Post #61 · Posted at 2023-06-22 06:57:54pm 10.7 months ago
BladerKev | |
---|---|
Member | |
47 帖子 | |
Reg. 2022-10-27 | |
"I LOVE SATURDAY!!!!!!!!!!!!!!!!!" |
Last updated: 2023-06-22 06:57pm
Yuisin Esq stuff here
"PLEASE YUISIN USE MY NOTESKINS IN YOUR VIDEOS AAAAAA"
Speaking of Yuisin...
https://zenius-i-vanisher.com/v5.2/thread?postid=452892#p452892
"PLEASE YUISIN USE MY NOTESKINS IN YOUR VIDEOS AAAAAA"
Speaking of Yuisin...
https://zenius-i-vanisher.com/v5.2/thread?postid=452892#p452892
Post #62 · Posted at 2023-10-03 11:52:37pm 7.2 months ago
edit: i don't know how to delete comments
Post #63 · Posted at 2024-02-25 07:52:11pm 2.4 months ago
Update 2024-02-25 (SimpleHold and X Fix)
Changelog:
- Implemented new SimpleHold system to all noteskins (Thanks Jousway <3) (Only available on OutFox)*
- Remade and optimized the X ACSII shape to better match the current one.
- Updated X PSD to match the current one.
- Added a "--Legacy" folder, this one has the noteskins with the new X shape but without the SimpleHold implementation.
*This new system is a bit complicated to explain because it does so much, but in this case, this should fix the weird animation at the end of the holds when playing in reverse mode. Remember, this system is currently OutFox exclusive, but it has a fallback implemented to use the old system on other SM builds that doesn't support it, but if you still having problems with it, please use the legacy version on the github
Welp. I think this will be the last update for a good while, because i can't seem to find any more things to do with them, so if that is the case, thanks to everyone for your valuable feedback and support in this little project, and thanks to everyone on the credits list for helping me out getting this project going.
Have a good one
Changelog:
- Implemented new SimpleHold system to all noteskins (Thanks Jousway <3) (Only available on OutFox)*
- Remade and optimized the X ACSII shape to better match the current one.
- Updated X PSD to match the current one.
- Added a "--Legacy" folder, this one has the noteskins with the new X shape but without the SimpleHold implementation.
*This new system is a bit complicated to explain because it does so much, but in this case, this should fix the weird animation at the end of the holds when playing in reverse mode. Remember, this system is currently OutFox exclusive, but it has a fallback implemented to use the old system on other SM builds that doesn't support it, but if you still having problems with it, please use the legacy version on the github
Welp. I think this will be the last update for a good while, because i can't seem to find any more things to do with them, so if that is the case, thanks to everyone for your valuable feedback and support in this little project, and thanks to everyone on the credits list for helping me out getting this project going.
Have a good one
Post #64 · Posted at 2024-02-28 09:02:38pm 2.3 months ago
BladerKev | |
---|---|
Member | |
47 帖子 | |
Reg. 2022-10-27 | |
"I LOVE SATURDAY!!!!!!!!!!!!!!!!!" |
I have recreated Yuisin's note palette. So if you wanna use 'em lmk
Post #65 · Posted at 2024-04-27 03:46:21pm 1.6 weeks ago
[quote=SchneiderAFX]Update 2024-02-25 (SimpleHold and X Fix)
Changelog:
- Implemented new SimpleHold system to all noteskins (Thanks Jousway <3) (Only available on OutFox)*
- Remade and optimized the X ACSII shape to better match the current one.
- Updated X PSD to match the current one.
- Added a "--Legacy" folder, this one has the noteskins with the new X shape but without the SimpleHold implementation.
*This new system is a bit complicated to explain because it does so much, but in this case, this should fix the weird animation at the end of the holds when playing in reverse mode. Remember, this system is currently OutFox exclusive, but it has a fallback implemented to use the old system on other SM builds that doesn't support it, but if you still having problems with it, please use the legacy version on the github
[b]Welp. I think this will be the last update for a good while, because i can't seem to find any more things to do with them, so if that is the case, thanks to everyone for your valuable feedback and support in this little project, and thanks to everyone on the credits list for helping me out getting this project going.
I noticed some a little be different about the 16th note aka the yellow note in SM compared to DDR. It seems the way it is animated is it stays darker longer and more based on the BPM. In DDR the 16th note stays brighter longer. It's hard to explain. But If you look at them side by side you can notice a slight difference. But this could just be my animation..
Changelog:
- Implemented new SimpleHold system to all noteskins (Thanks Jousway <3) (Only available on OutFox)*
- Remade and optimized the X ACSII shape to better match the current one.
- Updated X PSD to match the current one.
- Added a "--Legacy" folder, this one has the noteskins with the new X shape but without the SimpleHold implementation.
*This new system is a bit complicated to explain because it does so much, but in this case, this should fix the weird animation at the end of the holds when playing in reverse mode. Remember, this system is currently OutFox exclusive, but it has a fallback implemented to use the old system on other SM builds that doesn't support it, but if you still having problems with it, please use the legacy version on the github
[b]Welp. I think this will be the last update for a good while, because i can't seem to find any more things to do with them, so if that is the case, thanks to everyone for your valuable feedback and support in this little project, and thanks to everyone on the credits list for helping me out getting this project going.
I noticed some a little be different about the 16th note aka the yellow note in SM compared to DDR. It seems the way it is animated is it stays darker longer and more based on the BPM. In DDR the 16th note stays brighter longer. It's hard to explain. But If you look at them side by side you can notice a slight difference. But this could just be my animation..