ポスト #81 · 2008-10-07 03:40:56amにポスト 15.6年前
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I think this would happen:
A song going 100 bpm with extreme 1/32 arrows.
A song going 100 bpm with extreme 1/32 arrows.
ポスト #82 · 2008-10-07 03:52:41amにポスト 15.6年前
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How I predict this would be, a 19 would probably be an uber-slow song (25-50 bpm), with arrows that are very hard to read. And the 20 will be that songs remix, that goes from super slow to super fast (38-600 bpm), and at the 600 bpm sections, there will be 8th note clusters.
ポスト #83 · 2008-10-07 04:57:11amにポスト 15.6年前
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a 20 footer on DDR X would be Mei. Enough said. =p
ポスト #84 · 2008-10-07 05:34:09amにポスト 15.6年前
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Oh dear god, I don't even want to know what Mei would look like as a DDR song. The Beginner would be a 12!
If there's going to be a 20, it's going to be the end run of Pluto Relinquish, but last 1 min 45 sec instead of like 15 sec.
Or maybe a song that has its entire step chart in one measure, so that even on x8 it's still like reading bag.
Lol. I would die laughing if there were actually a song like that.
If there's going to be a 20, it's going to be the end run of Pluto Relinquish, but last 1 min 45 sec instead of like 15 sec.
Or maybe a song that has its entire step chart in one measure, so that even on x8 it's still like reading bag.
Lol. I would die laughing if there were actually a song like that.
ポスト #85 · 2008-10-07 05:47:42amにポスト 15.6年前
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I now think that a lot of people, including me, were thinking a little too highly of what a 20 would look like really. If you look at the gap of difficulty between levels, a song really doesn't have to be that much harder than an 18 to qualify as a 20. It doesn't have to be Mei or anything like that.
Also, yay, it took me almost a year to reach 500 posts. I should be in the K post club in no time!
Also, yay, it took me almost a year to reach 500 posts. I should be in the K post club in no time!
ポスト #86 · 2008-10-07 05:50:25amにポスト 15.6年前
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Eggmans One More Lovely is what I see as a good 20 Or maybe Dizzy from Mungyodance... something like that!
Although with the current trent Konami seems to be following I'm sure instead of good charts like those we'll be seeing some mix of Dead End Groove Radar steps feat Chaos stops and shock arrows. Sigh.
Although with the current trent Konami seems to be following I'm sure instead of good charts like those we'll be seeing some mix of Dead End Groove Radar steps feat Chaos stops and shock arrows. Sigh.
ポスト #87 · 2008-10-07 06:46:00amにポスト 15.6年前
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Not every song has to be an 18. Sure it's not really an 8, but that doesn't mean it sucks. Trying to make an 18 out of a song that's obviously not is like trying to cook a chicken so it tastes like fish. It doesn't work. And if it does work (without drugs) then there's a Nobel Prize due somewhere.
What I consider fun would be in the 10-15 range. Anything higher, I'm not sure, especially with the way Konami has written charts for boss songs recently. Not that the X boss songs are bad, but their idea of difficult is more stuff like Horatio and Saber Wing . ポスト #88 · 2008-10-07 06:55:36amにポスト 15.6年前
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I don't think a 20 is going to be Max Something, but rather a really technical chart with "mash" mix ups. When I first saw Trip Machine Phoenix as the OMES in SN2 I was really excited to see DDR straying away from Fascination Mash and rather doing charts that were difficult from a technical standpoint. But then there were the gimmicks found in Chaos and Pluto Relinquish (BMP changes and whatnot). If a 20 did surface, I think it'd be a sad combination of mashing, "gotcha" slow downs, and shock arrows. *sigh* Shock arrows... such a failure...
ポスト #89 · 2008-10-07 10:19:47amにポスト 15.6年前
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Quote: RoyBoyCF
Quote: tofu
Not every song has to be an 18. Sure it's not really an 8, but that doesn't mean it sucks. Trying to make an 18 out of a song that's obviously not is like trying to cook a chicken so it tastes like fish. It doesn't work. And if it does work (without drugs) then there's a Nobel Prize due somewhere.
What I consider fun would be in the 10-15 range. Anything higher, I'm not sure, especially with the way Konami has written charts for boss songs recently. Not that the X boss songs are bad, but their idea of difficult is more stuff like Horatio and Saber Wing . Songs that I find fun: (Singles) OTBreak , Saber Wing rmx , Dance Celebration rmx , Pluto /, S•A•G•A , Soul Crash , Venus , Uranus , Waiting 4 U , and Why Not . There's also my edits, but those are just dumb! XD
ポスト #90 · 2008-10-07 12:38:59pmにポスト 15.6年前
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Shades of Grey is bloody retarded. A slow song with (almost) nothing but 4ths on rated an 8 shouldn't exist. That song has no challenge whatsoever, especially with the up-right jumps at the beginning. This song is easier than, say, BRILLIANT 2U (K.O.G G3 Mix).
