Post #1 · Posted at 2014-07-19 01:37:46am 10.3 years ago
I'd really wish there was a type of note included in charts for the jubeat series where a certain number appears on buttons and you have to hit them at the same place until the numbers on them go down to 0 and you move on.
Post #2 · Posted at 2014-07-19 01:49:29am 10.3 years ago
Michael1991 | |
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Some K-Pop would be nice....
Post #3 · Posted at 2014-07-19 01:50:58am 10.3 years ago
Quote: polarbearjosh
I'd really wish there was a type of note included in charts for the jubeat series where a certain number appears on buttons and you have to hit them at the same place until the numbers on them go down to 0 and you move on.
Just like in pop'n rhythmin? I'd also like to see hold notes in jubeat.
Quote: Michael1991
Some K-Pop would be nice....
Keep dreaming lol
Post #4 · Posted at 2014-07-19 01:54:21am 10.3 years ago
I did not know they had those type of notes in pop'n rhythmin.
Anyway, since pop n' music abandoned the idea for custom backgrounds for each character starting with Lapistoria, an option of choosing gameplay backgrounds/interfaces would be nice like they did in DDR and IIDX.
Anyway, since pop n' music abandoned the idea for custom backgrounds for each character starting with Lapistoria, an option of choosing gameplay backgrounds/interfaces would be nice like they did in DDR and IIDX.
Post #5 · Posted at 2014-07-19 02:08:39am 10.3 years ago
Willards KA PA | |
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I want to make custom charts for REFLEC BEAT.
Post #6 · Posted at 2014-07-19 02:11:14am 10.3 years ago
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Quote: Willards KA PA
I want to make custom charts for REFLEC BEAT.
Believe me, so do I, but REFLEC BEAT lab isn't a thing, yet. :C
Post #7 · Posted at 2014-07-19 02:50:19am 10.3 years ago
Quote: Ashura96
Quote: Michael1991
Some K-Pop would be nice....
Keep dreaming lolPost #8 · Posted at 2014-07-19 03:07:46am 10.3 years ago
DMAxel | |
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Quote: polarbearjosh
I did not know they had those type of notes in pop'n rhythmin.
Anyway, since pop n' music abandoned the idea for custom backgrounds for each character starting with Lapistoria, an option of choosing gameplay backgrounds/interfaces would be nice like they did in DDR and IIDX.
They've done this before, see TUNE STREET.Anyway, since pop n' music abandoned the idea for custom backgrounds for each character starting with Lapistoria, an option of choosing gameplay backgrounds/interfaces would be nice like they did in DDR and IIDX.
Post #9 · Posted at 2014-07-19 03:44:13am 10.3 years ago
Dogman1227 | |
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For DDR: HD updates to all previous AC themes, purchasable through in-game currency (like Dance Points like they did in all the games from Strike onwards for the consoles. I'd love to see MAX-EXTREME get an HD update. Maybe also allow people to buy other Announcers, considering with Konami's tradition of every 5 mixes they get a new Announcer for the game.
All other games: Don't know, haven't played any other BEMANI games long enough to say.
All other games: Don't know, haven't played any other BEMANI games long enough to say.
Post #10 · Posted at 2014-07-19 03:56:02am 10.3 years ago
polarbearjosh | |
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Quote: chewi
Quote: Ashura96
Quote: Michael1991
Some K-Pop would be nice....
Keep dreaming lolThere was a song from K-Pop group Super Junoir in one of the REFLEC BEAT games but it was in Japanese. Probably the closest we'll get to K-pop for now.
Post #11 · Posted at 2014-07-19 05:19:40am 10.3 years ago
Silver Spirit | |
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Bring back Expert Courses for IIDX and courses in general for DDR.
I'd also like to see long version songs make a comeback in DDR, similar to how they are in Gitadora right now.
I'd also like to see long version songs make a comeback in DDR, similar to how they are in Gitadora right now.
Post #12 · Posted at 2014-07-19 05:28:33am 10.3 years ago
Pandemonium X | |
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There's a feature with the newer Pop'n Music games that shows how fast the notes scroll when you are picking speed mods. I wish IIDX and DDR would do that. It would help out so much in a game like DDR because it would kill failing a song at the start only because you miscalculated the speed.
Post #13 · Posted at 2014-07-19 05:49:31am 10.3 years ago
Sigrev2 | |
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I wish the Quest Mode found in the DDR UM/UNI series made its way onto a PS2 title. I had a good lot of fun with UM4's Quest Mode and UM3's was fun as well. Would've been cool to have had that instead of Dice Master Mode...
Post #14 · Posted at 2014-07-19 06:09:55am 10.3 years ago
Roflcakes | |
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Quote: Pandemonium X
There's a feature with the newer Pop'n Music games that shows how fast the notes scroll when you are picking speed mods. I wish IIDX and DDR would do that. It would help out so much in a game like DDR because it would kill failing a song at the start only because you miscalculated the speed.
