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How to best handle Offset and BPM in official simfiles?

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Post #21 · Publicado en 2015-07-08 03:35:52am Hace 8.8 años

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Mensajes
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
Quote: SM MaxX
The thing is, the data was made because of the system DDR uses with it's offsets. Stepmania is not the same system; I hardly call it preserving official data when it's essentially mangling it by not adjusting for the fact that's it doesn't use the data the same way as DDR does.

wait, what? mangling?
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