Post #1 · Posted at 2013-01-10 10:16:22pm 11.4 years ago
patorikku91 | |
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"The original ziv duck" |
So I was kind of pointed this way for this particular subject. If needed, I'll move it but, here we go. This is the place to show off your lua files/talk about them.
Speaking of show-off...
This is a file that I've been working on for a future pack release. The stepchart seen is actually warpdr!ve's so I'm taking no credit for that. What I AM taking credit for is the god-awful lua that's going on. The file actually just got done a day ago. Lol I'm not very good at lua.
Speaking of show-off...
This is a file that I've been working on for a future pack release. The stepchart seen is actually warpdr!ve's so I'm taking no credit for that. What I AM taking credit for is the god-awful lua that's going on. The file actually just got done a day ago. Lol I'm not very good at lua.
Post #2 · Posted at 2013-01-10 10:24:23pm 11.4 years ago
Aegis | |
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"." |
Not hijacking the thread, but I thought it'd be cool if some people were given some lua files to download and experience the fun in them...mostly just me trying to know what is out there that I can't find because I don't know the name of those packs that have been catered to them.
Post #3 · Posted at 2013-01-10 10:28:19pm 11.4 years ago
patorikku91 | |
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"The original ziv duck" |
I know warpdr!ve has a couple of lua files at his disposal. I'm still working on mine at the moment. Oddly enough, lua's like learning how to ride a bike... Once you learn it, you don't forget it :U
Post #4 · Posted at 2013-01-10 10:30:12pm 11.4 years ago
Aegis | |
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"." |
I was thinking more along the lines of things like Windeu's or Taro's works...but I'll check that out, I guess.
Post #5 · Posted at 2013-01-10 10:33:05pm 11.4 years ago
patorikku91 | |
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"The original ziv duck" |
Only like one other person I've seen has lua talent like WinDEU and Taro and that's Puurokulho on Youtube.
Post #6 · Posted at 2013-01-10 10:47:37pm 11.4 years ago
TaroNuke | |
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"ya did good, kiddo" |
Everyone forgets about Jayce
Post #7 · Posted at 2013-01-10 10:49:12pm 11.4 years ago
patorikku91 | |
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"The original ziv duck" |
Oh crap I did forget. :V How did I forget about him?
Post #8 · Posted at 2013-01-10 10:49:49pm 11.4 years ago
Aegis | |
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"." |
Who is Jayce?
Post #9 · Posted at 2013-01-10 10:50:50pm 11.4 years ago
Quote: TaroNuke
Everyone forgets about Jayce
how can he be forgotten about his remixed Yoshi's Island stage song by Koji Kondo?
Post #10 · Posted at 2013-01-10 10:52:42pm 11.4 years ago
AeronPeryton | |
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"Give me a steady beat." |
Quote: TaroNuke
Everyone forgets about Jayce
I was gonna say, the Gay4Gimmix series is a staple in Lua scripting.
Post #11 · Posted at 2013-01-10 10:52:47pm 11.4 years ago
TaroNuke | |
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"ya did good, kiddo" |
Post #12 · Posted at 2013-01-10 10:53:21pm 11.4 years ago
patorikku91 | |
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"The original ziv duck" |
Quote: Aegis
Who is Jayce?
Jayce created the DivinElegy website, created the GrooveNights theme with help from Taro and WinDEU(I think), and is a lua creator. He did the Gay4Gimmix packs.
Post #13 · Posted at 2013-01-10 10:57:48pm 11.4 years ago
Aegis | |
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"." |
Eh...
Any other stuff to look out for?
Any other stuff to look out for?
Post #14 · Posted at 2013-01-10 10:59:46pm 11.4 years ago
I see this thread is off to a dumpy start.
Here, have some random tease of UKSRT3 possibly
There will be lua
Here, have some random tease of UKSRT3 possibly
There will be lua
Post #15 · Posted at 2013-01-11 12:49:59am 11.4 years ago
Blinded_No_More | |
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"The eurobeat journeyman!" |
Quote: TaroNuke
I see this thread is off to a dumpy start.
Here, have some random tease of UKSRT3 possibly
There will be lua
Here, have some random tease of UKSRT3 possibly
There will be lua
Who is the character in the banner? Looks like a cross between Mr.TARO and Kakashi from Naruto.
Post #16 · Posted at 2013-01-11 01:43:33am 11.4 years ago
Max | |
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"Charlie isn't real" |
....hate to ask but, what IS lua? Is it basically just modded-to-all-hell simfiles? Or is it something completely different?
Post #17 · Posted at 2013-01-11 01:47:09am 11.4 years ago
lua on its own is a programming language.
Rudimentary lua has been around since SM3.9 for conditional background/foreground changes, see some of my simfiles (e.g. Bamboo on Bamboo).
Lua was greatly expanded upon in openITG to allow for all sorts of arcane magic like this:
and this
(this modded simfile doesn't have a .crs file with it - all the mods are done with lua, see the description)
Finally, in SM5, xml-lua was ditched entirely, replaced with an entirely lua theming/object placement system, so the lua no longer needs to be hacked into simfiles via ITG's "%function"
Rudimentary lua has been around since SM3.9 for conditional background/foreground changes, see some of my simfiles (e.g. Bamboo on Bamboo).
Lua was greatly expanded upon in openITG to allow for all sorts of arcane magic like this:
and this
(this modded simfile doesn't have a .crs file with it - all the mods are done with lua, see the description)
Finally, in SM5, xml-lua was ditched entirely, replaced with an entirely lua theming/object placement system, so the lua no longer needs to be hacked into simfiles via ITG's "%function"
Post #18 · Posted at 2013-01-11 01:49:25am 11.4 years ago
AeronPeryton | |
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"Give me a steady beat." |
Lua is a programming language that was duct taped into place in 3.95/ITG to replace the aging .ini style of user-level coding that 3.9 relied upon. It's much more interwoven an mature in StepMania 5.
http://en.wikipedia.org/wiki/Lua_(programming_language)
http://en.wikipedia.org/wiki/Lua_(programming_language)
Post #19 · Posted at 2013-01-11 01:57:19am 11.4 years ago
patorikku91 | |
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72 Posts | |
Reg. 2012-11-24 | |
"The original ziv duck" |
Quote: TaroNuke
lua on its own is a programming language.
Rudimentary lua has been around since SM3.9 for conditional background/foreground changes, see some of my simfiles (e.g. Bamboo on Bamboo).
Lua was greatly expanded upon in openITG to allow for all sorts of arcane magic like this:
and this
(this modded simfile doesn't have a .crs file with it - all the mods are done with lua, see the description)
Finally, in SM5, xml-lua was ditched entirely, replaced with an entirely lua theming/object placement system, so the lua no longer needs to be hacked into simfiles via ITG's "%function"
Rudimentary lua has been around since SM3.9 for conditional background/foreground changes, see some of my simfiles (e.g. Bamboo on Bamboo).
Lua was greatly expanded upon in openITG to allow for all sorts of arcane magic like this:
and this
(this modded simfile doesn't have a .crs file with it - all the mods are done with lua, see the description)
Finally, in SM5, xml-lua was ditched entirely, replaced with an entirely lua theming/object placement system, so the lua no longer needs to be hacked into simfiles via ITG's "%function"
^What he said.
Post #20 · Posted at 2013-01-11 02:17:17am 11.4 years ago
Aegis | |
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"." |
You know...it would have made sense to quote that whole thing if it was at the bottom of a page and no one would read it, but seeing as how it's still on the first page...it makes little to no logical reason to do that.