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Average Difficulty in DDR

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ポスト #1 · 2020-06-05 07:02:24pmにポスト 4年前

Offline Braeden47
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"X scale 20"

ポスト #2 · 2020-06-05 08:02:23pmにポスト 4年前

Offline Quickman
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"five minute white boy challenge"
Less of an upward trend than I thought, interesting information. Challenge in particular being all over the place isn't a surprise to me.
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Approximately nobody asked for this song to be included. Least popular decision by the Japanese since Nintendo released the Wii U.
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ポスト #3 · 2020-06-05 08:06:12pmにポスト 4年前

Offline RGTM
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These are some interesting odds. I'm thinking because of A20 being the latest release and having not nearly as much Challenge charts as the other mixes, that's why it's low. This will change over time, of course.

Nice analytics.
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ポスト #4 · 2020-06-05 08:14:56pmにポスト 4年前

Offline NewbStepper
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Actually, the average difficulty of A20 Challenge being lower than that of A is pretty much solely because of DOWNER & UPPER Challenge Laughing Out Loud
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ポスト #5 · 2020-06-05 08:16:56pmにポスト 4年前

Offline RGTM
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^

Ah. Touché.
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ポスト #6 · 2020-06-05 09:43:12pmにポスト 4年前

Offline Quickman
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"five minute white boy challenge"
Time to start betting, whoever gets closest to the average challenge difficulty of A20 by the time the next mix comes out wins bragging rights for eternity

I think the average A20 Challenge chart difficulty is going to be 16.35.
Quote: Quick Man
Approximately nobody asked for this song to be included. Least popular decision by the Japanese since Nintendo released the Wii U.
https://card.psnprofiles.com/1/DWN012Quick_Man.png

ポスト #7 · 2020-06-05 11:06:49pmにポスト 4年前

Offline typeCHAOS
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Im shooting high with 16.95

ポスト #8 · 2020-06-06 08:18:44amにポスト 4年前

Offline Oni-91
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I'm surprised that X2 is lower than X for Challenge difficulty. What caused that?
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ポスト #9 · 2020-06-06 10:37:36amにポスト 4年前

Offline Burtzman
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I would guess the license's shock arrow charts that are 4s and 5s skewed it lower than X. Also X had more challenge charts in general because of the X specials.

ポスト #10 · 2020-06-07 08:15:53amにポスト 4年前

Offline ElectroDDR
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Also remember that most, if not all, Shock Arrow challenge charts in both X and X2 came from their CS counterparts. It wouldn't be until around X3 that Shock Arrow charts became more creative.
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ポスト #11 · 2020-06-07 11:00:12amにポスト 4年前

Offline Oni-91
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Last updated: 2020-06-07 11:01am
Quote: Burtzman
I would guess the license's shock arrow charts that are 4s and 5s skewed it lower than X. Also X had more challenge charts in general because of the X specials.

AH I'm getting my wires crossed a little. I thought the super-easy stuff on Challenge like Dream on Dreamer was in X instead of X2.
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ポスト #12 · 2020-06-07 06:58:14pmにポスト 4年前

Offline Thunderbird
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A lot of the early Shock Arrow charts were based on one of the lower difficulties with Shock Arrows added in, I think.
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