Post #21 · Posté à 2012-10-28 11:30:01am il y a 11.5 années
This post will appear on the next page!
Raining Sunshine and DISCO PRINCE are finished.
SEE DISCO PRINCE IN ACTION!
I know it's not a TRUE (almost) AAA, since I have the judge difficulty at the lowest (easiest), but still.
http://www.youtube.com/watch?v=Y7z-Gbn_7w4
I ALMOST AAA it, much to the horror of getting ONE great. But I'll AAA it completely some other time. With Sudden Death mode on, it took 15 tries. But nevermind that, enjoy!
Also, you get to see a peek of the theme.
Raining Sunshine and DISCO PRINCE are finished.
SEE DISCO PRINCE IN ACTION!
I know it's not a TRUE (almost) AAA, since I have the judge difficulty at the lowest (easiest), but still.
http://www.youtube.com/watch?v=Y7z-Gbn_7w4
I ALMOST AAA it, much to the horror of getting ONE great. But I'll AAA it completely some other time. With Sudden Death mode on, it took 15 tries. But nevermind that, enjoy!
Also, you get to see a peek of the theme.
Post #22 · Posté à 2012-10-28 12:06:25pm il y a 11.5 années
n00b_saib0t | |
---|---|
Member | |
2,310 Messages | |
Reg. 2007-02-05 | |
"F***ing exhausted." |
Quote: xXMokou98Xx
Quote: CuzcoTheBlocky
Quote: n00b_saib0t
7th Mix CS came out in April 2003.
That's not what Wikipedia said.
On the right sidebar of the wiki page, it lists the release dates for AC and CS, March 27, 2002 and April 24 2003 respectively. I just wanted to mention this in case you took another look. Technically both of you are right, just on different versions of the game.
Btw, good luck with your pack, seems interesting.
Yeah, I'm right considering we're discussing the origins of Drop the Bomb SySf and Dynamite Rave Down Bird Sota. They weren't in arcade 7th mix, they were in 7th mix CS which came out after Max US.
Post #23 · Posté à 2012-10-28 01:38:51pm il y a 11.5 années
CuzcoTheBlocky | |
---|---|
Banned | |
493 Messages | |
Reg. 2012-01-14 | |
Quote: n00b_saib0t
Quote: xXMokou98Xx
Quote: CuzcoTheBlocky
Quote: n00b_saib0t
7th Mix CS came out in April 2003.
That's not what Wikipedia said.
On the right sidebar of the wiki page, it lists the release dates for AC and CS, March 27, 2002 and April 24 2003 respectively. I just wanted to mention this in case you took another look. Technically both of you are right, just on different versions of the game.
Btw, good luck with your pack, seems interesting.
Yeah, I'm right considering we're discussing the origins of Drop the Bomb SySf and Dynamite Rave Down Bird Sota. They weren't in arcade 7th mix, they were in 7th mix CS which came out after Max US.
.____.;
Post #24 · Posté à 2012-10-28 02:03:49pm il y a 11.5 années
AeronPeryton | |
---|---|
Member+ | |
4,338 Messages | |
Reg. 2007-03-03 | |
"Give me a steady beat." |
AM-3P (303 BASS MIX) is originally from KONAMIX. n00b is correct about the DROP THE BOMB and DYNAMITE RAVE remixes.
Post #25 · Posté à 2012-10-28 02:17:54pm il y a 11.5 années
Silverhawke | |
---|---|
Member+ | |
4,606 Messages | |
Reg. 2009-01-27 | |
"highwind fluffdragon" |
Why don't you just check the song database, geez.
echoing n00b,
DROP THE BOMB SySF Mix debuted in MAX CS US -> http://zenius-i-vanisher.com/v5.2/songdb.php?songid=233
echoing n00b,
DROP THE BOMB SySF Mix debuted in MAX CS US -> http://zenius-i-vanisher.com/v5.2/songdb.php?songid=233
Post #26 · Posté à 2012-10-31 05:08:25am il y a 11.5 années
Alright, alright. I'm fixing it. Geez, no need to cause drama. .___.;
There, fixed it.
Progress on Mr. Blue Sky has begun.
I'm currently working on the credits in the theme.