Well, I don't really see that being useful in IIDX since there's the green number, but it would definitely be a nice thing to have in DDR.
Post #15 · Posted at 2014-07-19 06:56:41am 10.3 years ago
Astroman129 | |
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If they make any more CS DDR games, I'd love for there to be legit DLC. Like, how DDR S+ did it.
As AnonyWolf said, include the Quest Mode again. UNIVERSE 3 is the last one to have a quest mode, and it's wonderful. I'm also partial to EXTREME's mission mode. Include that again. And let us use the EXTREME-style mission mode to unlock songs. You wanna unlock Heron? Well you'll have to play through the second half of the oni chart and get OK on all shock arrows first, and then it'll be in your song list. Or, you know, play 60 songs. That works, too.
Ooh. Groove radar, too.
EDIT: To clarify, when I said "legit DLC," I meant that in DDR UNIVERSE 1 & 2, the DLC songs were already on the disc, and all you'd have to do is pay money to unlock them. Whereas with UNIVERSE 3 / DDR S+ / DDR PS3 / ULTRAMIX (I believe), the songs weren't already on the disc and you're legitimately downloading them.
As AnonyWolf said, include the Quest Mode again. UNIVERSE 3 is the last one to have a quest mode, and it's wonderful. I'm also partial to EXTREME's mission mode. Include that again. And let us use the EXTREME-style mission mode to unlock songs. You wanna unlock Heron? Well you'll have to play through the second half of the oni chart and get OK on all shock arrows first, and then it'll be in your song list. Or, you know, play 60 songs. That works, too.
Ooh. Groove radar, too.
EDIT: To clarify, when I said "legit DLC," I meant that in DDR UNIVERSE 1 & 2, the DLC songs were already on the disc, and all you'd have to do is pay money to unlock them. Whereas with UNIVERSE 3 / DDR S+ / DDR PS3 / ULTRAMIX (I believe), the songs weren't already on the disc and you're legitimately downloading them.
Post #16 · Posted at 2014-07-19 07:01:52am 10.3 years ago
NEMESetup | |
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Quote: Pandemonium X
There's a feature with the newer Pop'n Music games that shows how fast the notes scroll when you are picking speed mods. I wish IIDX and DDR would do that. It would help out so much in a game like DDR because it would kill failing a song at the start only because you miscalculated the speed.
That would definitely be a nifty, useful feature to have.
One thing I would add in DDR are Special Difficulty charts/Special Mode. Here's what I mean:
Overall, this whole concept works as a mix/revival of STEP BATTLE from 2ndMIX and Freestyle Mode from ULTRAMIX3. "Special Charts" would be available for every song in the game. These charts would have a few measures with specific arrow placements, but the majority of the chart will be blank to allow you to create your own steps on the fly. Just like in the original Freestyle mode in ULTRAMIX3, you will get graded on your creation, but these aren't saved like the ratings you get on the regular step charts and they don't affect any possible unlocking requirements. Despite that, these charts would have a significance. That significance leads to...
...Special Mode. After you finish a song on Special Difficulty, you have the option to save your chart on the game and/or share them through the e-Amusement network (let's just assume that the game would allow this to be either a Local or e-Amuse feature), and other players can access this mode and play these charts. Records would be saved in this mode, tracking everyone who has passed a players' chart and how well they did. Through e-Amuse only, you can issue Special Challenges to specific players. In a Special Challenge, the player who initiates the challenge sends another player their chart and can set a goal for the challenger to complete. Goals include getting a full combo, reaching a certain grade (Grades B through AAA only apply), and even reaching a certain amount of a specific judgement (i.e. Get at least 200 Perfect steps).
Special Charts and Special Mode would also be available for Versus and Double play. In Versus Mode however, if one player highlights the Special Difficulty, the other player is forced to be on that difficulty as well. This is because Special Charts in Versus Mode are made to have both players take turns in freestyling in specific sections. Special Challenges can even be sent through this and Double Mode as well.
Post #17 · Posted at 2014-07-19 07:03:42am 10.3 years ago
Astroman129 | |
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^ Ooooooooh yes, that reminds me that I wanted something for DDR PS3 back in the day to make it possible to share edits over PSN/XBOX Live. Unfortunately, they didn't even put an Edit Mode in the game...
Post #18 · Posted at 2014-07-28 08:05:45pm 10.2 years ago
polarbearjosh | |
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I would like something similar to jubeat Lab for the REFLEC BEAT series.
Post #19 · Posted at 2014-07-28 08:35:39pm 10.2 years ago
Aegis | |
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Less events like Nettou! BEMANI Stadium.
Post #20 · Posted at 2014-08-11 01:54:20am 10.2 years ago
TranTheMan8 | |
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A chart design contest for certain games DDR/IIDX/pop'n/GITADORA would be greate, especially since more crossovers are bound to happen within BEMANI.