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Interesting Little Things in DDR

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Post #801 · Posted at 2011-11-02 05:04:18am 14 years ago

Offline Cowtao
Cowtao Avatar Member
1,984 Posts
United States
Reg. 2011-05-08

"This hat hurts"
The harp used in Let The Beat Hit Em' -Classic R&B Style- was also used in DIVAS's Baby Baby Gimmie Your Love.
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/Cowtao.png
Thanks toon for the smexy Banner!

Post #802 · Posted at 2011-11-03 02:56:02am 14 years ago

Offline OMG Paige!
OMG Paige! Avatar Member
7 Posts
United States
Reg. 2007-11-28

"STANDARD MODE!!!!"
Where have I seen this guy before?

http://i62.photobucket.com/albums/h82/112358132133/220px-The_Mix.jpg

Kraftwerk - The Mix (1991)
http://en.wikipedia.org/wiki/The_Mix_%28Kraftwerk_album%29
http://zenius-i-vanisher.com/v5.2/ddr_sig.php?userid=2069&generate=1

Post #803 · Posted at 2011-11-03 02:57:22am 14 years ago

Offline AeronPeryton
AeronPeryton Avatar Member+
4,338 Posts
Japan
Reg. 2007-03-03

"Give me a steady beat."
Aren't you just being a little paranoid?

Post #804 · Posted at 2011-11-03 04:53:35am 14 years ago

Offline 3x3qui3l
3x3qui3l Avatar Member
666 Posts
Not Set
Reg. 2011-07-30

"Ice Bear believed in you."
WTF? PARANOiA reference?

Quote: OMG Paige!
Where have I seen this guy before?

http://i62.photobucket.com/albums/h82/112358132133/220px-The_Mix.jpg

Kraftwerk - The Mix (1991)
http://en.wikipedia.org/wiki/The_Mix_%28Kraftwerk_album%29

http://upload.wikimedia.org/wikipedia/en/5/50/The_Robots_Poster.jpg

This is a poster for album

Final BPM for deltaMAX: 573. KONAMI in numbers again.
http://i.imgur.com/4x5oEAf.pnghttp://i.imgur.com/StRZrv7.png

Post #805 · Posted at 2011-11-03 05:03:45am 14 years ago

Offline Mr.Music
Mr.Music Avatar Member
2,088 Posts
United States
Reg. 2010-08-28

Hit'n Slap actually has a Challenge on SN1 CS US thats playable as one of the trials, I don't remember which one, I just remember accidentally stumbling upon it a few years ago.

Post #806 · Posted at 2011-11-03 05:20:09am 14 years ago

Offline Sigrev2
Sigrev2 Avatar Member+
4,249 Posts
United States
Reg. 2009-10-17

Nintendo Network ID: Sigrev2Nintendo Switch Friend Code: SW-2884-7660-37993DS Friend Code: 3883-7652-3160
"suffering from success"

Last updated: 2011-11-03 05:25am
Quote: 3x3qui3l
WTF? PARANOiA reference?

Quote: OMG Paige!
Where have I seen this guy before?

http://i62.photobucket.com/albums/h82/112358132133/220px-The_Mix.jpg

Kraftwerk - The Mix (1991)
http://en.wikipedia.org/wiki/The_Mix_%28Kraftwerk_album%29

http://upload.wikimedia.org/wikipedia/en/5/50/The_Robots_Poster.jpg

This is a poster for album

Final BPM for deltaMAX: 573. KONAMI in numbers again.

Whoa. Shocked

Apparently, in DDRX JP, there are hidden difficulties for PARANOiA MAX (SMM) and SP-TRIP MACHINE (SMM). The only way you could play these step charts is if you make every difficulty setting in the game become available (by means of hacking?)

Here is a video.
I don't own a copy of DDR X JP, but I assume these alternate step charts are playable in the Street Master Mode.

(I really hope someone didn't already post about this. That would be embarrassing.)

Post #807 · Posted at 2011-11-03 05:33:21am 14 years ago

Offline 3x3qui3l
3x3qui3l Avatar Member
666 Posts
Not Set
Reg. 2011-07-30

"Ice Bear believed in you."
In DDR Supernova 2 DEAD END ("GROOVE RADAR" Special) have hidden steps in Beginner (IDK if this is possible in DDR X2)


http://i.imgur.com/4x5oEAf.pnghttp://i.imgur.com/StRZrv7.png

Post #808 · Posted at 2011-11-03 05:37:21am 14 years ago

Offline Sigrev2
Sigrev2 Avatar Member+
4,249 Posts
United States
Reg. 2009-10-17

Nintendo Network ID: Sigrev2Nintendo Switch Friend Code: SW-2884-7660-37993DS Friend Code: 3883-7652-3160
"suffering from success"

Last updated: 2011-11-03 05:39am
Quote: 3x3qui3l
In DDR Supernova 2 DEAD END ("GROOVE RADAR" Special) have hidden steps in Beginner (IDK if this is possible in DDR X2)


After watching that, it made me ask:
Do you think that Konami was actually going to make full BeginnerLightStandardHeavy charts for the Radar Specials?