My own BGChanges for "BLOW MY WHISTLE BITCH" (With Kaliedoscope13.avi);
#BGCHANGES:15.750=Kaliedoscope13.avi=0.900=1=0=1,
32.000=Kaliedoscope13.avi=0.000=0=0=0,
32.250=Kaliedoscope13.avi=1.800=0=0=1,
33.750=bunny1.avi=1.600=0=0=1,
37.750=bunny2.avi=1.600=0=0=1,
41.750=bunny3.avi=1.600=0=0=1,
45.750=Kaliedoscope13.avi=1.600=0=1=1,
49.750=Piston1.avi=2.000=0=0=1,
53.750=star1.avi=1.400=0=0=1,
57.750=Kaliedoscope14.avi=1.600=0=0=1,
59.750=Kaliedoscope11.avi=1.600=0=0=1,
61.750=Kaliedoscope12.avi=1.600=0=0=1,
63.750=Kaliedoscope13.avi=1.600=0=1=1,
65.750=Fireworks3.avi=1.600=0=0=1,
69.750=bunny3.avi=1.600=0=1=1,
77.750=bunny1.avi=1.600=0=1=1,
81.750=bunny2.avi=1.600=0=1=1,
85.750=Kaliedoscope14.avi=1.600=0=1=1,
89.750=Kaliedoscope11.avi=1.600=0=1=1,
93.750=Kaliedoscope12.avi=1.600=0=1=1,
97.750=Kaliedoscope13.avi=1.600=0=1=1,
101.750=Fireworks3.avi=1.600=0=1=1,
105.750=Kaliedoscope14.avi=1.600=0=1=1,
109.750=Fireworks3.avi=1.600=0=1=1,
113.750=Kaliedoscope11.avi=1.600=0=1=1,
117.750=Fireworks3.avi=1.600=0=1=1,
121.750=Kaliedoscope12.avi=1.600=0=1=1,
125.750=Fireworks3.avi=1.600=0=1=1,
129.750=Kaliedoscope13.avi=1.600=0=1=1,
133.750=star1.avi=1.600=0=1=1,
141.750=Piston1.avi=1.600=0=1=1,
149.750=Kaliedoscope14.avi=1.600=0=1=1,
153.750=Kaliedoscope14.avi=0.800=0=1=1,
161.750=Kaliedoscope14.avi=1.600=0=1=1,
165.750=Kaliedoscope13.avi=1.600=0=1=1,
167.750=bunny1.avi=1.600=0=1=1,
171.750=bunny2.avi=1.600=0=1=1,
175.750=bunny3.avi=1.600=0=1=1,
179.750=Kaliedoscope13.avi=1.600=0=1=1,
183.750=Piston1.avi=2.000=0=1=1,
187.750=star1.avi=1.400=0=1=1,
191.750=Kaliedoscope14.avi=1.600=0=1=1,
193.750=Kaliedoscope11.avi=1.600=0=1=1,
195.750=Kaliedoscope12.avi=1.600=0=1=1,
197.750=Kaliedoscope13.avi=1.800=0=1=1,
203.000=Blow My Whistle Bitch-bg.png=1.000=0=0=1,
99999=-DeltaMAX-=1.000=0=0=0 // don't automatically add -songbackground-;
Anyway, progress on Lost in Life has begun.
Lost in Life was finished in 30 minutes. That was quick. :3
Here's another visualization I made myself.
This one is based off of the marbles runs I like to build with spare time. I used the kaleidoscope eggs from Kaliedoscope14.avi =/= Rotating Kaleidoscope Eggs are had them roll down this blue loop. I shall call it "Marble Loop.avi". You can see the program I use to make visualizations, including Speedometers, CuzKlo Spin, Hexagon Tunnel, and Circle Tunnel. (That visualization is in the official beware pack but it doesn't have the correct lines)
Go to http://images.wikia.com/ddrmax2/images/1/1a/Loopy.png to see the full image.
Also, I mis-spelled visualization when I first posted this. :(
Visualization I have in mind;
It's based off of Chain1.avi or, as I name in, Purple Chains, however, it has Violins instead.
I'm not sure how it will turn out, though. :/
There, fixed it.
Progress on Mr. Blue Sky has begun.
I'm currently working on the credits in the theme.
