Post #8241 · Posted at 2011-11-15 04:08:49am 12.5 years ago
yindesu | |
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785 Posts | |
Reg. 2011-01-02 | |
I have no idea how Event Mode worked in Extreme, but how it worked in X2 before any unlock codes was you'd still only have 3/4 songs per game before going back to the title screen (iirc). So AAA unlocks wouldn't carry over to the next game.
Post #8242 · Posted at 2011-11-15 04:15:19am 12.5 years ago
Daiz | |
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1,465 Posts | |
Reg. 2008-10-29 | |
"TAKING IT TO THE PIE" |
Does it skip the end credits without a "game over" screen? Does it disable menu timers?
Post #8243 · Posted at 2011-11-15 04:48:57am 12.5 years ago
yindesu | |
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785 Posts | |
Reg. 2011-01-02 | |
When do the end credits show up again, after you beat Extra Stage or Encore Extra Stage?
I'm in class so I can't look myself, but maybe you should try going through my YouTube videos of Round1's tournament in January to see if you can see the menu timer.
I'm in class so I can't look myself, but maybe you should try going through my YouTube videos of Round1's tournament in January to see if you can see the menu timer.
Post #8244 · Posted at 2011-11-15 05:45:57am 12.5 years ago
Dancefreak | |
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341 Posts | |
Reg. 2006-08-12 | |
In extreme event mode basically disabled the timer, failing and extra stage and you could reset the game at ANY time by hitting all 3 selection buttons.
In supernova 2 event mode just disabled the timer and failing but allowed for extra stage and could only be reset via going to the operator menu.
I havent tried SN1 or X1/2 however i would HOPE that it went back to the old ways of extreme and previous because it was just so much more convenient.
In supernova 2 event mode just disabled the timer and failing but allowed for extra stage and could only be reset via going to the operator menu.
I havent tried SN1 or X1/2 however i would HOPE that it went back to the old ways of extreme and previous because it was just so much more convenient.
Post #8245 · Posted at 2011-11-15 06:47:48am 12.5 years ago
yindesu | |
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785 Posts | |
Reg. 2011-01-02 | |
I know X2 Event Mode has Extra Stage, so I assume Encore Extra Stage as well. I'm also pretty sure you can only reset the game by using the operator menu.
Post #8246 · Posted at 2011-11-15 07:57:25am 12.5 years ago
Mercury | |
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807 Posts | |
Reg. 2007-06-15 | |
SN1's event mode is simply the timer and fail-out disabled.
Post #8247 · Posted at 2011-11-15 04:43:31pm 12.5 years ago
Silverhawke | |
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4,606 Posts | |
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"highwind fluffdragon" |
Last updated: 2011-11-15 04:46pm
Hey, adding to the crosswiring issue, basically what happened is this:
-pad input gets recognized as button input (can select music w/ pad, changes speed during play)
-button input gets recognized as pad ONLY if a button and the corresponding arrow on pad is held (can play with menu buttons. Once I cleared DROP with them)
However I'm still confused to why could I input MAX unlock code.
-pad input gets recognized as button input (can select music w/ pad, changes speed during play)
-button input gets recognized as pad ONLY if a button and the corresponding arrow on pad is held (can play with menu buttons. Once I cleared DROP with them)
However I'm still confused to why could I input MAX unlock code.
Post #8248 · Posted at 2011-11-15 08:26:34pm 12.5 years ago
How to input?
Insert a credit, then do the code.
FROM FIRST CODE TO SECOND CODE TO ETC.
Insert a credit, then do the code.
FROM FIRST CODE TO SECOND CODE TO ETC.
Post #8249 · Posted at 2011-11-15 09:02:44pm 12.5 years ago
rateiosu | |
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Member | |
363 Posts | |
Reg. 2006-09-22 | |
"Let's get this movin'" |
In X2, EVENT MODE disables timer screen only (also EVENT MODE is displayed in bottom of screen, where the credits are)
Enable and disable are available only inside operator menu.
Also, FREE PLAY must be ON before enable EVENT MODE.
-
Having not much to say.
Enable and disable are available only inside operator menu.
Also, FREE PLAY must be ON before enable EVENT MODE.
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Having not much to say.
