at its screen, the game's crashed anyway"? (it looks like a Windows 98-style error window, with a black background)
I'm glad the bulk of this report is done, becuase any work on it starting today will be painfully slow. I'm starting my freshman year of college today, this should be interesting. At least I'm finally taking Japanese!
Post #26 · Posted at 2008-08-18 05:15:06pm 15.5 years ago
roy2009xedit | |
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Member | |
5,221 Posts | |
Reg. 2008-02-10 | |
"jubeat knit one, purl two" |
I haven't posted here, but just so you know, I'm following this whole story and hope it works out well, even if I prefer DDR (I'd actually like an R21 ITG2, but oh well).
Post #27 · Posted at 2008-08-18 07:10:36pm 15.5 years ago
Goldensunboy | |
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Member | |
753 Posts | |
Reg. 2008-01-08 | |
Thanks for the support. Heh, I'd prefer an R21 ITG2 any day over a PIU machine.
Too bad our managers aren't savvy enough to do this, and wouldn't even be willing to put more effort into buying a machine than a simple "ORDER HERE" option from a distributor. Xantar from the DDRFreak sales forum is selling his R21 for 13k, but since it would involve Uber-complicated procedures like e-mail and PayPal, it would never happen.
Too bad our managers aren't savvy enough to do this, and wouldn't even be willing to put more effort into buying a machine than a simple "ORDER HERE" option from a distributor. Xantar from the DDRFreak sales forum is selling his R21 for 13k, but since it would involve Uber-complicated procedures like e-mail and PayPal, it would never happen.
Post #28 · Posted at 2008-08-18 08:38:02pm 15.5 years ago
killer_roach | |
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Member | |
300 Posts | |
Reg. 2006-10-11 | |
You know that, unless you bought another cabinet and upgraded to PRO (a messy process), all PRO machines use the FX cabinet, right?
Personally, I think that an NX2 FX cabinet would be an easier sell to an arcade (especially since I've seen them around for about $3000 less than a PRO cab), but it sounds like you're transitioning into PRO from ITG2, so that makes some sense.
I guess I'm just somewhat spoiled on PIU cabs, as a friend of mine owns and operates an NX2 machine (SX cab, but still is in better shape than most any other machine you'll find around)...
Personally, I think that an NX2 FX cabinet would be an easier sell to an arcade (especially since I've seen them around for about $3000 less than a PRO cab), but it sounds like you're transitioning into PRO from ITG2, so that makes some sense.
I guess I'm just somewhat spoiled on PIU cabs, as a friend of mine owns and operates an NX2 machine (SX cab, but still is in better shape than most any other machine you'll find around)...
Post #29 · Posted at 2008-08-18 09:10:37pm 15.5 years ago
FELMDemon | |
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Member | |
1,437 Posts | |
Reg. 2007-12-29 | |
"o_O?" |
Quote: Goldensunboy
Also, this arcade is short on space. Would it be worth suggesting that they replace their "MTV DrumScape" game, because I as a regular customer, have "witnessed that very few people even play the game, and 90% of the time I look over at its screen, the game's crashed anyway"? (it looks like a Windows 98-style error window, with a black background)
That's a no-brainer.
Get rid of the SN1 machine that still works and has a good song list (IMO) or get rid of a game made by MTV that no one touches and crashes most of the time?
Hard decision right there.
Hint: Get rid of the MTV thingy. That way, you get your PIU PRO machine and be able to play DDR when you feel like it. It's a win-win!
As RBCF said, I'm not a fan of PIU or PIU PRO but I wish you the best of luck.
Post #30 · Posted at 2008-08-23 03:12:29am 15.5 years ago
Goldensunboy | |
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Member | |
753 Posts | |
Reg. 2008-01-08 | |
Quote: killer_roach
You know that, unless you bought another cabinet and upgraded to PRO (a messy process), all PRO machines use the FX cabinet, right?
Personally, I think that an NX2 FX cabinet would be an easier sell to an arcade (especially since I've seen them around for about $3000 less than a PRO cab), but it sounds like you're transitioning into PRO from ITG2, so that makes some sense.