Yes, I chose a song of similar speed to prove my point.
Not every song has to be an 18. Sure it's not really an 8, but that doesn't mean it sucks. Trying to make an 18 out of a song that's obviously not is like trying to cook a chicken so it tastes like fish. It doesn't work. And if it does work (without drugs) then there's a Nobel Prize due somewhere.Yes, I chose a song of similar speed to prove my point.
Of course, my most played song on Extreme 2 is "Inside Your Heart". I like the easier charts because you can use them as a break song, if you will, and still enjoy playing.
ポスト #91 · 2008-10-07 12:47:38pmにポスト 15.6年前
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I think it'll be close to horatio
ポスト #92 · 2008-10-08 07:22:47amにポスト 15.6年前
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You're all putting too much thought into this.
It's going to be something like PARANOiA HADES with shock arrows. The shock arrows are going to come during a slow section to make you strain your eyes to figure out what to step on and what will end your play in the next second.
In other words, the shock arrows are making the 20, not so much the steps. Anything faster than 400 BPM 8th notes is complete crap anyway, no matter how much the steps "make sense."
Then again, I could be wrong.
I'd agree with you on that one. I also think they'd toss in shock arrows during the fast bits because they'd be tough to dodge at high speeds. (I had problems dodging them in Waiting For U :p)It's going to be something like PARANOiA HADES with shock arrows. The shock arrows are going to come during a slow section to make you strain your eyes to figure out what to step on and what will end your play in the next second.
In other words, the shock arrows are making the 20, not so much the steps. Anything faster than 400 BPM 8th notes is complete crap anyway, no matter how much the steps "make sense."
Then again, I could be wrong.
ポスト #93 · 2008-10-09 02:51:22pmにポスト 15.6年前
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Hmm.. Makes me think of something like bag with shock arrows. And they'll probably force you to play it on 1x speed.
ポスト #94 · 2008-10-09 05:03:30pmにポスト 15.6年前
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I Dont think there will be a 20, they never said the scale goes up to 20 and as it currently stands we have a small stack of 18's to play with and hardly any 17's, if i worked it out right anyway. We will probably get more of the same difficulty however chances are we'll end up with god awful shock arrow charts like Horatio challenge which was a good concept only the shock arrow window is far too large for it to be physically possible.
ポスト #95 · 2008-10-09 06:52:26pmにポスト 15.6年前
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I personally don't think there will be any 20's on DDRX with the honour reserved for a later mix... As for what it might look like, is everyone familiar with Epileptic Crisis from ITG rebirth?
ポスト #96 · 2008-10-09 08:04:38pmにポスト 15.6年前
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And Dream to Nightmare for 19? or would that be 18 or 17. I've memorized the stops, so really, I can't tell.
ポスト #97 · 2008-10-09 08:41:54pmにポスト 15.6年前
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The Dream to Nightmare chart isn't particularly hard, but the stops are very annoying especially if you haven't played the chart with Cmods before.
ポスト #98 · 2008-10-09 11:14:30pmにポスト 15.6年前
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Dream to Nightmare Survivor (aka Epileptic Crisis) is hard for the sake of hard. If it was official and people didn't start complaining immediately, I call shenanigans.
Musically, I like it for the first 10 seconds or so then my ears start bleeding. 12th notes at 380 BPM, 7959065090975 stops and BPM changes, and 1/100th second stops aren't fun. They are annoying. Much, much more annoying then Trigger and CHAOS combined.
Dream to Nightmare is way better but still somewhat annoying. I can enjoy that on a good day. I'd call that a 16 or 17.
Musically, I like it for the first 10 seconds or so then my ears start bleeding. 12th notes at 380 BPM, 7959065090975 stops and BPM changes, and 1/100th second stops aren't fun. They are annoying. Much, much more annoying then Trigger and CHAOS combined.
Dream to Nightmare is way better but still somewhat annoying. I can enjoy that on a good day. I'd call that a 16 or 17.
ポスト #99 · 2008-10-20 09:00:54pmにポスト 15.6年前
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20 ~ Shock arrows are everywhereeeeeeeeeeeeee~ n.n
ポスト #100 · 2008-10-20 11:33:28pmにポスト 15.6年前
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I think it'll be close to horatio
Strangely enough, Horatio is rated a 15, even though it's just as hard, if not harder, than Trigger Oni.