My own BGChanges for "BLOW MY WHISTLE BITCH" (With Kaliedoscope13.avi);
#BGCHANGES:15.750=Kaliedoscope13.avi=0.900=1=0=1,
32.000=Kaliedoscope13.avi=0.000=0=0=0,
32.250=Kaliedoscope13.avi=1.800=0=0=1,
33.750=bunny1.avi=1.600=0=0=1,
37.750=bunny2.avi=1.600=0=0=1,
41.750=bunny3.avi=1.600=0=0=1,
45.750=Kaliedoscope13.avi=1.600=0=1=1,
49.750=Piston1.avi=2.000=0=0=1,
53.750=star1.avi=1.400=0=0=1,
57.750=Kaliedoscope14.avi=1.600=0=0=1,
59.750=Kaliedoscope11.avi=1.600=0=0=1,
61.750=Kaliedoscope12.avi=1.600=0=0=1,
63.750=Kaliedoscope13.avi=1.600=0=1=1,
65.750=Fireworks3.avi=1.600=0=0=1,
69.750=bunny3.avi=1.600=0=1=1,
77.750=bunny1.avi=1.600=0=1=1,
81.750=bunny2.avi=1.600=0=1=1,
85.750=Kaliedoscope14.avi=1.600=0=1=1,
89.750=Kaliedoscope11.avi=1.600=0=1=1,
93.750=Kaliedoscope12.avi=1.600=0=1=1,
97.750=Kaliedoscope13.avi=1.600=0=1=1,
101.750=Fireworks3.avi=1.600=0=1=1,
105.750=Kaliedoscope14.avi=1.600=0=1=1,
109.750=Fireworks3.avi=1.600=0=1=1,
113.750=Kaliedoscope11.avi=1.600=0=1=1,
117.750=Fireworks3.avi=1.600=0=1=1,
121.750=Kaliedoscope12.avi=1.600=0=1=1,
125.750=Fireworks3.avi=1.600=0=1=1,
129.750=Kaliedoscope13.avi=1.600=0=1=1,
133.750=star1.avi=1.600=0=1=1,
141.750=Piston1.avi=1.600=0=1=1,
149.750=Kaliedoscope14.avi=1.600=0=1=1,
153.750=Kaliedoscope14.avi=0.800=0=1=1,
161.750=Kaliedoscope14.avi=1.600=0=1=1,
165.750=Kaliedoscope13.avi=1.600=0=1=1,
167.750=bunny1.avi=1.600=0=1=1,
171.750=bunny2.avi=1.600=0=1=1,
175.750=bunny3.avi=1.600=0=1=1,
179.750=Kaliedoscope13.avi=1.600=0=1=1,
183.750=Piston1.avi=2.000=0=1=1,
187.750=star1.avi=1.400=0=1=1,
191.750=Kaliedoscope14.avi=1.600=0=1=1,
193.750=Kaliedoscope11.avi=1.600=0=1=1,
195.750=Kaliedoscope12.avi=1.600=0=1=1,
197.750=Kaliedoscope13.avi=1.800=0=1=1,
203.000=Blow My Whistle Bitch-bg.png=1.000=0=0=1,
99999=-DeltaMAX-=1.000=0=0=0 // don't automatically add -songbackground-;
Anyway, progress on Lost in Life has begun.
Lost in Life was finished in 30 minutes. That was quick. :3
Here's another visualization I made myself.
This one is based off of the marbles runs I like to build with spare time. I used the kaleidoscope eggs from Kaliedoscope14.avi =/= Rotating Kaleidoscope Eggs are had them roll down this blue loop. I shall call it "Marble Loop.avi". You can see the program I use to make visualizations, including Speedometers, CuzKlo Spin, Hexagon Tunnel, and Circle Tunnel. (That visualization is in the official beware pack but it doesn't have the correct lines)
Go to http://images.wikia.com/ddrmax2/images/1/1a/Loopy.png to see the full image.
Also, I mis-spelled visualization when I first posted this. :(
Visualization I have in mind;
It's based off of Chain1.avi or, as I name in, Purple Chains, however, it has Violins instead.