PIU machines that are PRO straight off the factory are only available in FX cabinets.Personally, I think that an NX2 FX cabinet would be an easier sell to an arcade (especially since I've seen them around for about $3000 less than a PRO cab), but it sounds like you're transitioning into PRO from ITG2, so that makes some sense.
I'm well aware that NX2 is 3k-4k cheaper, but most of the people in this area who play DDR and have at least experienced PIU, haven't played it a whole lot. (me neither) It's true that my first PIU experience was in Wildwood, NJ with 2 R23 ITG2's and a PIU PRO FX, but I just can't get used to the whole color scheme and mod-selecting cominations that come with standard PIU machines. It makes way more sense to color arrows according to quantization, rather than which panel you step on.
I want to convince them to get PRO instead of NX2, but I would gladly settle for NX2 if that's what they happen to get. When I present the document to them, I will mention how much more beginner-friendly PRO is, and how the simpler system could keep newer people playing longer than the NX2 "memorization" system works. (NX2 does use the same arrow combination idea from the older PIU games, right? If not, I still love the ITG 1-3 musics on PRO)
Also, FELMDemon, the question is not whether they should remove the SN1 or the MTVDS, it's whether I should mention the removal of MTVDS or not say anything about machine removal. I'm sure the machine at least gets a FEW tokens, the kids in this area are abysmally dumb, and even leave full credits unused on the SN1 from time to time. The thought of suggesting the removal of a machine that makes SOME money, if any at all, may be a bad idea.
~~~~~
~~~~~~~~~~
EDIT~v~v~v~~~~~~
~~~~~~~~~~
~~~~~
In an unexpected turn of events today, I found that BOBO (who I mentioned as someone whose signature I really want) takes the same World History I class with me at the local college. Another friend of mine who I forgot to mention, who I saw at the college today, also said he'd sign the page, too if I brought it tomorrow. I'll probably call Reggie soon and meet him somewhere, to get his signature of paramount importance.
I spoke with BOBO about how I was working on a report about PIU PRO, and he said that he would sign it, and he would like to see PRO too. However, he gave me a bit of important news, that maybe some people here could consider and help me on this.
The reason the purchase of SuperNOVA 2 has been delayed for so long is because the arcade was putting all their funds towards tearing down their batting cages, and replacing them with a bowling alley. Now that they've finished, there is more room for arcade machines inside the bowling alley. However, a few people here and there have made suggestions towards new arcade games to purchase for this area, and according to Bo, the manager is a bit edgy right now. However, Bo did mention that the managers at the arcade are (without my ever saying anything) already trying to decide between getting SN2, and replacing it with a PIU machine.
Now, it would be fine and dandy if they got an NX2 GX machine (which is what I imagine they would get if I didn't mention anything), but I would prefer PRO because of the color scheme, simple mod selection procedures, and ITG musics. SInce the question of purchasing SN2 or "a PIU machine" is in the air, I am now pressed for time with presenting this report.
How should I approach the manager for a sit-down talk with him about getting PIU PRO and presenting him the document, since he's a bit edgy right now from arcade machine suggestions? I really don't think there are any regular arcade-goers in this area who are fanatic enough about any games to make such a report as this for their game as me, so my report may be held in higher consideration than their requests. This still raises the question whether I should suggest the machine go in the new bowling alley, or replace the MTV DrumScape machine. I would prefer it was in the bowling alley, since it would be quieter in there, but mentioning the available space in there might annoy the manager.
What should I do? My current plan it to bring the sign-up sheet to college tomorrow and Friday to collect signatures from Bradley and Bo, then at sometime within the next 3 days meet Reggie somewhere for his signature. I want to clean up some unneccessary stuff in the first page of the report, too. I will proceed to have my dad call the arcade owners (who never actually go to the arcade, but have a good reputation with my father since he's their foot doctor), and ask them who I should speak to to present my new arcade machine proposal and report. I will finally call the arcade, ask for the next time this person is going to be at the arcade, then meet him and sit down to talk with him about PIU PRO. I plan to differentiate between PRO and NX2, but I haven't mentioned the differences between them in the report. Should I also include those differences in the report, or is it fine how it is now?