Post #8250 · Posted at 2011-11-16 11:41:14am 12.5 years ago
Silverhawke | |
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4,606 Posts | |
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"highwind fluffdragon" |
@Aegis
I mean since the machine has crosswiring, how come did the machine accept the code?
I mean since the machine has crosswiring, how come did the machine accept the code?
Post #8251 · Posted at 2011-12-07 11:59:30am 12.5 years ago
Sorry to bump, but can anyone tell me how MACHINE EDIT DATA works? The machine at DisneyQuest has one edit that's permanently on there under that folder, and I have no idea as to how it got there.
Post #8252 · Posted at 2011-12-07 12:31:09pm 12.5 years ago
Silverhawke | |
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"highwind fluffdragon" |
Last updated: 2011-12-07 12:34pm
When you play an edit data on a machine, it'll ask to save that edit or not (if you get to at least FINAL STAGE). After that, it'll sit on that folder. After the set, the machine will ask to save to eAmuse. If you say NO then it'll skip everything altogether and show the score summary. Choose YES then it'll ask to save to machine. YES again and you can select one edit data per player to save.
So someone, somehow played that edit data and saved it.
A machine can hold maximum 100 edit data. After that, it will erase data based on popularity, i.e. the least played one will be erased.
If the count don't get to 100, data will stay forever unless wiped from operator menu.
So someone, somehow played that edit data and saved it.
A machine can hold maximum 100 edit data. After that, it will erase data based on popularity, i.e. the least played one will be erased.
If the count don't get to 100, data will stay forever unless wiped from operator menu.
Post #8253 · Posted at 2011-12-07 01:25:47pm 12.5 years ago
SpongeFreak52 | |
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375 Posts | |
Reg. 2009-08-04 | |
Oh wow, thanks! I take it the US cabinets don't ask about eAmuse, but it's nice to know I can copy data onto the machine for future play!
Thanks much, +5's all around.
Thanks much, +5's all around.
Post #8254 · Posted at 2011-12-07 01:31:03pm 12.5 years ago
Silverhawke | |
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"highwind fluffdragon" |
However, US cabinets still ask about eAmuse, which is kinda weird.
Post #8255 · Posted at 2011-12-07 01:32:41pm 12.5 years ago
SpongeFreak52 | |
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Really? I'll have to record a video of that happening next time I go (hopefully in a few days).
Post #8256 · Posted at 2011-12-07 06:57:39pm 12.5 years ago
NeoRevenG | |
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7,364 Posts | |
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"Secret Agent" |
May i ask about Edit stepchart for X2 ARC USA ?
Does the US cabinet can accept Edit ?
Because someone said US cabinet can't accept Delta MAX Edit that converted from sm files into dat files.
Does the US cabinet can accept Edit ?
Because someone said US cabinet can't accept Delta MAX Edit that converted from sm files into dat files.
Post #8257 · Posted at 2011-12-07 07:41:43pm 12.5 years ago
Aegis | |
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9,371 Posts | |
Reg. 2009-04-16 | |
"." |
Edits work on US cabs.
It's just that, some songs won't work with edits since there is a limited bunch that would accept them.
It's just that, some songs won't work with edits since there is a limited bunch that would accept them.
Post #8258 · Posted at 2011-12-07 07:51:31pm 12.5 years ago
PanStyle | |
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1,054 Posts | |
Reg. 2007-07-05 | |
IIRC, there is a limit of 150 mesures for a stepchart.
I say this i case you use simphony and try to make an edit of Delta Max (because it maybe breaks the 150 mesure limit).
This reminds me that i have to check the simphony thread...
I say this i case you use simphony and try to make an edit of Delta Max (because it maybe breaks the 150 mesure limit).
This reminds me that i have to check the simphony thread...
Post #8259 · Posted at 2011-12-08 05:30:35am 12.5 years ago
T-14 | |
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97 Posts | |
Reg. 2007-06-23 | |
New X2, in my city, in Canada!
Hell's ya!
that it all
Hell's ya!
that it all
Post #8260 · Posted at 2011-12-08 06:02:06am 12.5 years ago
SpongeFreak52 | |
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375 Posts | |
Reg. 2009-08-04 | |
Officially new (X2) songs can't be used with edits, although I believe tools like SimPhony will create edits that the machine will accept for those songs.