Post #809 · Posted at 2011-11-03 05:56:24am 14 years ago

Offline chewi
chewi Avatar Member+
8,663 Posts
United States
Reg. 2008-02-24

Nintendo Switch Friend Code: SW-3331-2385-7526
"♪ A Never-Ending Midnight Sun ♪"
IIRC, the beginner steps were for the arcade version so the lights on the cabinet won't go crazy.
https://64.media.tumblr.com/e9a4c684ecc12f65e3d8a6da83d0331a/b66ab75d614b2d1e-39/s540x810/69901af7da972e488f0168bbda91ecb735e7559a.gifhttps://64.media.tumblr.com/c7a6dc5672d9aa8bb5f34cd90ee4a2b7/b66ab75d614b2d1e-b2/s540x810/9f93003335b72f724c07723b8814ca2554431fb9.gif
https://64.media.tumblr.com/60e327f1a875d85e1cabf9c89e1a635b/2c41125370426381-d0/s400x600/30e67bfe2ae55c5cd35320f4c2530a2ebf6a9b63.png

Post #810 · Posted at 2011-11-03 06:05:56am 14 years ago

Offline Sigrev2
Sigrev2 Avatar Member+
4,249 Posts
United States
Reg. 2009-10-17

Nintendo Network ID: Sigrev2Nintendo Switch Friend Code: SW-2884-7660-37993DS Friend Code: 3883-7652-3160
"suffering from success"

Last updated: 2011-11-03 06:06am
Quote: Chewi☆
IIRC, the beginner steps were for the arcade version so the lights on the cabinet won't go crazy.

I understand fully. Puppy Face
It was just something to ponder. Even if it seems unlikely that they would have done that.

Post #811 · Posted at 2011-11-03 06:06:09am 14 years ago

Offline chewi
chewi Avatar Member+
8,663 Posts
United States
Reg. 2008-02-24

Nintendo Switch Friend Code: SW-3331-2385-7526
"♪ A Never-Ending Midnight Sun ♪"
Quote: Mr.Music
Hit'n Slap actually has a Challenge on SN1 CS US thats playable as one of the trials, I don't remember which one, I just remember accidentally stumbling upon it a few years ago.
It's the same as the Heavy chart, just mislabeled.
https://64.media.tumblr.com/e9a4c684ecc12f65e3d8a6da83d0331a/b66ab75d614b2d1e-39/s540x810/69901af7da972e488f0168bbda91ecb735e7559a.gifhttps://64.media.tumblr.com/c7a6dc5672d9aa8bb5f34cd90ee4a2b7/b66ab75d614b2d1e-b2/s540x810/9f93003335b72f724c07723b8814ca2554431fb9.gif
https://64.media.tumblr.com/60e327f1a875d85e1cabf9c89e1a635b/2c41125370426381-d0/s400x600/30e67bfe2ae55c5cd35320f4c2530a2ebf6a9b63.png

Post #812 · Posted at 2011-11-03 06:51:18am 14 years ago

Offline Arctic Wolves
Arctic Wolves Avatar Member
2,586 Posts
Canada
Reg. 2008-02-18

Quote: Chewi☆
IIRC, the beginner steps were for the arcade version so the lights on the cabinet won't go crazy.

Yeah, this is the reason.

Quote: AnonyWolf
I don't own a copy of DDR X JP, but I assume these alternate step charts are playable in the Street Master Mode

This is also the reason for this. The other charts of the SMM-Specials were for special use in Street Master Mode.
http://i.imgur.com/ros63.gif

Post #813 · Posted at 2011-11-03 07:04:50am 14 years ago

Offline Zowayix
Zowayix Avatar Member
1,149 Posts
Not Set
Reg. 2009-09-19

Not only is Horatio's Challenge chart different in the arcade, but Saber Wing Challenge's chart is too. Look at the placement of shock arrows towards the end.