~~~~~
~~~~~~~~~~
EDIT~v~v~v~~~~~~
~~~~~~~~~~
~~~~~
Well, people aren't replying at this point, so I'll stop asking questions. I'll at least keep this thing updated.
I got the signatures from the two biggest DDR regulars (besides me), Reggie and Bo, and I added mine to the sheet for a total of 8 signatures. I plan to touch up the report one last time, print it and add the signature sheet after page 2, then staple it and present it. I will probably do this tonight, if the weather isn't too bad. (this is southern Georgia, for any of you who don't know where I am... Hurricane Fay is whipping up all kinds of wind and rain here) If there's bad weather outside, I'll be going tomorrow to present it. I'll update this post (or post again, if someone replies) after I present the report.
*GSB is quite nervous right now*
Post #31 · Posted at 2008-12-10 11:55:58am 15.2 years ago
Mr. Octopus | |
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Banned | |
21 Posts | |
Not Set | |
Reg. 2008-12-07 | |
"I hate Rage for making Takoyaki " |
what I'm trying to say.....
I'm trying to convince my local arcade to throw out that godamn korean machine.....
and replace it with a brand new DDR/ITG dedicab......
I'm trying to convince my local arcade to throw out that godamn korean machine.....
and replace it with a brand new DDR/ITG dedicab......
Post #32 · Posted at 2008-12-10 12:00:08pm 15.2 years ago
-Viper- | |
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Member+ | |
2,407 Posts | |
Reg. 2007-10-26 | |
3 old threads bumped just to say you hate PIU 3 times.
You shall now begin your downward spiral into redhood.
Have fun.
You shall now begin your downward spiral into redhood.
Have fun.
Post #33 · Posted at 2008-12-10 12:02:30pm 15.2 years ago
Bolt-Edge | |
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Member | |
2,361 Posts | |
Reg. 2008-06-03 | |
"No." |
Hahah, awesome.
Post #34 · Posted at 2008-12-10 12:03:51pm 15.2 years ago
silenttype01 | |
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Member+ | |
8,022 Posts | |
Reg. 2007-01-19 | |
"DINGDONG♥HEARTS" |
geez!! And Goldensunboy hasn't even been on for a month!! Good going Mr. Octopus
Post #35 · Posted at 2008-12-10 12:06:36pm 15.2 years ago
Mr. Octopus | |
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Banned | |
21 Posts | |
Not Set | |
Reg. 2008-12-07 | |
"I hate Rage for making Takoyaki " |
Seriously..... I Hate that 5 panel machine, guys........
I can't say more how I Hate that machine.....
I can't say more how I Hate that machine.....
Post #36 · Posted at 2008-12-10 12:07:31pm 15.2 years ago
silenttype01 | |
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Member+ | |
8,022 Posts | |
Reg. 2007-01-19 | |
"DINGDONG♥HEARTS" |
Are you sure? I'm pretty sure you can go for one more bump.
Go!
Go!
Post #37 · Posted at 2008-12-10 12:08:36pm 15.2 years ago
Bolt-Edge | |
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Member | |
2,361 Posts | |
Reg. 2008-06-03 | |
"No." |
I hate Rage for making takoyaki.
Post #38 · Posted at 2008-12-10 12:10:26pm 15.2 years ago
Mr. Octopus | |
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Banned | |
21 Posts | |
Not Set | |
Reg. 2008-12-07 | |
"I hate Rage for making Takoyaki " |
Kill them before they spread more into the world......
Post #39 · Posted at 2008-12-10 12:15:26pm 15.2 years ago
Bolt-Edge | |
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Member | |
2,361 Posts | |
Reg. 2008-06-03 | |
"No." |
Post #40 · Posted at 2008-12-10 12:20:37pm 15.2 years ago
Max | |
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Member+ | |
8,111 Posts | |
Reg. 2008-02-05 | |
"Charlie isn't real" |
Quote: Bolt-Edge
I vote it for "Most Epic DDR shocker ever"