I'm not sure how it will turn out, though. :/
Post #27 · Posté à 2012-10-31 05:22:53am il y a 11.5 années
Silver Spirit | |
---|---|
Member | |
6,608 Messages | |
Reg. 2008-09-14 | |
"i was born at a very young age" |
Quote: CuzcoTheBlocky
I'm sorry but this just looks awful.Post #28 · Posté à 2012-10-31 06:15:29am il y a 11.5 années
CuzcoTheBlocky | |
---|---|
Banned | |
493 Messages | |
Reg. 2012-01-14 | |
Quote: Silver Spirit
Quote: CuzcoTheBlocky
I'm sorry but this just looks awful.Post #29 · Posté à 2012-10-31 06:24:57am il y a 11.5 années
Silver Spirit | |
---|---|
Member | |
6,608 Messages | |
Reg. 2008-09-14 | |
"i was born at a very young age" |
I just don't like how it looks at all. It's too busy and if you just had the loop thing it would be one thing, but the giant marble in the background just really kills it. I couldn't even tell what it was supposed to be at first.
Post #30 · Posté à 2012-10-31 07:25:51am il y a 11.5 années
Quote: Silver Spirit
I just don't like how it looks at all. It's too busy and if you just had the loop thing it would be one thing, but the giant marble in the background just really kills it. I couldn't even tell what it was supposed to be at first.
It's the background. It's supposed to be a variation of "Kaliedoscope14.avi". Also, do you see that lavender rectangle? It's the camera, so it crops the background so that you can't tell it's a marble.
Will this image, by any chance, change your outlook?
Also, I'm currently working on "MR. BLUE SKY".
Here's the background of the song.
It's a picture of these weird transparent blue amoeba blobs identical to each other that change shape by blobbing out and look like a mutated lowercase 'n' in their starting and ending positions.
Post #31 · Posté à 2012-10-31 07:29:26am il y a 11.5 années
Dark Coz | |
---|---|
Member | |
989 Messages | |
Reg. 2009-05-14 | |
"It's pronounced See-OH-Zee" |
Quote: CuzcoTheBlocky
Do you know how to make a border for the text?
Post #32 · Posté à 2012-10-31 07:30:10am il y a 11.5 années
Aegis | |
---|---|
Member | |
9,371 Messages | |
Reg. 2009-04-16 | |
"." |
Would you like help with graphics?
Post #33 · Posté à 2012-10-31 07:30:54am il y a 11.5 années
CuzcoTheBlocky | |
---|---|
Banned | |
493 Messages | |
Reg. 2012-01-14 | |
Quote: Dark Coz
Quote: CuzcoTheBlocky
Do you know how to make a border for the text?
Paint.NET doesn't support that. :/
Post #34 · Posté à 2012-10-31 07:32:32am il y a 11.5 années
Dark Coz | |
---|---|
Member | |
989 Messages | |
Reg. 2009-05-14 | |
"It's pronounced See-OH-Zee" |
Try GIMP 2.8. It's free to use.
Post #35 · Posté à 2012-10-31 07:36:30am il y a 11.5 années
CuzcoTheBlocky | |
---|---|
Banned | |
493 Messages | |
Reg. 2012-01-14 | |
I CAN do it using Paint.NET, but I need a find that has an outline and nothing else.
For example, Pokémon world has outlined text.
For example, Pokémon world has outlined text.
Post #36 · Posté à 2012-10-31 07:37:24am il y a 11.5 années
Aegis | |
---|---|
Member | |
9,371 Messages | |
Reg. 2009-04-16 | |
"." |
Quote: Aegis
Would you like help with graphics?
Post #37 · Posté à 2012-10-31 07:38:19am il y a 11.5 années
CuzcoTheBlocky | |
---|---|
Banned | |
493 Messages | |
Reg. 2012-01-14 | |
I would appreciate that. I can't get this up all on my own, so yeah, people are free to help me.
Post #38 · Posté à 2012-10-31 07:38:46am il y a 11.5 années
Aegis | |
---|---|
Member | |
9,371 Messages | |
Reg. 2009-04-16 | |
"." |
What would you like help on exactly?
Post #39 · Posté à 2012-10-31 07:43:12am il y a 11.5 années
CuzcoTheBlocky | |
---|---|
Banned | |
493 Messages | |
Reg. 2012-01-14 | |
I have so many songs to go, so you can help with the graphics of those.
Also, why did Konami do this? Why?
Also, why did Konami do this? Why?
Post #40 · Posté à 2012-10-31 07:45:34am il y a 11.5 années
Aegis | |
---|---|
Member | |
9,371 Messages | |
Reg. 2009-04-16 | |
"." |
It used to be my favorite animation when I was starting.