Post #814 · Posted at 2011-11-03 08:32:59pm 14 years ago

Offline mageman17
mageman17 Avatar Member
2,101 Posts
Philippines
Reg. 2008-06-15

"MAGGLE"


I'm pretty sure that is the Philip Webb who sang in "Until the End". Unlike other vocalists, Philip Webb doesn't appear to have a personal website or a profile page on some artist group's website (at least from the brisk googling I've done). Until the end was an interesting experiment, I hope Naoki makes more of those.

As pointed out in Maniac Mode 1 (Tyma and Max's podcast), the infamous Uh La La La version in Dancing Stage 1.5 is the Almighty remix, it just wasn't subtitled as such in-game.

Paranoia Evolution and Can't stop falling in love had technically-but-not-quite handplants in their solo charts (the Left, UpLeft, Right and UpRight panels IIRC must be stepped together at the end). Also, a popular rumor is that Solo pads only have one sensor per panel.
http://i.imgur.com/wX5XjLU.png

Thank you so much, Lord Toon!

Post #815 · Posted at 2011-11-03 09:22:34pm 14 years ago

Offline AeronPeryton
AeronPeryton Avatar Member+
4,338 Posts
Japan
Reg. 2007-03-03

"Give me a steady beat."
I'm pretty sure there are literally hundreds of Phillip Webbs in the world. What tips you to thinking that it's this one?

Also even though the stage design is different, the sensors and arrow panels on Solo machines are exactly the same as regular DDR games.

Post #816 · Posted at 2011-11-03 09:47:16pm 14 years ago

Offline mageman17
mageman17 Avatar Member
2,101 Posts
Philippines
Reg. 2008-06-15

"MAGGLE"
I listened to the video. He sounds like the one who sang Until the End.

Feel free to prove me wrong, though.
http://i.imgur.com/wX5XjLU.png

Thank you so much, Lord Toon!

Post #817 · Posted at 2011-11-04 08:03:19pm 14 years ago

Offline DarkFeline
DarkFeline Avatar Member
849 Posts
Philippines
Reg. 2010-08-31

"My paw is incompurrable!"
I noticed that the course mode in DDR X2 is automatically done in challenge mode, meaning your life bar has four lives. (I was caught off guard but thankfully it was 5 difficult songs and 1 expert song only). Is that the same for DDR X?

Post #818 · Posted at 2011-11-04 08:14:15pm 14 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
Quote: DarkFeline
I noticed that the course mode in DDR X2 is automatically done in challenge mode, meaning your life bar has four lives. (I was caught off guard but thankfully it was 5 difficult songs and 1 expert song only). Is that the same for DDR X?

first part, not quite. several courses have lifebars while others have lives/batteries. IIRC generally courses with 5 songs will be with lifebar, while if there's more than 5 songs, it'll be batteries.

Since the course mode is changed completely in X, so I believe that this is the same for X. However, I think it was specified differently, not with the same criteria as X2 (I mean, there may be courses with 5 songs that uses batteries, I forgot).

Basically there are courses with lifebars, you just picked the wrong one (one with batteries). I believe this is From IIDX?
my homepage → silverhawke.xyz

Post #819 · Posted at 2011-11-04 08:45:11pm 14 years ago

Offline DarkFeline
DarkFeline Avatar Member
849 Posts
Philippines
Reg. 2010-08-31

"My paw is incompurrable!"
^ Yup. She is my wife was my last song.

Post #820 · Posted at 2011-11-04 09:58:49pm 14 years ago

Offline Pumpkinetics
Pumpkinetics Avatar Member
173 Posts
Australia
Reg. 2010-04-30

Courses in X2:

Courses chosen in "course mode" work as mentioned above. Courses with 5 stages all gain the use of a full life bar, while courses with 6 songs (such as From IIDX or Boss Rush X2) or 7 songs (the only example being Vs Replicant) receive an 8-segmented battery under their normal difficulty, and a 4 segmented battery under their "difficult" difficulty. Unlike DDR Max and Extreme where the battery regenerated depeding on the difficulty of the song or course, and Supernova 1 and 2 where the battery only regenerated 1 segment at the end of every odd-numbered stage, the DDR X2 battery regenerates 1 segment after every stage, regardless of difficulty, up to the maximum number of segments as declared above.

Courses chosen in "dance drill mode" all have 4 stages of similar difficulty, and a lifebar is used as the gauge. However, it reacts differently to normal play. When the game begins, the lifebar is completely full (as opposed to half full). If steps are missed it will deplete at the usual rate, however, combos will refill the bar much more slowly. It's possible to have a 100 step combo with the dance drill lifebar only halfway to full. As with other courses, the lifebar does not refill between stages. As such, dance drills end up being about accuracy as much as stamina.
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